1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * and the GNU General Public License along with this program. If not, see |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * <http://www.gnu.org/licenses/>. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | //+GPL |
25 | //+GPL |
26 | |
26 | |
… | |
… | |
44 | |
44 | |
45 | #include <global.h> |
45 | #include <global.h> |
46 | #include <sproto.h> |
46 | #include <sproto.h> |
47 | |
47 | |
48 | #include <living.h> |
48 | #include <living.h> |
49 | #include <commands.h> |
|
|
50 | |
49 | |
51 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | /* This block is basically taken from socket.c - I assume if it works there, |
52 | * it should work here. |
51 | * it should work here. |
53 | */ |
52 | */ |
54 | #include <sys/types.h> |
53 | #include <sys/types.h> |
… | |
… | |
66 | * This table translates the attack numbers as used within the |
65 | * This table translates the attack numbers as used within the |
67 | * program to the value we use when sending STATS command to the |
66 | * program to the value we use when sending STATS command to the |
68 | * client. If a value is -1, then we don't send that to the |
67 | * client. If a value is -1, then we don't send that to the |
69 | * client. |
68 | * client. |
70 | */ |
69 | */ |
71 | static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
70 | static short atnr_cs_stat[NROFATTACKS] = |
72 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
71 | { |
73 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
72 | CS_STAT_RES_PHYS, |
74 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
73 | CS_STAT_RES_MAG, |
75 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
74 | CS_STAT_RES_FIRE, |
76 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
75 | CS_STAT_RES_ELEC, |
77 | CS_STAT_RES_FEAR, -1 /* Cancellation */ , |
76 | CS_STAT_RES_COLD, |
78 | CS_STAT_RES_DEPLETE, CS_STAT_RES_DEATH, |
77 | CS_STAT_RES_CONF, |
79 | -1 /* Chaos */ , -1 /* Counterspell */ , |
78 | CS_STAT_RES_ACID, |
80 | -1 /* Godpower */ , CS_STAT_RES_HOLYWORD, |
79 | CS_STAT_RES_DRAIN, |
|
|
80 | -1 /* weaponmagic */, |
|
|
81 | CS_STAT_RES_GHOSTHIT, |
|
|
82 | CS_STAT_RES_POISON, |
|
|
83 | CS_STAT_RES_SLOW, |
|
|
84 | CS_STAT_RES_PARA, |
|
|
85 | CS_STAT_TURN_UNDEAD, |
|
|
86 | CS_STAT_RES_FEAR, |
|
|
87 | -1 /* Cancellation */, |
|
|
88 | CS_STAT_RES_DEPLETE, |
|
|
89 | CS_STAT_RES_DEATH, |
|
|
90 | -1 /* Chaos */, |
|
|
91 | -1 /* Counterspell */, |
|
|
92 | -1 /* Godpower */, |
|
|
93 | CS_STAT_RES_HOLYWORD, |
81 | CS_STAT_RES_BLIND, |
94 | CS_STAT_RES_BLIND, |
82 | -1, /* Internal */ |
95 | -1, /* Internal */ |
83 | -1, /* life stealing */ |
96 | -1, /* life stealing */ |
84 | -1 /* Disease - not fully done yet */ |
97 | -1 /* Disease - not fully done yet */ |
85 | }; |
98 | }; |
… | |
… | |
133 | pl->ns->mapinfo_queue_clear (); |
146 | pl->ns->mapinfo_queue_clear (); |
134 | |
147 | |
135 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
148 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
136 | |
149 | |
137 | pl->ns->force_newmap = false; |
150 | pl->ns->force_newmap = false; |
138 | |
|
|
139 | if (pl->ns->newmapcmd == 1) |
|
|
140 | pl->ns->send_packet ("newmap"); |
151 | pl->ns->send_packet ("newmap"); |
141 | |
|
|
142 | pl->ns->floorbox_reset (); |
152 | pl->ns->floorbox_reset (); |
143 | } |
153 | } |
144 | |
154 | |
145 | static void |
155 | static void |
146 | send_map_info (player *pl) |
156 | send_map_info (player *pl) |
… | |
… | |
148 | client &socket = *pl->ns; |
158 | client &socket = *pl->ns; |
149 | object *ob = pl->viewpoint; |
159 | object *ob = pl->viewpoint; |
150 | |
160 | |
151 | if (socket.mapinfocmd) |
161 | if (socket.mapinfocmd) |
152 | { |
162 | { |
153 | if (ob->map && ob->map->path[0]) |
163 | if (ob->map && ob->map->path) |
154 | { |
164 | { |
155 | int flags = 0; |
165 | int flags = 0; |
156 | |
166 | |
|
|
167 | // due to historical glitches, the bit ordering and map index ordering differs |
157 | if (ob->map->tile_path[0]) flags |= 1; |
168 | if (ob->map->tile_path [TILE_NORTH]) flags |= 0x01; |
158 | if (ob->map->tile_path[1]) flags |= 2; |
169 | if (ob->map->tile_path [TILE_EAST ]) flags |= 0x02; |
159 | if (ob->map->tile_path[2]) flags |= 4; |
170 | if (ob->map->tile_path [TILE_SOUTH]) flags |= 0x04; |
160 | if (ob->map->tile_path[3]) flags |= 8; |
171 | if (ob->map->tile_path [TILE_WEST ]) flags |= 0x08; |
|
|
172 | // these two are debatable |
|
|
173 | if (ob->map->tile_path [TILE_UP ]) flags |= 0x10; |
|
|
174 | if (ob->map->tile_path [TILE_DOWN ]) flags |= 0x20; |
161 | |
175 | |
162 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
176 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
163 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
177 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
164 | ob->map->width, ob->map->height, &ob->map->path); |
178 | ob->map->width, ob->map->height, &ob->map->path); |
165 | } |
179 | } |
… | |
… | |
180 | { |
194 | { |
181 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
195 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
182 | socket.current_region = reg; |
196 | socket.current_region = reg; |
183 | } |
197 | } |
184 | |
198 | |
185 | // first try to aovid a full newmap on tiled map scrolls |
199 | // first try to avoid a full newmap on tiled map scrolls |
186 | if (socket.current_map != ob->map && !socket.force_newmap) |
200 | if (socket.current_map != ob->map && !socket.force_newmap) |
187 | { |
201 | { |
188 | rv_vector rv; |
202 | rv_vector rv; |
189 | |
203 | |
190 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
204 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
… | |
… | |
229 | send_skill_info (client *ns, char *params) |
243 | send_skill_info (client *ns, char *params) |
230 | { |
244 | { |
231 | packet sl; |
245 | packet sl; |
232 | sl << "replyinfo skill_info\n"; |
246 | sl << "replyinfo skill_info\n"; |
233 | |
247 | |
234 | for (int i = 1; i < NUM_SKILLS; i++) |
248 | for (int i = 0; i < skillvec.size (); ++i) |
235 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
249 | sl.printf ("%d:%s\n", CS_STAT_SKILLINFO + i, &skillvec [i]->name); |
236 | |
250 | |
237 | if (sl.length () > MAXSOCKBUF) |
251 | if (sl.length () > MAXSOCKBUF) |
238 | { |
|
|
239 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
252 | cleanup ("buffer overflow in send_skill_info!"); |
240 | fatal (0); |
|
|
241 | } |
|
|
242 | |
253 | |
243 | ns->send_packet (sl); |
254 | ns->send_packet (sl); |
244 | } |
255 | } |
245 | |
256 | |
246 | /** |
257 | /** |
… | |
… | |
256 | |
267 | |
257 | for (int i = 0; i < NRSPELLPATHS; i++) |
268 | for (int i = 0; i < NRSPELLPATHS; i++) |
258 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
269 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
259 | |
270 | |
260 | if (sl.length () > MAXSOCKBUF) |
271 | if (sl.length () > MAXSOCKBUF) |
261 | { |
|
|
262 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
272 | cleanup ("buffer overflow in send_spell_paths!"); |
263 | fatal (0); |
|
|
264 | } |
|
|
265 | |
273 | |
266 | ns->send_packet (sl); |
274 | ns->send_packet (sl); |
267 | } |
275 | } |
268 | |
276 | |
269 | /** |
277 | /** |
270 | * RequestInfo is sort of a meta command. There is some specific |
278 | * RequestInfo is sort of a meta command. There is some specific |
271 | * request of information, but we call other functions to provide |
279 | * request of information, but we call other functions to provide |
272 | * that information. |
280 | * that information. |
|
|
281 | * requestinfo is completely deprecated, use resource exti request |
|
|
282 | * and the fxix or http protocols. |
273 | */ |
283 | */ |
274 | void |
284 | void |
275 | RequestInfo (char *buf, int len, client *ns) |
285 | RequestInfo (char *buf, int len, client *ns) |
276 | { |
286 | { |
277 | char *params; |
287 | char *params; |
… | |
… | |
337 | |
347 | |
338 | while (*buf && map && max_distance) |
348 | while (*buf && map && max_distance) |
339 | { |
349 | { |
340 | int dir = *buf++ - '1'; |
350 | int dir = *buf++ - '1'; |
341 | |
351 | |
342 | if (dir >= 0 && dir <= 3) |
352 | // due to historical glitches, the mapinfo index and tile index differs |
|
|
353 | static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN }; |
|
|
354 | |
|
|
355 | // maybe we should only allow the four flat directions |
|
|
356 | if (IN_RANGE_EXC (dir, 0, array_length (dirmap))) |
343 | { |
357 | { |
|
|
358 | dir = dirmap [dir]; |
|
|
359 | |
344 | if (!map->tile_path [dir]) |
360 | if (!map->tile_path [dir]) |
345 | map = 0; |
361 | map = 0; |
346 | else if (map->tile_available (dir, false)) |
362 | else if (map->tile_available (dir, false)) |
347 | { |
363 | { |
348 | maptile *neigh = map->tile_map [dir]; |
364 | maptile *neigh = map->tile_map [dir]; |
… | |
… | |
371 | send_packet_printf ("mapinfo %s nomap", token); |
387 | send_packet_printf ("mapinfo %s nomap", token); |
372 | else |
388 | else |
373 | { |
389 | { |
374 | int flags = 0; |
390 | int flags = 0; |
375 | |
391 | |
|
|
392 | // due to historical glitches, the bit ordering and map index ordering differs |
376 | if (map->tile_path[0]) flags |= 1; |
393 | if (map->tile_path [TILE_NORTH]) flags |= 0x01; |
377 | if (map->tile_path[1]) flags |= 2; |
394 | if (map->tile_path [TILE_EAST ]) flags |= 0x02; |
378 | if (map->tile_path[2]) flags |= 4; |
395 | if (map->tile_path [TILE_SOUTH]) flags |= 0x04; |
379 | if (map->tile_path[3]) flags |= 8; |
396 | if (map->tile_path [TILE_WEST ]) flags |= 0x08; |
|
|
397 | // these two are debatable |
|
|
398 | if (map->tile_path [TILE_UP ]) flags |= 0x10; |
|
|
399 | if (map->tile_path [TILE_DOWN ]) flags |= 0x20; |
380 | |
400 | |
381 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
401 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
382 | } |
402 | } |
383 | |
403 | |
384 | return 1; |
404 | return 1; |
… | |
… | |
447 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
467 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
448 | } |
468 | } |
449 | |
469 | |
450 | //+GPL |
470 | //+GPL |
451 | |
471 | |
452 | /* |
|
|
453 | #define MSG_TYPE_BOOK 1 |
|
|
454 | #define MSG_TYPE_CARD 2 |
|
|
455 | #define MSG_TYPE_PAPER 3 |
|
|
456 | #define MSG_TYPE_SIGN 4 |
|
|
457 | #define MSG_TYPE_MONUMENT 5 |
|
|
458 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
|
|
459 | |
|
|
460 | /** Reply to ExtendedInfos command */ |
|
|
461 | void |
|
|
462 | ToggleExtendedText (char *buf, int len, client * ns) |
|
|
463 | { |
|
|
464 | char cmdback[MAX_BUF]; |
|
|
465 | char temp[10]; |
|
|
466 | char command[50]; |
|
|
467 | int info, nextinfo, i, flag; |
|
|
468 | |
|
|
469 | cmdback[0] = '\0'; |
|
|
470 | |
|
|
471 | nextinfo = 0; |
|
|
472 | while (1) |
|
|
473 | { |
|
|
474 | /* 1. Extract an info */ |
|
|
475 | info = nextinfo; |
|
|
476 | |
|
|
477 | while ((info < len) && (buf [info] == ' ')) |
|
|
478 | info++; |
|
|
479 | |
|
|
480 | if (info >= len) |
|
|
481 | break; |
|
|
482 | |
|
|
483 | nextinfo = info + 1; |
|
|
484 | |
|
|
485 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
|
|
486 | nextinfo++; |
|
|
487 | |
|
|
488 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
|
|
489 | continue; |
|
|
490 | |
|
|
491 | memcpy (command, buf + info, nextinfo - info); |
|
|
492 | command [nextinfo - info] = 0; |
|
|
493 | |
|
|
494 | /* 2. Interpret info */ |
|
|
495 | i = sscanf (command, "%d", &flag); |
|
|
496 | |
|
|
497 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
|
|
498 | ns->supported_readables |= (1 << flag); |
|
|
499 | /*3. Next info */ |
|
|
500 | } |
|
|
501 | |
|
|
502 | /* Send resulting state */ |
|
|
503 | strcpy (cmdback, "ExtendedTextSet"); |
|
|
504 | |
|
|
505 | for (i = 0; i <= MSG_TYPE_LAST; i++) |
|
|
506 | if (ns->supported_readables & (1 << i)) |
|
|
507 | { |
|
|
508 | strcat (cmdback, " "); |
|
|
509 | snprintf (temp, sizeof (temp), "%d", i); |
|
|
510 | strcat (cmdback, temp); |
|
|
511 | } |
|
|
512 | |
|
|
513 | ns->send_packet (cmdback); |
|
|
514 | } |
|
|
515 | |
|
|
516 | /** |
472 | /** |
517 | * This handles the general commands from the client (ie, north, fire, cast, |
473 | * This handles the general commands from the client (ie, north, fire, cast, |
518 | * etc.) |
474 | * etc.) |
519 | */ |
475 | */ |
520 | void |
476 | void |
… | |
… | |
576 | * commands. |
532 | * commands. |
577 | */ |
533 | */ |
578 | pl->count = 0; |
534 | pl->count = 0; |
579 | |
535 | |
580 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
536 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
581 | int time = fabs (pl->ob->speed) < 0.001 |
537 | int time = pl->ob->has_active_speed () |
582 | ? time = MAX_TIME * 100 |
|
|
583 | : time = (int) (MAX_TIME / fabs (pl->ob->speed)); |
538 | ? (int) (MAX_TIME / pl->ob->speed) |
|
|
539 | : MAX_TIME * 100; |
584 | |
540 | |
585 | /* Send confirmation of command execution now */ |
541 | /* Send confirmation of command execution now */ |
586 | packet sl ("comc"); |
542 | packet sl ("comc"); |
587 | sl << uint16 (cmdid) << uint32 (time); |
543 | sl << uint16 (cmdid) << uint32 (time); |
588 | pl->ns->send_packet (sl); |
544 | pl->ns->send_packet (sl); |
… | |
… | |
630 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
586 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
631 | } |
587 | } |
632 | } |
588 | } |
633 | |
589 | |
634 | /** |
590 | /** |
635 | * Client tells its version. If there is a mismatch, we close the |
591 | * Client tells its version info. |
636 | * socket. In real life, all we should care about is the client having |
|
|
637 | * something older than the server. If we assume the client will be |
|
|
638 | * backwards compatible, having it be a later version should not be a |
|
|
639 | * problem. |
|
|
640 | */ |
592 | */ |
641 | void |
593 | void |
642 | VersionCmd (char *buf, int len, client * ns) |
594 | VersionCmd (char *buf, int len, client *ns) |
643 | { |
595 | { |
644 | if (!buf) |
596 | INVOKE_CLIENT (VERSION, ns, ARG_DATA (buf, len)); |
645 | { |
|
|
646 | LOG (llevError, "CS: received corrupted version command\n"); |
|
|
647 | return; |
|
|
648 | } |
|
|
649 | |
|
|
650 | ns->cs_version = atoi (buf); |
|
|
651 | ns->sc_version = ns->cs_version; |
|
|
652 | |
|
|
653 | LOG (llevDebug, "connection from client <%s>\n", buf); |
|
|
654 | |
|
|
655 | //TODO: should log here just for statistics |
|
|
656 | |
|
|
657 | //if (VERSION_CS != ns->cs_version) |
|
|
658 | // unchecked; |
|
|
659 | |
|
|
660 | char *cp = strchr (buf + 1, ' '); |
|
|
661 | if (!cp) |
|
|
662 | return; |
|
|
663 | |
|
|
664 | ns->sc_version = atoi (cp); |
|
|
665 | |
|
|
666 | //if (VERSION_SC != ns->sc_version) |
|
|
667 | // unchecked; |
|
|
668 | |
|
|
669 | cp = strchr (cp + 1, ' '); |
|
|
670 | |
|
|
671 | if (cp) |
|
|
672 | { |
|
|
673 | ns->version = cp + 1; |
|
|
674 | |
|
|
675 | if (ns->sc_version < 1026) |
|
|
676 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
|
|
677 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
|
|
678 | } |
|
|
679 | } |
597 | } |
680 | |
598 | |
681 | /** sound related functions. */ |
599 | /** sound related functions. */ |
682 | void |
600 | void |
683 | SetSound (char *buf, int len, client * ns) |
601 | SetSound (char *buf, int len, client * ns) |
… | |
… | |
736 | static void |
654 | static void |
737 | rangetostring (player *pl, char *obuf) |
655 | rangetostring (player *pl, char *obuf) |
738 | { |
656 | { |
739 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
657 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
740 | |
658 | |
|
|
659 | #if 0 |
|
|
660 | // print ranged/chosen_skill etc. objects every call |
|
|
661 | printf ("%s %s => %s (%s)\n", |
|
|
662 | pl->ranged_ob ? &pl->ranged_ob->name : "-", |
|
|
663 | pl->combat_ob ? &pl->combat_ob->name : "-", |
|
|
664 | pl->ob->current_weapon ? &pl->ob->current_weapon->name : "-", |
|
|
665 | pl->ob->chosen_skill ? &pl->ob->chosen_skill->name : "-" |
|
|
666 | ); |
|
|
667 | #endif |
|
|
668 | |
741 | if (pl->ranged_ob) |
669 | if (pl->ranged_ob) |
742 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
670 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
743 | |
671 | |
744 | if (pl->combat_ob) |
672 | if (pl->combat_ob) |
745 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
673 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
… | |
… | |
790 | * commands for now. |
718 | * commands for now. |
791 | */ |
719 | */ |
792 | void |
720 | void |
793 | esrv_update_stats (player *pl) |
721 | esrv_update_stats (player *pl) |
794 | { |
722 | { |
795 | char buf[MAX_BUF]; |
|
|
796 | uint16 flags; |
|
|
797 | |
|
|
798 | client *ns = pl->ns; |
723 | client *ns = pl->ns; |
799 | if (!ns) |
724 | if (!ns) |
800 | return; |
725 | return; |
801 | |
726 | |
802 | object *ob = pl->observe; |
727 | object *ob = pl->observe; |
… | |
… | |
819 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
744 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
820 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
745 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
821 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
746 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
822 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
747 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
823 | |
748 | |
824 | for (int s = 0; s < NUM_SKILLS; s++) |
749 | for (int s = 0; s < CS_NUM_SKILLS; s++) |
825 | if (object *skill = opl->last_skill_ob [s]) |
750 | if (object *skill = opl->last_skill_ob [s]) |
826 | if (skill->stats.exp != ns->last_skill_exp [s]) |
751 | if (skill->stats.exp != ns->last_skill_exp [s]) |
827 | { |
752 | { |
828 | ns->last_skill_exp [s] = skill->stats.exp; |
753 | ns->last_skill_exp [s] = skill->stats.exp; |
829 | |
754 | |
830 | /* Always send along the level if exp changes. This is only |
755 | /* Always send along the level if exp changes. This is only |
831 | * 1 extra byte, but keeps processing simpler. |
756 | * 1 extra byte, but keeps processing simpler. |
832 | */ |
757 | */ |
833 | sl << uint8 (s + CS_STAT_SKILLINFO) |
758 | sl << uint8 (CS_STAT_SKILLINFO + s) |
834 | << uint8 (skill->level) |
759 | << uint8 (skill->level) |
835 | << uint64 (skill->stats.exp); |
760 | << uint64 (skill->stats.exp); |
836 | } |
761 | } |
837 | |
762 | |
838 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
763 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
839 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
764 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
840 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
765 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
841 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
766 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
842 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
767 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
843 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
768 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
844 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
769 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
845 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
770 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
846 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
771 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
847 | |
772 | |
848 | flags = 0; |
773 | int flags = (opl->fire_on ? SF_FIREON : 0) |
849 | |
774 | | (opl->run_on ? SF_RUNON : 0); |
850 | if (opl->fire_on) |
|
|
851 | flags |= SF_FIREON; |
|
|
852 | |
|
|
853 | if (opl->run_on) |
|
|
854 | flags |= SF_RUNON; |
|
|
855 | |
775 | |
856 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
776 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
857 | |
777 | |
858 | if (ns->sc_version < 1025) |
|
|
859 | { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
|
|
860 | else |
|
|
861 | for (int i = 0; i < NROFATTACKS; i++) |
778 | for (int i = 0; i < NROFATTACKS; i++) |
862 | { |
|
|
863 | /* Skip ones we won't send */ |
779 | /* Skip ones we won't send */ |
864 | if (atnr_cs_stat[i] == -1) |
780 | if (atnr_cs_stat[i] >= 0) |
865 | continue; |
|
|
866 | |
|
|
867 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
781 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
868 | } |
|
|
869 | |
782 | |
870 | if (pl->ns->monitor_spells) |
783 | if (pl->ns->monitor_spells) |
871 | { |
784 | { |
872 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
785 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
873 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
786 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
874 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
787 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
875 | } |
788 | } |
876 | |
789 | |
|
|
790 | char buf[MAX_BUF]; |
877 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
791 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
878 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
792 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
879 | set_title (ob, buf); |
793 | set_title (ob, buf); |
880 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
794 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
881 | |
795 | |
… | |
… | |
975 | |
889 | |
976 | /* Nothing changed */ |
890 | /* Nothing changed */ |
977 | return 0; |
891 | return 0; |
978 | } |
892 | } |
979 | |
893 | |
980 | //-GPL |
|
|
981 | |
|
|
982 | // prefetch (and touch) all maps within a specific distancd |
|
|
983 | static void |
|
|
984 | prefetch_surrounding_maps (maptile *map, int distance) |
|
|
985 | { |
|
|
986 | map->touch (); |
|
|
987 | |
|
|
988 | if (--distance) |
|
|
989 | for (int dir = 4; --dir; ) |
|
|
990 | if (const shstr &path = map->tile_path [dir]) |
|
|
991 | if (maptile *&neigh = map->tile_map [dir]) |
|
|
992 | prefetch_surrounding_maps (neigh, distance); |
|
|
993 | else |
|
|
994 | neigh = maptile::find_async (path, map); |
|
|
995 | } |
|
|
996 | |
|
|
997 | // prefetch a generous area around the player |
|
|
998 | static void |
|
|
999 | prefetch_surrounding_maps (object *op) |
|
|
1000 | { |
|
|
1001 | prefetch_surrounding_maps (op->map, 3); |
|
|
1002 | } |
|
|
1003 | |
|
|
1004 | //+GPL |
|
|
1005 | |
|
|
1006 | /** |
894 | /** |
1007 | * Draws client map. |
895 | * Draws client map. |
1008 | */ |
896 | */ |
1009 | void |
897 | void |
1010 | draw_client_map (player *pl) |
898 | draw_client_map (player *pl) |
… | |
… | |
1015 | |
903 | |
1016 | /* If player is just joining the game, he isn't here yet, so the map |
904 | /* If player is just joining the game, he isn't here yet, so the map |
1017 | * can get swapped out. If so, don't try to send them a map. All will |
905 | * can get swapped out. If so, don't try to send them a map. All will |
1018 | * be OK once they really log in. |
906 | * be OK once they really log in. |
1019 | */ |
907 | */ |
1020 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
908 | if (!ob->map || ob->map->state != MAP_ACTIVE) |
1021 | return; |
909 | return; |
1022 | |
910 | |
1023 | int startlen, oldlen; |
911 | int startlen, oldlen; |
1024 | |
912 | |
1025 | check_map_change (pl); |
913 | check_map_change (pl); |
1026 | prefetch_surrounding_maps (pl->ob); |
914 | pl->ob->prefetch_surrounding_maps (); |
1027 | |
915 | |
1028 | /* do LOS after calls to update_position */ |
916 | /* do LOS after calls to update_position */ |
1029 | /* unfortunately, we need to udpate los when observing, currently */ |
917 | /* unfortunately, we need to udpate los when observing, currently */ |
1030 | if (pl->do_los || pl->viewpoint != pl->ob) |
918 | if (pl->do_los || pl->viewpoint != pl->ob) |
1031 | { |
919 | { |
… | |
… | |
1056 | * look like. |
944 | * look like. |
1057 | */ |
945 | */ |
1058 | |
946 | |
1059 | client &socket = *pl->ns; |
947 | client &socket = *pl->ns; |
1060 | |
948 | |
1061 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
949 | packet sl ("map1a"); |
1062 | |
950 | |
1063 | startlen = sl.length (); |
951 | startlen = sl.length (); |
1064 | |
952 | |
1065 | int hx = socket.mapx / 2; |
953 | int hx = socket.mapx / 2; |
1066 | int hy = socket.mapy / 2; |
954 | int hy = socket.mapy / 2; |
… | |
… | |
1087 | map_clearcell (&lastcell, -1); |
975 | map_clearcell (&lastcell, -1); |
1088 | } |
976 | } |
1089 | |
977 | |
1090 | continue; |
978 | continue; |
1091 | } |
979 | } |
1092 | |
980 | |
1093 | int d = pl->blocked_los_uc (dx, dy); |
981 | int d = pl->blocked_los_uc (dx, dy); |
1094 | |
982 | |
1095 | if (d > 3) |
983 | if (d > 3) |
1096 | { |
984 | { |
1097 | /* This block deals with spaces that are not visible for whatever |
985 | /* This block deals with spaces that are not visible for whatever |
… | |
… | |
1158 | { |
1046 | { |
1159 | if (op->stats.maxhp > op->stats.hp |
1047 | if (op->stats.maxhp > op->stats.hp |
1160 | && op->stats.maxhp > 0 |
1048 | && op->stats.maxhp > 0 |
1161 | && (op->type == PLAYER |
1049 | && (op->type == PLAYER |
1162 | || op->type == DOOR // does not work, have maxhp 0 |
1050 | || op->type == DOOR // does not work, have maxhp 0 |
1163 | || QUERY_FLAG (op, FLAG_MONSTER) |
1051 | || op->flag [FLAG_MONSTER] |
1164 | || QUERY_FLAG (op, FLAG_ALIVE) |
1052 | || op->flag [FLAG_ALIVE] |
1165 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1053 | || op->flag [FLAG_GENERATOR])) |
1166 | { |
1054 | { |
1167 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1055 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1168 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1056 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1169 | } |
1057 | } |
1170 | |
1058 | |
… | |
… | |
1276 | esrv_update_spells (player *pl) |
1164 | esrv_update_spells (player *pl) |
1277 | { |
1165 | { |
1278 | if (!pl->ns) |
1166 | if (!pl->ns) |
1279 | return; |
1167 | return; |
1280 | |
1168 | |
|
|
1169 | pl->ns->update_spells = false; |
|
|
1170 | |
1281 | if (!pl->ns->monitor_spells) |
1171 | if (!pl->ns->monitor_spells) |
1282 | return; |
1172 | return; |
1283 | |
1173 | |
1284 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1174 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1285 | { |
|
|
1286 | if (spell->type == SPELL) |
1175 | if (spell->type == SPELL) |
1287 | { |
1176 | { |
1288 | int flags = 0; |
1177 | int flags = 0; |
|
|
1178 | int val; |
1289 | |
1179 | |
1290 | /* check if we need to update it */ |
1180 | /* check if we need to update it */ |
1291 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1181 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
|
|
1182 | if (spell->cached_sp != val) |
1292 | { |
1183 | { |
1293 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1184 | spell->cached_sp = val; |
1294 | flags |= UPD_SP_MANA; |
1185 | flags |= UPD_SP_MANA; |
1295 | } |
1186 | } |
1296 | |
1187 | |
1297 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1188 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
|
|
1189 | if (spell->cached_grace != val) |
1298 | { |
1190 | { |
1299 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1191 | spell->cached_grace = val; |
1300 | flags |= UPD_SP_GRACE; |
1192 | flags |= UPD_SP_GRACE; |
1301 | } |
1193 | } |
1302 | |
1194 | |
1303 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1195 | val = casting_level (pl->ob, spell); |
|
|
1196 | if (spell->cached_eat != val) |
1304 | { |
1197 | { |
1305 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1198 | spell->cached_eat = val; |
1306 | flags |= UPD_SP_DAMAGE; |
1199 | flags |= UPD_SP_LEVEL; |
1307 | } |
1200 | } |
1308 | |
1201 | |
1309 | if (flags) |
1202 | if (flags) |
1310 | { |
1203 | { |
1311 | packet sl; |
1204 | packet sl; |
1312 | |
1205 | |
1313 | sl << "updspell " |
1206 | sl << "updspell " |
1314 | << uint8 (flags) |
1207 | << uint8 (flags) |
1315 | << uint32 (spell->count); |
1208 | << uint32 (spell->count); |
1316 | |
1209 | |
1317 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1210 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1318 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1211 | if (flags & UPD_SP_GRACE) sl << uint16 (spell->cached_grace); |
1319 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1212 | if (flags & UPD_SP_LEVEL) sl << uint16 (spell->cached_eat); |
1320 | |
1213 | |
1321 | pl->ns->send_packet (sl); |
1214 | pl->ns->send_packet (sl); |
1322 | } |
1215 | } |
1323 | } |
1216 | } |
1324 | } |
|
|
1325 | } |
1217 | } |
1326 | |
1218 | |
1327 | void |
1219 | void |
1328 | esrv_remove_spell (player *pl, object *spell) |
1220 | esrv_remove_spell (player *pl, object *spell) |
1329 | { |
1221 | { |
… | |
… | |
1345 | |
1237 | |
1346 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1238 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1347 | static void |
1239 | static void |
1348 | append_spell (player *pl, packet &sl, object *spell) |
1240 | append_spell (player *pl, packet &sl, object *spell) |
1349 | { |
1241 | { |
1350 | int i, skill = 0; |
1242 | int skill = 0; |
1351 | |
1243 | |
1352 | if (!(spell->name)) |
1244 | if (!(spell->name)) |
1353 | { |
1245 | { |
1354 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1246 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1355 | return; |
1247 | return; |
1356 | } |
1248 | } |
1357 | |
1249 | |
1358 | /* store costs and damage in the object struct, to compare to later */ |
1250 | /* store costs and damage in the object struct, to compare to later */ |
1359 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1251 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1360 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1252 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1361 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1253 | spell->cached_eat = casting_level (pl->ob, spell); |
1362 | |
1254 | |
1363 | /* figure out which skill it uses, if it uses one */ |
1255 | /* figure out which skill it uses, if it uses one */ |
1364 | if (spell->skill) |
1256 | if (spell->skill) |
1365 | if (object *tmp = pl->find_skill (spell->skill)) |
1257 | if (object *tmp = pl->find_skill (spell->skill)) |
1366 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1258 | skill = CS_STAT_SKILLINFO + SKILL_INDEX (tmp); |
1367 | |
1259 | |
1368 | // spells better have a face |
1260 | // spells better have a face |
1369 | if (!spell->face) |
1261 | if (!spell->face) |
1370 | { |
1262 | { |
1371 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1263 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
… | |
… | |
1445 | } |
1337 | } |
1446 | else |
1338 | else |
1447 | append_spell (pl, sl, spell); |
1339 | append_spell (pl, sl, spell); |
1448 | |
1340 | |
1449 | if (sl.length () > MAXSOCKBUF) |
1341 | if (sl.length () > MAXSOCKBUF) |
1450 | { |
|
|
1451 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1342 | cleanup ("buffer overflow in esrv_add_spells!"); |
1452 | fatal (0); |
|
|
1453 | } |
|
|
1454 | |
1343 | |
1455 | /* finally, we can send the packet */ |
1344 | /* finally, we can send the packet */ |
1456 | pl->ns->flush_fx (); |
1345 | pl->ns->flush_fx (); |
1457 | pl->ns->send_packet (sl); |
1346 | pl->ns->send_packet (sl); |
1458 | } |
1347 | } |