… | |
… | |
20 | * <http://www.gnu.org/licenses/>. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
|
|
25 | //+GPL |
|
|
26 | |
25 | /** |
27 | /** |
26 | * \file |
28 | * \file |
27 | * Client handling. |
29 | * Client handling. |
28 | * |
30 | * |
29 | * \date 2003-12-02 |
31 | * \date 2003-12-02 |
… | |
… | |
64 | * This table translates the attack numbers as used within the |
66 | * This table translates the attack numbers as used within the |
65 | * program to the value we use when sending STATS command to the |
67 | * program to the value we use when sending STATS command to the |
66 | * client. If a value is -1, then we don't send that to the |
68 | * client. If a value is -1, then we don't send that to the |
67 | * client. |
69 | * client. |
68 | */ |
70 | */ |
69 | short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
71 | static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
70 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
72 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
71 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
73 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
72 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
74 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
73 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
75 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
74 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
76 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
… | |
… | |
142 | |
144 | |
143 | static void |
145 | static void |
144 | send_map_info (player *pl) |
146 | send_map_info (player *pl) |
145 | { |
147 | { |
146 | client &socket = *pl->ns; |
148 | client &socket = *pl->ns; |
147 | object *ob = pl->observe; |
149 | object *ob = pl->viewpoint; |
148 | |
150 | |
149 | if (socket.mapinfocmd) |
151 | if (socket.mapinfocmd) |
150 | { |
152 | { |
151 | if (ob->map && ob->map->path[0]) |
153 | if (ob->map && ob->map->path[0]) |
152 | { |
154 | { |
… | |
… | |
169 | /** check for map/region change and send new map data */ |
171 | /** check for map/region change and send new map data */ |
170 | static void |
172 | static void |
171 | check_map_change (player *pl) |
173 | check_map_change (player *pl) |
172 | { |
174 | { |
173 | client &socket = *pl->ns; |
175 | client &socket = *pl->ns; |
174 | object *ob = pl->observe; |
176 | object *ob = pl->viewpoint; |
175 | |
177 | |
176 | region *reg = ob->region (); |
178 | region *reg = ob->region (); |
177 | if (socket.current_region != reg) |
179 | if (socket.current_region != reg) |
178 | { |
180 | { |
179 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
181 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
… | |
… | |
215 | socket.floorbox_reset (); |
217 | socket.floorbox_reset (); |
216 | } |
218 | } |
217 | |
219 | |
218 | socket.current_x = ob->x; |
220 | socket.current_x = ob->x; |
219 | socket.current_y = ob->y; |
221 | socket.current_y = ob->y; |
|
|
222 | } |
|
|
223 | |
|
|
224 | /** |
|
|
225 | * This sends the skill number to name mapping. We ignore |
|
|
226 | * the params - we always send the same info no matter what. |
|
|
227 | */ |
|
|
228 | static void |
|
|
229 | send_skill_info (client *ns, char *params) |
|
|
230 | { |
|
|
231 | packet sl; |
|
|
232 | sl << "replyinfo skill_info\n"; |
|
|
233 | |
|
|
234 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
235 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
|
|
236 | |
|
|
237 | if (sl.length () > MAXSOCKBUF) |
|
|
238 | { |
|
|
239 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
240 | fatal (0); |
|
|
241 | } |
|
|
242 | |
|
|
243 | ns->send_packet (sl); |
|
|
244 | } |
|
|
245 | |
|
|
246 | /** |
|
|
247 | * This sends the spell path to name mapping. We ignore |
|
|
248 | * the params - we always send the same info no matter what. |
|
|
249 | */ |
|
|
250 | static void |
|
|
251 | send_spell_paths (client * ns, char *params) |
|
|
252 | { |
|
|
253 | packet sl; |
|
|
254 | |
|
|
255 | sl << "replyinfo spell_paths\n"; |
|
|
256 | |
|
|
257 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
|
258 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
|
259 | |
|
|
260 | if (sl.length () > MAXSOCKBUF) |
|
|
261 | { |
|
|
262 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
|
263 | fatal (0); |
|
|
264 | } |
|
|
265 | |
|
|
266 | ns->send_packet (sl); |
220 | } |
267 | } |
221 | |
268 | |
222 | /** |
269 | /** |
223 | * RequestInfo is sort of a meta command. There is some specific |
270 | * RequestInfo is sort of a meta command. There is some specific |
224 | * request of information, but we call other functions to provide |
271 | * request of information, but we call other functions to provide |
… | |
… | |
237 | { |
284 | { |
238 | *params++ = 0; |
285 | *params++ = 0; |
239 | break; |
286 | break; |
240 | } |
287 | } |
241 | |
288 | |
242 | if (!strcmp (buf, "image_info")) |
|
|
243 | send_image_info (ns, params); |
|
|
244 | else if (!strcmp (buf, "image_sums")) |
|
|
245 | send_image_sums (ns, params); |
|
|
246 | else if (!strcmp (buf, "skill_info")) |
289 | if (!strcmp (buf, "skill_info")) |
247 | send_skill_info (ns, params); |
290 | send_skill_info (ns, params); |
248 | else if (!strcmp (buf, "spell_paths")) |
291 | else if (!strcmp (buf, "spell_paths")) |
249 | send_spell_paths (ns, params); |
292 | send_spell_paths (ns, params); |
250 | else |
293 | else |
251 | { |
294 | { |
… | |
… | |
267 | ExtiCmd (char *buf, int len, client *ns) |
310 | ExtiCmd (char *buf, int len, client *ns) |
268 | { |
311 | { |
269 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
312 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
270 | } |
313 | } |
271 | |
314 | |
|
|
315 | //-GPL |
|
|
316 | |
272 | void |
317 | void |
273 | client::mapinfo_queue_clear () |
318 | client::mapinfo_queue_clear () |
274 | { |
319 | { |
275 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
320 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
276 | free (*i); |
321 | free (*i); |
… | |
… | |
283 | { |
328 | { |
284 | char *token = buf; |
329 | char *token = buf; |
285 | buf += strlen (buf) + 9; |
330 | buf += strlen (buf) + 9; |
286 | |
331 | |
287 | // initial map and its origin |
332 | // initial map and its origin |
288 | maptile *map = pl->observe->map; |
333 | maptile *map = pl->viewpoint->map; |
289 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
334 | int mapx = pl->ns->mapx / 2 - pl->viewpoint->x; |
290 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
335 | int mapy = pl->ns->mapy / 2 - pl->viewpoint->y; |
291 | int max_distance = 8; // limit maximum path length to something generous |
336 | int max_distance = 8; // limit maximum path length to something generous |
292 | |
337 | |
293 | while (*buf && map && max_distance) |
338 | while (*buf && map && max_distance) |
294 | { |
339 | { |
295 | int dir = *buf++ - '1'; |
340 | int dir = *buf++ - '1'; |
… | |
… | |
400 | AddMeCmd (char *buf, int len, client *ns) |
445 | AddMeCmd (char *buf, int len, client *ns) |
401 | { |
446 | { |
402 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
447 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
403 | } |
448 | } |
404 | |
449 | |
|
|
450 | //+GPL |
|
|
451 | |
405 | /* |
452 | /* |
406 | #define MSG_TYPE_BOOK 1 |
453 | #define MSG_TYPE_BOOK 1 |
407 | #define MSG_TYPE_CARD 2 |
454 | #define MSG_TYPE_CARD 2 |
408 | #define MSG_TYPE_PAPER 3 |
455 | #define MSG_TYPE_PAPER 3 |
409 | #define MSG_TYPE_SIGN 4 |
456 | #define MSG_TYPE_SIGN 4 |
… | |
… | |
425 | while (1) |
472 | while (1) |
426 | { |
473 | { |
427 | /* 1. Extract an info */ |
474 | /* 1. Extract an info */ |
428 | info = nextinfo; |
475 | info = nextinfo; |
429 | |
476 | |
430 | while ((info < len) && (buf[info] == ' ')) |
477 | while ((info < len) && (buf [info] == ' ')) |
431 | info++; |
478 | info++; |
432 | |
479 | |
433 | if (info >= len) |
480 | if (info >= len) |
434 | break; |
481 | break; |
435 | |
482 | |
436 | nextinfo = info + 1; |
483 | nextinfo = info + 1; |
437 | |
484 | |
438 | while ((nextinfo < len) && (buf[nextinfo] != ' ')) |
485 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
439 | nextinfo++; |
486 | nextinfo++; |
440 | |
487 | |
441 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
488 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
442 | continue; |
489 | continue; |
443 | |
490 | |
444 | strncpy (command, &(buf[info]), nextinfo - info); |
491 | memcpy (command, buf + info, nextinfo - info); |
445 | command[nextinfo - info] = '\0'; |
492 | command [nextinfo - info] = 0; |
|
|
493 | |
446 | /* 2. Interpret info */ |
494 | /* 2. Interpret info */ |
447 | i = sscanf (command, "%d", &flag); |
495 | i = sscanf (command, "%d", &flag); |
448 | |
496 | |
449 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
497 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
450 | ns->supported_readables |= (1 << flag); |
498 | ns->supported_readables |= (1 << flag); |
… | |
… | |
484 | return; |
532 | return; |
485 | |
533 | |
486 | buf++; |
534 | buf++; |
487 | } |
535 | } |
488 | |
536 | |
489 | execute_newserver_command (pl->ob, (char *) buf); |
537 | execute_newserver_command (pl->ob, (char *)buf); |
490 | |
538 | |
491 | /* Perhaps something better should be done with a left over count. |
539 | /* Perhaps something better should be done with a left over count. |
492 | * Cleaning up the input should probably be done first - all actions |
540 | * Cleaning up the input should probably be done first - all actions |
493 | * for the command that issued the count should be done before any other |
541 | * for the command that issued the count should be done before any other |
494 | * commands. |
542 | * commands. |
… | |
… | |
927 | |
975 | |
928 | /* Nothing changed */ |
976 | /* Nothing changed */ |
929 | return 0; |
977 | return 0; |
930 | } |
978 | } |
931 | |
979 | |
|
|
980 | //-GPL |
|
|
981 | |
932 | // prefetch (and touch) all maps within a specific distancd |
982 | // prefetch (and touch) all maps within a specific distancd |
933 | static void |
983 | static void |
934 | prefetch_surrounding_maps (maptile *map, int distance) |
984 | prefetch_surrounding_maps (maptile *map, int distance) |
935 | { |
985 | { |
936 | map->touch (); |
986 | map->touch (); |
… | |
… | |
949 | prefetch_surrounding_maps (object *op) |
999 | prefetch_surrounding_maps (object *op) |
950 | { |
1000 | { |
951 | prefetch_surrounding_maps (op->map, 3); |
1001 | prefetch_surrounding_maps (op->map, 3); |
952 | } |
1002 | } |
953 | |
1003 | |
|
|
1004 | //+GPL |
|
|
1005 | |
954 | /** |
1006 | /** |
955 | * Draws client map. |
1007 | * Draws client map. |
956 | */ |
1008 | */ |
957 | void |
1009 | void |
958 | draw_client_map (player *pl) |
1010 | draw_client_map (player *pl) |
959 | { |
1011 | { |
960 | object *ob = pl->observe; |
1012 | object *ob = pl->viewpoint; |
961 | if (!ob->active) |
1013 | if (!pl->observe->active) |
962 | return; |
1014 | return; |
963 | |
1015 | |
964 | /* If player is just joining the game, he isn't here yet, so the map |
1016 | /* If player is just joining the game, he isn't here yet, so the map |
965 | * can get swapped out. If so, don't try to send them a map. All will |
1017 | * can get swapped out. If so, don't try to send them a map. All will |
966 | * be OK once they really log in. |
1018 | * be OK once they really log in. |
… | |
… | |
973 | check_map_change (pl); |
1025 | check_map_change (pl); |
974 | prefetch_surrounding_maps (pl->ob); |
1026 | prefetch_surrounding_maps (pl->ob); |
975 | |
1027 | |
976 | /* do LOS after calls to update_position */ |
1028 | /* do LOS after calls to update_position */ |
977 | /* unfortunately, we need to udpate los when observing, currently */ |
1029 | /* unfortunately, we need to udpate los when observing, currently */ |
978 | if (pl->do_los || pl->observe != pl->ob) |
1030 | if (pl->do_los || pl->viewpoint != pl->ob) |
979 | { |
1031 | { |
980 | pl->do_los = 0; |
1032 | pl->do_los = 0; |
981 | pl->update_los (); |
1033 | pl->update_los (); |
982 | } |
1034 | } |
983 | |
1035 | |
… | |
… | |
1214 | socket.send_packet (sl); |
1266 | socket.send_packet (sl); |
1215 | socket.sent_scroll = 0; |
1267 | socket.sent_scroll = 0; |
1216 | } |
1268 | } |
1217 | } |
1269 | } |
1218 | |
1270 | |
1219 | /*****************************************************************************/ |
|
|
1220 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
|
|
1221 | /* a player. Of course, the client need to know the command to be able to */ |
|
|
1222 | /* manage it ! */ |
|
|
1223 | /*****************************************************************************/ |
|
|
1224 | void |
|
|
1225 | send_plugin_custom_message (object *pl, char *buf) |
|
|
1226 | { |
|
|
1227 | pl->contr->ns->send_packet (buf); |
|
|
1228 | } |
|
|
1229 | |
|
|
1230 | /** |
|
|
1231 | * This sends the skill number to name mapping. We ignore |
|
|
1232 | * the params - we always send the same info no matter what. |
|
|
1233 | */ |
|
|
1234 | void |
|
|
1235 | send_skill_info (client *ns, char *params) |
|
|
1236 | { |
|
|
1237 | packet sl; |
|
|
1238 | sl << "replyinfo skill_info\n"; |
|
|
1239 | |
|
|
1240 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
1241 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
|
|
1242 | |
|
|
1243 | if (sl.length () > MAXSOCKBUF) |
|
|
1244 | { |
|
|
1245 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
1246 | fatal (0); |
|
|
1247 | } |
|
|
1248 | |
|
|
1249 | ns->send_packet (sl); |
|
|
1250 | } |
|
|
1251 | |
|
|
1252 | /** |
|
|
1253 | * This sends the spell path to name mapping. We ignore |
|
|
1254 | * the params - we always send the same info no matter what. |
|
|
1255 | */ |
|
|
1256 | void |
|
|
1257 | send_spell_paths (client * ns, char *params) |
|
|
1258 | { |
|
|
1259 | packet sl; |
|
|
1260 | |
|
|
1261 | sl << "replyinfo spell_paths\n"; |
|
|
1262 | |
|
|
1263 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
|
1264 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
|
1265 | |
|
|
1266 | if (sl.length () > MAXSOCKBUF) |
|
|
1267 | { |
|
|
1268 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
|
1269 | fatal (0); |
|
|
1270 | } |
|
|
1271 | |
|
|
1272 | ns->send_packet (sl); |
|
|
1273 | } |
|
|
1274 | |
|
|
1275 | /** |
1271 | /** |
1276 | * This looks for any spells the player may have that have changed their stats. |
1272 | * This looks for any spells the player may have that have changed their stats. |
1277 | * it then sends an updspell packet for each spell that has changed in this way |
1273 | * it then sends an updspell packet for each spell that has changed in this way |
1278 | */ |
1274 | */ |
1279 | void |
1275 | void |
… | |
… | |
1459 | /* finally, we can send the packet */ |
1455 | /* finally, we can send the packet */ |
1460 | pl->ns->flush_fx (); |
1456 | pl->ns->flush_fx (); |
1461 | pl->ns->send_packet (sl); |
1457 | pl->ns->send_packet (sl); |
1462 | } |
1458 | } |
1463 | |
1459 | |
|
|
1460 | //-GPL |
|
|
1461 | |