… | |
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44 | |
44 | |
45 | #include <global.h> |
45 | #include <global.h> |
46 | #include <sproto.h> |
46 | #include <sproto.h> |
47 | |
47 | |
48 | #include <living.h> |
48 | #include <living.h> |
49 | #include <commands.h> |
|
|
50 | |
49 | |
51 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | /* This block is basically taken from socket.c - I assume if it works there, |
52 | * it should work here. |
51 | * it should work here. |
53 | */ |
52 | */ |
54 | #include <sys/types.h> |
53 | #include <sys/types.h> |
… | |
… | |
66 | * This table translates the attack numbers as used within the |
65 | * This table translates the attack numbers as used within the |
67 | * program to the value we use when sending STATS command to the |
66 | * program to the value we use when sending STATS command to the |
68 | * client. If a value is -1, then we don't send that to the |
67 | * client. If a value is -1, then we don't send that to the |
69 | * client. |
68 | * client. |
70 | */ |
69 | */ |
71 | static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
70 | static short atnr_cs_stat[NROFATTACKS] = |
72 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
71 | { |
73 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
72 | CS_STAT_RES_PHYS, |
74 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
73 | CS_STAT_RES_MAG, |
75 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
74 | CS_STAT_RES_FIRE, |
76 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
75 | CS_STAT_RES_ELEC, |
77 | CS_STAT_RES_FEAR, -1 /* Cancellation */ , |
76 | CS_STAT_RES_COLD, |
78 | CS_STAT_RES_DEPLETE, CS_STAT_RES_DEATH, |
77 | CS_STAT_RES_CONF, |
79 | -1 /* Chaos */ , -1 /* Counterspell */ , |
78 | CS_STAT_RES_ACID, |
80 | -1 /* Godpower */ , CS_STAT_RES_HOLYWORD, |
79 | CS_STAT_RES_DRAIN, |
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|
80 | -1 /* weaponmagic */, |
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81 | CS_STAT_RES_GHOSTHIT, |
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82 | CS_STAT_RES_POISON, |
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83 | CS_STAT_RES_SLOW, |
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84 | CS_STAT_RES_PARA, |
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85 | CS_STAT_TURN_UNDEAD, |
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86 | CS_STAT_RES_FEAR, |
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87 | -1 /* Cancellation */, |
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88 | CS_STAT_RES_DEPLETE, |
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89 | CS_STAT_RES_DEATH, |
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90 | -1 /* Chaos */, |
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91 | -1 /* Counterspell */, |
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92 | -1 /* Godpower */, |
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|
93 | CS_STAT_RES_HOLYWORD, |
81 | CS_STAT_RES_BLIND, |
94 | CS_STAT_RES_BLIND, |
82 | -1, /* Internal */ |
95 | -1, /* Internal */ |
83 | -1, /* life stealing */ |
96 | -1, /* life stealing */ |
84 | -1 /* Disease - not fully done yet */ |
97 | -1 /* Disease - not fully done yet */ |
85 | }; |
98 | }; |
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… | |
229 | send_skill_info (client *ns, char *params) |
242 | send_skill_info (client *ns, char *params) |
230 | { |
243 | { |
231 | packet sl; |
244 | packet sl; |
232 | sl << "replyinfo skill_info\n"; |
245 | sl << "replyinfo skill_info\n"; |
233 | |
246 | |
234 | for (int i = 1; i < NUM_SKILLS; i++) |
247 | for (int i = 0; i < skillvec.size (); ++i) |
235 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
248 | sl.printf ("%d:%s\n", CS_STAT_SKILLINFO + i, &skillvec [i]->name); |
236 | |
249 | |
237 | if (sl.length () > MAXSOCKBUF) |
250 | if (sl.length () > MAXSOCKBUF) |
238 | { |
251 | { |
239 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
252 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
240 | fatal (0); |
253 | fatal (0); |
… | |
… | |
447 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
460 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
448 | } |
461 | } |
449 | |
462 | |
450 | //+GPL |
463 | //+GPL |
451 | |
464 | |
452 | /* |
|
|
453 | #define MSG_TYPE_BOOK 1 |
|
|
454 | #define MSG_TYPE_CARD 2 |
|
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455 | #define MSG_TYPE_PAPER 3 |
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456 | #define MSG_TYPE_SIGN 4 |
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457 | #define MSG_TYPE_MONUMENT 5 |
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|
458 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
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459 | |
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460 | /** Reply to ExtendedInfos command */ |
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461 | void |
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462 | ToggleExtendedText (char *buf, int len, client * ns) |
|
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463 | { |
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464 | char cmdback[MAX_BUF]; |
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465 | char temp[10]; |
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466 | char command[50]; |
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467 | int info, nextinfo, i, flag; |
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468 | |
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469 | cmdback[0] = '\0'; |
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470 | |
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471 | nextinfo = 0; |
|
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472 | while (1) |
|
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473 | { |
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474 | /* 1. Extract an info */ |
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475 | info = nextinfo; |
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476 | |
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477 | while ((info < len) && (buf [info] == ' ')) |
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478 | info++; |
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479 | |
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480 | if (info >= len) |
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481 | break; |
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482 | |
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483 | nextinfo = info + 1; |
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484 | |
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485 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
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486 | nextinfo++; |
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487 | |
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488 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
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489 | continue; |
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490 | |
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491 | memcpy (command, buf + info, nextinfo - info); |
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492 | command [nextinfo - info] = 0; |
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493 | |
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494 | /* 2. Interpret info */ |
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495 | i = sscanf (command, "%d", &flag); |
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496 | |
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497 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
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498 | ns->supported_readables |= (1 << flag); |
|
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499 | /*3. Next info */ |
|
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500 | } |
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501 | |
|
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502 | /* Send resulting state */ |
|
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503 | strcpy (cmdback, "ExtendedTextSet"); |
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504 | |
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505 | for (i = 0; i <= MSG_TYPE_LAST; i++) |
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506 | if (ns->supported_readables & (1 << i)) |
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507 | { |
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508 | strcat (cmdback, " "); |
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509 | snprintf (temp, sizeof (temp), "%d", i); |
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510 | strcat (cmdback, temp); |
|
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511 | } |
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512 | |
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513 | ns->send_packet (cmdback); |
|
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514 | } |
|
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515 | |
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|
516 | /** |
465 | /** |
517 | * This handles the general commands from the client (ie, north, fire, cast, |
466 | * This handles the general commands from the client (ie, north, fire, cast, |
518 | * etc.) |
467 | * etc.) |
519 | */ |
468 | */ |
520 | void |
469 | void |
… | |
… | |
630 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
579 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
631 | } |
580 | } |
632 | } |
581 | } |
633 | |
582 | |
634 | /** |
583 | /** |
635 | * Client tells its version. If there is a mismatch, we close the |
584 | * Client tells its version info. |
636 | * socket. In real life, all we should care about is the client having |
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637 | * something older than the server. If we assume the client will be |
|
|
638 | * backwards compatible, having it be a later version should not be a |
|
|
639 | * problem. |
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|
640 | */ |
585 | */ |
641 | void |
586 | void |
642 | VersionCmd (char *buf, int len, client * ns) |
587 | VersionCmd (char *buf, int len, client *ns) |
643 | { |
588 | { |
644 | if (!buf) |
589 | INVOKE_CLIENT (VERSION, ns, ARG_DATA (buf, len)); |
645 | { |
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|
646 | LOG (llevError, "CS: received corrupted version command\n"); |
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647 | return; |
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648 | } |
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649 | |
|
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650 | ns->cs_version = atoi (buf); |
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651 | ns->sc_version = ns->cs_version; |
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652 | |
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653 | LOG (llevDebug, "connection from client <%s>\n", buf); |
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654 | |
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655 | //TODO: should log here just for statistics |
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656 | |
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|
657 | //if (VERSION_CS != ns->cs_version) |
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658 | // unchecked; |
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659 | |
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660 | char *cp = strchr (buf + 1, ' '); |
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661 | if (!cp) |
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662 | return; |
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663 | |
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|
664 | ns->sc_version = atoi (cp); |
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665 | |
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666 | //if (VERSION_SC != ns->sc_version) |
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667 | // unchecked; |
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668 | |
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669 | cp = strchr (cp + 1, ' '); |
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670 | |
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671 | if (cp) |
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672 | { |
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673 | ns->version = cp + 1; |
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674 | |
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675 | if (ns->sc_version < 1026) |
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676 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
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677 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
|
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678 | } |
|
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679 | } |
590 | } |
680 | |
591 | |
681 | /** sound related functions. */ |
592 | /** sound related functions. */ |
682 | void |
593 | void |
683 | SetSound (char *buf, int len, client * ns) |
594 | SetSound (char *buf, int len, client * ns) |
… | |
… | |
829 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
740 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
830 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
741 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
831 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
742 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
832 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
743 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
833 | |
744 | |
834 | for (int s = 0; s < NUM_SKILLS; s++) |
745 | for (int s = 0; s < CS_NUM_SKILLS; s++) |
835 | if (object *skill = opl->last_skill_ob [s]) |
746 | if (object *skill = opl->last_skill_ob [s]) |
836 | if (skill->stats.exp != ns->last_skill_exp [s]) |
747 | if (skill->stats.exp != ns->last_skill_exp [s]) |
837 | { |
748 | { |
838 | ns->last_skill_exp [s] = skill->stats.exp; |
749 | ns->last_skill_exp [s] = skill->stats.exp; |
839 | |
750 | |
840 | /* Always send along the level if exp changes. This is only |
751 | /* Always send along the level if exp changes. This is only |
841 | * 1 extra byte, but keeps processing simpler. |
752 | * 1 extra byte, but keeps processing simpler. |
842 | */ |
753 | */ |
843 | sl << uint8 (s + CS_STAT_SKILLINFO) |
754 | sl << uint8 (CS_STAT_SKILLINFO + s) |
844 | << uint8 (skill->level) |
755 | << uint8 (skill->level) |
845 | << uint64 (skill->stats.exp); |
756 | << uint64 (skill->stats.exp); |
846 | } |
757 | } |
847 | |
758 | |
848 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
759 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
… | |
… | |
853 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
764 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
854 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
765 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
855 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
766 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
856 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
767 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
857 | |
768 | |
858 | flags = 0; |
769 | flags = (opl->fire_on ? SF_FIREON : 0) |
859 | |
770 | | (opl->run_on ? SF_RUNON : 0); |
860 | if (opl->fire_on) |
|
|
861 | flags |= SF_FIREON; |
|
|
862 | |
|
|
863 | if (opl->run_on) |
|
|
864 | flags |= SF_RUNON; |
|
|
865 | |
771 | |
866 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
772 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
867 | |
773 | |
868 | for (int i = 0; i < NROFATTACKS; i++) |
774 | for (int i = 0; i < NROFATTACKS; i++) |
869 | { |
|
|
870 | /* Skip ones we won't send */ |
775 | /* Skip ones we won't send */ |
871 | if (atnr_cs_stat[i] == -1) |
776 | if (atnr_cs_stat[i] >= 0) |
872 | continue; |
|
|
873 | |
|
|
874 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
777 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
875 | } |
|
|
876 | |
778 | |
877 | if (pl->ns->monitor_spells) |
779 | if (pl->ns->monitor_spells) |
878 | { |
780 | { |
879 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
781 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
880 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
782 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
… | |
… | |
1165 | { |
1067 | { |
1166 | if (op->stats.maxhp > op->stats.hp |
1068 | if (op->stats.maxhp > op->stats.hp |
1167 | && op->stats.maxhp > 0 |
1069 | && op->stats.maxhp > 0 |
1168 | && (op->type == PLAYER |
1070 | && (op->type == PLAYER |
1169 | || op->type == DOOR // does not work, have maxhp 0 |
1071 | || op->type == DOOR // does not work, have maxhp 0 |
1170 | || QUERY_FLAG (op, FLAG_MONSTER) |
1072 | || op->flag [FLAG_MONSTER] |
1171 | || QUERY_FLAG (op, FLAG_ALIVE) |
1073 | || op->flag [FLAG_ALIVE] |
1172 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1074 | || op->flag [FLAG_GENERATOR])) |
1173 | { |
1075 | { |
1174 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1076 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1175 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1077 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1176 | } |
1078 | } |
1177 | |
1079 | |
… | |
… | |
1372 | spell->cached_eat = casting_level (pl->ob, spell); |
1274 | spell->cached_eat = casting_level (pl->ob, spell); |
1373 | |
1275 | |
1374 | /* figure out which skill it uses, if it uses one */ |
1276 | /* figure out which skill it uses, if it uses one */ |
1375 | if (spell->skill) |
1277 | if (spell->skill) |
1376 | if (object *tmp = pl->find_skill (spell->skill)) |
1278 | if (object *tmp = pl->find_skill (spell->skill)) |
1377 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1279 | skill = CS_STAT_SKILLINFO + SKILL_INDEX (tmp); |
1378 | |
1280 | |
1379 | // spells better have a face |
1281 | // spells better have a face |
1380 | if (!spell->face) |
1282 | if (!spell->face) |
1381 | { |
1283 | { |
1382 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1284 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |