1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
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163 | if (ob->map && ob->map->path) |
163 | if (ob->map && ob->map->path) |
164 | { |
164 | { |
165 | int flags = 0; |
165 | int flags = 0; |
166 | |
166 | |
167 | // due to historical glitches, the bit ordering and map index ordering differs |
167 | // due to historical glitches, the bit ordering and map index ordering differs |
168 | if (ob->map->tile_path[TILE_NORTH]) flags |= 0x01; |
168 | if (ob->map->tile_path [TILE_NORTH]) flags |= 0x01; |
169 | if (ob->map->tile_path[TILE_EAST ]) flags |= 0x02; |
169 | if (ob->map->tile_path [TILE_EAST ]) flags |= 0x02; |
170 | if (ob->map->tile_path[TILE_SOUTH]) flags |= 0x04; |
170 | if (ob->map->tile_path [TILE_SOUTH]) flags |= 0x04; |
171 | if (ob->map->tile_path[TILE_WEST ]) flags |= 0x08; |
171 | if (ob->map->tile_path [TILE_WEST ]) flags |= 0x08; |
172 | // these two are debatable |
172 | // these two are debatable |
173 | if (ob->map->tile_path[TILE_UP ]) flags |= 0x10; |
173 | if (ob->map->tile_path [TILE_UP ]) flags |= 0x10; |
174 | if (ob->map->tile_path[TILE_DOWN ]) flags |= 0x20; |
174 | if (ob->map->tile_path [TILE_DOWN ]) flags |= 0x20; |
175 | |
175 | |
176 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
176 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
177 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
177 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
178 | ob->map->width, ob->map->height, &ob->map->path); |
178 | ob->map->width, ob->map->height, &ob->map->path); |
179 | } |
179 | } |
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… | |
349 | |
349 | |
350 | // due to historical glitches, the mapinfo index and tile index differs |
350 | // due to historical glitches, the mapinfo index and tile index differs |
351 | static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN }; |
351 | static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN }; |
352 | |
352 | |
353 | // maybe we should only allow the four flat directions |
353 | // maybe we should only allow the four flat directions |
354 | if (dir >= 0 && dir < array_length (dirmap)) |
354 | if (IN_RANGE_EXC (dir, 0, array_length (dirmap))) |
355 | { |
355 | { |
356 | dir = dirmap [dir]; |
356 | dir = dirmap [dir]; |
357 | |
357 | |
358 | if (!map->tile_path [dir]) |
358 | if (!map->tile_path [dir]) |
359 | map = 0; |
359 | map = 0; |
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… | |
386 | else |
386 | else |
387 | { |
387 | { |
388 | int flags = 0; |
388 | int flags = 0; |
389 | |
389 | |
390 | // due to historical glitches, the bit ordering and map index ordering differs |
390 | // due to historical glitches, the bit ordering and map index ordering differs |
391 | if (map->tile_path[TILE_NORTH]) flags |= 0x01; |
391 | if (map->tile_path [TILE_NORTH]) flags |= 0x01; |
392 | if (map->tile_path[TILE_EAST ]) flags |= 0x02; |
392 | if (map->tile_path [TILE_EAST ]) flags |= 0x02; |
393 | if (map->tile_path[TILE_SOUTH]) flags |= 0x04; |
393 | if (map->tile_path [TILE_SOUTH]) flags |= 0x04; |
394 | if (map->tile_path[TILE_WEST ]) flags |= 0x08; |
394 | if (map->tile_path [TILE_WEST ]) flags |= 0x08; |
395 | // these two are debatable |
395 | // these two are debatable |
396 | if (map->tile_path[TILE_UP ]) flags |= 0x10; |
396 | if (map->tile_path [TILE_UP ]) flags |= 0x10; |
397 | if (map->tile_path[TILE_DOWN ]) flags |= 0x20; |
397 | if (map->tile_path [TILE_DOWN ]) flags |= 0x20; |
398 | |
398 | |
399 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
399 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
400 | } |
400 | } |
401 | |
401 | |
402 | return 1; |
402 | return 1; |
… | |
… | |
886 | } |
886 | } |
887 | |
887 | |
888 | /* Nothing changed */ |
888 | /* Nothing changed */ |
889 | return 0; |
889 | return 0; |
890 | } |
890 | } |
891 | |
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892 | //-GPL |
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893 | |
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894 | // prefetch some flat area around the player |
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895 | static void |
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896 | prefetch_surrounding_area (object *op, maptile *map, int range) |
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897 | { |
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898 | for (maprect *rect = map->split_to_tiles (mapwalk_buf, |
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899 | op->x - range , op->y - range , |
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900 | op->x + range + 1, op->y + range + 1); |
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901 | rect->m; |
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902 | ++rect) |
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903 | { |
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904 | rect->m->touch (); |
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905 | rect->m->activate (); |
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906 | } |
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907 | } |
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908 | |
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909 | // prefetch a generous area around the player, also up and down |
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910 | void |
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911 | object::prefetch_surrounding_maps () |
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912 | { |
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913 | prefetch_surrounding_area (this, map, 40); |
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914 | |
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915 | if (maptile *m = map->tile_available (TILE_DOWN)) |
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916 | prefetch_surrounding_area (this, m, 20); |
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917 | |
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918 | if (maptile *m = map->tile_available (TILE_UP)) |
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919 | prefetch_surrounding_area (this, m, 20); |
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920 | } |
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921 | |
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922 | //+GPL |
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923 | |
891 | |
924 | /** |
892 | /** |
925 | * Draws client map. |
893 | * Draws client map. |
926 | */ |
894 | */ |
927 | void |
895 | void |
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1267 | |
1235 | |
1268 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1236 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1269 | static void |
1237 | static void |
1270 | append_spell (player *pl, packet &sl, object *spell) |
1238 | append_spell (player *pl, packet &sl, object *spell) |
1271 | { |
1239 | { |
1272 | int i, skill = 0; |
1240 | int skill = 0; |
1273 | |
1241 | |
1274 | if (!(spell->name)) |
1242 | if (!(spell->name)) |
1275 | { |
1243 | { |
1276 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1244 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1277 | return; |
1245 | return; |