1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
44 | |
44 | |
45 | #include <global.h> |
45 | #include <global.h> |
46 | #include <sproto.h> |
46 | #include <sproto.h> |
47 | |
47 | |
48 | #include <living.h> |
48 | #include <living.h> |
49 | #include <commands.h> |
|
|
50 | |
49 | |
51 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | /* This block is basically taken from socket.c - I assume if it works there, |
52 | * it should work here. |
51 | * it should work here. |
53 | */ |
52 | */ |
54 | #include <sys/types.h> |
53 | #include <sys/types.h> |
… | |
… | |
223 | |
222 | |
224 | /** |
223 | /** |
225 | * This sends the skill number to name mapping. We ignore |
224 | * This sends the skill number to name mapping. We ignore |
226 | * the params - we always send the same info no matter what. |
225 | * the params - we always send the same info no matter what. |
227 | */ |
226 | */ |
228 | void |
227 | static void |
229 | send_skill_info (client *ns, char *params) |
228 | send_skill_info (client *ns, char *params) |
230 | { |
229 | { |
231 | packet sl; |
230 | packet sl; |
232 | sl << "replyinfo skill_info\n"; |
231 | sl << "replyinfo skill_info\n"; |
233 | |
232 | |
… | |
… | |
245 | |
244 | |
246 | /** |
245 | /** |
247 | * This sends the spell path to name mapping. We ignore |
246 | * This sends the spell path to name mapping. We ignore |
248 | * the params - we always send the same info no matter what. |
247 | * the params - we always send the same info no matter what. |
249 | */ |
248 | */ |
250 | void |
249 | static void |
251 | send_spell_paths (client * ns, char *params) |
250 | send_spell_paths (client * ns, char *params) |
252 | { |
251 | { |
253 | packet sl; |
252 | packet sl; |
254 | |
253 | |
255 | sl << "replyinfo spell_paths\n"; |
254 | sl << "replyinfo spell_paths\n"; |
… | |
… | |
447 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
446 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
448 | } |
447 | } |
449 | |
448 | |
450 | //+GPL |
449 | //+GPL |
451 | |
450 | |
452 | /* |
|
|
453 | #define MSG_TYPE_BOOK 1 |
|
|
454 | #define MSG_TYPE_CARD 2 |
|
|
455 | #define MSG_TYPE_PAPER 3 |
|
|
456 | #define MSG_TYPE_SIGN 4 |
|
|
457 | #define MSG_TYPE_MONUMENT 5 |
|
|
458 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
|
|
459 | |
|
|
460 | /** Reply to ExtendedInfos command */ |
|
|
461 | void |
|
|
462 | ToggleExtendedText (char *buf, int len, client * ns) |
|
|
463 | { |
|
|
464 | char cmdback[MAX_BUF]; |
|
|
465 | char temp[10]; |
|
|
466 | char command[50]; |
|
|
467 | int info, nextinfo, i, flag; |
|
|
468 | |
|
|
469 | cmdback[0] = '\0'; |
|
|
470 | |
|
|
471 | nextinfo = 0; |
|
|
472 | while (1) |
|
|
473 | { |
|
|
474 | /* 1. Extract an info */ |
|
|
475 | info = nextinfo; |
|
|
476 | |
|
|
477 | while ((info < len) && (buf [info] == ' ')) |
|
|
478 | info++; |
|
|
479 | |
|
|
480 | if (info >= len) |
|
|
481 | break; |
|
|
482 | |
|
|
483 | nextinfo = info + 1; |
|
|
484 | |
|
|
485 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
|
|
486 | nextinfo++; |
|
|
487 | |
|
|
488 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
|
|
489 | continue; |
|
|
490 | |
|
|
491 | memcpy (command, buf + info, nextinfo - info); |
|
|
492 | command [nextinfo - info] = 0; |
|
|
493 | |
|
|
494 | /* 2. Interpret info */ |
|
|
495 | i = sscanf (command, "%d", &flag); |
|
|
496 | |
|
|
497 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
|
|
498 | ns->supported_readables |= (1 << flag); |
|
|
499 | /*3. Next info */ |
|
|
500 | } |
|
|
501 | |
|
|
502 | /* Send resulting state */ |
|
|
503 | strcpy (cmdback, "ExtendedTextSet"); |
|
|
504 | |
|
|
505 | for (i = 0; i <= MSG_TYPE_LAST; i++) |
|
|
506 | if (ns->supported_readables & (1 << i)) |
|
|
507 | { |
|
|
508 | strcat (cmdback, " "); |
|
|
509 | snprintf (temp, sizeof (temp), "%d", i); |
|
|
510 | strcat (cmdback, temp); |
|
|
511 | } |
|
|
512 | |
|
|
513 | ns->send_packet (cmdback); |
|
|
514 | } |
|
|
515 | |
|
|
516 | /** |
451 | /** |
517 | * This handles the general commands from the client (ie, north, fire, cast, |
452 | * This handles the general commands from the client (ie, north, fire, cast, |
518 | * etc.) |
453 | * etc.) |
519 | */ |
454 | */ |
520 | void |
455 | void |
… | |
… | |
576 | * commands. |
511 | * commands. |
577 | */ |
512 | */ |
578 | pl->count = 0; |
513 | pl->count = 0; |
579 | |
514 | |
580 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
515 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
581 | int time = fabs (pl->ob->speed) < 0.001 |
516 | int time = pl->ob->has_active_speed () |
582 | ? time = MAX_TIME * 100 |
|
|
583 | : time = (int) (MAX_TIME / fabs (pl->ob->speed)); |
517 | ? (int) (MAX_TIME / pl->ob->speed) |
|
|
518 | : MAX_TIME * 100; |
584 | |
519 | |
585 | /* Send confirmation of command execution now */ |
520 | /* Send confirmation of command execution now */ |
586 | packet sl ("comc"); |
521 | packet sl ("comc"); |
587 | sl << uint16 (cmdid) << uint32 (time); |
522 | sl << uint16 (cmdid) << uint32 (time); |
588 | pl->ns->send_packet (sl); |
523 | pl->ns->send_packet (sl); |
… | |
… | |
630 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
565 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
631 | } |
566 | } |
632 | } |
567 | } |
633 | |
568 | |
634 | /** |
569 | /** |
635 | * Client tells its version. If there is a mismatch, we close the |
570 | * Client tells its version info. |
636 | * socket. In real life, all we should care about is the client having |
|
|
637 | * something older than the server. If we assume the client will be |
|
|
638 | * backwards compatible, having it be a later version should not be a |
|
|
639 | * problem. |
|
|
640 | */ |
571 | */ |
641 | void |
572 | void |
642 | VersionCmd (char *buf, int len, client * ns) |
573 | VersionCmd (char *buf, int len, client *ns) |
643 | { |
574 | { |
644 | if (!buf) |
575 | INVOKE_CLIENT (VERSION, ns, ARG_DATA (buf, len)); |
645 | { |
|
|
646 | LOG (llevError, "CS: received corrupted version command\n"); |
|
|
647 | return; |
|
|
648 | } |
|
|
649 | |
|
|
650 | ns->cs_version = atoi (buf); |
|
|
651 | ns->sc_version = ns->cs_version; |
|
|
652 | |
|
|
653 | LOG (llevDebug, "connection from client <%s>\n", buf); |
|
|
654 | |
|
|
655 | //TODO: should log here just for statistics |
|
|
656 | |
|
|
657 | //if (VERSION_CS != ns->cs_version) |
|
|
658 | // unchecked; |
|
|
659 | |
|
|
660 | char *cp = strchr (buf + 1, ' '); |
|
|
661 | if (!cp) |
|
|
662 | return; |
|
|
663 | |
|
|
664 | ns->sc_version = atoi (cp); |
|
|
665 | |
|
|
666 | //if (VERSION_SC != ns->sc_version) |
|
|
667 | // unchecked; |
|
|
668 | |
|
|
669 | cp = strchr (cp + 1, ' '); |
|
|
670 | |
|
|
671 | if (cp) |
|
|
672 | { |
|
|
673 | ns->version = cp + 1; |
|
|
674 | |
|
|
675 | if (ns->sc_version < 1026) |
|
|
676 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
|
|
677 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
|
|
678 | } |
|
|
679 | } |
576 | } |
680 | |
577 | |
681 | /** sound related functions. */ |
578 | /** sound related functions. */ |
682 | void |
579 | void |
683 | SetSound (char *buf, int len, client * ns) |
580 | SetSound (char *buf, int len, client * ns) |
… | |
… | |
735 | */ |
632 | */ |
736 | static void |
633 | static void |
737 | rangetostring (player *pl, char *obuf) |
634 | rangetostring (player *pl, char *obuf) |
738 | { |
635 | { |
739 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
636 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
|
|
637 | |
|
|
638 | #if 0 |
|
|
639 | // print ranged/chosen_skill etc. objects every call |
|
|
640 | printf ("%s %s => %s (%s)\n", |
|
|
641 | pl->ranged_ob ? &pl->ranged_ob->name : "-", |
|
|
642 | pl->combat_ob ? &pl->combat_ob->name : "-", |
|
|
643 | pl->ob->current_weapon ? &pl->ob->current_weapon->name : "-", |
|
|
644 | pl->ob->chosen_skill ? &pl->ob->chosen_skill->name : "-" |
|
|
645 | ); |
|
|
646 | #endif |
740 | |
647 | |
741 | if (pl->ranged_ob) |
648 | if (pl->ranged_ob) |
742 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
649 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
743 | |
650 | |
744 | if (pl->combat_ob) |
651 | if (pl->combat_ob) |
… | |
… | |
838 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
745 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
839 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
746 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
840 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
747 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
841 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
748 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
842 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
749 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
843 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
750 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
844 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
751 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
845 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
752 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
846 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
753 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
847 | |
754 | |
848 | flags = 0; |
755 | flags = 0; |
849 | |
756 | |
850 | if (opl->fire_on) |
757 | if (opl->fire_on) |
… | |
… | |
853 | if (opl->run_on) |
760 | if (opl->run_on) |
854 | flags |= SF_RUNON; |
761 | flags |= SF_RUNON; |
855 | |
762 | |
856 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
763 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
857 | |
764 | |
858 | if (ns->sc_version < 1025) |
|
|
859 | { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
|
|
860 | else |
|
|
861 | for (int i = 0; i < NROFATTACKS; i++) |
765 | for (int i = 0; i < NROFATTACKS; i++) |
862 | { |
766 | { |
863 | /* Skip ones we won't send */ |
767 | /* Skip ones we won't send */ |
864 | if (atnr_cs_stat[i] == -1) |
768 | if (atnr_cs_stat[i] == -1) |
865 | continue; |
769 | continue; |
866 | |
770 | |
867 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
771 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
868 | } |
772 | } |
869 | |
773 | |
870 | if (pl->ns->monitor_spells) |
774 | if (pl->ns->monitor_spells) |
871 | { |
775 | { |
872 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
776 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
873 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
777 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
… | |
… | |
984 | prefetch_surrounding_maps (maptile *map, int distance) |
888 | prefetch_surrounding_maps (maptile *map, int distance) |
985 | { |
889 | { |
986 | map->touch (); |
890 | map->touch (); |
987 | |
891 | |
988 | if (--distance) |
892 | if (--distance) |
989 | for (int dir = 4; --dir; ) |
893 | for (int dir = 4; dir--; ) |
990 | if (const shstr &path = map->tile_path [dir]) |
894 | if (const shstr &path = map->tile_path [dir]) |
991 | if (maptile *&neigh = map->tile_map [dir]) |
895 | if (maptile *&neigh = map->tile_map [dir]) |
992 | prefetch_surrounding_maps (neigh, distance); |
896 | prefetch_surrounding_maps (neigh, distance); |
993 | else |
897 | else |
994 | neigh = maptile::find_async (path, map); |
898 | neigh = maptile::find_async (path, map); |
… | |
… | |
1087 | map_clearcell (&lastcell, -1); |
991 | map_clearcell (&lastcell, -1); |
1088 | } |
992 | } |
1089 | |
993 | |
1090 | continue; |
994 | continue; |
1091 | } |
995 | } |
1092 | |
996 | |
1093 | int d = pl->blocked_los_uc (dx, dy); |
997 | int d = pl->blocked_los_uc (dx, dy); |
1094 | |
998 | |
1095 | if (d > 3) |
999 | if (d > 3) |
1096 | { |
1000 | { |
1097 | /* This block deals with spaces that are not visible for whatever |
1001 | /* This block deals with spaces that are not visible for whatever |
… | |
… | |
1158 | { |
1062 | { |
1159 | if (op->stats.maxhp > op->stats.hp |
1063 | if (op->stats.maxhp > op->stats.hp |
1160 | && op->stats.maxhp > 0 |
1064 | && op->stats.maxhp > 0 |
1161 | && (op->type == PLAYER |
1065 | && (op->type == PLAYER |
1162 | || op->type == DOOR // does not work, have maxhp 0 |
1066 | || op->type == DOOR // does not work, have maxhp 0 |
1163 | || QUERY_FLAG (op, FLAG_MONSTER) |
1067 | || op->flag [FLAG_MONSTER] |
1164 | || QUERY_FLAG (op, FLAG_ALIVE) |
1068 | || op->flag [FLAG_ALIVE] |
1165 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1069 | || op->flag [FLAG_GENERATOR])) |
1166 | { |
1070 | { |
1167 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1071 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1168 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1072 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1169 | } |
1073 | } |
1170 | |
1074 | |
… | |
… | |
1266 | socket.send_packet (sl); |
1170 | socket.send_packet (sl); |
1267 | socket.sent_scroll = 0; |
1171 | socket.sent_scroll = 0; |
1268 | } |
1172 | } |
1269 | } |
1173 | } |
1270 | |
1174 | |
1271 | /*****************************************************************************/ |
|
|
1272 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
|
|
1273 | /* a player. Of course, the client need to know the command to be able to */ |
|
|
1274 | /* manage it ! */ |
|
|
1275 | /*****************************************************************************/ |
|
|
1276 | void |
|
|
1277 | send_plugin_custom_message (object *pl, char *buf) |
|
|
1278 | { |
|
|
1279 | pl->contr->ns->send_packet (buf); |
|
|
1280 | } |
|
|
1281 | |
|
|
1282 | /** |
1175 | /** |
1283 | * This looks for any spells the player may have that have changed their stats. |
1176 | * This looks for any spells the player may have that have changed their stats. |
1284 | * it then sends an updspell packet for each spell that has changed in this way |
1177 | * it then sends an updspell packet for each spell that has changed in this way |
1285 | */ |
1178 | */ |
1286 | void |
1179 | void |
1287 | esrv_update_spells (player *pl) |
1180 | esrv_update_spells (player *pl) |
1288 | { |
1181 | { |
1289 | if (!pl->ns) |
1182 | if (!pl->ns) |
1290 | return; |
1183 | return; |
1291 | |
1184 | |
|
|
1185 | pl->ns->update_spells = false; |
|
|
1186 | |
1292 | if (!pl->ns->monitor_spells) |
1187 | if (!pl->ns->monitor_spells) |
1293 | return; |
1188 | return; |
1294 | |
1189 | |
1295 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1190 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1296 | { |
|
|
1297 | if (spell->type == SPELL) |
1191 | if (spell->type == SPELL) |
1298 | { |
1192 | { |
1299 | int flags = 0; |
1193 | int flags = 0; |
|
|
1194 | int val; |
1300 | |
1195 | |
1301 | /* check if we need to update it */ |
1196 | /* check if we need to update it */ |
1302 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1197 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
|
|
1198 | if (spell->cached_sp != val) |
1303 | { |
1199 | { |
1304 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1200 | spell->cached_sp = val; |
1305 | flags |= UPD_SP_MANA; |
1201 | flags |= UPD_SP_MANA; |
1306 | } |
1202 | } |
1307 | |
1203 | |
1308 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1204 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
|
|
1205 | if (spell->cached_grace != val) |
1309 | { |
1206 | { |
1310 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1207 | spell->cached_grace = val; |
1311 | flags |= UPD_SP_GRACE; |
1208 | flags |= UPD_SP_GRACE; |
1312 | } |
1209 | } |
1313 | |
1210 | |
1314 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1211 | val = casting_level (pl->ob, spell); |
|
|
1212 | if (spell->cached_eat != val) |
1315 | { |
1213 | { |
1316 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1214 | spell->cached_eat = val; |
1317 | flags |= UPD_SP_DAMAGE; |
1215 | flags |= UPD_SP_LEVEL; |
1318 | } |
1216 | } |
1319 | |
1217 | |
1320 | if (flags) |
1218 | if (flags) |
1321 | { |
1219 | { |
1322 | packet sl; |
1220 | packet sl; |
1323 | |
1221 | |
1324 | sl << "updspell " |
1222 | sl << "updspell " |
1325 | << uint8 (flags) |
1223 | << uint8 (flags) |
1326 | << uint32 (spell->count); |
1224 | << uint32 (spell->count); |
1327 | |
1225 | |
1328 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1226 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1329 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1227 | if (flags & UPD_SP_GRACE) sl << uint16 (spell->cached_grace); |
1330 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1228 | if (flags & UPD_SP_LEVEL) sl << uint16 (spell->cached_eat); |
1331 | |
1229 | |
1332 | pl->ns->send_packet (sl); |
1230 | pl->ns->send_packet (sl); |
1333 | } |
1231 | } |
1334 | } |
1232 | } |
1335 | } |
|
|
1336 | } |
1233 | } |
1337 | |
1234 | |
1338 | void |
1235 | void |
1339 | esrv_remove_spell (player *pl, object *spell) |
1236 | esrv_remove_spell (player *pl, object *spell) |
1340 | { |
1237 | { |
… | |
… | |
1367 | } |
1264 | } |
1368 | |
1265 | |
1369 | /* store costs and damage in the object struct, to compare to later */ |
1266 | /* store costs and damage in the object struct, to compare to later */ |
1370 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1267 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1371 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1268 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1372 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1269 | spell->cached_eat = casting_level (pl->ob, spell); |
1373 | |
1270 | |
1374 | /* figure out which skill it uses, if it uses one */ |
1271 | /* figure out which skill it uses, if it uses one */ |
1375 | if (spell->skill) |
1272 | if (spell->skill) |
1376 | if (object *tmp = pl->find_skill (spell->skill)) |
1273 | if (object *tmp = pl->find_skill (spell->skill)) |
1377 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1274 | skill = tmp->subtype + CS_STAT_SKILLINFO; |