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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.173 by root, Thu Apr 15 00:37:24 2010 UTC vs.
Revision 1.193 by root, Wed Nov 16 23:42:03 2016 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001 Mark Wedel 5 * Copyright (©) 2001 Mark Wedel
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the Affero GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25//+GPL 25//+GPL
26 26
146 pl->ns->mapinfo_queue_clear (); 146 pl->ns->mapinfo_queue_clear ();
147 147
148 memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); 148 memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap));
149 149
150 pl->ns->force_newmap = false; 150 pl->ns->force_newmap = false;
151
152 if (pl->ns->newmapcmd == 1)
153 pl->ns->send_packet ("newmap"); 151 pl->ns->send_packet ("newmap");
154
155 pl->ns->floorbox_reset (); 152 pl->ns->floorbox_reset ();
156} 153}
157 154
158static void 155static void
159send_map_info (player *pl) 156send_map_info (player *pl)
161 client &socket = *pl->ns; 158 client &socket = *pl->ns;
162 object *ob = pl->viewpoint; 159 object *ob = pl->viewpoint;
163 160
164 if (socket.mapinfocmd) 161 if (socket.mapinfocmd)
165 { 162 {
166 if (ob->map && ob->map->path[0]) 163 if (ob->map && ob->map->path)
167 { 164 {
168 int flags = 0; 165 int flags = 0;
169 166
167 // due to historical glitches, the bit ordering and map index ordering differs
170 if (ob->map->tile_path[0]) flags |= 1; 168 if (ob->map->tile_path [TILE_NORTH]) flags |= 0x01;
171 if (ob->map->tile_path[1]) flags |= 2; 169 if (ob->map->tile_path [TILE_EAST ]) flags |= 0x02;
172 if (ob->map->tile_path[2]) flags |= 4; 170 if (ob->map->tile_path [TILE_SOUTH]) flags |= 0x04;
173 if (ob->map->tile_path[3]) flags |= 8; 171 if (ob->map->tile_path [TILE_WEST ]) flags |= 0x08;
172 // these two are debatable
173 if (ob->map->tile_path [TILE_UP ]) flags |= 0x10;
174 if (ob->map->tile_path [TILE_DOWN ]) flags |= 0x20;
174 175
175 socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", 176 socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s",
176 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, 177 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y,
177 ob->map->width, ob->map->height, &ob->map->path); 178 ob->map->width, ob->map->height, &ob->map->path);
178 } 179 }
193 { 194 {
194 INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); 195 INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region));
195 socket.current_region = reg; 196 socket.current_region = reg;
196 } 197 }
197 198
198 // first try to aovid a full newmap on tiled map scrolls 199 // first try to avoid a full newmap on tiled map scrolls
199 if (socket.current_map != ob->map && !socket.force_newmap) 200 if (socket.current_map != ob->map && !socket.force_newmap)
200 { 201 {
201 rv_vector rv; 202 rv_vector rv;
202 203
203 get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); 204 get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0);
246 247
247 for (int i = 0; i < skillvec.size (); ++i) 248 for (int i = 0; i < skillvec.size (); ++i)
248 sl.printf ("%d:%s\n", CS_STAT_SKILLINFO + i, &skillvec [i]->name); 249 sl.printf ("%d:%s\n", CS_STAT_SKILLINFO + i, &skillvec [i]->name);
249 250
250 if (sl.length () > MAXSOCKBUF) 251 if (sl.length () > MAXSOCKBUF)
251 {
252 LOG (llevError, "Buffer overflow in send_skill_info!\n"); 252 cleanup ("buffer overflow in send_skill_info!");
253 fatal (0);
254 }
255 253
256 ns->send_packet (sl); 254 ns->send_packet (sl);
257} 255}
258 256
259/** 257/**
269 267
270 for (int i = 0; i < NRSPELLPATHS; i++) 268 for (int i = 0; i < NRSPELLPATHS; i++)
271 sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); 269 sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]);
272 270
273 if (sl.length () > MAXSOCKBUF) 271 if (sl.length () > MAXSOCKBUF)
274 {
275 LOG (llevError, "Buffer overflow in send_spell_paths!\n"); 272 cleanup ("buffer overflow in send_spell_paths!");
276 fatal (0);
277 }
278 273
279 ns->send_packet (sl); 274 ns->send_packet (sl);
280} 275}
281 276
282/** 277/**
283 * RequestInfo is sort of a meta command. There is some specific 278 * RequestInfo is sort of a meta command. There is some specific
284 * request of information, but we call other functions to provide 279 * request of information, but we call other functions to provide
285 * that information. 280 * that information.
281 * requestinfo is completely deprecated, use resource exti request
282 * and the fxix or http protocols.
286 */ 283 */
287void 284void
288RequestInfo (char *buf, int len, client *ns) 285RequestInfo (char *buf, int len, client *ns)
289{ 286{
290 char *params; 287 char *params;
350 347
351 while (*buf && map && max_distance) 348 while (*buf && map && max_distance)
352 { 349 {
353 int dir = *buf++ - '1'; 350 int dir = *buf++ - '1';
354 351
355 if (dir >= 0 && dir <= 3) 352 // due to historical glitches, the mapinfo index and tile index differs
353 static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN };
354
355 // maybe we should only allow the four flat directions
356 if (IN_RANGE_EXC (dir, 0, array_length (dirmap)))
356 { 357 {
358 dir = dirmap [dir];
359
357 if (!map->tile_path [dir]) 360 if (!map->tile_path [dir])
358 map = 0; 361 map = 0;
359 else if (map->tile_available (dir, false)) 362 else if (map->tile_available (dir, false))
360 { 363 {
361 maptile *neigh = map->tile_map [dir]; 364 maptile *neigh = map->tile_map [dir];
384 send_packet_printf ("mapinfo %s nomap", token); 387 send_packet_printf ("mapinfo %s nomap", token);
385 else 388 else
386 { 389 {
387 int flags = 0; 390 int flags = 0;
388 391
392 // due to historical glitches, the bit ordering and map index ordering differs
389 if (map->tile_path[0]) flags |= 1; 393 if (map->tile_path [TILE_NORTH]) flags |= 0x01;
390 if (map->tile_path[1]) flags |= 2; 394 if (map->tile_path [TILE_EAST ]) flags |= 0x02;
391 if (map->tile_path[2]) flags |= 4; 395 if (map->tile_path [TILE_SOUTH]) flags |= 0x04;
392 if (map->tile_path[3]) flags |= 8; 396 if (map->tile_path [TILE_WEST ]) flags |= 0x08;
397 // these two are debatable
398 if (map->tile_path [TILE_UP ]) flags |= 0x10;
399 if (map->tile_path [TILE_DOWN ]) flags |= 0x20;
393 400
394 send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); 401 send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path);
395 } 402 }
396 403
397 return 1; 404 return 1;
489 * Cleaning up the input should probably be done first - all actions 496 * Cleaning up the input should probably be done first - all actions
490 * for the command that issued the count should be done before any other 497 * for the command that issued the count should be done before any other
491 * commands. 498 * commands.
492 */ 499 */
493 pl->count = 0; 500 pl->count = 0;
494}
495
496/**
497 * This handles the general commands from the client (ie, north, fire, cast,
498 * etc.). It is a lot like PlayerCmd above, but is called with the
499 * 'ncom' method which gives more information back to the client so it
500 * can throttle.
501 */
502void
503NewPlayerCmd (char *buf, int len, player *pl)
504{
505 if (len <= 6)
506 {
507 LOG (llevDebug, "%s: corrupt ncom command <%s>: not long enough (%d) - discarding\n", pl->ns->host, buf, len);
508 return;
509 }
510
511 uint16 cmdid = net_uint16 ((uint8 *)buf);
512 sint32 repeat = net_sint32 ((uint8 *)buf + 2);
513
514 /* -1 is special - no repeat, but don't update */
515 if (repeat != -1)
516 pl->count = repeat;
517
518 buf += 6; //len -= 6;
519
520 execute_newserver_command (pl->ob, buf);
521
522 /* Perhaps something better should be done with a left over count.
523 * Cleaning up the input should probably be done first - all actions
524 * for the command that issued the count should be done before any other
525 * commands.
526 */
527 pl->count = 0;
528
529 //TODO: schmorp thinks whatever this calculates, it makes no sense at all
530 int time = pl->ob->has_active_speed ()
531 ? (int) (MAX_TIME / pl->ob->speed)
532 : MAX_TIME * 100;
533
534 /* Send confirmation of command execution now */
535 packet sl ("comc");
536 sl << uint16 (cmdid) << uint32 (time);
537 pl->ns->send_packet (sl);
538} 501}
539 502
540/** This is a reply to a previous query. */ 503/** This is a reply to a previous query. */
541void 504void
542ReplyCmd (char *buf, int len, client *ns) 505ReplyCmd (char *buf, int len, client *ns)
711 * commands for now. 674 * commands for now.
712 */ 675 */
713void 676void
714esrv_update_stats (player *pl) 677esrv_update_stats (player *pl)
715{ 678{
716 char buf[MAX_BUF];
717 uint16 flags;
718
719 client *ns = pl->ns; 679 client *ns = pl->ns;
720 if (!ns) 680 if (!ns)
721 return; 681 return;
722 682
723 object *ob = pl->observe; 683 object *ob = pl->observe;
764 AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); 724 AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK);
765 AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); 725 AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD);
766 AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); 726 AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK);
767 AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); 727 AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM);
768 728
769 flags = (opl->fire_on ? SF_FIREON : 0) 729 int flags = (opl->fire_on ? SF_FIREON : 0)
770 | (opl->run_on ? SF_RUNON : 0); 730 | (opl->run_on ? SF_RUNON : 0);
771 731
772 AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); 732 AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS);
773 733
774 for (int i = 0; i < NROFATTACKS; i++) 734 for (int i = 0; i < NROFATTACKS; i++)
775 /* Skip ones we won't send */ 735 /* Skip ones we won't send */
781 AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); 741 AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE);
782 AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); 742 AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL);
783 AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); 743 AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY);
784 } 744 }
785 745
746 char buf[MAX_BUF];
786 rangetostring (opl, buf); /* we want use the new fire & run system in new client */ 747 rangetostring (opl, buf); /* we want use the new fire & run system in new client */
787 AddIfString (ns->stats.range, buf, CS_STAT_RANGE); 748 AddIfString (ns->stats.range, buf, CS_STAT_RANGE);
788 set_title (ob, buf); 749 set_title (ob, buf);
789 AddIfString (ns->stats.title, buf, CS_STAT_TITLE); 750 AddIfString (ns->stats.title, buf, CS_STAT_TITLE);
790 751
884 845
885 /* Nothing changed */ 846 /* Nothing changed */
886 return 0; 847 return 0;
887} 848}
888 849
889//-GPL
890
891// prefetch (and touch) all maps within a specific distancd
892static void
893prefetch_surrounding_maps (maptile *map, int distance)
894{
895 map->touch ();
896
897 if (--distance)
898 for (int dir = 4; dir--; )
899 if (const shstr &path = map->tile_path [dir])
900 if (maptile *&neigh = map->tile_map [dir])
901 prefetch_surrounding_maps (neigh, distance);
902 else
903 neigh = maptile::find_async (path, map);
904}
905
906// prefetch a generous area around the player
907static void
908prefetch_surrounding_maps (object *op)
909{
910 prefetch_surrounding_maps (op->map, 3);
911}
912
913//+GPL
914
915/** 850/**
916 * Draws client map. 851 * Draws client map.
917 */ 852 */
918void 853void
919draw_client_map (player *pl) 854draw_client_map (player *pl)
924 859
925 /* If player is just joining the game, he isn't here yet, so the map 860 /* If player is just joining the game, he isn't here yet, so the map
926 * can get swapped out. If so, don't try to send them a map. All will 861 * can get swapped out. If so, don't try to send them a map. All will
927 * be OK once they really log in. 862 * be OK once they really log in.
928 */ 863 */
929 if (!ob->map || ob->map->in_memory != MAP_ACTIVE) 864 if (!ob->map || ob->map->state != MAP_ACTIVE)
930 return; 865 return;
931 866
932 int startlen, oldlen; 867 int startlen, oldlen;
933 868
934 check_map_change (pl); 869 check_map_change (pl);
935 prefetch_surrounding_maps (pl->ob); 870 pl->ob->prefetch_surrounding_maps ();
936 871
937 /* do LOS after calls to update_position */ 872 /* do LOS after calls to update_position */
938 /* unfortunately, we need to udpate los when observing, currently */ 873 /* unfortunately, we need to udpate los when observing, currently */
939 if (pl->do_los || pl->viewpoint != pl->ob) 874 if (pl->do_los || pl->viewpoint != pl->ob)
940 { 875 {
965 * look like. 900 * look like.
966 */ 901 */
967 902
968 client &socket = *pl->ns; 903 client &socket = *pl->ns;
969 904
970 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); 905 packet sl ("map1a");
971 906
972 startlen = sl.length (); 907 startlen = sl.length ();
973 908
974 int hx = socket.mapx / 2; 909 int hx = socket.mapx / 2;
975 int hy = socket.mapy / 2; 910 int hy = socket.mapy / 2;
1258 1193
1259/* appends the spell *spell to the Socklist we will send the data to. */ 1194/* appends the spell *spell to the Socklist we will send the data to. */
1260static void 1195static void
1261append_spell (player *pl, packet &sl, object *spell) 1196append_spell (player *pl, packet &sl, object *spell)
1262{ 1197{
1263 int i, skill = 0; 1198 int skill = 0;
1264 1199
1265 if (!(spell->name)) 1200 if (!(spell->name))
1266 { 1201 {
1267 LOG (llevError, "item number %d is a spell with no name.\n", spell->count); 1202 LOG (llevError, "item number %d is a spell with no name.\n", spell->count);
1268 return; 1203 return;
1295 << uint16 (spell->cached_grace) 1230 << uint16 (spell->cached_grace)
1296 << uint16 (spell->cached_eat) 1231 << uint16 (spell->cached_eat)
1297 << uint8 (skill) 1232 << uint8 (skill)
1298 << uint32 (spell->path_attuned) 1233 << uint32 (spell->path_attuned)
1299 << uint32 (spell->face) 1234 << uint32 (spell->face)
1300 << data8 (spell->name) 1235 << data8 (spell->name);
1236
1237 if (pl->ns->monitor_spells < 2)
1301 << data16 (spell->msg); 1238 sl << data16 (spell->msg);
1302} 1239}
1303 1240
1304/** 1241/**
1305 * This tells the client to add the spell *ob, if *ob is NULL, then add 1242 * This tells the client to add the spell *ob, if *ob is NULL, then add
1306 * all spells in the player's inventory. 1243 * all spells in the player's inventory.
1358 } 1295 }
1359 else 1296 else
1360 append_spell (pl, sl, spell); 1297 append_spell (pl, sl, spell);
1361 1298
1362 if (sl.length () > MAXSOCKBUF) 1299 if (sl.length () > MAXSOCKBUF)
1363 {
1364 LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); 1300 cleanup ("buffer overflow in esrv_add_spells!");
1365 fatal (0);
1366 }
1367 1301
1368 /* finally, we can send the packet */ 1302 /* finally, we can send the packet */
1369 pl->ns->flush_fx (); 1303 pl->ns->flush_fx ();
1370 pl->ns->send_packet (sl); 1304 pl->ns->send_packet (sl);
1371} 1305}

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