1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
|
|
24 | |
|
|
25 | //+GPL |
24 | |
26 | |
25 | /** |
27 | /** |
26 | * \file |
28 | * \file |
27 | * Client handling. |
29 | * Client handling. |
28 | * |
30 | * |
… | |
… | |
64 | * This table translates the attack numbers as used within the |
66 | * This table translates the attack numbers as used within the |
65 | * program to the value we use when sending STATS command to the |
67 | * program to the value we use when sending STATS command to the |
66 | * client. If a value is -1, then we don't send that to the |
68 | * client. If a value is -1, then we don't send that to the |
67 | * client. |
69 | * client. |
68 | */ |
70 | */ |
69 | short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
71 | static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
70 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
72 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
71 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
73 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
72 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
74 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
73 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
75 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
74 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
76 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
… | |
… | |
99 | */ |
101 | */ |
100 | mx = ns->mapx; |
102 | mx = ns->mapx; |
101 | my = ns->mapy; |
103 | my = ns->mapy; |
102 | |
104 | |
103 | /* the x and y here are coordinates for the new map, i.e. if we moved |
105 | /* the x and y here are coordinates for the new map, i.e. if we moved |
104 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
106 | * (dx,dy), newmap[x][y] = oldmap[x-dx][y-dy]. For this reason, |
105 | * if the destination x or y coordinate is outside the viewable |
107 | * if the destination x or y coordinate is outside the viewable |
106 | * area, we clear the values - otherwise, the old values |
108 | * area, we clear the values - otherwise, the old values |
107 | * are preserved, and the check_head thinks it needs to clear them. |
109 | * are preserved, and the check_head thinks it needs to clear them. |
108 | */ |
110 | */ |
109 | for (x = 0; x < mx; x++) |
111 | for (x = 0; x < mx; x++) |
110 | { |
|
|
111 | for (y = 0; y < my; y++) |
112 | for (y = 0; y < my; y++) |
112 | { |
|
|
113 | if (x >= ns->mapx || y >= ns->mapy) |
113 | if (x >= ns->mapx || y >= ns->mapy) |
114 | /* clear cells outside the viewable area */ |
114 | /* clear cells outside the viewable area */ |
115 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
115 | memset (&newmap.cells[x][y], 0, sizeof (struct MapCell)); |
116 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
116 | else if ((x + dx) < 0 || (x + dx) >= ns->mapx || (y + dy) < 0 || (y + dy) >= ns->mapy) |
117 | /* clear newly visible tiles within the viewable area */ |
117 | /* clear newly visible tiles within the viewable area */ |
118 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
118 | memset (&(newmap.cells[x][y]), 0, sizeof (struct MapCell)); |
119 | else |
119 | else |
120 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
120 | memcpy (&(newmap.cells[x][y]), &(ns->lastmap.cells[x + dx][y + dy]), sizeof (struct MapCell)); |
121 | } |
|
|
122 | } |
|
|
123 | |
121 | |
124 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
122 | memcpy (&(ns->lastmap), &newmap, sizeof (struct Map)); |
125 | |
123 | |
126 | /* Make sure that the next "map1" command will be sent (even if it is |
124 | /* Make sure that the next "map1" command will be sent (even if it is |
127 | * empty). |
125 | * empty). |
… | |
… | |
130 | } |
128 | } |
131 | |
129 | |
132 | static void |
130 | static void |
133 | clear_map (player *pl) |
131 | clear_map (player *pl) |
134 | { |
132 | { |
|
|
133 | pl->ns->mapinfo_queue_clear (); |
|
|
134 | |
135 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
135 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
136 | |
136 | |
137 | pl->ns->force_newmap = false; |
137 | pl->ns->force_newmap = false; |
138 | |
138 | |
139 | if (pl->ns->newmapcmd == 1) |
139 | if (pl->ns->newmapcmd == 1) |
140 | pl->ns->send_packet ("newmap"); |
140 | pl->ns->send_packet ("newmap"); |
141 | |
141 | |
142 | pl->ns->floorbox_reset (); |
142 | pl->ns->floorbox_reset (); |
|
|
143 | } |
|
|
144 | |
|
|
145 | static void |
|
|
146 | send_map_info (player *pl) |
|
|
147 | { |
|
|
148 | client &socket = *pl->ns; |
|
|
149 | object *ob = pl->viewpoint; |
|
|
150 | |
|
|
151 | if (socket.mapinfocmd) |
|
|
152 | { |
|
|
153 | if (ob->map && ob->map->path[0]) |
|
|
154 | { |
|
|
155 | int flags = 0; |
|
|
156 | |
|
|
157 | if (ob->map->tile_path[0]) flags |= 1; |
|
|
158 | if (ob->map->tile_path[1]) flags |= 2; |
|
|
159 | if (ob->map->tile_path[2]) flags |= 4; |
|
|
160 | if (ob->map->tile_path[3]) flags |= 8; |
|
|
161 | |
|
|
162 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
|
|
163 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
|
|
164 | ob->map->width, ob->map->height, &ob->map->path); |
|
|
165 | } |
|
|
166 | else |
|
|
167 | socket.send_packet ("mapinfo current"); |
|
|
168 | } |
143 | } |
169 | } |
144 | |
170 | |
145 | /** check for map/region change and send new map data */ |
171 | /** check for map/region change and send new map data */ |
146 | static void |
172 | static void |
147 | check_map_change (player *pl) |
173 | check_map_change (player *pl) |
148 | { |
174 | { |
149 | client &socket = *pl->ns; |
175 | client &socket = *pl->ns; |
150 | object *ob = pl->observe; |
176 | object *ob = pl->viewpoint; |
|
|
177 | |
|
|
178 | region *reg = ob->region (); |
|
|
179 | if (socket.current_region != reg) |
|
|
180 | { |
|
|
181 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
|
|
182 | socket.current_region = reg; |
|
|
183 | } |
|
|
184 | |
|
|
185 | // first try to aovid a full newmap on tiled map scrolls |
|
|
186 | if (socket.current_map != ob->map && !socket.force_newmap) |
|
|
187 | { |
|
|
188 | rv_vector rv; |
|
|
189 | |
|
|
190 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
|
|
191 | |
|
|
192 | // manhattan distance is very handy here |
|
|
193 | if (rv.distance < 8) // 8 works nicely for speed << 70 and buggy gcfclient |
|
|
194 | { |
|
|
195 | socket.current_map = ob->map; |
|
|
196 | socket.current_x = ob->x; |
|
|
197 | socket.current_y = ob->y; |
|
|
198 | |
|
|
199 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
|
|
200 | socket.floorbox_reset (); |
|
|
201 | send_map_info (pl); |
|
|
202 | } |
|
|
203 | } |
151 | |
204 | |
152 | if (socket.current_map != ob->map || socket.force_newmap) |
205 | if (socket.current_map != ob->map || socket.force_newmap) |
153 | { |
206 | { |
154 | clear_map (pl); |
207 | clear_map (pl); |
155 | socket.current_map = ob->map; |
208 | socket.current_map = ob->map; |
156 | |
209 | send_map_info (pl); |
157 | if (socket.mapinfocmd) |
|
|
158 | { |
|
|
159 | if (ob->map && ob->map->path[0]) |
|
|
160 | { |
|
|
161 | int flags = 0; |
|
|
162 | |
|
|
163 | if (ob->map->tile_path[0]) flags |= 1; |
|
|
164 | if (ob->map->tile_path[1]) flags |= 2; |
|
|
165 | if (ob->map->tile_path[2]) flags |= 4; |
|
|
166 | if (ob->map->tile_path[3]) flags |= 8; |
|
|
167 | |
|
|
168 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
|
|
169 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
|
|
170 | ob->map->width, ob->map->height, &ob->map->path); |
|
|
171 | } |
|
|
172 | else |
|
|
173 | socket.send_packet ("mapinfo current"); |
|
|
174 | } |
|
|
175 | } |
210 | } |
176 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
211 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
177 | { |
212 | { |
178 | int dx = ob->x - socket.current_x; |
213 | int dx = ob->x - socket.current_x; |
179 | int dy = ob->y - socket.current_y; |
214 | int dy = ob->y - socket.current_y; |
180 | |
215 | |
181 | if (socket.buggy_mapscroll && (abs (dx) > 8 || abs (dy) > 8)) |
|
|
182 | clear_map (pl); // current (<= 1.9.1) clients have unchecked buffer overflows |
|
|
183 | else |
|
|
184 | { |
|
|
185 | socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); |
216 | socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); |
186 | socket.floorbox_reset (); |
217 | socket.floorbox_reset (); |
187 | } |
|
|
188 | } |
218 | } |
189 | |
219 | |
190 | socket.current_x = ob->x; |
220 | socket.current_x = ob->x; |
191 | socket.current_y = ob->y; |
221 | socket.current_y = ob->y; |
|
|
222 | } |
192 | |
223 | |
193 | region *reg = ob->region (); |
224 | /** |
194 | if (socket.current_region != reg) |
225 | * This sends the skill number to name mapping. We ignore |
195 | { |
226 | * the params - we always send the same info no matter what. |
196 | socket.current_region = reg; |
227 | */ |
197 | socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", ®->longname); |
228 | static void |
|
|
229 | send_skill_info (client *ns, char *params) |
|
|
230 | { |
|
|
231 | packet sl; |
|
|
232 | sl << "replyinfo skill_info\n"; |
|
|
233 | |
|
|
234 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
235 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
|
|
236 | |
|
|
237 | if (sl.length () > MAXSOCKBUF) |
198 | } |
238 | { |
|
|
239 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
240 | fatal (0); |
|
|
241 | } |
|
|
242 | |
|
|
243 | ns->send_packet (sl); |
|
|
244 | } |
|
|
245 | |
|
|
246 | /** |
|
|
247 | * This sends the spell path to name mapping. We ignore |
|
|
248 | * the params - we always send the same info no matter what. |
|
|
249 | */ |
|
|
250 | static void |
|
|
251 | send_spell_paths (client * ns, char *params) |
|
|
252 | { |
|
|
253 | packet sl; |
|
|
254 | |
|
|
255 | sl << "replyinfo spell_paths\n"; |
|
|
256 | |
|
|
257 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
|
258 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
|
259 | |
|
|
260 | if (sl.length () > MAXSOCKBUF) |
|
|
261 | { |
|
|
262 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
|
263 | fatal (0); |
|
|
264 | } |
|
|
265 | |
|
|
266 | ns->send_packet (sl); |
199 | } |
267 | } |
200 | |
268 | |
201 | /** |
269 | /** |
202 | * RequestInfo is sort of a meta command. There is some specific |
270 | * RequestInfo is sort of a meta command. There is some specific |
203 | * request of information, but we call other functions to provide |
271 | * request of information, but we call other functions to provide |
204 | * that information. |
272 | * that information. |
205 | */ |
273 | */ |
206 | void |
274 | void |
207 | RequestInfo (char *buf, int len, client * ns) |
275 | RequestInfo (char *buf, int len, client *ns) |
208 | { |
276 | { |
209 | char *params = NULL, *cp; |
277 | char *params; |
210 | |
|
|
211 | /* No match */ |
|
|
212 | char bigbuf[MAX_BUF]; |
|
|
213 | int slen; |
|
|
214 | |
|
|
215 | /* Set up replyinfo before we modify any of the buffers - this is used |
|
|
216 | * if we don't find a match. |
|
|
217 | */ |
|
|
218 | strcpy (bigbuf, "replyinfo "); |
|
|
219 | slen = strlen (bigbuf); |
|
|
220 | safe_strcat (bigbuf, buf, &slen, MAX_BUF); |
|
|
221 | |
278 | |
222 | /* find the first space, make it null, and update the |
279 | /* find the first space, make it null, and update the |
223 | * params pointer. |
280 | * params pointer. |
224 | */ |
281 | */ |
225 | for (cp = buf; *cp != '\0'; cp++) |
282 | for (params = buf; *params; params++) |
226 | if (*cp == ' ') |
283 | if (*params == ' ') |
227 | { |
284 | { |
228 | *cp = '\0'; |
|
|
229 | params = cp + 1; |
285 | *params++ = 0; |
230 | break; |
286 | break; |
231 | } |
287 | } |
232 | |
288 | |
233 | if (!strcmp (buf, "image_info")) |
|
|
234 | send_image_info (ns, params); |
|
|
235 | else if (!strcmp (buf, "image_sums")) |
|
|
236 | send_image_sums (ns, params); |
|
|
237 | else if (!strcmp (buf, "skill_info")) |
289 | if (!strcmp (buf, "skill_info")) |
238 | send_skill_info (ns, params); |
290 | send_skill_info (ns, params); |
239 | else if (!strcmp (buf, "spell_paths")) |
291 | else if (!strcmp (buf, "spell_paths")) |
240 | send_spell_paths (ns, params); |
292 | send_spell_paths (ns, params); |
241 | else |
293 | else |
242 | ns->send_packet (bigbuf, len); |
294 | { |
|
|
295 | // undo tokenisation above and send replyinfo with the request unchanged |
|
|
296 | if (*params) |
|
|
297 | *--params = ' '; |
|
|
298 | |
|
|
299 | ns->send_packet_printf ("replyinfo %s", buf); |
|
|
300 | } |
243 | } |
301 | } |
244 | |
302 | |
245 | void |
303 | void |
246 | ExtCmd (char *buf, int len, player *pl) |
304 | ExtCmd (char *buf, int len, player *pl) |
247 | { |
305 | { |
… | |
… | |
250 | |
308 | |
251 | void |
309 | void |
252 | ExtiCmd (char *buf, int len, client *ns) |
310 | ExtiCmd (char *buf, int len, client *ns) |
253 | { |
311 | { |
254 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
312 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
|
|
313 | } |
|
|
314 | |
|
|
315 | //-GPL |
|
|
316 | |
|
|
317 | void |
|
|
318 | client::mapinfo_queue_clear () |
|
|
319 | { |
|
|
320 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
|
|
321 | free (*i); |
|
|
322 | |
|
|
323 | mapinfo_queue.clear (); |
|
|
324 | } |
|
|
325 | |
|
|
326 | bool |
|
|
327 | client::mapinfo_try (char *buf) |
|
|
328 | { |
|
|
329 | char *token = buf; |
|
|
330 | buf += strlen (buf) + 9; |
|
|
331 | |
|
|
332 | // initial map and its origin |
|
|
333 | maptile *map = pl->viewpoint->map; |
|
|
334 | int mapx = pl->ns->mapx / 2 - pl->viewpoint->x; |
|
|
335 | int mapy = pl->ns->mapy / 2 - pl->viewpoint->y; |
|
|
336 | int max_distance = 8; // limit maximum path length to something generous |
|
|
337 | |
|
|
338 | while (*buf && map && max_distance) |
|
|
339 | { |
|
|
340 | int dir = *buf++ - '1'; |
|
|
341 | |
|
|
342 | if (dir >= 0 && dir <= 3) |
|
|
343 | { |
|
|
344 | if (!map->tile_path [dir]) |
|
|
345 | map = 0; |
|
|
346 | else if (map->tile_available (dir, false)) |
|
|
347 | { |
|
|
348 | maptile *neigh = map->tile_map [dir]; |
|
|
349 | |
|
|
350 | switch (dir) |
|
|
351 | { |
|
|
352 | case 0: mapy -= neigh->height; break; |
|
|
353 | case 2: mapy += map ->height; break; |
|
|
354 | case 3: mapx -= neigh->width ; break; |
|
|
355 | case 1: mapx += map ->width ; break; |
|
|
356 | } |
|
|
357 | |
|
|
358 | map = neigh; |
|
|
359 | --max_distance; |
|
|
360 | } |
|
|
361 | else |
|
|
362 | return 0; |
|
|
363 | } |
|
|
364 | else |
|
|
365 | max_distance = 0; |
|
|
366 | } |
|
|
367 | |
|
|
368 | if (!max_distance) |
|
|
369 | send_packet_printf ("mapinfo %s error", token); |
|
|
370 | else if (!map || !map->path) |
|
|
371 | send_packet_printf ("mapinfo %s nomap", token); |
|
|
372 | else |
|
|
373 | { |
|
|
374 | int flags = 0; |
|
|
375 | |
|
|
376 | if (map->tile_path[0]) flags |= 1; |
|
|
377 | if (map->tile_path[1]) flags |= 2; |
|
|
378 | if (map->tile_path[2]) flags |= 4; |
|
|
379 | if (map->tile_path[3]) flags |= 8; |
|
|
380 | |
|
|
381 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
|
|
382 | } |
|
|
383 | |
|
|
384 | return 1; |
|
|
385 | } |
|
|
386 | |
|
|
387 | void |
|
|
388 | client::mapinfo_queue_run () |
|
|
389 | { |
|
|
390 | if (mapinfo_queue.empty () || !pl) |
|
|
391 | return; |
|
|
392 | |
|
|
393 | for (int i = 0; i < mapinfo_queue.size (); ++i) |
|
|
394 | if (mapinfo_try (mapinfo_queue [i])) |
|
|
395 | { |
|
|
396 | free (mapinfo_queue [i]); |
|
|
397 | mapinfo_queue.erase (i); |
|
|
398 | } |
|
|
399 | else |
|
|
400 | ++i; |
255 | } |
401 | } |
256 | |
402 | |
257 | void |
403 | void |
258 | MapInfoCmd (char *buf, int len, player *pl) |
404 | MapInfoCmd (char *buf, int len, player *pl) |
259 | { |
405 | { |
260 | // <mapinfo tag spatial tile-path |
406 | // <mapinfo tag spatial tile-path |
261 | // >mapinfo tag spatial flags x y w h hash |
407 | // >mapinfo tag spatial flags x y w h hash |
262 | |
408 | |
263 | char bigbuf[MAX_BUF], *token; |
|
|
264 | |
|
|
265 | token = buf; |
409 | char *token = buf; |
266 | // copy token |
410 | |
267 | if (!(buf = strchr (buf, ' '))) |
411 | if (!(buf = strchr (buf, ' '))) |
268 | return; |
412 | return; |
269 | |
413 | |
270 | *buf++ = 0; |
|
|
271 | |
|
|
272 | if (!strncmp (buf, "spatial ", 8)) |
414 | if (!strncmp (buf, " spatial ", 9)) |
273 | { |
415 | { |
274 | buf += 8; |
416 | char *copy = strdup (token); |
|
|
417 | copy [buf - token] = 0; |
275 | |
418 | |
276 | // initial map and its origin |
419 | #if 0 |
277 | maptile *map = pl->ob->map; |
420 | // this makes only sense when we flush the buffer immediately |
278 | sint16 dx, dy; |
421 | if (pl->ns->mapinfo_try (copy)) |
279 | int mapx = pl->ns->mapx / 2 - pl->ob->x; |
422 | free (copy); |
280 | int mapy = pl->ns->mapy / 2 - pl->ob->y; |
|
|
281 | int max_distance = 8; // limit maximum path length to something generous |
|
|
282 | |
|
|
283 | while (*buf && map && max_distance) |
|
|
284 | { |
|
|
285 | int dir = *buf++; |
|
|
286 | |
|
|
287 | switch (dir) |
|
|
288 | { |
|
|
289 | case '1': |
|
|
290 | dx = 0; |
|
|
291 | dy = -1; |
|
|
292 | map = map->xy_find (dx, dy); |
|
|
293 | map && (mapy -= map->height); |
|
|
294 | break; |
|
|
295 | case '2': |
|
|
296 | mapx += map->width; |
|
|
297 | dx = map->width; |
|
|
298 | dy = 0; |
|
|
299 | map = map->xy_find (dx, dy); |
|
|
300 | break; |
|
|
301 | case '3': |
|
|
302 | mapy += map->height; |
|
|
303 | dx = 0; |
|
|
304 | dy = map->height; |
|
|
305 | map = map->xy_find (dx, dy); |
|
|
306 | break; |
|
|
307 | case '4': |
|
|
308 | dx = -1; |
|
|
309 | dy = 0; |
|
|
310 | map = map->xy_find (dx, dy); |
|
|
311 | map && (mapx -= map->width); |
|
|
312 | break; |
|
|
313 | } |
|
|
314 | |
|
|
315 | --max_distance; |
|
|
316 | } |
|
|
317 | |
|
|
318 | if (!max_distance) |
|
|
319 | snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token); |
|
|
320 | else if (map && map->path[0]) |
|
|
321 | { |
|
|
322 | int flags = 0; |
|
|
323 | |
|
|
324 | if (map->tile_path[0]) flags |= 1; |
|
|
325 | if (map->tile_path[1]) flags |= 2; |
|
|
326 | if (map->tile_path[2]) flags |= 4; |
|
|
327 | if (map->tile_path[3]) flags |= 8; |
|
|
328 | |
|
|
329 | snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
|
|
330 | } |
|
|
331 | else |
423 | else |
332 | snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); |
424 | #endif |
|
|
425 | pl->ns->mapinfo_queue.push_back (copy); |
333 | } |
426 | } |
334 | else |
427 | else |
335 | snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); |
428 | pl->ns->send_packet_printf ("mapinfo %s unsupported", token); |
336 | |
|
|
337 | pl->ns->send_packet (bigbuf); |
|
|
338 | } |
429 | } |
339 | |
430 | |
340 | /** This is the Setup cmd */ |
431 | /** This is the Setup cmd */ |
341 | void |
432 | void |
342 | SetUp (char *buf, int len, client * ns) |
433 | SetUp (char *buf, int len, client * ns) |
… | |
… | |
354 | AddMeCmd (char *buf, int len, client *ns) |
445 | AddMeCmd (char *buf, int len, client *ns) |
355 | { |
446 | { |
356 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
447 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
357 | } |
448 | } |
358 | |
449 | |
359 | /** Reply to ExtendedInfos command */ |
450 | //+GPL |
360 | void |
|
|
361 | ToggleExtendedInfos (char *buf, int len, client * ns) |
|
|
362 | { |
|
|
363 | char cmdback[MAX_BUF]; |
|
|
364 | char command[50]; |
|
|
365 | int info, nextinfo; |
|
|
366 | |
|
|
367 | cmdback[0] = '\0'; |
|
|
368 | nextinfo = 0; |
|
|
369 | |
|
|
370 | while (1) |
|
|
371 | { |
|
|
372 | /* 1. Extract an info */ |
|
|
373 | info = nextinfo; |
|
|
374 | |
|
|
375 | while ((info < len) && (buf[info] == ' ')) |
|
|
376 | info++; |
|
|
377 | |
|
|
378 | if (info >= len) |
|
|
379 | break; |
|
|
380 | |
|
|
381 | nextinfo = info + 1; |
|
|
382 | |
|
|
383 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
|
|
384 | nextinfo++; |
|
|
385 | |
|
|
386 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
|
|
387 | continue; |
|
|
388 | |
|
|
389 | strncpy (command, &(buf[info]), nextinfo - info); |
|
|
390 | |
|
|
391 | /* 2. Interpret info */ |
|
|
392 | if (!strcmp ("smooth", command)) |
|
|
393 | /* Toggle smoothing */ |
|
|
394 | ns->EMI_smooth = !ns->EMI_smooth; |
|
|
395 | else |
|
|
396 | /*bad value */; |
|
|
397 | |
|
|
398 | /*3. Next info */ |
|
|
399 | } |
|
|
400 | |
|
|
401 | strcpy (cmdback, "ExtendedInfoSet"); |
|
|
402 | |
|
|
403 | if (ns->EMI_smooth) |
|
|
404 | { |
|
|
405 | strcat (cmdback, " "); |
|
|
406 | strcat (cmdback, "smoothing"); |
|
|
407 | } |
|
|
408 | |
|
|
409 | ns->send_packet (cmdback); |
|
|
410 | } |
|
|
411 | |
451 | |
412 | /* |
452 | /* |
413 | #define MSG_TYPE_BOOK 1 |
453 | #define MSG_TYPE_BOOK 1 |
414 | #define MSG_TYPE_CARD 2 |
454 | #define MSG_TYPE_CARD 2 |
415 | #define MSG_TYPE_PAPER 3 |
455 | #define MSG_TYPE_PAPER 3 |
… | |
… | |
432 | while (1) |
472 | while (1) |
433 | { |
473 | { |
434 | /* 1. Extract an info */ |
474 | /* 1. Extract an info */ |
435 | info = nextinfo; |
475 | info = nextinfo; |
436 | |
476 | |
437 | while ((info < len) && (buf[info] == ' ')) |
477 | while ((info < len) && (buf [info] == ' ')) |
438 | info++; |
478 | info++; |
439 | |
479 | |
440 | if (info >= len) |
480 | if (info >= len) |
441 | break; |
481 | break; |
442 | |
482 | |
443 | nextinfo = info + 1; |
483 | nextinfo = info + 1; |
444 | |
484 | |
445 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
485 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
446 | nextinfo++; |
486 | nextinfo++; |
447 | |
487 | |
448 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
488 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
449 | continue; |
489 | continue; |
450 | |
490 | |
451 | strncpy (command, &(buf[info]), nextinfo - info); |
491 | memcpy (command, buf + info, nextinfo - info); |
452 | command[nextinfo - info] = '\0'; |
492 | command [nextinfo - info] = 0; |
|
|
493 | |
453 | /* 2. Interpret info */ |
494 | /* 2. Interpret info */ |
454 | i = sscanf (command, "%d", &flag); |
495 | i = sscanf (command, "%d", &flag); |
455 | |
496 | |
456 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
497 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
457 | ns->supported_readables |= (1 << flag); |
498 | ns->supported_readables |= (1 << flag); |
… | |
… | |
471 | |
512 | |
472 | ns->send_packet (cmdback); |
513 | ns->send_packet (cmdback); |
473 | } |
514 | } |
474 | |
515 | |
475 | /** |
516 | /** |
476 | * client requested an image. send it rate-limited |
|
|
477 | * before flushing. |
|
|
478 | */ |
|
|
479 | void |
|
|
480 | AskFaceCmd (char *buf, int len, client *ns) |
|
|
481 | { |
|
|
482 | ns->askface.push_back (atoi (buf)); |
|
|
483 | } |
|
|
484 | |
|
|
485 | /** |
|
|
486 | * Tells client the picture it has to use |
|
|
487 | * to smooth a picture number given as argument. |
|
|
488 | */ |
|
|
489 | void |
|
|
490 | AskSmooth (char *buf, int len, client *ns) |
|
|
491 | { |
|
|
492 | ns->send_face (atoi (buf)); |
|
|
493 | ns->flush_fx (); |
|
|
494 | } |
|
|
495 | |
|
|
496 | /** |
|
|
497 | * This handles the general commands from the client (ie, north, fire, cast, |
517 | * This handles the general commands from the client (ie, north, fire, cast, |
498 | * etc.) |
518 | * etc.) |
499 | */ |
519 | */ |
500 | void |
520 | void |
501 | PlayerCmd (char *buf, int len, player *pl) |
521 | PlayerCmd (char *buf, int len, player *pl) |
… | |
… | |
512 | return; |
532 | return; |
513 | |
533 | |
514 | buf++; |
534 | buf++; |
515 | } |
535 | } |
516 | |
536 | |
517 | execute_newserver_command (pl->ob, (char *) buf); |
537 | execute_newserver_command (pl->ob, (char *)buf); |
518 | |
538 | |
519 | /* Perhaps something better should be done with a left over count. |
539 | /* Perhaps something better should be done with a left over count. |
520 | * Cleaning up the input should probably be done first - all actions |
540 | * Cleaning up the input should probably be done first - all actions |
521 | * for the command that issued the count should be done before any other |
541 | * for the command that issued the count should be done before any other |
522 | * commands. |
542 | * commands. |
523 | */ |
543 | */ |
524 | pl->count = 0; |
544 | pl->count = 0; |
525 | } |
545 | } |
526 | |
546 | |
527 | |
|
|
528 | /** |
547 | /** |
529 | * This handles the general commands from the client (ie, north, fire, cast, |
548 | * This handles the general commands from the client (ie, north, fire, cast, |
530 | * etc.). It is a lot like PlayerCmd above, but is called with the |
549 | * etc.). It is a lot like PlayerCmd above, but is called with the |
531 | * 'ncom' method which gives more information back to the client so it |
550 | * 'ncom' method which gives more information back to the client so it |
532 | * can throttle. |
551 | * can throttle. |
… | |
… | |
534 | void |
553 | void |
535 | NewPlayerCmd (char *buf, int len, player *pl) |
554 | NewPlayerCmd (char *buf, int len, player *pl) |
536 | { |
555 | { |
537 | if (len <= 6) |
556 | if (len <= 6) |
538 | { |
557 | { |
539 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
558 | LOG (llevDebug, "%s: corrupt ncom command <%s>: not long enough (%d) - discarding\n", pl->ns->host, buf, len); |
540 | return; |
559 | return; |
541 | } |
560 | } |
542 | |
561 | |
543 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
562 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
544 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
563 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
… | |
… | |
682 | * syntax is: move (to) (tag) (nrof) |
701 | * syntax is: move (to) (tag) (nrof) |
683 | */ |
702 | */ |
684 | void |
703 | void |
685 | MoveCmd (char *buf, int len, player *pl) |
704 | MoveCmd (char *buf, int len, player *pl) |
686 | { |
705 | { |
687 | int vals[3], i; |
706 | int to, tag, nrof; |
688 | |
707 | |
689 | /* A little funky here. We only cycle for 2 records, because |
708 | if (3 != sscanf (buf, "%d %d %d", &to, &tag, &nrof)) |
690 | * we obviously are not going to find a space after the third |
|
|
691 | * record. Perhaps we should just replace this with a |
|
|
692 | * sscanf? |
|
|
693 | */ |
|
|
694 | for (i = 0; i < 2; i++) |
|
|
695 | { |
709 | { |
696 | vals[i] = atoi (buf); |
|
|
697 | |
|
|
698 | if (!(buf = strchr (buf, ' '))) |
|
|
699 | { |
|
|
700 | LOG (llevError, "Incomplete move command: %s\n", buf); |
710 | LOG (llevError, "Incomplete move command: %s\n", buf); |
701 | return; |
711 | return; |
702 | } |
|
|
703 | |
|
|
704 | buf++; |
|
|
705 | } |
712 | } |
706 | |
713 | |
707 | vals[2] = atoi (buf); |
714 | esrv_move_object (pl->ob, to, tag, nrof); |
708 | |
|
|
709 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
|
|
710 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
|
|
711 | } |
715 | } |
712 | |
716 | |
713 | /****************************************************************************** |
717 | /****************************************************************************** |
714 | * |
718 | * |
715 | * Start of commands the server sends to the client. |
719 | * Start of commands the server sends to the client. |
… | |
… | |
730 | * Get player's current range attack in obuf. |
734 | * Get player's current range attack in obuf. |
731 | */ |
735 | */ |
732 | static void |
736 | static void |
733 | rangetostring (player *pl, char *obuf) |
737 | rangetostring (player *pl, char *obuf) |
734 | { |
738 | { |
735 | dynbuf_text buf; |
739 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
736 | |
740 | |
737 | if (pl->ranged_ob) |
741 | if (pl->ranged_ob) |
738 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
742 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
739 | |
743 | |
740 | if (pl->combat_ob) |
744 | if (pl->combat_ob) |
741 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
745 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
742 | |
746 | |
|
|
747 | #if 0 |
743 | //TODO: remove this when slot system is working, this is only for debugging |
748 | //TODO: remove this when slot system is working, this is only for debugging |
744 | if (pl->ob->chosen_skill) |
749 | if (pl->ob->chosen_skill) |
745 | buf << " Skill*: " << pl->ob->chosen_skill->name; |
750 | buf << " Skill*: " << pl->ob->chosen_skill->name; |
|
|
751 | #endif |
746 | |
752 | |
747 | //TODO: maybe golem should become the current_weapon, quite simply? |
753 | //TODO: maybe golem should become the current_weapon, quite simply? |
748 | if (pl->golem) |
754 | if (pl->golem) |
749 | buf << " Golem*: " << pl->golem->name; |
755 | buf << " Golem*: " << pl->golem->name; |
750 | |
756 | |
|
|
757 | buf << '\0'; |
751 | buf.linearise (obuf); |
758 | buf.linearise (obuf); |
752 | obuf [buf.size ()] = 0; |
|
|
753 | } |
759 | } |
754 | |
760 | |
755 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
761 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
756 | Old = New; \ |
762 | Old = New; \ |
757 | sl << uint8 (Type) << uint64 (New); \ |
763 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
794 | return; |
800 | return; |
795 | |
801 | |
796 | object *ob = pl->observe; |
802 | object *ob = pl->observe; |
797 | if (!ob) |
803 | if (!ob) |
798 | return; |
804 | return; |
|
|
805 | |
|
|
806 | player *opl = ob->contr ? static_cast<player *>(ob->contr) : pl; |
799 | |
807 | |
800 | packet sl ("stats"); |
808 | packet sl ("stats"); |
801 | |
809 | |
802 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
810 | AddIfShort (ns->last_stats.hp, ob->stats.hp, CS_STAT_HP); |
803 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
811 | AddIfShort (ns->last_stats.maxhp, ob->stats.maxhp, CS_STAT_MAXHP); |
… | |
… | |
812 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
820 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
813 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
821 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
814 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
822 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
815 | |
823 | |
816 | for (int s = 0; s < NUM_SKILLS; s++) |
824 | for (int s = 0; s < NUM_SKILLS; s++) |
817 | if (object *skill = pl->last_skill_ob[s]) |
825 | if (object *skill = opl->last_skill_ob [s]) |
818 | if (skill->stats.exp != ns->last_skill_exp [s]) |
826 | if (skill->stats.exp != ns->last_skill_exp [s]) |
819 | { |
827 | { |
820 | ns->last_skill_exp [s] = skill->stats.exp; |
828 | ns->last_skill_exp [s] = skill->stats.exp; |
821 | |
829 | |
822 | /* Always send along the level if exp changes. This is only |
830 | /* Always send along the level if exp changes. This is only |
… | |
… | |
837 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
845 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
838 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
846 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
839 | |
847 | |
840 | flags = 0; |
848 | flags = 0; |
841 | |
849 | |
842 | if (pl->fire_on) |
850 | if (opl->fire_on) |
843 | flags |= SF_FIREON; |
851 | flags |= SF_FIREON; |
844 | |
852 | |
845 | if (pl->run_on) |
853 | if (opl->run_on) |
846 | flags |= SF_RUNON; |
854 | flags |= SF_RUNON; |
847 | |
855 | |
848 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
856 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
849 | |
857 | |
850 | if (ns->sc_version < 1025) |
858 | if (ns->sc_version < 1025) |
… | |
… | |
864 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
872 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
865 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
873 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
866 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
874 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
867 | } |
875 | } |
868 | |
876 | |
869 | rangetostring (pl, buf); /* we want use the new fire & run system in new client */ |
877 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
870 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
878 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
871 | set_title (ob, buf); |
879 | set_title (ob, buf); |
872 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
880 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
873 | |
881 | |
874 | /* Only send it away if we have some actual data */ |
882 | /* Only send it away if we have some actual data */ |
… | |
… | |
878 | |
886 | |
879 | /** |
887 | /** |
880 | * Tells the client that here is a player it should start using. |
888 | * Tells the client that here is a player it should start using. |
881 | */ |
889 | */ |
882 | void |
890 | void |
883 | esrv_new_player (player *pl, uint32 weight) |
891 | esrv_new_player (player *pl) |
884 | { |
892 | { |
|
|
893 | sint32 weight = pl->ob->client_weight (); |
|
|
894 | |
885 | packet sl ("player"); |
895 | packet sl ("player"); |
886 | |
896 | |
887 | sl << uint32 (pl->ob->count) |
897 | sl << uint32 (pl->ob->count) |
888 | << uint32 (weight) |
898 | << uint32 (weight) |
889 | << uint32 (pl->ob->face) |
899 | << uint32 (pl->ob->face) |
890 | << data8 (pl->ob->name); |
900 | << data8 (pl->ob->name); |
891 | |
901 | |
892 | pl->ns->last_weight = weight; |
902 | pl->ns->last_weight = weight; |
893 | pl->ns->send_packet (sl); |
903 | pl->ns->send_packet (sl); |
894 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
|
|
895 | } |
904 | } |
896 | |
905 | |
897 | /****************************************************************************** |
906 | /****************************************************************************** |
898 | * |
907 | * |
899 | * Start of map related commands. |
908 | * Start of map related commands. |
… | |
… | |
956 | |
965 | |
957 | if (!ns.faces_sent[face_num]) |
966 | if (!ns.faces_sent[face_num]) |
958 | if (ob) |
967 | if (ob) |
959 | ns.send_faces (ob); |
968 | ns.send_faces (ob); |
960 | else |
969 | else |
961 | ns.send_face (face_num); |
970 | ns.send_face (face_num, 10); |
962 | |
971 | |
963 | sl << uint16 (face_num); |
972 | sl << uint16 (face_num); |
964 | return 1; |
973 | return 1; |
965 | } |
974 | } |
966 | |
975 | |
967 | /* Nothing changed */ |
976 | /* Nothing changed */ |
968 | return 0; |
977 | return 0; |
969 | } |
978 | } |
970 | |
979 | |
971 | /** |
980 | //-GPL |
972 | * Returns the size of a data for a map square as returned by |
|
|
973 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
|
|
974 | * available. |
|
|
975 | */ |
|
|
976 | int |
|
|
977 | getExtendedMapInfoSize (client * ns) |
|
|
978 | { |
|
|
979 | int result = 0; |
|
|
980 | |
|
|
981 | if (ns->ext_mapinfos) |
|
|
982 | { |
|
|
983 | if (ns->EMI_smooth) |
|
|
984 | result += 1; /*One byte for smoothlevel */ |
|
|
985 | } |
|
|
986 | |
|
|
987 | return result; |
|
|
988 | } |
|
|
989 | |
981 | |
990 | // prefetch (and touch) all maps within a specific distancd |
982 | // prefetch (and touch) all maps within a specific distancd |
991 | static void |
983 | static void |
992 | prefetch_surrounding_maps (maptile *map, int distance) |
984 | prefetch_surrounding_maps (maptile *map, int distance) |
993 | { |
985 | { |
994 | map->last_access = runtime; |
986 | map->touch (); |
995 | |
987 | |
996 | if (--distance) |
988 | if (--distance) |
997 | for (int dir = 4; --dir; ) |
989 | for (int dir = 4; --dir; ) |
998 | if (const shstr &path = map->tile_path [dir]) |
990 | if (const shstr &path = map->tile_path [dir]) |
999 | if (maptile *&neigh = map->tile_map [dir]) |
991 | if (maptile *&neigh = map->tile_map [dir]) |
… | |
… | |
1007 | prefetch_surrounding_maps (object *op) |
999 | prefetch_surrounding_maps (object *op) |
1008 | { |
1000 | { |
1009 | prefetch_surrounding_maps (op->map, 3); |
1001 | prefetch_surrounding_maps (op->map, 3); |
1010 | } |
1002 | } |
1011 | |
1003 | |
|
|
1004 | //+GPL |
|
|
1005 | |
1012 | /** |
1006 | /** |
1013 | * Draws client map. |
1007 | * Draws client map. |
1014 | */ |
1008 | */ |
1015 | void |
1009 | void |
1016 | draw_client_map (player *pl) |
1010 | draw_client_map (player *pl) |
1017 | { |
1011 | { |
1018 | object *ob = pl->observe; |
1012 | object *ob = pl->viewpoint; |
1019 | if (!ob->active) |
1013 | if (!pl->observe->active) |
1020 | return; |
1014 | return; |
1021 | |
|
|
1022 | maptile *plmap = ob->map; |
|
|
1023 | |
1015 | |
1024 | /* If player is just joining the game, he isn't here yet, so the map |
1016 | /* If player is just joining the game, he isn't here yet, so the map |
1025 | * can get swapped out. If so, don't try to send them a map. All will |
1017 | * can get swapped out. If so, don't try to send them a map. All will |
1026 | * be OK once they really log in. |
1018 | * be OK once they really log in. |
1027 | */ |
1019 | */ |
1028 | if (!plmap || plmap->in_memory != MAP_IN_MEMORY) |
1020 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
1029 | return; |
1021 | return; |
1030 | |
1022 | |
1031 | int x, y, ax, ay, startlen, max_x, max_y, oldlen; |
|
|
1032 | sint16 nx, ny; |
|
|
1033 | int estartlen, eoldlen; |
1023 | int startlen, oldlen; |
1034 | uint8 eentrysize; |
|
|
1035 | uint16 ewhatstart, ewhatflag; |
|
|
1036 | uint8 extendedinfos; |
|
|
1037 | maptile *m; |
|
|
1038 | |
1024 | |
1039 | check_map_change (pl); |
1025 | check_map_change (pl); |
1040 | prefetch_surrounding_maps (pl->ob); |
1026 | prefetch_surrounding_maps (pl->ob); |
1041 | |
1027 | |
1042 | /* do LOS after calls to update_position */ |
1028 | /* do LOS after calls to update_position */ |
1043 | if (pl->do_los) |
1029 | /* unfortunately, we need to udpate los when observing, currently */ |
|
|
1030 | if (pl->do_los || pl->viewpoint != pl->ob) |
1044 | { |
1031 | { |
1045 | update_los (ob); |
|
|
1046 | pl->do_los = 0; |
1032 | pl->do_los = 0; |
|
|
1033 | pl->update_los (); |
1047 | } |
1034 | } |
1048 | |
1035 | |
1049 | /** |
1036 | /** |
1050 | * This function uses the new map1 protocol command to send the map |
1037 | * This function uses the new map1 protocol command to send the map |
1051 | * to the client. It is necessary because the old map command supports |
1038 | * to the client. It is necessary because the old map command supports |
… | |
… | |
1070 | */ |
1057 | */ |
1071 | |
1058 | |
1072 | client &socket = *pl->ns; |
1059 | client &socket = *pl->ns; |
1073 | |
1060 | |
1074 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1061 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1075 | packet esl; |
|
|
1076 | |
1062 | |
1077 | startlen = sl.length (); |
1063 | startlen = sl.length (); |
1078 | |
1064 | |
1079 | /*Extendedmapinfo structure initialisation */ |
1065 | int hx = socket.mapx / 2; |
1080 | if (socket.ext_mapinfos) |
1066 | int hy = socket.mapy / 2; |
1081 | { |
|
|
1082 | extendedinfos = EMI_NOREDRAW; |
|
|
1083 | |
1067 | |
1084 | if (socket.EMI_smooth) |
1068 | ordered_mapwalk_begin (ob, -hx, -hy, hx, hy) |
1085 | extendedinfos |= EMI_SMOOTH; |
1069 | int ax = dx + hx; |
|
|
1070 | int ay = dy + hy; |
1086 | |
1071 | |
1087 | ewhatstart = esl.length (); |
1072 | int mask = (ax << 10) | (ay << 4); |
1088 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
|
|
1089 | could need to be taken away */ |
|
|
1090 | eentrysize = getExtendedMapInfoSize (&socket); |
|
|
1091 | esl << "mapextended " |
|
|
1092 | << uint8 (extendedinfos) |
|
|
1093 | << uint8 (eentrysize); |
|
|
1094 | |
|
|
1095 | estartlen = esl.length (); |
|
|
1096 | } |
|
|
1097 | |
|
|
1098 | /* x,y are the real map locations. ax, ay are viewport relative |
|
|
1099 | * locations. |
|
|
1100 | */ |
|
|
1101 | ay = 0; |
|
|
1102 | |
|
|
1103 | /* We could do this logic as conditionals in the if statement, |
|
|
1104 | * but that started to get a bit messy to look at. |
|
|
1105 | */ |
|
|
1106 | max_x = ob->x + (socket.mapx + 1) / 2; |
|
|
1107 | max_y = ob->y + (socket.mapy + 1) / 2; |
|
|
1108 | |
|
|
1109 | for (y = ob->y - socket.mapy / 2; y < max_y; y++, ay++) |
|
|
1110 | { |
|
|
1111 | ax = 0; |
|
|
1112 | for (x = ob->x - socket.mapx / 2; x < max_x; x++, ax++) |
|
|
1113 | { |
|
|
1114 | int emask, mask; |
|
|
1115 | emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; |
|
|
1116 | |
|
|
1117 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1073 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1118 | |
1074 | |
1119 | /* If the coordinates are not valid, or it is too dark to see, |
1075 | /* If the coordinates are not valid, or it is too dark to see, |
1120 | * we tell the client as such |
1076 | * we tell the client as such |
|
|
1077 | */ |
|
|
1078 | if (!m) |
|
|
1079 | { |
|
|
1080 | /* space is out of map. Update space and clear values |
|
|
1081 | * if this hasn't already been done. If the space is out |
|
|
1082 | * of the map, it shouldn't have a head. |
1121 | */ |
1083 | */ |
1122 | nx = x; |
1084 | if (lastcell.count != -1) |
1123 | ny = y; |
1085 | { |
1124 | m = get_map_from_coord (plmap, &nx, &ny); |
1086 | sl << uint16 (mask); |
|
|
1087 | map_clearcell (&lastcell, -1); |
|
|
1088 | } |
1125 | |
1089 | |
1126 | if (!m) |
1090 | continue; |
|
|
1091 | } |
|
|
1092 | |
|
|
1093 | int d = pl->blocked_los_uc (dx, dy); |
|
|
1094 | |
|
|
1095 | if (d > 3) |
|
|
1096 | { |
|
|
1097 | /* This block deals with spaces that are not visible for whatever |
|
|
1098 | * reason. Still may need to send the head for this space. |
|
|
1099 | */ |
|
|
1100 | if (lastcell.count != -1 |
|
|
1101 | || lastcell.faces[0] |
|
|
1102 | || lastcell.faces[1] |
|
|
1103 | || lastcell.faces[2] |
|
|
1104 | || lastcell.stat_hp |
|
|
1105 | || lastcell.flags |
|
|
1106 | || lastcell.player) |
|
|
1107 | sl << uint16 (mask); |
|
|
1108 | |
|
|
1109 | /* properly clear a previously sent big face */ |
|
|
1110 | map_clearcell (&lastcell, -1); |
|
|
1111 | } |
|
|
1112 | else |
|
|
1113 | { |
|
|
1114 | /* In this block, the space is visible. |
|
|
1115 | */ |
|
|
1116 | |
|
|
1117 | /* Rather than try to figure out what everything that we might |
|
|
1118 | * need to send is, then form the packet after that, |
|
|
1119 | * we presume that we will in fact form a packet, and update |
|
|
1120 | * the bits by what we do actually send. If we send nothing, |
|
|
1121 | * we just back out sl.length () to the old value, and no harm |
|
|
1122 | * is done. |
|
|
1123 | * I think this is simpler than doing a bunch of checks to see |
|
|
1124 | * what if anything we need to send, setting the bits, then |
|
|
1125 | * doing those checks again to add the real data. |
|
|
1126 | */ |
|
|
1127 | oldlen = sl.length (); |
|
|
1128 | |
|
|
1129 | sl << uint16 (mask); |
|
|
1130 | |
|
|
1131 | unsigned char dummy; |
|
|
1132 | unsigned char *last_ext = &dummy; |
|
|
1133 | |
|
|
1134 | /* Darkness changed */ |
|
|
1135 | if (lastcell.count != d) |
|
|
1136 | { |
|
|
1137 | mask |= 0x8; |
|
|
1138 | |
|
|
1139 | *last_ext |= 0x80; |
|
|
1140 | last_ext = &sl[sl.length ()]; |
|
|
1141 | sl << uint8 (d); |
|
|
1142 | } |
|
|
1143 | |
|
|
1144 | lastcell.count = d; |
|
|
1145 | |
|
|
1146 | mapspace &ms = m->at (nx, ny); |
|
|
1147 | ms.update (); |
|
|
1148 | |
|
|
1149 | // extmap handling |
|
|
1150 | uint8 stat_hp = 0; |
|
|
1151 | uint8 stat_width = 0; |
|
|
1152 | uint8 flags = 0; |
|
|
1153 | tag_t player = 0; |
|
|
1154 | |
|
|
1155 | // send hp information, if applicable |
|
|
1156 | if (object *op = ms.faces_obj [0]) |
|
|
1157 | if (op->is_head () && !op->invisible) |
1127 | { |
1158 | { |
1128 | /* space is out of map. Update space and clear values |
1159 | if (op->stats.maxhp > op->stats.hp |
1129 | * if this hasn't already been done. If the space is out |
1160 | && op->stats.maxhp > 0 |
1130 | * of the map, it shouldn't have a head |
1161 | && (op->type == PLAYER |
1131 | */ |
1162 | || op->type == DOOR // does not work, have maxhp 0 |
1132 | if (lastcell.count != -1) |
1163 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1164 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1165 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1133 | { |
1166 | { |
1134 | sl << uint16 (mask); |
1167 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1135 | map_clearcell (&lastcell, -1); |
1168 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1136 | } |
1169 | } |
1137 | |
1170 | |
1138 | continue; |
1171 | if (expect_false (op->has_dialogue ())) |
|
|
1172 | flags |= 1; |
|
|
1173 | |
|
|
1174 | if (expect_false (op->type == PLAYER)) |
|
|
1175 | player = op == ob ? pl->ob->count |
|
|
1176 | : op == pl->ob ? ob->count |
|
|
1177 | : op->count; |
1139 | } |
1178 | } |
1140 | |
|
|
1141 | m->touch (); |
|
|
1142 | |
1179 | |
1143 | int d = ob->contr->blocked_los[ax][ay]; |
1180 | if (expect_false (lastcell.stat_hp != stat_hp)) |
1144 | |
|
|
1145 | if (d > 3) |
|
|
1146 | { |
1181 | { |
|
|
1182 | lastcell.stat_hp = stat_hp; |
1147 | |
1183 | |
1148 | int need_send = 0, count; |
1184 | mask |= 0x8; |
|
|
1185 | *last_ext |= 0x80; |
|
|
1186 | last_ext = &sl[sl.length ()]; |
1149 | |
1187 | |
1150 | /* This block deals with spaces that are not visible for whatever |
1188 | sl << uint8 (5) << uint8 (stat_hp); |
1151 | * reason. Still may need to send the head for this space. |
|
|
1152 | */ |
|
|
1153 | |
1189 | |
1154 | oldlen = sl.length (); |
1190 | if (stat_width > 1) |
1155 | |
|
|
1156 | sl << uint16 (mask); |
|
|
1157 | |
|
|
1158 | if (lastcell.count != -1) |
|
|
1159 | need_send = 1; |
|
|
1160 | |
|
|
1161 | count = -1; |
|
|
1162 | |
|
|
1163 | /* properly clear a previously sent big face */ |
|
|
1164 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
|
|
1165 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
|
|
1166 | need_send = 1; |
|
|
1167 | |
|
|
1168 | map_clearcell (&lastcell, count); |
|
|
1169 | |
|
|
1170 | if ((mask & 0xf) || need_send) |
|
|
1171 | sl[oldlen + 1] = mask & 0xff; |
|
|
1172 | else |
|
|
1173 | sl.reset (oldlen); |
|
|
1174 | } |
|
|
1175 | else |
|
|
1176 | { |
|
|
1177 | /* In this block, the space is visible. |
|
|
1178 | */ |
|
|
1179 | |
|
|
1180 | /* Rather than try to figure out what everything that we might |
|
|
1181 | * need to send is, then form the packet after that, |
|
|
1182 | * we presume that we will in fact form a packet, and update |
|
|
1183 | * the bits by what we do actually send. If we send nothing, |
|
|
1184 | * we just back out sl.length () to the old value, and no harm |
|
|
1185 | * is done. |
|
|
1186 | * I think this is simpler than doing a bunch of checks to see |
|
|
1187 | * what if anything we need to send, setting the bits, then |
|
|
1188 | * doing those checks again to add the real data. |
|
|
1189 | */ |
|
|
1190 | oldlen = sl.length (); |
|
|
1191 | eoldlen = esl.length (); |
|
|
1192 | |
|
|
1193 | sl << uint16 (mask); |
|
|
1194 | |
|
|
1195 | unsigned char dummy; |
|
|
1196 | unsigned char *last_ext = &dummy; |
|
|
1197 | |
|
|
1198 | /* Darkness changed */ |
|
|
1199 | if (lastcell.count != d && socket.darkness) |
|
|
1200 | { |
1191 | { |
1201 | mask |= 0x8; |
|
|
1202 | |
|
|
1203 | if (socket.extmap) |
|
|
1204 | { |
|
|
1205 | *last_ext |= 0x80; |
1192 | *last_ext |= 0x80; |
1206 | last_ext = &sl[sl.length ()]; |
1193 | last_ext = &sl[sl.length ()]; |
1207 | sl << uint8 (d); |
1194 | |
1208 | } |
1195 | sl << uint8 (6) << uint8 (stat_width); |
1209 | else |
|
|
1210 | sl << uint8 (255 - 64 * d); |
|
|
1211 | } |
1196 | } |
|
|
1197 | } |
1212 | |
1198 | |
1213 | lastcell.count = d; |
1199 | if (expect_false (lastcell.player != player)) |
1214 | |
|
|
1215 | mapspace &ms = m->at (nx, ny); |
|
|
1216 | |
|
|
1217 | if (socket.extmap) |
|
|
1218 | { |
1200 | { |
1219 | uint8 stat_hp = 0; |
1201 | lastcell.player = player; |
1220 | uint8 stat_width = 0; |
|
|
1221 | uint8 flags = 0; |
|
|
1222 | tag_t player = 0; |
|
|
1223 | |
1202 | |
1224 | // send hp information, if applicable |
|
|
1225 | if (object *op = ms.faces_obj [0]) |
|
|
1226 | { |
|
|
1227 | if (op->head || op->invisible) |
|
|
1228 | ; // do not show |
|
|
1229 | else if (op->type == PLAYER |
|
|
1230 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) |
|
|
1231 | { |
|
|
1232 | if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp) |
|
|
1233 | { |
|
|
1234 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
|
|
1235 | stat_width = op->arch->tail_x; |
|
|
1236 | } |
|
|
1237 | } |
|
|
1238 | |
|
|
1239 | if (op->msg && op->msg[0] == '@') |
|
|
1240 | flags |= 1; |
|
|
1241 | |
|
|
1242 | if (op->type == PLAYER && op != ob) |
|
|
1243 | player = op->count; |
|
|
1244 | } |
|
|
1245 | |
|
|
1246 | if (lastcell.stat_hp != stat_hp) |
|
|
1247 | { |
|
|
1248 | lastcell.stat_hp = stat_hp; |
|
|
1249 | |
|
|
1250 | mask |= 0x8; |
1203 | mask |= 0x8; |
1251 | *last_ext |= 0x80; |
1204 | *last_ext |= 0x80; |
1252 | last_ext = &sl[sl.length ()]; |
1205 | last_ext = &sl[sl.length ()]; |
1253 | |
1206 | |
1254 | sl << uint8 (5) << uint8 (stat_hp); |
|
|
1255 | |
|
|
1256 | if (stat_width > 1) |
|
|
1257 | { |
|
|
1258 | *last_ext |= 0x80; |
|
|
1259 | last_ext = &sl[sl.length ()]; |
|
|
1260 | |
|
|
1261 | sl << uint8 (6) << uint8 (stat_width); |
|
|
1262 | } |
|
|
1263 | } |
|
|
1264 | |
|
|
1265 | if (lastcell.player != player) |
|
|
1266 | { |
|
|
1267 | lastcell.player = player; |
|
|
1268 | |
|
|
1269 | mask |= 0x8; |
|
|
1270 | *last_ext |= 0x80; |
|
|
1271 | last_ext = &sl[sl.length ()]; |
|
|
1272 | |
|
|
1273 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
1207 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
1274 | } |
1208 | } |
1275 | |
1209 | |
1276 | if (lastcell.flags != flags) |
1210 | if (expect_false (lastcell.flags != flags)) |
1277 | { |
1211 | { |
1278 | lastcell.flags = flags; |
1212 | lastcell.flags = flags; |
1279 | |
1213 | |
1280 | mask |= 0x8; |
1214 | mask |= 0x8; |
1281 | *last_ext |= 0x80; |
1215 | *last_ext |= 0x80; |
1282 | last_ext = &sl[sl.length ()]; |
1216 | last_ext = &sl[sl.length ()]; |
1283 | |
1217 | |
1284 | sl << uint8 (8) << uint8 (flags); |
1218 | sl << uint8 (8) << uint8 (flags); |
1285 | } |
|
|
1286 | } |
1219 | } |
1287 | |
1220 | |
|
|
1221 | // faces |
|
|
1222 | |
1288 | /* Floor face */ |
1223 | /* Floor face */ |
1289 | if (update_space (sl, socket, ms, lastcell, 2)) |
1224 | if (update_space (sl, socket, ms, lastcell, 2)) |
1290 | mask |= 0x4; |
1225 | mask |= 0x4; |
1291 | |
1226 | |
1292 | /* Middle face */ |
1227 | /* Middle face */ |
1293 | if (update_space (sl, socket, ms, lastcell, 1)) |
1228 | if (update_space (sl, socket, ms, lastcell, 1)) |
1294 | mask |= 0x2; |
1229 | mask |= 0x2; |
1295 | |
1230 | |
|
|
1231 | if (expect_false (ob->invisible) |
|
|
1232 | && ob->invisible & (ob->invisible < 50 ? 1 : 7) |
1296 | if (ms.player () == ob |
1233 | && ms.player () == ob) |
1297 | && (ob->invisible & (ob->invisible < 50 ? 1 : 7))) |
|
|
1298 | { |
1234 | { |
1299 | // force player to be visible to himself if invisible |
1235 | // force player to be visible to himself if invisible |
1300 | if (lastcell.faces[0] != ob->face) |
1236 | if (lastcell.faces[0] != ob->face) |
1301 | { |
1237 | { |
1302 | lastcell.faces[0] = ob->face; |
1238 | lastcell.faces[0] = ob->face; |
1303 | |
1239 | |
1304 | mask |= 0x1; |
|
|
1305 | sl << uint16 (ob->face); |
|
|
1306 | |
|
|
1307 | socket.send_faces (ob); |
|
|
1308 | } |
|
|
1309 | } |
|
|
1310 | /* Top face */ |
|
|
1311 | else if (update_space (sl, socket, ms, lastcell, 0)) |
|
|
1312 | mask |= 0x1; |
1240 | mask |= 0x1; |
|
|
1241 | sl << uint16 (ob->face); |
|
|
1242 | |
|
|
1243 | socket.send_faces (ob); |
1313 | |
1244 | } |
|
|
1245 | } |
|
|
1246 | /* Top face */ |
|
|
1247 | else if (update_space (sl, socket, ms, lastcell, 0)) |
|
|
1248 | mask |= 0x1; |
1314 | |
1249 | |
1315 | /* Check to see if we are in fact sending anything for this |
1250 | /* Check to see if we are in fact sending anything for this |
1316 | * space by checking the mask. If so, update the mask. |
1251 | * space by checking the mask. If so, update the mask. |
1317 | * if not, reset the len to that from before adding the mask |
1252 | * if not, reset the len to that from before adding the mask |
1318 | * value, so we don't send those bits. |
1253 | * value, so we don't send those bits. |
1319 | */ |
1254 | */ |
1320 | if (mask & 0xf) |
1255 | if (mask & 0xf) |
1321 | sl[oldlen + 1] = mask & 0xff; |
1256 | sl[oldlen + 1] = mask & 0xff; |
1322 | else |
1257 | else |
1323 | sl.reset (oldlen); |
1258 | sl.reset (oldlen); |
1324 | |
|
|
1325 | if (socket.ext_mapinfos) |
|
|
1326 | esl << uint16 (emask); |
|
|
1327 | |
|
|
1328 | if (socket.EMI_smooth) |
|
|
1329 | { |
|
|
1330 | for (int layer = 2+1; layer--; ) |
|
|
1331 | { |
|
|
1332 | object *ob = ms.faces_obj [layer]; |
|
|
1333 | |
|
|
1334 | // If there is no object for this space, or if the face for the object |
|
|
1335 | // is the blank face, set the smoothlevel to zero. |
|
|
1336 | int smoothlevel = ob && ob->face != blank_face ? ob->smoothlevel : 0; |
|
|
1337 | |
|
|
1338 | // We've gotten what face we want to use for the object. Now see if |
|
|
1339 | // if it has changed since we last sent it to the client. |
|
|
1340 | if (lastcell.smooth[layer] != smoothlevel) |
|
|
1341 | { |
|
|
1342 | lastcell.smooth[layer] = smoothlevel; |
|
|
1343 | esl << uint8 (smoothlevel); |
|
|
1344 | emask |= 1 << layer; |
|
|
1345 | } |
|
|
1346 | } |
|
|
1347 | |
|
|
1348 | if (emask & 0xf) |
|
|
1349 | esl[eoldlen + 1] = emask & 0xff; |
|
|
1350 | else |
|
|
1351 | esl.reset (eoldlen); |
|
|
1352 | } |
|
|
1353 | } /* else this is a viewable space */ |
1259 | } /* else this is a viewable space */ |
1354 | } /* for x loop */ |
1260 | ordered_mapwalk_end |
1355 | } /* for y loop */ |
|
|
1356 | |
1261 | |
1357 | socket.flush_fx (); |
1262 | socket.flush_fx (); |
1358 | |
|
|
1359 | /* Verify that we in fact do need to send this */ |
|
|
1360 | if (socket.ext_mapinfos) |
|
|
1361 | { |
|
|
1362 | if (!(sl.length () > startlen || socket.sent_scroll)) |
|
|
1363 | { |
|
|
1364 | /* No map data will follow, so don't say the client |
|
|
1365 | * it doesn't need draw! |
|
|
1366 | */ |
|
|
1367 | ewhatflag &= ~EMI_NOREDRAW; |
|
|
1368 | esl[ewhatstart + 1] = ewhatflag & 0xff; |
|
|
1369 | } |
|
|
1370 | |
|
|
1371 | if (esl.length () > estartlen) |
|
|
1372 | socket.send_packet (esl); |
|
|
1373 | } |
|
|
1374 | |
1263 | |
1375 | if (sl.length () > startlen || socket.sent_scroll) |
1264 | if (sl.length () > startlen || socket.sent_scroll) |
1376 | { |
1265 | { |
1377 | socket.send_packet (sl); |
1266 | socket.send_packet (sl); |
1378 | socket.sent_scroll = 0; |
1267 | socket.sent_scroll = 0; |
1379 | } |
1268 | } |
1380 | } |
|
|
1381 | |
|
|
1382 | /*****************************************************************************/ |
|
|
1383 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
|
|
1384 | /* a player. Of course, the client need to know the command to be able to */ |
|
|
1385 | /* manage it ! */ |
|
|
1386 | /*****************************************************************************/ |
|
|
1387 | void |
|
|
1388 | send_plugin_custom_message (object *pl, char *buf) |
|
|
1389 | { |
|
|
1390 | pl->contr->ns->send_packet (buf); |
|
|
1391 | } |
|
|
1392 | |
|
|
1393 | /** |
|
|
1394 | * This sends the skill number to name mapping. We ignore |
|
|
1395 | * the params - we always send the same info no matter what. |
|
|
1396 | */ |
|
|
1397 | void |
|
|
1398 | send_skill_info (client *ns, char *params) |
|
|
1399 | { |
|
|
1400 | packet sl; |
|
|
1401 | sl << "replyinfo skill_info\n"; |
|
|
1402 | |
|
|
1403 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
1404 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); |
|
|
1405 | |
|
|
1406 | if (sl.length () >= MAXSOCKBUF) |
|
|
1407 | { |
|
|
1408 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
1409 | fatal (0); |
|
|
1410 | } |
|
|
1411 | |
|
|
1412 | ns->send_packet (sl); |
|
|
1413 | } |
|
|
1414 | |
|
|
1415 | /** |
|
|
1416 | * This sends the spell path to name mapping. We ignore |
|
|
1417 | * the params - we always send the same info no matter what. |
|
|
1418 | */ |
|
|
1419 | void |
|
|
1420 | send_spell_paths (client * ns, char *params) |
|
|
1421 | { |
|
|
1422 | packet sl; |
|
|
1423 | |
|
|
1424 | sl << "replyinfo spell_paths\n"; |
|
|
1425 | |
|
|
1426 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
|
1427 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
|
1428 | |
|
|
1429 | if (sl.length () >= MAXSOCKBUF) |
|
|
1430 | { |
|
|
1431 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
|
1432 | fatal (0); |
|
|
1433 | } |
|
|
1434 | |
|
|
1435 | ns->send_packet (sl); |
|
|
1436 | } |
1269 | } |
1437 | |
1270 | |
1438 | /** |
1271 | /** |
1439 | * This looks for any spells the player may have that have changed their stats. |
1272 | * This looks for any spells the player may have that have changed their stats. |
1440 | * it then sends an updspell packet for each spell that has changed in this way |
1273 | * it then sends an updspell packet for each spell that has changed in this way |
… | |
… | |
1453 | if (spell->type == SPELL) |
1286 | if (spell->type == SPELL) |
1454 | { |
1287 | { |
1455 | int flags = 0; |
1288 | int flags = 0; |
1456 | |
1289 | |
1457 | /* check if we need to update it */ |
1290 | /* check if we need to update it */ |
1458 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1291 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1459 | { |
1292 | { |
1460 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1293 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1461 | flags |= UPD_SP_MANA; |
1294 | flags |= UPD_SP_MANA; |
1462 | } |
1295 | } |
1463 | |
1296 | |
1464 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1297 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1465 | { |
1298 | { |
1466 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1299 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1467 | flags |= UPD_SP_GRACE; |
1300 | flags |= UPD_SP_GRACE; |
1468 | } |
1301 | } |
1469 | |
1302 | |
1470 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1303 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1471 | { |
1304 | { |
1472 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1305 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1473 | flags |= UPD_SP_DAMAGE; |
1306 | flags |= UPD_SP_DAMAGE; |
1474 | } |
1307 | } |
1475 | |
1308 | |
1476 | if (flags) |
1309 | if (flags) |
1477 | { |
1310 | { |
… | |
… | |
1479 | |
1312 | |
1480 | sl << "updspell " |
1313 | sl << "updspell " |
1481 | << uint8 (flags) |
1314 | << uint8 (flags) |
1482 | << uint32 (spell->count); |
1315 | << uint32 (spell->count); |
1483 | |
1316 | |
1484 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
1317 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1485 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
1318 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1486 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
1319 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1487 | |
1320 | |
1488 | pl->ns->send_packet (sl); |
1321 | pl->ns->send_packet (sl); |
1489 | } |
1322 | } |
1490 | } |
1323 | } |
1491 | } |
1324 | } |
… | |
… | |
1521 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1354 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1522 | return; |
1355 | return; |
1523 | } |
1356 | } |
1524 | |
1357 | |
1525 | /* store costs and damage in the object struct, to compare to later */ |
1358 | /* store costs and damage in the object struct, to compare to later */ |
1526 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1359 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1527 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1360 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1528 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1361 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1529 | |
1362 | |
1530 | /* figure out which skill it uses, if it uses one */ |
1363 | /* figure out which skill it uses, if it uses one */ |
1531 | if (spell->skill) |
1364 | if (spell->skill) |
1532 | { |
1365 | if (object *tmp = pl->find_skill (spell->skill)) |
1533 | for (i = 1; i < NUM_SKILLS; i++) |
|
|
1534 | if (!strcmp (spell->skill, skill_names[i])) |
|
|
1535 | { |
|
|
1536 | skill = i + CS_STAT_SKILLINFO; |
1366 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1537 | break; |
|
|
1538 | } |
|
|
1539 | } |
|
|
1540 | |
1367 | |
1541 | // spells better have a face |
1368 | // spells better have a face |
1542 | if (!spell->face) |
1369 | if (!spell->face) |
1543 | { |
1370 | { |
1544 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1371 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1545 | spell->face = face_find ("burnout.x11", blank_face); |
1372 | spell->face = face_find ("burnout.x11", blank_face); |
1546 | } |
1373 | } |
|
|
1374 | |
|
|
1375 | pl->ns->send_face (spell->face); |
1547 | |
1376 | |
1548 | /* send the current values */ |
1377 | /* send the current values */ |
1549 | sl << uint32 (spell->count) |
1378 | sl << uint32 (spell->count) |
1550 | << uint16 (spell->level) |
1379 | << uint16 (spell->level) |
1551 | << uint16 (spell->casting_time) |
1380 | << uint16 (spell->casting_time) |
1552 | << uint16 (spell->last_sp) |
1381 | << uint16 (spell->cached_sp) |
1553 | << uint16 (spell->last_grace) |
1382 | << uint16 (spell->cached_grace) |
1554 | << uint16 (spell->last_eat) |
1383 | << uint16 (spell->cached_eat) |
1555 | << uint8 (skill) |
1384 | << uint8 (skill) |
1556 | << uint32 (spell->path_attuned) |
1385 | << uint32 (spell->path_attuned) |
1557 | << uint32 (spell->face) |
1386 | << uint32 (spell->face) |
1558 | << data8 (spell->name) |
1387 | << data8 (spell->name) |
1559 | << data16 (spell->msg); |
1388 | << data16 (spell->msg); |
… | |
… | |
1587 | * bytes and 3 strings (because that is the spec) so we need to |
1416 | * bytes and 3 strings (because that is the spec) so we need to |
1588 | * check that the length of those 3 strings, plus the 23 bytes, |
1417 | * check that the length of those 3 strings, plus the 23 bytes, |
1589 | * won't take us over the length limit for the socket, if it does, |
1418 | * won't take us over the length limit for the socket, if it does, |
1590 | * we need to send what we already have, and restart packet formation |
1419 | * we need to send what we already have, and restart packet formation |
1591 | */ |
1420 | */ |
|
|
1421 | if (spell->type != SPELL) |
|
|
1422 | continue; |
|
|
1423 | |
1592 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1424 | /* Seeing crashes by overflowed buffers. Quick arithemetic seems |
1593 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1425 | * to show add_spell is 26 bytes + 2 strings. However, the overun |
1594 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1426 | * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem |
1595 | * like it will fix this |
1427 | * like it will fix this |
1596 | */ |
1428 | */ |
1597 | if (spell->type != SPELL) |
|
|
1598 | continue; |
|
|
1599 | |
|
|
1600 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1429 | if (sl.length () > (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
1601 | { |
1430 | { |
|
|
1431 | pl->ns->flush_fx (); |
1602 | pl->ns->send_packet (sl); |
1432 | pl->ns->send_packet (sl); |
1603 | |
1433 | |
1604 | sl.reset (); |
1434 | sl.reset (); |
1605 | sl << "addspell "; |
1435 | sl << "addspell "; |
1606 | } |
1436 | } |
… | |
… | |
1614 | return; |
1444 | return; |
1615 | } |
1445 | } |
1616 | else |
1446 | else |
1617 | append_spell (pl, sl, spell); |
1447 | append_spell (pl, sl, spell); |
1618 | |
1448 | |
1619 | if (sl.length () >= MAXSOCKBUF) |
1449 | if (sl.length () > MAXSOCKBUF) |
1620 | { |
1450 | { |
1621 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1451 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1622 | fatal (0); |
1452 | fatal (0); |
1623 | } |
1453 | } |
1624 | |
1454 | |
1625 | /* finally, we can send the packet */ |
1455 | /* finally, we can send the packet */ |
|
|
1456 | pl->ns->flush_fx (); |
1626 | pl->ns->send_packet (sl); |
1457 | pl->ns->send_packet (sl); |
1627 | } |
1458 | } |
1628 | |
1459 | |
|
|
1460 | //-GPL |
|
|
1461 | |