1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
44 | |
44 | |
45 | #include <global.h> |
45 | #include <global.h> |
46 | #include <sproto.h> |
46 | #include <sproto.h> |
47 | |
47 | |
48 | #include <living.h> |
48 | #include <living.h> |
49 | #include <commands.h> |
|
|
50 | |
49 | |
51 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | /* This block is basically taken from socket.c - I assume if it works there, |
52 | * it should work here. |
51 | * it should work here. |
53 | */ |
52 | */ |
54 | #include <sys/types.h> |
53 | #include <sys/types.h> |
… | |
… | |
66 | * This table translates the attack numbers as used within the |
65 | * This table translates the attack numbers as used within the |
67 | * program to the value we use when sending STATS command to the |
66 | * program to the value we use when sending STATS command to the |
68 | * client. If a value is -1, then we don't send that to the |
67 | * client. If a value is -1, then we don't send that to the |
69 | * client. |
68 | * client. |
70 | */ |
69 | */ |
71 | static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
70 | static short atnr_cs_stat[NROFATTACKS] = |
72 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
71 | { |
73 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
72 | CS_STAT_RES_PHYS, |
74 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
73 | CS_STAT_RES_MAG, |
75 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
74 | CS_STAT_RES_FIRE, |
76 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
75 | CS_STAT_RES_ELEC, |
77 | CS_STAT_RES_FEAR, -1 /* Cancellation */ , |
76 | CS_STAT_RES_COLD, |
78 | CS_STAT_RES_DEPLETE, CS_STAT_RES_DEATH, |
77 | CS_STAT_RES_CONF, |
79 | -1 /* Chaos */ , -1 /* Counterspell */ , |
78 | CS_STAT_RES_ACID, |
80 | -1 /* Godpower */ , CS_STAT_RES_HOLYWORD, |
79 | CS_STAT_RES_DRAIN, |
|
|
80 | -1 /* weaponmagic */, |
|
|
81 | CS_STAT_RES_GHOSTHIT, |
|
|
82 | CS_STAT_RES_POISON, |
|
|
83 | CS_STAT_RES_SLOW, |
|
|
84 | CS_STAT_RES_PARA, |
|
|
85 | CS_STAT_TURN_UNDEAD, |
|
|
86 | CS_STAT_RES_FEAR, |
|
|
87 | -1 /* Cancellation */, |
|
|
88 | CS_STAT_RES_DEPLETE, |
|
|
89 | CS_STAT_RES_DEATH, |
|
|
90 | -1 /* Chaos */, |
|
|
91 | -1 /* Counterspell */, |
|
|
92 | -1 /* Godpower */, |
|
|
93 | CS_STAT_RES_HOLYWORD, |
81 | CS_STAT_RES_BLIND, |
94 | CS_STAT_RES_BLIND, |
82 | -1, /* Internal */ |
95 | -1, /* Internal */ |
83 | -1, /* life stealing */ |
96 | -1, /* life stealing */ |
84 | -1 /* Disease - not fully done yet */ |
97 | -1 /* Disease - not fully done yet */ |
85 | }; |
98 | }; |
… | |
… | |
133 | pl->ns->mapinfo_queue_clear (); |
146 | pl->ns->mapinfo_queue_clear (); |
134 | |
147 | |
135 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
148 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
136 | |
149 | |
137 | pl->ns->force_newmap = false; |
150 | pl->ns->force_newmap = false; |
138 | |
|
|
139 | if (pl->ns->newmapcmd == 1) |
|
|
140 | pl->ns->send_packet ("newmap"); |
151 | pl->ns->send_packet ("newmap"); |
141 | |
|
|
142 | pl->ns->floorbox_reset (); |
152 | pl->ns->floorbox_reset (); |
143 | } |
153 | } |
144 | |
154 | |
145 | static void |
155 | static void |
146 | send_map_info (player *pl) |
156 | send_map_info (player *pl) |
… | |
… | |
152 | { |
162 | { |
153 | if (ob->map && ob->map->path[0]) |
163 | if (ob->map && ob->map->path[0]) |
154 | { |
164 | { |
155 | int flags = 0; |
165 | int flags = 0; |
156 | |
166 | |
157 | if (ob->map->tile_path[0]) flags |= 1; |
167 | if (ob->map->tile_path[0]) flags |= 0x01; |
158 | if (ob->map->tile_path[1]) flags |= 2; |
168 | if (ob->map->tile_path[1]) flags |= 0x02; |
159 | if (ob->map->tile_path[2]) flags |= 4; |
169 | if (ob->map->tile_path[2]) flags |= 0x04; |
160 | if (ob->map->tile_path[3]) flags |= 8; |
170 | if (ob->map->tile_path[3]) flags |= 0x08; |
|
|
171 | // these two are debatable |
|
|
172 | if (ob->map->tile_path[4]) flags |= 0x10; |
|
|
173 | if (ob->map->tile_path[5]) flags |= 0x20; |
161 | |
174 | |
162 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
175 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
163 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
176 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
164 | ob->map->width, ob->map->height, &ob->map->path); |
177 | ob->map->width, ob->map->height, &ob->map->path); |
165 | } |
178 | } |
… | |
… | |
223 | |
236 | |
224 | /** |
237 | /** |
225 | * This sends the skill number to name mapping. We ignore |
238 | * This sends the skill number to name mapping. We ignore |
226 | * the params - we always send the same info no matter what. |
239 | * the params - we always send the same info no matter what. |
227 | */ |
240 | */ |
228 | void |
241 | static void |
229 | send_skill_info (client *ns, char *params) |
242 | send_skill_info (client *ns, char *params) |
230 | { |
243 | { |
231 | packet sl; |
244 | packet sl; |
232 | sl << "replyinfo skill_info\n"; |
245 | sl << "replyinfo skill_info\n"; |
233 | |
246 | |
234 | for (int i = 1; i < NUM_SKILLS; i++) |
247 | for (int i = 0; i < skillvec.size (); ++i) |
235 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
248 | sl.printf ("%d:%s\n", CS_STAT_SKILLINFO + i, &skillvec [i]->name); |
236 | |
249 | |
237 | if (sl.length () > MAXSOCKBUF) |
250 | if (sl.length () > MAXSOCKBUF) |
238 | { |
|
|
239 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
251 | cleanup ("buffer overflow in send_skill_info!"); |
240 | fatal (0); |
|
|
241 | } |
|
|
242 | |
252 | |
243 | ns->send_packet (sl); |
253 | ns->send_packet (sl); |
244 | } |
254 | } |
245 | |
255 | |
246 | /** |
256 | /** |
247 | * This sends the spell path to name mapping. We ignore |
257 | * This sends the spell path to name mapping. We ignore |
248 | * the params - we always send the same info no matter what. |
258 | * the params - we always send the same info no matter what. |
249 | */ |
259 | */ |
250 | void |
260 | static void |
251 | send_spell_paths (client * ns, char *params) |
261 | send_spell_paths (client * ns, char *params) |
252 | { |
262 | { |
253 | packet sl; |
263 | packet sl; |
254 | |
264 | |
255 | sl << "replyinfo spell_paths\n"; |
265 | sl << "replyinfo spell_paths\n"; |
256 | |
266 | |
257 | for (int i = 0; i < NRSPELLPATHS; i++) |
267 | for (int i = 0; i < NRSPELLPATHS; i++) |
258 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
268 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
259 | |
269 | |
260 | if (sl.length () > MAXSOCKBUF) |
270 | if (sl.length () > MAXSOCKBUF) |
261 | { |
|
|
262 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
271 | cleanup ("buffer overflow in send_spell_paths!"); |
263 | fatal (0); |
|
|
264 | } |
|
|
265 | |
272 | |
266 | ns->send_packet (sl); |
273 | ns->send_packet (sl); |
267 | } |
274 | } |
268 | |
275 | |
269 | /** |
276 | /** |
… | |
… | |
337 | |
344 | |
338 | while (*buf && map && max_distance) |
345 | while (*buf && map && max_distance) |
339 | { |
346 | { |
340 | int dir = *buf++ - '1'; |
347 | int dir = *buf++ - '1'; |
341 | |
348 | |
|
|
349 | // maybe we should only allow the four flat directions |
342 | if (dir >= 0 && dir <= 3) |
350 | if (dir >= 0 && dir < TILE_NUM) |
343 | { |
351 | { |
344 | if (!map->tile_path [dir]) |
352 | if (!map->tile_path [dir]) |
345 | map = 0; |
353 | map = 0; |
346 | else if (map->tile_available (dir, false)) |
354 | else if (map->tile_available (dir, false)) |
347 | { |
355 | { |
… | |
… | |
371 | send_packet_printf ("mapinfo %s nomap", token); |
379 | send_packet_printf ("mapinfo %s nomap", token); |
372 | else |
380 | else |
373 | { |
381 | { |
374 | int flags = 0; |
382 | int flags = 0; |
375 | |
383 | |
376 | if (map->tile_path[0]) flags |= 1; |
384 | if (map->tile_path[0]) flags |= 0x01; |
377 | if (map->tile_path[1]) flags |= 2; |
385 | if (map->tile_path[1]) flags |= 0x02; |
378 | if (map->tile_path[2]) flags |= 4; |
386 | if (map->tile_path[2]) flags |= 0x04; |
379 | if (map->tile_path[3]) flags |= 8; |
387 | if (map->tile_path[3]) flags |= 0x08; |
|
|
388 | // these two are debatable |
|
|
389 | if (map->tile_path[4]) flags |= 0x10; |
|
|
390 | if (map->tile_path[5]) flags |= 0x20; |
380 | |
391 | |
381 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
392 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
382 | } |
393 | } |
383 | |
394 | |
384 | return 1; |
395 | return 1; |
… | |
… | |
447 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
458 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
448 | } |
459 | } |
449 | |
460 | |
450 | //+GPL |
461 | //+GPL |
451 | |
462 | |
452 | /* |
|
|
453 | #define MSG_TYPE_BOOK 1 |
|
|
454 | #define MSG_TYPE_CARD 2 |
|
|
455 | #define MSG_TYPE_PAPER 3 |
|
|
456 | #define MSG_TYPE_SIGN 4 |
|
|
457 | #define MSG_TYPE_MONUMENT 5 |
|
|
458 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
|
|
459 | |
|
|
460 | /** Reply to ExtendedInfos command */ |
|
|
461 | void |
|
|
462 | ToggleExtendedText (char *buf, int len, client * ns) |
|
|
463 | { |
|
|
464 | char cmdback[MAX_BUF]; |
|
|
465 | char temp[10]; |
|
|
466 | char command[50]; |
|
|
467 | int info, nextinfo, i, flag; |
|
|
468 | |
|
|
469 | cmdback[0] = '\0'; |
|
|
470 | |
|
|
471 | nextinfo = 0; |
|
|
472 | while (1) |
|
|
473 | { |
|
|
474 | /* 1. Extract an info */ |
|
|
475 | info = nextinfo; |
|
|
476 | |
|
|
477 | while ((info < len) && (buf [info] == ' ')) |
|
|
478 | info++; |
|
|
479 | |
|
|
480 | if (info >= len) |
|
|
481 | break; |
|
|
482 | |
|
|
483 | nextinfo = info + 1; |
|
|
484 | |
|
|
485 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
|
|
486 | nextinfo++; |
|
|
487 | |
|
|
488 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
|
|
489 | continue; |
|
|
490 | |
|
|
491 | memcpy (command, buf + info, nextinfo - info); |
|
|
492 | command [nextinfo - info] = 0; |
|
|
493 | |
|
|
494 | /* 2. Interpret info */ |
|
|
495 | i = sscanf (command, "%d", &flag); |
|
|
496 | |
|
|
497 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
|
|
498 | ns->supported_readables |= (1 << flag); |
|
|
499 | /*3. Next info */ |
|
|
500 | } |
|
|
501 | |
|
|
502 | /* Send resulting state */ |
|
|
503 | strcpy (cmdback, "ExtendedTextSet"); |
|
|
504 | |
|
|
505 | for (i = 0; i <= MSG_TYPE_LAST; i++) |
|
|
506 | if (ns->supported_readables & (1 << i)) |
|
|
507 | { |
|
|
508 | strcat (cmdback, " "); |
|
|
509 | snprintf (temp, sizeof (temp), "%d", i); |
|
|
510 | strcat (cmdback, temp); |
|
|
511 | } |
|
|
512 | |
|
|
513 | ns->send_packet (cmdback); |
|
|
514 | } |
|
|
515 | |
|
|
516 | /** |
463 | /** |
517 | * This handles the general commands from the client (ie, north, fire, cast, |
464 | * This handles the general commands from the client (ie, north, fire, cast, |
518 | * etc.) |
465 | * etc.) |
519 | */ |
466 | */ |
520 | void |
467 | void |
… | |
… | |
576 | * commands. |
523 | * commands. |
577 | */ |
524 | */ |
578 | pl->count = 0; |
525 | pl->count = 0; |
579 | |
526 | |
580 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
527 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
581 | int time = fabs (pl->ob->speed) < 0.001 |
528 | int time = pl->ob->has_active_speed () |
582 | ? time = MAX_TIME * 100 |
|
|
583 | : time = (int) (MAX_TIME / fabs (pl->ob->speed)); |
529 | ? (int) (MAX_TIME / pl->ob->speed) |
|
|
530 | : MAX_TIME * 100; |
584 | |
531 | |
585 | /* Send confirmation of command execution now */ |
532 | /* Send confirmation of command execution now */ |
586 | packet sl ("comc"); |
533 | packet sl ("comc"); |
587 | sl << uint16 (cmdid) << uint32 (time); |
534 | sl << uint16 (cmdid) << uint32 (time); |
588 | pl->ns->send_packet (sl); |
535 | pl->ns->send_packet (sl); |
… | |
… | |
630 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
577 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
631 | } |
578 | } |
632 | } |
579 | } |
633 | |
580 | |
634 | /** |
581 | /** |
635 | * Client tells its version. If there is a mismatch, we close the |
582 | * Client tells its version info. |
636 | * socket. In real life, all we should care about is the client having |
|
|
637 | * something older than the server. If we assume the client will be |
|
|
638 | * backwards compatible, having it be a later version should not be a |
|
|
639 | * problem. |
|
|
640 | */ |
583 | */ |
641 | void |
584 | void |
642 | VersionCmd (char *buf, int len, client * ns) |
585 | VersionCmd (char *buf, int len, client *ns) |
643 | { |
586 | { |
644 | if (!buf) |
587 | INVOKE_CLIENT (VERSION, ns, ARG_DATA (buf, len)); |
645 | { |
|
|
646 | LOG (llevError, "CS: received corrupted version command\n"); |
|
|
647 | return; |
|
|
648 | } |
|
|
649 | |
|
|
650 | ns->cs_version = atoi (buf); |
|
|
651 | ns->sc_version = ns->cs_version; |
|
|
652 | |
|
|
653 | LOG (llevDebug, "connection from client <%s>\n", buf); |
|
|
654 | |
|
|
655 | //TODO: should log here just for statistics |
|
|
656 | |
|
|
657 | //if (VERSION_CS != ns->cs_version) |
|
|
658 | // unchecked; |
|
|
659 | |
|
|
660 | char *cp = strchr (buf + 1, ' '); |
|
|
661 | if (!cp) |
|
|
662 | return; |
|
|
663 | |
|
|
664 | ns->sc_version = atoi (cp); |
|
|
665 | |
|
|
666 | //if (VERSION_SC != ns->sc_version) |
|
|
667 | // unchecked; |
|
|
668 | |
|
|
669 | cp = strchr (cp + 1, ' '); |
|
|
670 | |
|
|
671 | if (cp) |
|
|
672 | { |
|
|
673 | ns->version = cp + 1; |
|
|
674 | |
|
|
675 | if (ns->sc_version < 1026) |
|
|
676 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
|
|
677 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
|
|
678 | } |
|
|
679 | } |
588 | } |
680 | |
589 | |
681 | /** sound related functions. */ |
590 | /** sound related functions. */ |
682 | void |
591 | void |
683 | SetSound (char *buf, int len, client * ns) |
592 | SetSound (char *buf, int len, client * ns) |
… | |
… | |
736 | static void |
645 | static void |
737 | rangetostring (player *pl, char *obuf) |
646 | rangetostring (player *pl, char *obuf) |
738 | { |
647 | { |
739 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
648 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
740 | |
649 | |
|
|
650 | #if 0 |
|
|
651 | // print ranged/chosen_skill etc. objects every call |
|
|
652 | printf ("%s %s => %s (%s)\n", |
|
|
653 | pl->ranged_ob ? &pl->ranged_ob->name : "-", |
|
|
654 | pl->combat_ob ? &pl->combat_ob->name : "-", |
|
|
655 | pl->ob->current_weapon ? &pl->ob->current_weapon->name : "-", |
|
|
656 | pl->ob->chosen_skill ? &pl->ob->chosen_skill->name : "-" |
|
|
657 | ); |
|
|
658 | #endif |
|
|
659 | |
741 | if (pl->ranged_ob) |
660 | if (pl->ranged_ob) |
742 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
661 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
743 | |
662 | |
744 | if (pl->combat_ob) |
663 | if (pl->combat_ob) |
745 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
664 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
… | |
… | |
790 | * commands for now. |
709 | * commands for now. |
791 | */ |
710 | */ |
792 | void |
711 | void |
793 | esrv_update_stats (player *pl) |
712 | esrv_update_stats (player *pl) |
794 | { |
713 | { |
795 | char buf[MAX_BUF]; |
|
|
796 | uint16 flags; |
|
|
797 | |
|
|
798 | client *ns = pl->ns; |
714 | client *ns = pl->ns; |
799 | if (!ns) |
715 | if (!ns) |
800 | return; |
716 | return; |
801 | |
717 | |
802 | object *ob = pl->observe; |
718 | object *ob = pl->observe; |
… | |
… | |
819 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
735 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
820 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
736 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
821 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
737 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
822 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
738 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
823 | |
739 | |
824 | for (int s = 0; s < NUM_SKILLS; s++) |
740 | for (int s = 0; s < CS_NUM_SKILLS; s++) |
825 | if (object *skill = opl->last_skill_ob [s]) |
741 | if (object *skill = opl->last_skill_ob [s]) |
826 | if (skill->stats.exp != ns->last_skill_exp [s]) |
742 | if (skill->stats.exp != ns->last_skill_exp [s]) |
827 | { |
743 | { |
828 | ns->last_skill_exp [s] = skill->stats.exp; |
744 | ns->last_skill_exp [s] = skill->stats.exp; |
829 | |
745 | |
830 | /* Always send along the level if exp changes. This is only |
746 | /* Always send along the level if exp changes. This is only |
831 | * 1 extra byte, but keeps processing simpler. |
747 | * 1 extra byte, but keeps processing simpler. |
832 | */ |
748 | */ |
833 | sl << uint8 (s + CS_STAT_SKILLINFO) |
749 | sl << uint8 (CS_STAT_SKILLINFO + s) |
834 | << uint8 (skill->level) |
750 | << uint8 (skill->level) |
835 | << uint64 (skill->stats.exp); |
751 | << uint64 (skill->stats.exp); |
836 | } |
752 | } |
837 | |
753 | |
838 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
754 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
839 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
755 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
840 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
756 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
841 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
757 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
842 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
758 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
843 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
759 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
844 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
760 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
845 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
761 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
846 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
762 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
847 | |
763 | |
848 | flags = 0; |
764 | int flags = (opl->fire_on ? SF_FIREON : 0) |
849 | |
765 | | (opl->run_on ? SF_RUNON : 0); |
850 | if (opl->fire_on) |
|
|
851 | flags |= SF_FIREON; |
|
|
852 | |
|
|
853 | if (opl->run_on) |
|
|
854 | flags |= SF_RUNON; |
|
|
855 | |
766 | |
856 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
767 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
857 | |
768 | |
858 | if (ns->sc_version < 1025) |
|
|
859 | { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
|
|
860 | else |
|
|
861 | for (int i = 0; i < NROFATTACKS; i++) |
769 | for (int i = 0; i < NROFATTACKS; i++) |
862 | { |
|
|
863 | /* Skip ones we won't send */ |
770 | /* Skip ones we won't send */ |
864 | if (atnr_cs_stat[i] == -1) |
771 | if (atnr_cs_stat[i] >= 0) |
865 | continue; |
|
|
866 | |
|
|
867 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
772 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
868 | } |
|
|
869 | |
773 | |
870 | if (pl->ns->monitor_spells) |
774 | if (pl->ns->monitor_spells) |
871 | { |
775 | { |
872 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
776 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
873 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
777 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
874 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
778 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
875 | } |
779 | } |
876 | |
780 | |
|
|
781 | char buf[MAX_BUF]; |
877 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
782 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
878 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
783 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
879 | set_title (ob, buf); |
784 | set_title (ob, buf); |
880 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
785 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
881 | |
786 | |
… | |
… | |
977 | return 0; |
882 | return 0; |
978 | } |
883 | } |
979 | |
884 | |
980 | //-GPL |
885 | //-GPL |
981 | |
886 | |
982 | // prefetch (and touch) all maps within a specific distancd |
887 | // prefetch some flat area around the player |
983 | static void |
888 | static void |
984 | prefetch_surrounding_maps (maptile *map, int distance) |
889 | prefetch_surrounding_area (object *op, maptile *map, int range) |
985 | { |
890 | { |
986 | map->touch (); |
891 | for (maprect *rect = map->split_to_tiles (mapwalk_buf, |
987 | |
892 | op->x - range , op->y - range , |
988 | if (--distance) |
893 | op->x + range + 1, op->y + range + 1); |
989 | for (int dir = 4; --dir; ) |
894 | rect->m; |
990 | if (const shstr &path = map->tile_path [dir]) |
895 | ++rect) |
991 | if (maptile *&neigh = map->tile_map [dir]) |
896 | rect->m->touch (); |
992 | prefetch_surrounding_maps (neigh, distance); |
|
|
993 | else |
|
|
994 | neigh = maptile::find_async (path, map); |
|
|
995 | } |
897 | } |
996 | |
898 | |
997 | // prefetch a generous area around the player |
899 | // prefetch a generous area around the player, also up and down |
998 | static void |
900 | static void |
999 | prefetch_surrounding_maps (object *op) |
901 | prefetch_surrounding_maps (object *op) |
1000 | { |
902 | { |
1001 | prefetch_surrounding_maps (op->map, 3); |
903 | prefetch_surrounding_area (op, op->map, 40); |
|
|
904 | |
|
|
905 | if (maptile *m = op->map->tile_available (TILE_DOWN)) |
|
|
906 | prefetch_surrounding_area (op, m, 20); |
|
|
907 | |
|
|
908 | if (maptile *m = op->map->tile_available (TILE_UP)) |
|
|
909 | prefetch_surrounding_area (op, m, 20); |
1002 | } |
910 | } |
1003 | |
911 | |
1004 | //+GPL |
912 | //+GPL |
1005 | |
913 | |
1006 | /** |
914 | /** |
… | |
… | |
1056 | * look like. |
964 | * look like. |
1057 | */ |
965 | */ |
1058 | |
966 | |
1059 | client &socket = *pl->ns; |
967 | client &socket = *pl->ns; |
1060 | |
968 | |
1061 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
969 | packet sl ("map1a"); |
1062 | |
970 | |
1063 | startlen = sl.length (); |
971 | startlen = sl.length (); |
1064 | |
972 | |
1065 | int hx = socket.mapx / 2; |
973 | int hx = socket.mapx / 2; |
1066 | int hy = socket.mapy / 2; |
974 | int hy = socket.mapy / 2; |
… | |
… | |
1087 | map_clearcell (&lastcell, -1); |
995 | map_clearcell (&lastcell, -1); |
1088 | } |
996 | } |
1089 | |
997 | |
1090 | continue; |
998 | continue; |
1091 | } |
999 | } |
1092 | |
1000 | |
1093 | int d = pl->blocked_los_uc (dx, dy); |
1001 | int d = pl->blocked_los_uc (dx, dy); |
1094 | |
1002 | |
1095 | if (d > 3) |
1003 | if (d > 3) |
1096 | { |
1004 | { |
1097 | /* This block deals with spaces that are not visible for whatever |
1005 | /* This block deals with spaces that are not visible for whatever |
… | |
… | |
1158 | { |
1066 | { |
1159 | if (op->stats.maxhp > op->stats.hp |
1067 | if (op->stats.maxhp > op->stats.hp |
1160 | && op->stats.maxhp > 0 |
1068 | && op->stats.maxhp > 0 |
1161 | && (op->type == PLAYER |
1069 | && (op->type == PLAYER |
1162 | || op->type == DOOR // does not work, have maxhp 0 |
1070 | || op->type == DOOR // does not work, have maxhp 0 |
1163 | || QUERY_FLAG (op, FLAG_MONSTER) |
1071 | || op->flag [FLAG_MONSTER] |
1164 | || QUERY_FLAG (op, FLAG_ALIVE) |
1072 | || op->flag [FLAG_ALIVE] |
1165 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1073 | || op->flag [FLAG_GENERATOR])) |
1166 | { |
1074 | { |
1167 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1075 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1168 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1076 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1169 | } |
1077 | } |
1170 | |
1078 | |
… | |
… | |
1266 | socket.send_packet (sl); |
1174 | socket.send_packet (sl); |
1267 | socket.sent_scroll = 0; |
1175 | socket.sent_scroll = 0; |
1268 | } |
1176 | } |
1269 | } |
1177 | } |
1270 | |
1178 | |
1271 | /*****************************************************************************/ |
|
|
1272 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
|
|
1273 | /* a player. Of course, the client need to know the command to be able to */ |
|
|
1274 | /* manage it ! */ |
|
|
1275 | /*****************************************************************************/ |
|
|
1276 | void |
|
|
1277 | send_plugin_custom_message (object *pl, char *buf) |
|
|
1278 | { |
|
|
1279 | pl->contr->ns->send_packet (buf); |
|
|
1280 | } |
|
|
1281 | |
|
|
1282 | /** |
1179 | /** |
1283 | * This looks for any spells the player may have that have changed their stats. |
1180 | * This looks for any spells the player may have that have changed their stats. |
1284 | * it then sends an updspell packet for each spell that has changed in this way |
1181 | * it then sends an updspell packet for each spell that has changed in this way |
1285 | */ |
1182 | */ |
1286 | void |
1183 | void |
1287 | esrv_update_spells (player *pl) |
1184 | esrv_update_spells (player *pl) |
1288 | { |
1185 | { |
1289 | if (!pl->ns) |
1186 | if (!pl->ns) |
1290 | return; |
1187 | return; |
1291 | |
1188 | |
|
|
1189 | pl->ns->update_spells = false; |
|
|
1190 | |
1292 | if (!pl->ns->monitor_spells) |
1191 | if (!pl->ns->monitor_spells) |
1293 | return; |
1192 | return; |
1294 | |
1193 | |
1295 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1194 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1296 | { |
|
|
1297 | if (spell->type == SPELL) |
1195 | if (spell->type == SPELL) |
1298 | { |
1196 | { |
1299 | int flags = 0; |
1197 | int flags = 0; |
|
|
1198 | int val; |
1300 | |
1199 | |
1301 | /* check if we need to update it */ |
1200 | /* check if we need to update it */ |
1302 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1201 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
|
|
1202 | if (spell->cached_sp != val) |
1303 | { |
1203 | { |
1304 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1204 | spell->cached_sp = val; |
1305 | flags |= UPD_SP_MANA; |
1205 | flags |= UPD_SP_MANA; |
1306 | } |
1206 | } |
1307 | |
1207 | |
1308 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1208 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
|
|
1209 | if (spell->cached_grace != val) |
1309 | { |
1210 | { |
1310 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1211 | spell->cached_grace = val; |
1311 | flags |= UPD_SP_GRACE; |
1212 | flags |= UPD_SP_GRACE; |
1312 | } |
1213 | } |
1313 | |
1214 | |
1314 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1215 | val = casting_level (pl->ob, spell); |
|
|
1216 | if (spell->cached_eat != val) |
1315 | { |
1217 | { |
1316 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1218 | spell->cached_eat = val; |
1317 | flags |= UPD_SP_DAMAGE; |
1219 | flags |= UPD_SP_LEVEL; |
1318 | } |
1220 | } |
1319 | |
1221 | |
1320 | if (flags) |
1222 | if (flags) |
1321 | { |
1223 | { |
1322 | packet sl; |
1224 | packet sl; |
1323 | |
1225 | |
1324 | sl << "updspell " |
1226 | sl << "updspell " |
1325 | << uint8 (flags) |
1227 | << uint8 (flags) |
1326 | << uint32 (spell->count); |
1228 | << uint32 (spell->count); |
1327 | |
1229 | |
1328 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1230 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1329 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1231 | if (flags & UPD_SP_GRACE) sl << uint16 (spell->cached_grace); |
1330 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1232 | if (flags & UPD_SP_LEVEL) sl << uint16 (spell->cached_eat); |
1331 | |
1233 | |
1332 | pl->ns->send_packet (sl); |
1234 | pl->ns->send_packet (sl); |
1333 | } |
1235 | } |
1334 | } |
1236 | } |
1335 | } |
|
|
1336 | } |
1237 | } |
1337 | |
1238 | |
1338 | void |
1239 | void |
1339 | esrv_remove_spell (player *pl, object *spell) |
1240 | esrv_remove_spell (player *pl, object *spell) |
1340 | { |
1241 | { |
… | |
… | |
1367 | } |
1268 | } |
1368 | |
1269 | |
1369 | /* store costs and damage in the object struct, to compare to later */ |
1270 | /* store costs and damage in the object struct, to compare to later */ |
1370 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1271 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1371 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1272 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1372 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1273 | spell->cached_eat = casting_level (pl->ob, spell); |
1373 | |
1274 | |
1374 | /* figure out which skill it uses, if it uses one */ |
1275 | /* figure out which skill it uses, if it uses one */ |
1375 | if (spell->skill) |
1276 | if (spell->skill) |
1376 | if (object *tmp = pl->find_skill (spell->skill)) |
1277 | if (object *tmp = pl->find_skill (spell->skill)) |
1377 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1278 | skill = CS_STAT_SKILLINFO + SKILL_INDEX (tmp); |
1378 | |
1279 | |
1379 | // spells better have a face |
1280 | // spells better have a face |
1380 | if (!spell->face) |
1281 | if (!spell->face) |
1381 | { |
1282 | { |
1382 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1283 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
… | |
… | |
1456 | } |
1357 | } |
1457 | else |
1358 | else |
1458 | append_spell (pl, sl, spell); |
1359 | append_spell (pl, sl, spell); |
1459 | |
1360 | |
1460 | if (sl.length () > MAXSOCKBUF) |
1361 | if (sl.length () > MAXSOCKBUF) |
1461 | { |
|
|
1462 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1362 | cleanup ("buffer overflow in esrv_add_spells!"); |
1463 | fatal (0); |
|
|
1464 | } |
|
|
1465 | |
1363 | |
1466 | /* finally, we can send the packet */ |
1364 | /* finally, we can send the packet */ |
1467 | pl->ns->flush_fx (); |
1365 | pl->ns->flush_fx (); |
1468 | pl->ns->send_packet (sl); |
1366 | pl->ns->send_packet (sl); |
1469 | } |
1367 | } |