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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.178 by root, Fri Apr 22 06:10:34 2011 UTC vs.
Revision 1.183 by root, Sat May 7 20:03:28 2011 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001 Mark Wedel 5 * Copyright (©) 2001 Mark Wedel
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
158 client &socket = *pl->ns; 158 client &socket = *pl->ns;
159 object *ob = pl->viewpoint; 159 object *ob = pl->viewpoint;
160 160
161 if (socket.mapinfocmd) 161 if (socket.mapinfocmd)
162 { 162 {
163 if (ob->map && ob->map->path[0]) 163 if (ob->map && ob->map->path)
164 { 164 {
165 int flags = 0; 165 int flags = 0;
166 166
167 // due to historical glitches, the bit ordering and map index ordering differs
167 if (ob->map->tile_path[0]) flags |= 0x01; 168 if (ob->map->tile_path[TILE_NORTH]) flags |= 0x01;
168 if (ob->map->tile_path[1]) flags |= 0x02; 169 if (ob->map->tile_path[TILE_EAST ]) flags |= 0x02;
169 if (ob->map->tile_path[2]) flags |= 0x04; 170 if (ob->map->tile_path[TILE_SOUTH]) flags |= 0x04;
170 if (ob->map->tile_path[3]) flags |= 0x08; 171 if (ob->map->tile_path[TILE_WEST ]) flags |= 0x08;
171 // these two are debatable 172 // these two are debatable
172 if (ob->map->tile_path[4]) flags |= 0x10; 173 if (ob->map->tile_path[TILE_UP ]) flags |= 0x10;
173 if (ob->map->tile_path[5]) flags |= 0x20; 174 if (ob->map->tile_path[TILE_DOWN ]) flags |= 0x20;
174 175
175 socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", 176 socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s",
176 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, 177 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y,
177 ob->map->width, ob->map->height, &ob->map->path); 178 ob->map->width, ob->map->height, &ob->map->path);
178 } 179 }
344 345
345 while (*buf && map && max_distance) 346 while (*buf && map && max_distance)
346 { 347 {
347 int dir = *buf++ - '1'; 348 int dir = *buf++ - '1';
348 349
350 // due to historical glitches, the mapinfo index and tile index differs
351 static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN };
352
349 // maybe we should only allow the four flat directions 353 // maybe we should only allow the four flat directions
350 if (dir >= 0 && dir < TILE_NUM) 354 if (dir >= 0 && dir < array_length (dirmap))
351 { 355 {
356 dir = dirmap [dir];
357
352 if (!map->tile_path [dir]) 358 if (!map->tile_path [dir])
353 map = 0; 359 map = 0;
354 else if (map->tile_available (dir, false)) 360 else if (map->tile_available (dir, false))
355 { 361 {
356 maptile *neigh = map->tile_map [dir]; 362 maptile *neigh = map->tile_map [dir];
379 send_packet_printf ("mapinfo %s nomap", token); 385 send_packet_printf ("mapinfo %s nomap", token);
380 else 386 else
381 { 387 {
382 int flags = 0; 388 int flags = 0;
383 389
390 // due to historical glitches, the bit ordering and map index ordering differs
384 if (map->tile_path[0]) flags |= 0x01; 391 if (map->tile_path[TILE_NORTH]) flags |= 0x01;
385 if (map->tile_path[1]) flags |= 0x02; 392 if (map->tile_path[TILE_EAST ]) flags |= 0x02;
386 if (map->tile_path[2]) flags |= 0x04; 393 if (map->tile_path[TILE_SOUTH]) flags |= 0x04;
387 if (map->tile_path[3]) flags |= 0x08; 394 if (map->tile_path[TILE_WEST ]) flags |= 0x08;
388 // these two are debatable 395 // these two are debatable
389 if (map->tile_path[4]) flags |= 0x10; 396 if (map->tile_path[TILE_UP ]) flags |= 0x10;
390 if (map->tile_path[5]) flags |= 0x20; 397 if (map->tile_path[TILE_DOWN ]) flags |= 0x20;
391 398
392 send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); 399 send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path);
393 } 400 }
394 401
395 return 1; 402 return 1;
891 for (maprect *rect = map->split_to_tiles (mapwalk_buf, 898 for (maprect *rect = map->split_to_tiles (mapwalk_buf,
892 op->x - range , op->y - range , 899 op->x - range , op->y - range ,
893 op->x + range + 1, op->y + range + 1); 900 op->x + range + 1, op->y + range + 1);
894 rect->m; 901 rect->m;
895 ++rect) 902 ++rect)
903 {
896 rect->m->touch (); 904 rect->m->touch ();
905 rect->m->activate ();
906 }
897} 907}
898 908
899// prefetch a generous area around the player, also up and down 909// prefetch a generous area around the player, also up and down
900static void 910void
901prefetch_surrounding_maps (object *op) 911object::prefetch_surrounding_maps ()
902{ 912{
903 prefetch_surrounding_area (op, op->map, 40); 913 prefetch_surrounding_area (this, map, 40);
904 914
905 if (maptile *m = op->map->tile_available (TILE_DOWN)) 915 if (maptile *m = map->tile_available (TILE_DOWN))
906 prefetch_surrounding_area (op, m, 20); 916 prefetch_surrounding_area (this, m, 20);
907 917
908 if (maptile *m = op->map->tile_available (TILE_UP)) 918 if (maptile *m = map->tile_available (TILE_UP))
909 prefetch_surrounding_area (op, m, 20); 919 prefetch_surrounding_area (this, m, 20);
910} 920}
911 921
912//+GPL 922//+GPL
913 923
914/** 924/**
923 933
924 /* If player is just joining the game, he isn't here yet, so the map 934 /* If player is just joining the game, he isn't here yet, so the map
925 * can get swapped out. If so, don't try to send them a map. All will 935 * can get swapped out. If so, don't try to send them a map. All will
926 * be OK once they really log in. 936 * be OK once they really log in.
927 */ 937 */
928 if (!ob->map || ob->map->in_memory != MAP_ACTIVE) 938 if (!ob->map || ob->map->state != MAP_ACTIVE)
929 return; 939 return;
930 940
931 int startlen, oldlen; 941 int startlen, oldlen;
932 942
933 check_map_change (pl); 943 check_map_change (pl);
934 prefetch_surrounding_maps (pl->ob); 944 pl->ob->prefetch_surrounding_maps ();
935 945
936 /* do LOS after calls to update_position */ 946 /* do LOS after calls to update_position */
937 /* unfortunately, we need to udpate los when observing, currently */ 947 /* unfortunately, we need to udpate los when observing, currently */
938 if (pl->do_los || pl->viewpoint != pl->ob) 948 if (pl->do_los || pl->viewpoint != pl->ob)
939 { 949 {

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