1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
… | |
… | |
65 | * This table translates the attack numbers as used within the |
65 | * This table translates the attack numbers as used within the |
66 | * program to the value we use when sending STATS command to the |
66 | * program to the value we use when sending STATS command to the |
67 | * client. If a value is -1, then we don't send that to the |
67 | * client. If a value is -1, then we don't send that to the |
68 | * client. |
68 | * client. |
69 | */ |
69 | */ |
70 | static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
70 | static short atnr_cs_stat[NROFATTACKS] = |
71 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
71 | { |
72 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
72 | CS_STAT_RES_PHYS, |
73 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
73 | CS_STAT_RES_MAG, |
74 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
74 | CS_STAT_RES_FIRE, |
75 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
75 | CS_STAT_RES_ELEC, |
76 | CS_STAT_RES_FEAR, -1 /* Cancellation */ , |
76 | CS_STAT_RES_COLD, |
77 | CS_STAT_RES_DEPLETE, CS_STAT_RES_DEATH, |
77 | CS_STAT_RES_CONF, |
78 | -1 /* Chaos */ , -1 /* Counterspell */ , |
78 | CS_STAT_RES_ACID, |
79 | -1 /* Godpower */ , CS_STAT_RES_HOLYWORD, |
79 | CS_STAT_RES_DRAIN, |
|
|
80 | -1 /* weaponmagic */, |
|
|
81 | CS_STAT_RES_GHOSTHIT, |
|
|
82 | CS_STAT_RES_POISON, |
|
|
83 | CS_STAT_RES_SLOW, |
|
|
84 | CS_STAT_RES_PARA, |
|
|
85 | CS_STAT_TURN_UNDEAD, |
|
|
86 | CS_STAT_RES_FEAR, |
|
|
87 | -1 /* Cancellation */, |
|
|
88 | CS_STAT_RES_DEPLETE, |
|
|
89 | CS_STAT_RES_DEATH, |
|
|
90 | -1 /* Chaos */, |
|
|
91 | -1 /* Counterspell */, |
|
|
92 | -1 /* Godpower */, |
|
|
93 | CS_STAT_RES_HOLYWORD, |
80 | CS_STAT_RES_BLIND, |
94 | CS_STAT_RES_BLIND, |
81 | -1, /* Internal */ |
95 | -1, /* Internal */ |
82 | -1, /* life stealing */ |
96 | -1, /* life stealing */ |
83 | -1 /* Disease - not fully done yet */ |
97 | -1 /* Disease - not fully done yet */ |
84 | }; |
98 | }; |
… | |
… | |
132 | pl->ns->mapinfo_queue_clear (); |
146 | pl->ns->mapinfo_queue_clear (); |
133 | |
147 | |
134 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
148 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
135 | |
149 | |
136 | pl->ns->force_newmap = false; |
150 | pl->ns->force_newmap = false; |
137 | |
|
|
138 | if (pl->ns->newmapcmd == 1) |
|
|
139 | pl->ns->send_packet ("newmap"); |
151 | pl->ns->send_packet ("newmap"); |
140 | |
|
|
141 | pl->ns->floorbox_reset (); |
152 | pl->ns->floorbox_reset (); |
142 | } |
153 | } |
143 | |
154 | |
144 | static void |
155 | static void |
145 | send_map_info (player *pl) |
156 | send_map_info (player *pl) |
… | |
… | |
147 | client &socket = *pl->ns; |
158 | client &socket = *pl->ns; |
148 | object *ob = pl->viewpoint; |
159 | object *ob = pl->viewpoint; |
149 | |
160 | |
150 | if (socket.mapinfocmd) |
161 | if (socket.mapinfocmd) |
151 | { |
162 | { |
152 | if (ob->map && ob->map->path[0]) |
163 | if (ob->map && ob->map->path) |
153 | { |
164 | { |
154 | int flags = 0; |
165 | int flags = 0; |
155 | |
166 | |
|
|
167 | // due to historical glitches, the bit ordering and map index ordering differs |
156 | if (ob->map->tile_path[0]) flags |= 1; |
168 | if (ob->map->tile_path[TILE_NORTH]) flags |= 0x01; |
157 | if (ob->map->tile_path[1]) flags |= 2; |
169 | if (ob->map->tile_path[TILE_EAST ]) flags |= 0x02; |
158 | if (ob->map->tile_path[2]) flags |= 4; |
170 | if (ob->map->tile_path[TILE_SOUTH]) flags |= 0x04; |
159 | if (ob->map->tile_path[3]) flags |= 8; |
171 | if (ob->map->tile_path[TILE_WEST ]) flags |= 0x08; |
|
|
172 | // these two are debatable |
|
|
173 | if (ob->map->tile_path[TILE_UP ]) flags |= 0x10; |
|
|
174 | if (ob->map->tile_path[TILE_DOWN ]) flags |= 0x20; |
160 | |
175 | |
161 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
176 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
162 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
177 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
163 | ob->map->width, ob->map->height, &ob->map->path); |
178 | ob->map->width, ob->map->height, &ob->map->path); |
164 | } |
179 | } |
… | |
… | |
228 | send_skill_info (client *ns, char *params) |
243 | send_skill_info (client *ns, char *params) |
229 | { |
244 | { |
230 | packet sl; |
245 | packet sl; |
231 | sl << "replyinfo skill_info\n"; |
246 | sl << "replyinfo skill_info\n"; |
232 | |
247 | |
233 | for (int i = 1; i < NUM_SKILLS; i++) |
248 | for (int i = 0; i < skillvec.size (); ++i) |
234 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
249 | sl.printf ("%d:%s\n", CS_STAT_SKILLINFO + i, &skillvec [i]->name); |
235 | |
250 | |
236 | if (sl.length () > MAXSOCKBUF) |
251 | if (sl.length () > MAXSOCKBUF) |
237 | { |
|
|
238 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
252 | cleanup ("buffer overflow in send_skill_info!"); |
239 | fatal (0); |
|
|
240 | } |
|
|
241 | |
253 | |
242 | ns->send_packet (sl); |
254 | ns->send_packet (sl); |
243 | } |
255 | } |
244 | |
256 | |
245 | /** |
257 | /** |
… | |
… | |
255 | |
267 | |
256 | for (int i = 0; i < NRSPELLPATHS; i++) |
268 | for (int i = 0; i < NRSPELLPATHS; i++) |
257 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
269 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
258 | |
270 | |
259 | if (sl.length () > MAXSOCKBUF) |
271 | if (sl.length () > MAXSOCKBUF) |
260 | { |
|
|
261 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
272 | cleanup ("buffer overflow in send_spell_paths!"); |
262 | fatal (0); |
|
|
263 | } |
|
|
264 | |
273 | |
265 | ns->send_packet (sl); |
274 | ns->send_packet (sl); |
266 | } |
275 | } |
267 | |
276 | |
268 | /** |
277 | /** |
… | |
… | |
336 | |
345 | |
337 | while (*buf && map && max_distance) |
346 | while (*buf && map && max_distance) |
338 | { |
347 | { |
339 | int dir = *buf++ - '1'; |
348 | int dir = *buf++ - '1'; |
340 | |
349 | |
341 | if (dir >= 0 && dir <= 3) |
350 | // due to historical glitches, the mapinfo index and tile index differs |
|
|
351 | static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN }; |
|
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352 | |
|
|
353 | // maybe we should only allow the four flat directions |
|
|
354 | if (dir >= 0 && dir < array_length (dirmap)) |
342 | { |
355 | { |
|
|
356 | dir = dirmap [dir]; |
|
|
357 | |
343 | if (!map->tile_path [dir]) |
358 | if (!map->tile_path [dir]) |
344 | map = 0; |
359 | map = 0; |
345 | else if (map->tile_available (dir, false)) |
360 | else if (map->tile_available (dir, false)) |
346 | { |
361 | { |
347 | maptile *neigh = map->tile_map [dir]; |
362 | maptile *neigh = map->tile_map [dir]; |
… | |
… | |
370 | send_packet_printf ("mapinfo %s nomap", token); |
385 | send_packet_printf ("mapinfo %s nomap", token); |
371 | else |
386 | else |
372 | { |
387 | { |
373 | int flags = 0; |
388 | int flags = 0; |
374 | |
389 | |
|
|
390 | // due to historical glitches, the bit ordering and map index ordering differs |
375 | if (map->tile_path[0]) flags |= 1; |
391 | if (map->tile_path[TILE_NORTH]) flags |= 0x01; |
376 | if (map->tile_path[1]) flags |= 2; |
392 | if (map->tile_path[TILE_EAST ]) flags |= 0x02; |
377 | if (map->tile_path[2]) flags |= 4; |
393 | if (map->tile_path[TILE_SOUTH]) flags |= 0x04; |
378 | if (map->tile_path[3]) flags |= 8; |
394 | if (map->tile_path[TILE_WEST ]) flags |= 0x08; |
|
|
395 | // these two are debatable |
|
|
396 | if (map->tile_path[TILE_UP ]) flags |= 0x10; |
|
|
397 | if (map->tile_path[TILE_DOWN ]) flags |= 0x20; |
379 | |
398 | |
380 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
399 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
381 | } |
400 | } |
382 | |
401 | |
383 | return 1; |
402 | return 1; |
… | |
… | |
445 | { |
464 | { |
446 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
465 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
447 | } |
466 | } |
448 | |
467 | |
449 | //+GPL |
468 | //+GPL |
450 | |
|
|
451 | /* |
|
|
452 | #define MSG_TYPE_BOOK 1 |
|
|
453 | #define MSG_TYPE_CARD 2 |
|
|
454 | #define MSG_TYPE_PAPER 3 |
|
|
455 | #define MSG_TYPE_SIGN 4 |
|
|
456 | #define MSG_TYPE_MONUMENT 5 |
|
|
457 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
|
|
458 | |
|
|
459 | /** Reply to ExtendedInfos command */ |
|
|
460 | void |
|
|
461 | ToggleExtendedText (char *buf, int len, client * ns) |
|
|
462 | { |
|
|
463 | char cmdback[MAX_BUF]; |
|
|
464 | char temp[10]; |
|
|
465 | char command[50]; |
|
|
466 | int info, nextinfo, i, flag; |
|
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467 | |
|
|
468 | cmdback[0] = '\0'; |
|
|
469 | |
|
|
470 | nextinfo = 0; |
|
|
471 | while (1) |
|
|
472 | { |
|
|
473 | /* 1. Extract an info */ |
|
|
474 | info = nextinfo; |
|
|
475 | |
|
|
476 | while ((info < len) && (buf [info] == ' ')) |
|
|
477 | info++; |
|
|
478 | |
|
|
479 | if (info >= len) |
|
|
480 | break; |
|
|
481 | |
|
|
482 | nextinfo = info + 1; |
|
|
483 | |
|
|
484 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
|
|
485 | nextinfo++; |
|
|
486 | |
|
|
487 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
|
|
488 | continue; |
|
|
489 | |
|
|
490 | memcpy (command, buf + info, nextinfo - info); |
|
|
491 | command [nextinfo - info] = 0; |
|
|
492 | |
|
|
493 | /* 2. Interpret info */ |
|
|
494 | i = sscanf (command, "%d", &flag); |
|
|
495 | |
|
|
496 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
|
|
497 | ns->supported_readables |= (1 << flag); |
|
|
498 | /*3. Next info */ |
|
|
499 | } |
|
|
500 | |
|
|
501 | /* Send resulting state */ |
|
|
502 | strcpy (cmdback, "ExtendedTextSet"); |
|
|
503 | |
|
|
504 | for (i = 0; i <= MSG_TYPE_LAST; i++) |
|
|
505 | if (ns->supported_readables & (1 << i)) |
|
|
506 | { |
|
|
507 | strcat (cmdback, " "); |
|
|
508 | snprintf (temp, sizeof (temp), "%d", i); |
|
|
509 | strcat (cmdback, temp); |
|
|
510 | } |
|
|
511 | |
|
|
512 | ns->send_packet (cmdback); |
|
|
513 | } |
|
|
514 | |
469 | |
515 | /** |
470 | /** |
516 | * This handles the general commands from the client (ie, north, fire, cast, |
471 | * This handles the general commands from the client (ie, north, fire, cast, |
517 | * etc.) |
472 | * etc.) |
518 | */ |
473 | */ |
… | |
… | |
761 | * commands for now. |
716 | * commands for now. |
762 | */ |
717 | */ |
763 | void |
718 | void |
764 | esrv_update_stats (player *pl) |
719 | esrv_update_stats (player *pl) |
765 | { |
720 | { |
766 | char buf[MAX_BUF]; |
|
|
767 | uint16 flags; |
|
|
768 | |
|
|
769 | client *ns = pl->ns; |
721 | client *ns = pl->ns; |
770 | if (!ns) |
722 | if (!ns) |
771 | return; |
723 | return; |
772 | |
724 | |
773 | object *ob = pl->observe; |
725 | object *ob = pl->observe; |
… | |
… | |
790 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
742 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
791 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
743 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
792 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
744 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
793 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
745 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
794 | |
746 | |
795 | for (int s = 0; s < NUM_SKILLS; s++) |
747 | for (int s = 0; s < CS_NUM_SKILLS; s++) |
796 | if (object *skill = opl->last_skill_ob [s]) |
748 | if (object *skill = opl->last_skill_ob [s]) |
797 | if (skill->stats.exp != ns->last_skill_exp [s]) |
749 | if (skill->stats.exp != ns->last_skill_exp [s]) |
798 | { |
750 | { |
799 | ns->last_skill_exp [s] = skill->stats.exp; |
751 | ns->last_skill_exp [s] = skill->stats.exp; |
800 | |
752 | |
801 | /* Always send along the level if exp changes. This is only |
753 | /* Always send along the level if exp changes. This is only |
802 | * 1 extra byte, but keeps processing simpler. |
754 | * 1 extra byte, but keeps processing simpler. |
803 | */ |
755 | */ |
804 | sl << uint8 (s + CS_STAT_SKILLINFO) |
756 | sl << uint8 (CS_STAT_SKILLINFO + s) |
805 | << uint8 (skill->level) |
757 | << uint8 (skill->level) |
806 | << uint64 (skill->stats.exp); |
758 | << uint64 (skill->stats.exp); |
807 | } |
759 | } |
808 | |
760 | |
809 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
761 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
… | |
… | |
814 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
766 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
815 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
767 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
816 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
768 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
817 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
769 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
818 | |
770 | |
819 | flags = 0; |
771 | int flags = (opl->fire_on ? SF_FIREON : 0) |
820 | |
772 | | (opl->run_on ? SF_RUNON : 0); |
821 | if (opl->fire_on) |
|
|
822 | flags |= SF_FIREON; |
|
|
823 | |
|
|
824 | if (opl->run_on) |
|
|
825 | flags |= SF_RUNON; |
|
|
826 | |
773 | |
827 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
774 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
828 | |
775 | |
829 | for (int i = 0; i < NROFATTACKS; i++) |
776 | for (int i = 0; i < NROFATTACKS; i++) |
830 | { |
|
|
831 | /* Skip ones we won't send */ |
777 | /* Skip ones we won't send */ |
832 | if (atnr_cs_stat[i] == -1) |
778 | if (atnr_cs_stat[i] >= 0) |
833 | continue; |
|
|
834 | |
|
|
835 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
779 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
836 | } |
|
|
837 | |
780 | |
838 | if (pl->ns->monitor_spells) |
781 | if (pl->ns->monitor_spells) |
839 | { |
782 | { |
840 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
783 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
841 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
784 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
842 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
785 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
843 | } |
786 | } |
844 | |
787 | |
|
|
788 | char buf[MAX_BUF]; |
845 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
789 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
846 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
790 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
847 | set_title (ob, buf); |
791 | set_title (ob, buf); |
848 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
792 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
849 | |
793 | |
… | |
… | |
945 | return 0; |
889 | return 0; |
946 | } |
890 | } |
947 | |
891 | |
948 | //-GPL |
892 | //-GPL |
949 | |
893 | |
950 | // prefetch (and touch) all maps within a specific distancd |
894 | // prefetch some flat area around the player |
951 | static void |
895 | static void |
952 | prefetch_surrounding_maps (maptile *map, int distance) |
896 | prefetch_surrounding_area (object *op, maptile *map, int range) |
953 | { |
897 | { |
954 | map->touch (); |
898 | for (maprect *rect = map->split_to_tiles (mapwalk_buf, |
955 | |
899 | op->x - range , op->y - range , |
956 | if (--distance) |
900 | op->x + range + 1, op->y + range + 1); |
957 | for (int dir = 4; dir--; ) |
901 | rect->m; |
958 | if (const shstr &path = map->tile_path [dir]) |
902 | ++rect) |
959 | if (maptile *&neigh = map->tile_map [dir]) |
903 | { |
960 | prefetch_surrounding_maps (neigh, distance); |
904 | rect->m->touch (); |
961 | else |
905 | rect->m->activate (); |
962 | neigh = maptile::find_async (path, map); |
906 | } |
963 | } |
907 | } |
964 | |
908 | |
965 | // prefetch a generous area around the player |
909 | // prefetch a generous area around the player, also up and down |
966 | static void |
910 | void |
967 | prefetch_surrounding_maps (object *op) |
911 | object::prefetch_surrounding_maps () |
968 | { |
912 | { |
969 | prefetch_surrounding_maps (op->map, 3); |
913 | prefetch_surrounding_area (this, map, 40); |
|
|
914 | |
|
|
915 | if (maptile *m = map->tile_available (TILE_DOWN)) |
|
|
916 | prefetch_surrounding_area (this, m, 20); |
|
|
917 | |
|
|
918 | if (maptile *m = map->tile_available (TILE_UP)) |
|
|
919 | prefetch_surrounding_area (this, m, 20); |
970 | } |
920 | } |
971 | |
921 | |
972 | //+GPL |
922 | //+GPL |
973 | |
923 | |
974 | /** |
924 | /** |
… | |
… | |
983 | |
933 | |
984 | /* If player is just joining the game, he isn't here yet, so the map |
934 | /* If player is just joining the game, he isn't here yet, so the map |
985 | * can get swapped out. If so, don't try to send them a map. All will |
935 | * can get swapped out. If so, don't try to send them a map. All will |
986 | * be OK once they really log in. |
936 | * be OK once they really log in. |
987 | */ |
937 | */ |
988 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
938 | if (!ob->map || ob->map->state != MAP_ACTIVE) |
989 | return; |
939 | return; |
990 | |
940 | |
991 | int startlen, oldlen; |
941 | int startlen, oldlen; |
992 | |
942 | |
993 | check_map_change (pl); |
943 | check_map_change (pl); |
994 | prefetch_surrounding_maps (pl->ob); |
944 | pl->ob->prefetch_surrounding_maps (); |
995 | |
945 | |
996 | /* do LOS after calls to update_position */ |
946 | /* do LOS after calls to update_position */ |
997 | /* unfortunately, we need to udpate los when observing, currently */ |
947 | /* unfortunately, we need to udpate los when observing, currently */ |
998 | if (pl->do_los || pl->viewpoint != pl->ob) |
948 | if (pl->do_los || pl->viewpoint != pl->ob) |
999 | { |
949 | { |
… | |
… | |
1024 | * look like. |
974 | * look like. |
1025 | */ |
975 | */ |
1026 | |
976 | |
1027 | client &socket = *pl->ns; |
977 | client &socket = *pl->ns; |
1028 | |
978 | |
1029 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
979 | packet sl ("map1a"); |
1030 | |
980 | |
1031 | startlen = sl.length (); |
981 | startlen = sl.length (); |
1032 | |
982 | |
1033 | int hx = socket.mapx / 2; |
983 | int hx = socket.mapx / 2; |
1034 | int hy = socket.mapy / 2; |
984 | int hy = socket.mapy / 2; |
… | |
… | |
1126 | { |
1076 | { |
1127 | if (op->stats.maxhp > op->stats.hp |
1077 | if (op->stats.maxhp > op->stats.hp |
1128 | && op->stats.maxhp > 0 |
1078 | && op->stats.maxhp > 0 |
1129 | && (op->type == PLAYER |
1079 | && (op->type == PLAYER |
1130 | || op->type == DOOR // does not work, have maxhp 0 |
1080 | || op->type == DOOR // does not work, have maxhp 0 |
1131 | || QUERY_FLAG (op, FLAG_MONSTER) |
1081 | || op->flag [FLAG_MONSTER] |
1132 | || QUERY_FLAG (op, FLAG_ALIVE) |
1082 | || op->flag [FLAG_ALIVE] |
1133 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1083 | || op->flag [FLAG_GENERATOR])) |
1134 | { |
1084 | { |
1135 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1085 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1136 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1086 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1137 | } |
1087 | } |
1138 | |
1088 | |
… | |
… | |
1333 | spell->cached_eat = casting_level (pl->ob, spell); |
1283 | spell->cached_eat = casting_level (pl->ob, spell); |
1334 | |
1284 | |
1335 | /* figure out which skill it uses, if it uses one */ |
1285 | /* figure out which skill it uses, if it uses one */ |
1336 | if (spell->skill) |
1286 | if (spell->skill) |
1337 | if (object *tmp = pl->find_skill (spell->skill)) |
1287 | if (object *tmp = pl->find_skill (spell->skill)) |
1338 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1288 | skill = CS_STAT_SKILLINFO + SKILL_INDEX (tmp); |
1339 | |
1289 | |
1340 | // spells better have a face |
1290 | // spells better have a face |
1341 | if (!spell->face) |
1291 | if (!spell->face) |
1342 | { |
1292 | { |
1343 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1293 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
… | |
… | |
1417 | } |
1367 | } |
1418 | else |
1368 | else |
1419 | append_spell (pl, sl, spell); |
1369 | append_spell (pl, sl, spell); |
1420 | |
1370 | |
1421 | if (sl.length () > MAXSOCKBUF) |
1371 | if (sl.length () > MAXSOCKBUF) |
1422 | { |
|
|
1423 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1372 | cleanup ("buffer overflow in esrv_add_spells!"); |
1424 | fatal (0); |
|
|
1425 | } |
|
|
1426 | |
1373 | |
1427 | /* finally, we can send the packet */ |
1374 | /* finally, we can send the packet */ |
1428 | pl->ns->flush_fx (); |
1375 | pl->ns->flush_fx (); |
1429 | pl->ns->send_packet (sl); |
1376 | pl->ns->send_packet (sl); |
1430 | } |
1377 | } |