… | |
… | |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
|
|
24 | |
|
|
25 | //+GPL |
23 | |
26 | |
24 | /** |
27 | /** |
25 | * \file |
28 | * \file |
26 | * Client handling. |
29 | * Client handling. |
27 | * |
30 | * |
… | |
… | |
63 | * This table translates the attack numbers as used within the |
66 | * This table translates the attack numbers as used within the |
64 | * program to the value we use when sending STATS command to the |
67 | * program to the value we use when sending STATS command to the |
65 | * client. If a value is -1, then we don't send that to the |
68 | * client. If a value is -1, then we don't send that to the |
66 | * client. |
69 | * client. |
67 | */ |
70 | */ |
68 | short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
71 | static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
69 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
72 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
70 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
73 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
71 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
74 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
72 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
75 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
73 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
76 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
… | |
… | |
141 | |
144 | |
142 | static void |
145 | static void |
143 | send_map_info (player *pl) |
146 | send_map_info (player *pl) |
144 | { |
147 | { |
145 | client &socket = *pl->ns; |
148 | client &socket = *pl->ns; |
146 | object *ob = pl->observe; |
149 | object *ob = pl->viewpoint; |
147 | |
150 | |
148 | if (socket.mapinfocmd) |
151 | if (socket.mapinfocmd) |
149 | { |
152 | { |
150 | if (ob->map && ob->map->path[0]) |
153 | if (ob->map && ob->map->path[0]) |
151 | { |
154 | { |
… | |
… | |
168 | /** check for map/region change and send new map data */ |
171 | /** check for map/region change and send new map data */ |
169 | static void |
172 | static void |
170 | check_map_change (player *pl) |
173 | check_map_change (player *pl) |
171 | { |
174 | { |
172 | client &socket = *pl->ns; |
175 | client &socket = *pl->ns; |
173 | object *ob = pl->observe; |
176 | object *ob = pl->viewpoint; |
174 | |
177 | |
175 | region *reg = ob->region (); |
178 | region *reg = ob->region (); |
176 | if (socket.current_region != reg) |
179 | if (socket.current_region != reg) |
177 | { |
180 | { |
178 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
181 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
… | |
… | |
208 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
211 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
209 | { |
212 | { |
210 | int dx = ob->x - socket.current_x; |
213 | int dx = ob->x - socket.current_x; |
211 | int dy = ob->y - socket.current_y; |
214 | int dy = ob->y - socket.current_y; |
212 | |
215 | |
213 | if (socket.buggy_mapscroll && (abs (dx) > 8 || abs (dy) > 8)) |
|
|
214 | clear_map (pl); // current (<= 1.9.1) clients have unchecked buffer overflows |
|
|
215 | else |
|
|
216 | { |
|
|
217 | socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); |
216 | socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); |
218 | socket.floorbox_reset (); |
217 | socket.floorbox_reset (); |
219 | } |
|
|
220 | } |
218 | } |
221 | |
219 | |
222 | socket.current_x = ob->x; |
220 | socket.current_x = ob->x; |
223 | socket.current_y = ob->y; |
221 | socket.current_y = ob->y; |
|
|
222 | } |
|
|
223 | |
|
|
224 | /** |
|
|
225 | * This sends the skill number to name mapping. We ignore |
|
|
226 | * the params - we always send the same info no matter what. |
|
|
227 | */ |
|
|
228 | static void |
|
|
229 | send_skill_info (client *ns, char *params) |
|
|
230 | { |
|
|
231 | packet sl; |
|
|
232 | sl << "replyinfo skill_info\n"; |
|
|
233 | |
|
|
234 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
235 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
|
|
236 | |
|
|
237 | if (sl.length () > MAXSOCKBUF) |
|
|
238 | { |
|
|
239 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
240 | fatal (0); |
|
|
241 | } |
|
|
242 | |
|
|
243 | ns->send_packet (sl); |
|
|
244 | } |
|
|
245 | |
|
|
246 | /** |
|
|
247 | * This sends the spell path to name mapping. We ignore |
|
|
248 | * the params - we always send the same info no matter what. |
|
|
249 | */ |
|
|
250 | static void |
|
|
251 | send_spell_paths (client * ns, char *params) |
|
|
252 | { |
|
|
253 | packet sl; |
|
|
254 | |
|
|
255 | sl << "replyinfo spell_paths\n"; |
|
|
256 | |
|
|
257 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
|
258 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
|
259 | |
|
|
260 | if (sl.length () > MAXSOCKBUF) |
|
|
261 | { |
|
|
262 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
|
263 | fatal (0); |
|
|
264 | } |
|
|
265 | |
|
|
266 | ns->send_packet (sl); |
224 | } |
267 | } |
225 | |
268 | |
226 | /** |
269 | /** |
227 | * RequestInfo is sort of a meta command. There is some specific |
270 | * RequestInfo is sort of a meta command. There is some specific |
228 | * request of information, but we call other functions to provide |
271 | * request of information, but we call other functions to provide |
… | |
… | |
241 | { |
284 | { |
242 | *params++ = 0; |
285 | *params++ = 0; |
243 | break; |
286 | break; |
244 | } |
287 | } |
245 | |
288 | |
246 | if (!strcmp (buf, "image_info")) |
|
|
247 | send_image_info (ns, params); |
|
|
248 | else if (!strcmp (buf, "image_sums")) |
|
|
249 | send_image_sums (ns, params); |
|
|
250 | else if (!strcmp (buf, "skill_info")) |
289 | if (!strcmp (buf, "skill_info")) |
251 | send_skill_info (ns, params); |
290 | send_skill_info (ns, params); |
252 | else if (!strcmp (buf, "spell_paths")) |
291 | else if (!strcmp (buf, "spell_paths")) |
253 | send_spell_paths (ns, params); |
292 | send_spell_paths (ns, params); |
254 | else |
293 | else |
255 | { |
294 | { |
… | |
… | |
271 | ExtiCmd (char *buf, int len, client *ns) |
310 | ExtiCmd (char *buf, int len, client *ns) |
272 | { |
311 | { |
273 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
312 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
274 | } |
313 | } |
275 | |
314 | |
|
|
315 | //-GPL |
|
|
316 | |
276 | void |
317 | void |
277 | client::mapinfo_queue_clear () |
318 | client::mapinfo_queue_clear () |
278 | { |
319 | { |
279 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
320 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
280 | free (*i); |
321 | free (*i); |
… | |
… | |
287 | { |
328 | { |
288 | char *token = buf; |
329 | char *token = buf; |
289 | buf += strlen (buf) + 9; |
330 | buf += strlen (buf) + 9; |
290 | |
331 | |
291 | // initial map and its origin |
332 | // initial map and its origin |
292 | maptile *map = pl->observe->map; |
333 | maptile *map = pl->viewpoint->map; |
293 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
334 | int mapx = pl->ns->mapx / 2 - pl->viewpoint->x; |
294 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
335 | int mapy = pl->ns->mapy / 2 - pl->viewpoint->y; |
295 | int max_distance = 8; // limit maximum path length to something generous |
336 | int max_distance = 8; // limit maximum path length to something generous |
296 | |
337 | |
297 | while (*buf && map && max_distance) |
338 | while (*buf && map && max_distance) |
298 | { |
339 | { |
299 | int dir = *buf++ - '1'; |
340 | int dir = *buf++ - '1'; |
… | |
… | |
404 | AddMeCmd (char *buf, int len, client *ns) |
445 | AddMeCmd (char *buf, int len, client *ns) |
405 | { |
446 | { |
406 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
447 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
407 | } |
448 | } |
408 | |
449 | |
409 | /** Reply to ExtendedInfos command */ |
450 | //+GPL |
410 | void |
|
|
411 | ToggleExtendedInfos (char *buf, int len, client * ns) |
|
|
412 | { |
|
|
413 | char cmdback[MAX_BUF]; |
|
|
414 | char command[50]; |
|
|
415 | int info, nextinfo; |
|
|
416 | |
|
|
417 | cmdback[0] = '\0'; |
|
|
418 | nextinfo = 0; |
|
|
419 | |
|
|
420 | while (1) |
|
|
421 | { |
|
|
422 | /* 1. Extract an info */ |
|
|
423 | info = nextinfo; |
|
|
424 | |
|
|
425 | while ((info < len) && (buf[info] == ' ')) |
|
|
426 | info++; |
|
|
427 | |
|
|
428 | if (info >= len) |
|
|
429 | break; |
|
|
430 | |
|
|
431 | nextinfo = info + 1; |
|
|
432 | |
|
|
433 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
|
|
434 | nextinfo++; |
|
|
435 | |
|
|
436 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
|
|
437 | continue; |
|
|
438 | |
|
|
439 | strncpy (command, &(buf[info]), nextinfo - info); |
|
|
440 | |
|
|
441 | /* 2. Interpret info */ |
|
|
442 | if (!strcmp ("smooth", command)) |
|
|
443 | /* Toggle smoothing */ |
|
|
444 | ns->EMI_smooth = !ns->EMI_smooth; |
|
|
445 | else |
|
|
446 | /*bad value */; |
|
|
447 | |
|
|
448 | /*3. Next info */ |
|
|
449 | } |
|
|
450 | |
|
|
451 | strcpy (cmdback, "ExtendedInfoSet"); |
|
|
452 | |
|
|
453 | if (ns->EMI_smooth) |
|
|
454 | { |
|
|
455 | strcat (cmdback, " "); |
|
|
456 | strcat (cmdback, "smoothing"); |
|
|
457 | } |
|
|
458 | |
|
|
459 | ns->send_packet (cmdback); |
|
|
460 | } |
|
|
461 | |
451 | |
462 | /* |
452 | /* |
463 | #define MSG_TYPE_BOOK 1 |
453 | #define MSG_TYPE_BOOK 1 |
464 | #define MSG_TYPE_CARD 2 |
454 | #define MSG_TYPE_CARD 2 |
465 | #define MSG_TYPE_PAPER 3 |
455 | #define MSG_TYPE_PAPER 3 |
… | |
… | |
482 | while (1) |
472 | while (1) |
483 | { |
473 | { |
484 | /* 1. Extract an info */ |
474 | /* 1. Extract an info */ |
485 | info = nextinfo; |
475 | info = nextinfo; |
486 | |
476 | |
487 | while ((info < len) && (buf[info] == ' ')) |
477 | while ((info < len) && (buf [info] == ' ')) |
488 | info++; |
478 | info++; |
489 | |
479 | |
490 | if (info >= len) |
480 | if (info >= len) |
491 | break; |
481 | break; |
492 | |
482 | |
493 | nextinfo = info + 1; |
483 | nextinfo = info + 1; |
494 | |
484 | |
495 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
485 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
496 | nextinfo++; |
486 | nextinfo++; |
497 | |
487 | |
498 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
488 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
499 | continue; |
489 | continue; |
500 | |
490 | |
501 | strncpy (command, &(buf[info]), nextinfo - info); |
491 | memcpy (command, buf + info, nextinfo - info); |
502 | command[nextinfo - info] = '\0'; |
492 | command [nextinfo - info] = 0; |
|
|
493 | |
503 | /* 2. Interpret info */ |
494 | /* 2. Interpret info */ |
504 | i = sscanf (command, "%d", &flag); |
495 | i = sscanf (command, "%d", &flag); |
505 | |
496 | |
506 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
497 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
507 | ns->supported_readables |= (1 << flag); |
498 | ns->supported_readables |= (1 << flag); |
… | |
… | |
541 | return; |
532 | return; |
542 | |
533 | |
543 | buf++; |
534 | buf++; |
544 | } |
535 | } |
545 | |
536 | |
546 | execute_newserver_command (pl->ob, (char *) buf); |
537 | execute_newserver_command (pl->ob, (char *)buf); |
547 | |
538 | |
548 | /* Perhaps something better should be done with a left over count. |
539 | /* Perhaps something better should be done with a left over count. |
549 | * Cleaning up the input should probably be done first - all actions |
540 | * Cleaning up the input should probably be done first - all actions |
550 | * for the command that issued the count should be done before any other |
541 | * for the command that issued the count should be done before any other |
551 | * commands. |
542 | * commands. |
… | |
… | |
743 | * Get player's current range attack in obuf. |
734 | * Get player's current range attack in obuf. |
744 | */ |
735 | */ |
745 | static void |
736 | static void |
746 | rangetostring (player *pl, char *obuf) |
737 | rangetostring (player *pl, char *obuf) |
747 | { |
738 | { |
748 | dynbuf_text buf; |
739 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
749 | |
740 | |
750 | if (pl->ranged_ob) |
741 | if (pl->ranged_ob) |
751 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
742 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
752 | |
743 | |
753 | if (pl->combat_ob) |
744 | if (pl->combat_ob) |
… | |
… | |
984 | |
975 | |
985 | /* Nothing changed */ |
976 | /* Nothing changed */ |
986 | return 0; |
977 | return 0; |
987 | } |
978 | } |
988 | |
979 | |
989 | /** |
980 | //-GPL |
990 | * Returns the size of a data for a map square as returned by |
|
|
991 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
|
|
992 | * available. |
|
|
993 | */ |
|
|
994 | int |
|
|
995 | getExtendedMapInfoSize (client * ns) |
|
|
996 | { |
|
|
997 | int result = 0; |
|
|
998 | |
|
|
999 | if (ns->ext_mapinfos) |
|
|
1000 | { |
|
|
1001 | if (ns->EMI_smooth) |
|
|
1002 | result += 1; /*One byte for smoothlevel */ |
|
|
1003 | } |
|
|
1004 | |
|
|
1005 | return result; |
|
|
1006 | } |
|
|
1007 | |
981 | |
1008 | // prefetch (and touch) all maps within a specific distancd |
982 | // prefetch (and touch) all maps within a specific distancd |
1009 | static void |
983 | static void |
1010 | prefetch_surrounding_maps (maptile *map, int distance) |
984 | prefetch_surrounding_maps (maptile *map, int distance) |
1011 | { |
985 | { |
1012 | map->last_access = runtime; |
986 | map->touch (); |
1013 | |
987 | |
1014 | if (--distance) |
988 | if (--distance) |
1015 | for (int dir = 4; --dir; ) |
989 | for (int dir = 4; --dir; ) |
1016 | if (const shstr &path = map->tile_path [dir]) |
990 | if (const shstr &path = map->tile_path [dir]) |
1017 | if (maptile *&neigh = map->tile_map [dir]) |
991 | if (maptile *&neigh = map->tile_map [dir]) |
… | |
… | |
1025 | prefetch_surrounding_maps (object *op) |
999 | prefetch_surrounding_maps (object *op) |
1026 | { |
1000 | { |
1027 | prefetch_surrounding_maps (op->map, 3); |
1001 | prefetch_surrounding_maps (op->map, 3); |
1028 | } |
1002 | } |
1029 | |
1003 | |
|
|
1004 | //+GPL |
|
|
1005 | |
1030 | /** |
1006 | /** |
1031 | * Draws client map. |
1007 | * Draws client map. |
1032 | */ |
1008 | */ |
1033 | void |
1009 | void |
1034 | draw_client_map (player *pl) |
1010 | draw_client_map (player *pl) |
1035 | { |
1011 | { |
1036 | object *ob = pl->observe; |
1012 | object *ob = pl->viewpoint; |
1037 | if (!ob->active) |
1013 | if (!pl->observe->active) |
1038 | return; |
1014 | return; |
1039 | |
1015 | |
1040 | /* If player is just joining the game, he isn't here yet, so the map |
1016 | /* If player is just joining the game, he isn't here yet, so the map |
1041 | * can get swapped out. If so, don't try to send them a map. All will |
1017 | * can get swapped out. If so, don't try to send them a map. All will |
1042 | * be OK once they really log in. |
1018 | * be OK once they really log in. |
1043 | */ |
1019 | */ |
1044 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
1020 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
1045 | return; |
1021 | return; |
1046 | |
1022 | |
1047 | int startlen, oldlen; |
1023 | int startlen, oldlen; |
1048 | int estartlen, eoldlen; |
|
|
1049 | uint8 eentrysize; |
|
|
1050 | uint16 ewhatstart, ewhatflag; |
|
|
1051 | uint8 extendedinfos; |
|
|
1052 | |
1024 | |
1053 | check_map_change (pl); |
1025 | check_map_change (pl); |
1054 | prefetch_surrounding_maps (pl->ob); |
1026 | prefetch_surrounding_maps (pl->ob); |
1055 | |
1027 | |
1056 | /* do LOS after calls to update_position */ |
1028 | /* do LOS after calls to update_position */ |
1057 | /* unfortunately, we need to udpate los when observing, currently */ |
1029 | /* unfortunately, we need to udpate los when observing, currently */ |
1058 | if (pl->do_los || pl->observe != pl->ob) |
1030 | if (pl->do_los || pl->viewpoint != pl->ob) |
1059 | { |
1031 | { |
1060 | pl->do_los = 0; |
1032 | pl->do_los = 0; |
1061 | pl->update_los (); |
1033 | pl->update_los (); |
1062 | } |
1034 | } |
1063 | |
1035 | |
… | |
… | |
1085 | */ |
1057 | */ |
1086 | |
1058 | |
1087 | client &socket = *pl->ns; |
1059 | client &socket = *pl->ns; |
1088 | |
1060 | |
1089 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1061 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
1090 | packet esl; |
|
|
1091 | |
1062 | |
1092 | startlen = sl.length (); |
1063 | startlen = sl.length (); |
1093 | |
|
|
1094 | /*Extendedmapinfo structure initialisation */ |
|
|
1095 | if (socket.ext_mapinfos) |
|
|
1096 | { |
|
|
1097 | extendedinfos = EMI_NOREDRAW; |
|
|
1098 | |
|
|
1099 | if (socket.EMI_smooth) |
|
|
1100 | extendedinfos |= EMI_SMOOTH; |
|
|
1101 | |
|
|
1102 | ewhatstart = esl.length (); |
|
|
1103 | ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit |
|
|
1104 | could need to be taken away */ |
|
|
1105 | eentrysize = getExtendedMapInfoSize (&socket); |
|
|
1106 | esl << "mapextended " |
|
|
1107 | << uint8 (extendedinfos) |
|
|
1108 | << uint8 (eentrysize); |
|
|
1109 | |
|
|
1110 | estartlen = esl.length (); |
|
|
1111 | } |
|
|
1112 | |
1064 | |
1113 | int hx = socket.mapx / 2; |
1065 | int hx = socket.mapx / 2; |
1114 | int hy = socket.mapy / 2; |
1066 | int hy = socket.mapy / 2; |
1115 | |
1067 | |
1116 | ordered_mapwalk_begin (ob, -hx, -hy, hx, hy) |
1068 | ordered_mapwalk_begin (ob, -hx, -hy, hx, hy) |
1117 | int ax = dx + hx; |
1069 | int ax = dx + hx; |
1118 | int ay = dy + hy; |
1070 | int ay = dy + hy; |
1119 | |
1071 | |
1120 | int emask, mask; |
|
|
1121 | emask = mask = (ax << 10) | (ay << 4); |
1072 | int mask = (ax << 10) | (ay << 4); |
1122 | |
|
|
1123 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1073 | MapCell &lastcell = socket.lastmap.cells[ax][ay]; |
1124 | |
1074 | |
1125 | /* If the coordinates are not valid, or it is too dark to see, |
1075 | /* If the coordinates are not valid, or it is too dark to see, |
1126 | * we tell the client as such |
1076 | * we tell the client as such |
1127 | */ |
1077 | */ |
… | |
… | |
1173 | * I think this is simpler than doing a bunch of checks to see |
1123 | * I think this is simpler than doing a bunch of checks to see |
1174 | * what if anything we need to send, setting the bits, then |
1124 | * what if anything we need to send, setting the bits, then |
1175 | * doing those checks again to add the real data. |
1125 | * doing those checks again to add the real data. |
1176 | */ |
1126 | */ |
1177 | oldlen = sl.length (); |
1127 | oldlen = sl.length (); |
1178 | eoldlen = esl.length (); |
|
|
1179 | |
1128 | |
1180 | sl << uint16 (mask); |
1129 | sl << uint16 (mask); |
1181 | |
1130 | |
1182 | unsigned char dummy; |
1131 | unsigned char dummy; |
1183 | unsigned char *last_ext = &dummy; |
1132 | unsigned char *last_ext = &dummy; |
1184 | |
1133 | |
1185 | /* Darkness changed */ |
1134 | /* Darkness changed */ |
1186 | if (lastcell.count != d && socket.darkness) |
1135 | if (lastcell.count != d) |
1187 | { |
1136 | { |
1188 | mask |= 0x8; |
1137 | mask |= 0x8; |
1189 | |
1138 | |
1190 | if (socket.extmap) |
1139 | *last_ext |= 0x80; |
|
|
1140 | last_ext = &sl[sl.length ()]; |
|
|
1141 | sl << uint8 (d); |
|
|
1142 | } |
|
|
1143 | |
|
|
1144 | lastcell.count = d; |
|
|
1145 | |
|
|
1146 | mapspace &ms = m->at (nx, ny); |
|
|
1147 | ms.update (); |
|
|
1148 | |
|
|
1149 | // extmap handling |
|
|
1150 | uint8 stat_hp = 0; |
|
|
1151 | uint8 stat_width = 0; |
|
|
1152 | uint8 flags = 0; |
|
|
1153 | tag_t player = 0; |
|
|
1154 | |
|
|
1155 | // send hp information, if applicable |
|
|
1156 | if (object *op = ms.faces_obj [0]) |
|
|
1157 | if (op->is_head () && !op->invisible) |
|
|
1158 | { |
|
|
1159 | if (op->stats.maxhp > op->stats.hp |
|
|
1160 | && op->stats.maxhp > 0 |
|
|
1161 | && (op->type == PLAYER |
|
|
1162 | || op->type == DOOR // does not work, have maxhp 0 |
|
|
1163 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1164 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1165 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
|
|
1166 | { |
|
|
1167 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
|
|
1168 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
|
|
1169 | } |
|
|
1170 | |
|
|
1171 | if (expect_false (op->has_dialogue ())) |
|
|
1172 | flags |= 1; |
|
|
1173 | |
|
|
1174 | if (expect_false (op->type == PLAYER)) |
|
|
1175 | player = op == ob ? pl->ob->count |
|
|
1176 | : op == pl->ob ? ob->count |
|
|
1177 | : op->count; |
|
|
1178 | } |
|
|
1179 | |
|
|
1180 | if (expect_false (lastcell.stat_hp != stat_hp)) |
|
|
1181 | { |
|
|
1182 | lastcell.stat_hp = stat_hp; |
|
|
1183 | |
|
|
1184 | mask |= 0x8; |
|
|
1185 | *last_ext |= 0x80; |
|
|
1186 | last_ext = &sl[sl.length ()]; |
|
|
1187 | |
|
|
1188 | sl << uint8 (5) << uint8 (stat_hp); |
|
|
1189 | |
|
|
1190 | if (stat_width > 1) |
1191 | { |
1191 | { |
1192 | *last_ext |= 0x80; |
1192 | *last_ext |= 0x80; |
1193 | last_ext = &sl[sl.length ()]; |
1193 | last_ext = &sl[sl.length ()]; |
1194 | sl << uint8 (d); |
|
|
1195 | } |
|
|
1196 | else |
|
|
1197 | sl << uint8 (255 - 64 * d); |
|
|
1198 | } |
|
|
1199 | |
1194 | |
1200 | lastcell.count = d; |
|
|
1201 | |
|
|
1202 | mapspace &ms = m->at (nx, ny); |
|
|
1203 | ms.update (); |
|
|
1204 | |
|
|
1205 | if (expect_true (socket.extmap)) |
|
|
1206 | { |
|
|
1207 | uint8 stat_hp = 0; |
|
|
1208 | uint8 stat_width = 0; |
|
|
1209 | uint8 flags = 0; |
|
|
1210 | tag_t player = 0; |
|
|
1211 | |
|
|
1212 | // send hp information, if applicable |
|
|
1213 | if (object *op = ms.faces_obj [0]) |
|
|
1214 | if (op->is_head () && !op->invisible) |
|
|
1215 | { |
|
|
1216 | if (op->stats.maxhp > op->stats.hp |
|
|
1217 | && op->stats.maxhp > 0 |
|
|
1218 | && (op->type == PLAYER |
|
|
1219 | || op->type == DOOR // does not work, have maxhp 0 |
|
|
1220 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1221 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1222 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
|
|
1223 | { |
|
|
1224 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
|
|
1225 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
|
|
1226 | } |
|
|
1227 | |
|
|
1228 | if (expect_false (op->has_dialogue ())) |
|
|
1229 | flags |= 1; |
|
|
1230 | |
|
|
1231 | if (expect_false (op->type == PLAYER)) |
|
|
1232 | player = op == ob ? pl->ob->count |
|
|
1233 | : op == pl->ob ? ob->count |
|
|
1234 | : op->count; |
|
|
1235 | } |
|
|
1236 | |
|
|
1237 | if (expect_false (lastcell.stat_hp != stat_hp)) |
|
|
1238 | { |
|
|
1239 | lastcell.stat_hp = stat_hp; |
|
|
1240 | |
|
|
1241 | mask |= 0x8; |
|
|
1242 | *last_ext |= 0x80; |
|
|
1243 | last_ext = &sl[sl.length ()]; |
|
|
1244 | |
|
|
1245 | sl << uint8 (5) << uint8 (stat_hp); |
|
|
1246 | |
|
|
1247 | if (stat_width > 1) |
|
|
1248 | { |
|
|
1249 | *last_ext |= 0x80; |
|
|
1250 | last_ext = &sl[sl.length ()]; |
|
|
1251 | |
|
|
1252 | sl << uint8 (6) << uint8 (stat_width); |
1195 | sl << uint8 (6) << uint8 (stat_width); |
1253 | } |
|
|
1254 | } |
|
|
1255 | |
|
|
1256 | if (expect_false (lastcell.player != player)) |
|
|
1257 | { |
|
|
1258 | lastcell.player = player; |
|
|
1259 | |
|
|
1260 | mask |= 0x8; |
|
|
1261 | *last_ext |= 0x80; |
|
|
1262 | last_ext = &sl[sl.length ()]; |
|
|
1263 | |
|
|
1264 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
|
|
1265 | } |
|
|
1266 | |
|
|
1267 | if (expect_false (lastcell.flags != flags)) |
|
|
1268 | { |
|
|
1269 | lastcell.flags = flags; |
|
|
1270 | |
|
|
1271 | mask |= 0x8; |
|
|
1272 | *last_ext |= 0x80; |
|
|
1273 | last_ext = &sl[sl.length ()]; |
|
|
1274 | |
|
|
1275 | sl << uint8 (8) << uint8 (flags); |
|
|
1276 | } |
1196 | } |
1277 | } |
1197 | } |
|
|
1198 | |
|
|
1199 | if (expect_false (lastcell.player != player)) |
|
|
1200 | { |
|
|
1201 | lastcell.player = player; |
|
|
1202 | |
|
|
1203 | mask |= 0x8; |
|
|
1204 | *last_ext |= 0x80; |
|
|
1205 | last_ext = &sl[sl.length ()]; |
|
|
1206 | |
|
|
1207 | sl << uint8 (0x47) << uint8 (4) << (uint32)player; |
|
|
1208 | } |
|
|
1209 | |
|
|
1210 | if (expect_false (lastcell.flags != flags)) |
|
|
1211 | { |
|
|
1212 | lastcell.flags = flags; |
|
|
1213 | |
|
|
1214 | mask |= 0x8; |
|
|
1215 | *last_ext |= 0x80; |
|
|
1216 | last_ext = &sl[sl.length ()]; |
|
|
1217 | |
|
|
1218 | sl << uint8 (8) << uint8 (flags); |
|
|
1219 | } |
|
|
1220 | |
|
|
1221 | // faces |
1278 | |
1222 | |
1279 | /* Floor face */ |
1223 | /* Floor face */ |
1280 | if (update_space (sl, socket, ms, lastcell, 2)) |
1224 | if (update_space (sl, socket, ms, lastcell, 2)) |
1281 | mask |= 0x4; |
1225 | mask |= 0x4; |
1282 | |
1226 | |
… | |
… | |
1310 | */ |
1254 | */ |
1311 | if (mask & 0xf) |
1255 | if (mask & 0xf) |
1312 | sl[oldlen + 1] = mask & 0xff; |
1256 | sl[oldlen + 1] = mask & 0xff; |
1313 | else |
1257 | else |
1314 | sl.reset (oldlen); |
1258 | sl.reset (oldlen); |
1315 | |
|
|
1316 | if (socket.ext_mapinfos) |
|
|
1317 | esl << uint16 (emask); |
|
|
1318 | |
|
|
1319 | if (socket.EMI_smooth) |
|
|
1320 | { |
|
|
1321 | for (int layer = 2+1; layer--; ) |
|
|
1322 | { |
|
|
1323 | object *ob = ms.faces_obj [layer]; |
|
|
1324 | |
|
|
1325 | // If there is no object for this space, or if the face for the object |
|
|
1326 | // is the blank face, set the smoothlevel to zero. |
|
|
1327 | int smoothlevel = ob && ob->face != blank_face ? ob->smoothlevel : 0; |
|
|
1328 | |
|
|
1329 | // We've gotten what face we want to use for the object. Now see if |
|
|
1330 | // if it has changed since we last sent it to the client. |
|
|
1331 | if (lastcell.smooth[layer] != smoothlevel) |
|
|
1332 | { |
|
|
1333 | lastcell.smooth[layer] = smoothlevel; |
|
|
1334 | esl << uint8 (smoothlevel); |
|
|
1335 | emask |= 1 << layer; |
|
|
1336 | } |
|
|
1337 | } |
|
|
1338 | |
|
|
1339 | if (emask & 0xf) |
|
|
1340 | esl[eoldlen + 1] = emask & 0xff; |
|
|
1341 | else |
|
|
1342 | esl.reset (eoldlen); |
|
|
1343 | } |
|
|
1344 | } /* else this is a viewable space */ |
1259 | } /* else this is a viewable space */ |
1345 | ordered_mapwalk_end |
1260 | ordered_mapwalk_end |
1346 | |
1261 | |
1347 | socket.flush_fx (); |
1262 | socket.flush_fx (); |
1348 | |
1263 | |
1349 | /* Verify that we in fact do need to send this */ |
|
|
1350 | if (socket.ext_mapinfos) |
|
|
1351 | { |
|
|
1352 | if (!(sl.length () > startlen || socket.sent_scroll)) |
|
|
1353 | { |
|
|
1354 | /* No map data will follow, so don't say the client |
|
|
1355 | * it doesn't need draw! |
|
|
1356 | */ |
|
|
1357 | ewhatflag &= ~EMI_NOREDRAW; |
|
|
1358 | esl[ewhatstart + 1] = ewhatflag & 0xff; |
|
|
1359 | } |
|
|
1360 | |
|
|
1361 | if (esl.length () > estartlen) |
|
|
1362 | socket.send_packet (esl); |
|
|
1363 | } |
|
|
1364 | |
|
|
1365 | if (sl.length () > startlen || socket.sent_scroll) |
1264 | if (sl.length () > startlen || socket.sent_scroll) |
1366 | { |
1265 | { |
1367 | socket.send_packet (sl); |
1266 | socket.send_packet (sl); |
1368 | socket.sent_scroll = 0; |
1267 | socket.sent_scroll = 0; |
1369 | } |
1268 | } |
1370 | } |
|
|
1371 | |
|
|
1372 | /*****************************************************************************/ |
|
|
1373 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
|
|
1374 | /* a player. Of course, the client need to know the command to be able to */ |
|
|
1375 | /* manage it ! */ |
|
|
1376 | /*****************************************************************************/ |
|
|
1377 | void |
|
|
1378 | send_plugin_custom_message (object *pl, char *buf) |
|
|
1379 | { |
|
|
1380 | pl->contr->ns->send_packet (buf); |
|
|
1381 | } |
|
|
1382 | |
|
|
1383 | /** |
|
|
1384 | * This sends the skill number to name mapping. We ignore |
|
|
1385 | * the params - we always send the same info no matter what. |
|
|
1386 | */ |
|
|
1387 | void |
|
|
1388 | send_skill_info (client *ns, char *params) |
|
|
1389 | { |
|
|
1390 | packet sl; |
|
|
1391 | sl << "replyinfo skill_info\n"; |
|
|
1392 | |
|
|
1393 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
1394 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
|
|
1395 | |
|
|
1396 | if (sl.length () > MAXSOCKBUF) |
|
|
1397 | { |
|
|
1398 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
1399 | fatal (0); |
|
|
1400 | } |
|
|
1401 | |
|
|
1402 | ns->send_packet (sl); |
|
|
1403 | } |
|
|
1404 | |
|
|
1405 | /** |
|
|
1406 | * This sends the spell path to name mapping. We ignore |
|
|
1407 | * the params - we always send the same info no matter what. |
|
|
1408 | */ |
|
|
1409 | void |
|
|
1410 | send_spell_paths (client * ns, char *params) |
|
|
1411 | { |
|
|
1412 | packet sl; |
|
|
1413 | |
|
|
1414 | sl << "replyinfo spell_paths\n"; |
|
|
1415 | |
|
|
1416 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
|
1417 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
|
1418 | |
|
|
1419 | if (sl.length () > MAXSOCKBUF) |
|
|
1420 | { |
|
|
1421 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
|
1422 | fatal (0); |
|
|
1423 | } |
|
|
1424 | |
|
|
1425 | ns->send_packet (sl); |
|
|
1426 | } |
1269 | } |
1427 | |
1270 | |
1428 | /** |
1271 | /** |
1429 | * This looks for any spells the player may have that have changed their stats. |
1272 | * This looks for any spells the player may have that have changed their stats. |
1430 | * it then sends an updspell packet for each spell that has changed in this way |
1273 | * it then sends an updspell packet for each spell that has changed in this way |
… | |
… | |
1612 | /* finally, we can send the packet */ |
1455 | /* finally, we can send the packet */ |
1613 | pl->ns->flush_fx (); |
1456 | pl->ns->flush_fx (); |
1614 | pl->ns->send_packet (sl); |
1457 | pl->ns->send_packet (sl); |
1615 | } |
1458 | } |
1616 | |
1459 | |
|
|
1460 | //-GPL |
|
|
1461 | |