1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * and the GNU General Public License along with this program. If not, see |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * <http://www.gnu.org/licenses/>. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
|
|
24 | |
|
|
25 | //+GPL |
24 | |
26 | |
25 | /** |
27 | /** |
26 | * \file |
28 | * \file |
27 | * Client handling. |
29 | * Client handling. |
28 | * |
30 | * |
… | |
… | |
42 | |
44 | |
43 | #include <global.h> |
45 | #include <global.h> |
44 | #include <sproto.h> |
46 | #include <sproto.h> |
45 | |
47 | |
46 | #include <living.h> |
48 | #include <living.h> |
47 | #include <commands.h> |
|
|
48 | |
49 | |
49 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | /* This block is basically taken from socket.c - I assume if it works there, |
50 | * it should work here. |
51 | * it should work here. |
51 | */ |
52 | */ |
52 | #include <sys/types.h> |
53 | #include <sys/types.h> |
… | |
… | |
64 | * This table translates the attack numbers as used within the |
65 | * This table translates the attack numbers as used within the |
65 | * program to the value we use when sending STATS command to the |
66 | * program to the value we use when sending STATS command to the |
66 | * client. If a value is -1, then we don't send that to the |
67 | * client. If a value is -1, then we don't send that to the |
67 | * client. |
68 | * client. |
68 | */ |
69 | */ |
69 | short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, |
70 | static short atnr_cs_stat[NROFATTACKS] = |
70 | CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, |
71 | { |
71 | CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, |
72 | CS_STAT_RES_PHYS, |
72 | CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , |
73 | CS_STAT_RES_MAG, |
73 | CS_STAT_RES_GHOSTHIT, CS_STAT_RES_POISON, |
74 | CS_STAT_RES_FIRE, |
74 | CS_STAT_RES_SLOW, CS_STAT_RES_PARA, CS_STAT_TURN_UNDEAD, |
75 | CS_STAT_RES_ELEC, |
75 | CS_STAT_RES_FEAR, -1 /* Cancellation */ , |
76 | CS_STAT_RES_COLD, |
76 | CS_STAT_RES_DEPLETE, CS_STAT_RES_DEATH, |
77 | CS_STAT_RES_CONF, |
77 | -1 /* Chaos */ , -1 /* Counterspell */ , |
78 | CS_STAT_RES_ACID, |
78 | -1 /* Godpower */ , CS_STAT_RES_HOLYWORD, |
79 | CS_STAT_RES_DRAIN, |
|
|
80 | -1 /* weaponmagic */, |
|
|
81 | CS_STAT_RES_GHOSTHIT, |
|
|
82 | CS_STAT_RES_POISON, |
|
|
83 | CS_STAT_RES_SLOW, |
|
|
84 | CS_STAT_RES_PARA, |
|
|
85 | CS_STAT_TURN_UNDEAD, |
|
|
86 | CS_STAT_RES_FEAR, |
|
|
87 | -1 /* Cancellation */, |
|
|
88 | CS_STAT_RES_DEPLETE, |
|
|
89 | CS_STAT_RES_DEATH, |
|
|
90 | -1 /* Chaos */, |
|
|
91 | -1 /* Counterspell */, |
|
|
92 | -1 /* Godpower */, |
|
|
93 | CS_STAT_RES_HOLYWORD, |
79 | CS_STAT_RES_BLIND, |
94 | CS_STAT_RES_BLIND, |
80 | -1, /* Internal */ |
95 | -1, /* Internal */ |
81 | -1, /* life stealing */ |
96 | -1, /* life stealing */ |
82 | -1 /* Disease - not fully done yet */ |
97 | -1 /* Disease - not fully done yet */ |
83 | }; |
98 | }; |
… | |
… | |
131 | pl->ns->mapinfo_queue_clear (); |
146 | pl->ns->mapinfo_queue_clear (); |
132 | |
147 | |
133 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
148 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
134 | |
149 | |
135 | pl->ns->force_newmap = false; |
150 | pl->ns->force_newmap = false; |
136 | |
|
|
137 | if (pl->ns->newmapcmd == 1) |
|
|
138 | pl->ns->send_packet ("newmap"); |
151 | pl->ns->send_packet ("newmap"); |
139 | |
|
|
140 | pl->ns->floorbox_reset (); |
152 | pl->ns->floorbox_reset (); |
141 | } |
153 | } |
142 | |
154 | |
143 | static void |
155 | static void |
144 | send_map_info (player *pl) |
156 | send_map_info (player *pl) |
145 | { |
157 | { |
146 | client &socket = *pl->ns; |
158 | client &socket = *pl->ns; |
147 | object *ob = pl->observe; |
159 | object *ob = pl->viewpoint; |
148 | |
160 | |
149 | if (socket.mapinfocmd) |
161 | if (socket.mapinfocmd) |
150 | { |
162 | { |
151 | if (ob->map && ob->map->path[0]) |
163 | if (ob->map && ob->map->path) |
152 | { |
164 | { |
153 | int flags = 0; |
165 | int flags = 0; |
154 | |
166 | |
|
|
167 | // due to historical glitches, the bit ordering and map index ordering differs |
155 | if (ob->map->tile_path[0]) flags |= 1; |
168 | if (ob->map->tile_path [TILE_NORTH]) flags |= 0x01; |
156 | if (ob->map->tile_path[1]) flags |= 2; |
169 | if (ob->map->tile_path [TILE_EAST ]) flags |= 0x02; |
157 | if (ob->map->tile_path[2]) flags |= 4; |
170 | if (ob->map->tile_path [TILE_SOUTH]) flags |= 0x04; |
158 | if (ob->map->tile_path[3]) flags |= 8; |
171 | if (ob->map->tile_path [TILE_WEST ]) flags |= 0x08; |
|
|
172 | // these two are debatable |
|
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173 | if (ob->map->tile_path [TILE_UP ]) flags |= 0x10; |
|
|
174 | if (ob->map->tile_path [TILE_DOWN ]) flags |= 0x20; |
159 | |
175 | |
160 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
176 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
161 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
177 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
162 | ob->map->width, ob->map->height, &ob->map->path); |
178 | ob->map->width, ob->map->height, &ob->map->path); |
163 | } |
179 | } |
… | |
… | |
169 | /** check for map/region change and send new map data */ |
185 | /** check for map/region change and send new map data */ |
170 | static void |
186 | static void |
171 | check_map_change (player *pl) |
187 | check_map_change (player *pl) |
172 | { |
188 | { |
173 | client &socket = *pl->ns; |
189 | client &socket = *pl->ns; |
174 | object *ob = pl->observe; |
190 | object *ob = pl->viewpoint; |
175 | |
191 | |
176 | region *reg = ob->region (); |
192 | region *reg = ob->region (); |
177 | if (socket.current_region != reg) |
193 | if (socket.current_region != reg) |
178 | { |
194 | { |
179 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
195 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
… | |
… | |
215 | socket.floorbox_reset (); |
231 | socket.floorbox_reset (); |
216 | } |
232 | } |
217 | |
233 | |
218 | socket.current_x = ob->x; |
234 | socket.current_x = ob->x; |
219 | socket.current_y = ob->y; |
235 | socket.current_y = ob->y; |
|
|
236 | } |
|
|
237 | |
|
|
238 | /** |
|
|
239 | * This sends the skill number to name mapping. We ignore |
|
|
240 | * the params - we always send the same info no matter what. |
|
|
241 | */ |
|
|
242 | static void |
|
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243 | send_skill_info (client *ns, char *params) |
|
|
244 | { |
|
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245 | packet sl; |
|
|
246 | sl << "replyinfo skill_info\n"; |
|
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247 | |
|
|
248 | for (int i = 0; i < skillvec.size (); ++i) |
|
|
249 | sl.printf ("%d:%s\n", CS_STAT_SKILLINFO + i, &skillvec [i]->name); |
|
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250 | |
|
|
251 | if (sl.length () > MAXSOCKBUF) |
|
|
252 | cleanup ("buffer overflow in send_skill_info!"); |
|
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253 | |
|
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254 | ns->send_packet (sl); |
|
|
255 | } |
|
|
256 | |
|
|
257 | /** |
|
|
258 | * This sends the spell path to name mapping. We ignore |
|
|
259 | * the params - we always send the same info no matter what. |
|
|
260 | */ |
|
|
261 | static void |
|
|
262 | send_spell_paths (client * ns, char *params) |
|
|
263 | { |
|
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264 | packet sl; |
|
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265 | |
|
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266 | sl << "replyinfo spell_paths\n"; |
|
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267 | |
|
|
268 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
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269 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
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270 | |
|
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271 | if (sl.length () > MAXSOCKBUF) |
|
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272 | cleanup ("buffer overflow in send_spell_paths!"); |
|
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273 | |
|
|
274 | ns->send_packet (sl); |
220 | } |
275 | } |
221 | |
276 | |
222 | /** |
277 | /** |
223 | * RequestInfo is sort of a meta command. There is some specific |
278 | * RequestInfo is sort of a meta command. There is some specific |
224 | * request of information, but we call other functions to provide |
279 | * request of information, but we call other functions to provide |
… | |
… | |
237 | { |
292 | { |
238 | *params++ = 0; |
293 | *params++ = 0; |
239 | break; |
294 | break; |
240 | } |
295 | } |
241 | |
296 | |
242 | if (!strcmp (buf, "image_info")) |
|
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243 | send_image_info (ns, params); |
|
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244 | else if (!strcmp (buf, "image_sums")) |
|
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245 | send_image_sums (ns, params); |
|
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246 | else if (!strcmp (buf, "skill_info")) |
297 | if (!strcmp (buf, "skill_info")) |
247 | send_skill_info (ns, params); |
298 | send_skill_info (ns, params); |
248 | else if (!strcmp (buf, "spell_paths")) |
299 | else if (!strcmp (buf, "spell_paths")) |
249 | send_spell_paths (ns, params); |
300 | send_spell_paths (ns, params); |
250 | else |
301 | else |
251 | { |
302 | { |
… | |
… | |
267 | ExtiCmd (char *buf, int len, client *ns) |
318 | ExtiCmd (char *buf, int len, client *ns) |
268 | { |
319 | { |
269 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
320 | INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); |
270 | } |
321 | } |
271 | |
322 | |
|
|
323 | //-GPL |
|
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324 | |
272 | void |
325 | void |
273 | client::mapinfo_queue_clear () |
326 | client::mapinfo_queue_clear () |
274 | { |
327 | { |
275 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
328 | for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i) |
276 | free (*i); |
329 | free (*i); |
… | |
… | |
283 | { |
336 | { |
284 | char *token = buf; |
337 | char *token = buf; |
285 | buf += strlen (buf) + 9; |
338 | buf += strlen (buf) + 9; |
286 | |
339 | |
287 | // initial map and its origin |
340 | // initial map and its origin |
288 | maptile *map = pl->observe->map; |
341 | maptile *map = pl->viewpoint->map; |
289 | int mapx = pl->ns->mapx / 2 - pl->observe->x; |
342 | int mapx = pl->ns->mapx / 2 - pl->viewpoint->x; |
290 | int mapy = pl->ns->mapy / 2 - pl->observe->y; |
343 | int mapy = pl->ns->mapy / 2 - pl->viewpoint->y; |
291 | int max_distance = 8; // limit maximum path length to something generous |
344 | int max_distance = 8; // limit maximum path length to something generous |
292 | |
345 | |
293 | while (*buf && map && max_distance) |
346 | while (*buf && map && max_distance) |
294 | { |
347 | { |
295 | int dir = *buf++ - '1'; |
348 | int dir = *buf++ - '1'; |
296 | |
349 | |
297 | if (dir >= 0 && dir <= 3) |
350 | // due to historical glitches, the mapinfo index and tile index differs |
|
|
351 | static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN }; |
|
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352 | |
|
|
353 | // maybe we should only allow the four flat directions |
|
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354 | if (IN_RANGE_EXC (dir, 0, array_length (dirmap))) |
298 | { |
355 | { |
|
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356 | dir = dirmap [dir]; |
|
|
357 | |
299 | if (!map->tile_path [dir]) |
358 | if (!map->tile_path [dir]) |
300 | map = 0; |
359 | map = 0; |
301 | else if (map->tile_available (dir, false)) |
360 | else if (map->tile_available (dir, false)) |
302 | { |
361 | { |
303 | maptile *neigh = map->tile_map [dir]; |
362 | maptile *neigh = map->tile_map [dir]; |
… | |
… | |
326 | send_packet_printf ("mapinfo %s nomap", token); |
385 | send_packet_printf ("mapinfo %s nomap", token); |
327 | else |
386 | else |
328 | { |
387 | { |
329 | int flags = 0; |
388 | int flags = 0; |
330 | |
389 | |
|
|
390 | // due to historical glitches, the bit ordering and map index ordering differs |
331 | if (map->tile_path[0]) flags |= 1; |
391 | if (map->tile_path [TILE_NORTH]) flags |= 0x01; |
332 | if (map->tile_path[1]) flags |= 2; |
392 | if (map->tile_path [TILE_EAST ]) flags |= 0x02; |
333 | if (map->tile_path[2]) flags |= 4; |
393 | if (map->tile_path [TILE_SOUTH]) flags |= 0x04; |
334 | if (map->tile_path[3]) flags |= 8; |
394 | if (map->tile_path [TILE_WEST ]) flags |= 0x08; |
|
|
395 | // these two are debatable |
|
|
396 | if (map->tile_path [TILE_UP ]) flags |= 0x10; |
|
|
397 | if (map->tile_path [TILE_DOWN ]) flags |= 0x20; |
335 | |
398 | |
336 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
399 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
337 | } |
400 | } |
338 | |
401 | |
339 | return 1; |
402 | return 1; |
… | |
… | |
400 | AddMeCmd (char *buf, int len, client *ns) |
463 | AddMeCmd (char *buf, int len, client *ns) |
401 | { |
464 | { |
402 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
465 | INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); |
403 | } |
466 | } |
404 | |
467 | |
405 | /* |
468 | //+GPL |
406 | #define MSG_TYPE_BOOK 1 |
|
|
407 | #define MSG_TYPE_CARD 2 |
|
|
408 | #define MSG_TYPE_PAPER 3 |
|
|
409 | #define MSG_TYPE_SIGN 4 |
|
|
410 | #define MSG_TYPE_MONUMENT 5 |
|
|
411 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
|
|
412 | |
|
|
413 | /** Reply to ExtendedInfos command */ |
|
|
414 | void |
|
|
415 | ToggleExtendedText (char *buf, int len, client * ns) |
|
|
416 | { |
|
|
417 | char cmdback[MAX_BUF]; |
|
|
418 | char temp[10]; |
|
|
419 | char command[50]; |
|
|
420 | int info, nextinfo, i, flag; |
|
|
421 | |
|
|
422 | cmdback[0] = '\0'; |
|
|
423 | |
|
|
424 | nextinfo = 0; |
|
|
425 | while (1) |
|
|
426 | { |
|
|
427 | /* 1. Extract an info */ |
|
|
428 | info = nextinfo; |
|
|
429 | |
|
|
430 | while ((info < len) && (buf [info] == ' ')) |
|
|
431 | info++; |
|
|
432 | |
|
|
433 | if (info >= len) |
|
|
434 | break; |
|
|
435 | |
|
|
436 | nextinfo = info + 1; |
|
|
437 | |
|
|
438 | while ((nextinfo < len) && (buf [nextinfo] != ' ')) |
|
|
439 | nextinfo++; |
|
|
440 | |
|
|
441 | if (nextinfo - info >= 49) /*Erroneous info asked */ |
|
|
442 | continue; |
|
|
443 | |
|
|
444 | memcpy (command, buf + info, nextinfo - info); |
|
|
445 | command [nextinfo - info] = 0; |
|
|
446 | |
|
|
447 | /* 2. Interpret info */ |
|
|
448 | i = sscanf (command, "%d", &flag); |
|
|
449 | |
|
|
450 | if ((i == 1) && (flag > 0) && (flag <= MSG_TYPE_LAST)) |
|
|
451 | ns->supported_readables |= (1 << flag); |
|
|
452 | /*3. Next info */ |
|
|
453 | } |
|
|
454 | |
|
|
455 | /* Send resulting state */ |
|
|
456 | strcpy (cmdback, "ExtendedTextSet"); |
|
|
457 | |
|
|
458 | for (i = 0; i <= MSG_TYPE_LAST; i++) |
|
|
459 | if (ns->supported_readables & (1 << i)) |
|
|
460 | { |
|
|
461 | strcat (cmdback, " "); |
|
|
462 | snprintf (temp, sizeof (temp), "%d", i); |
|
|
463 | strcat (cmdback, temp); |
|
|
464 | } |
|
|
465 | |
|
|
466 | ns->send_packet (cmdback); |
|
|
467 | } |
|
|
468 | |
469 | |
469 | /** |
470 | /** |
470 | * This handles the general commands from the client (ie, north, fire, cast, |
471 | * This handles the general commands from the client (ie, north, fire, cast, |
471 | * etc.) |
472 | * etc.) |
472 | */ |
473 | */ |
… | |
… | |
529 | * commands. |
530 | * commands. |
530 | */ |
531 | */ |
531 | pl->count = 0; |
532 | pl->count = 0; |
532 | |
533 | |
533 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
534 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
534 | int time = fabs (pl->ob->speed) < 0.001 |
535 | int time = pl->ob->has_active_speed () |
535 | ? time = MAX_TIME * 100 |
|
|
536 | : time = (int) (MAX_TIME / fabs (pl->ob->speed)); |
536 | ? (int) (MAX_TIME / pl->ob->speed) |
|
|
537 | : MAX_TIME * 100; |
537 | |
538 | |
538 | /* Send confirmation of command execution now */ |
539 | /* Send confirmation of command execution now */ |
539 | packet sl ("comc"); |
540 | packet sl ("comc"); |
540 | sl << uint16 (cmdid) << uint32 (time); |
541 | sl << uint16 (cmdid) << uint32 (time); |
541 | pl->ns->send_packet (sl); |
542 | pl->ns->send_packet (sl); |
… | |
… | |
583 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
584 | LOG (llevError, "Unknown input state: %d\n", ns->state); |
584 | } |
585 | } |
585 | } |
586 | } |
586 | |
587 | |
587 | /** |
588 | /** |
588 | * Client tells its version. If there is a mismatch, we close the |
589 | * Client tells its version info. |
589 | * socket. In real life, all we should care about is the client having |
|
|
590 | * something older than the server. If we assume the client will be |
|
|
591 | * backwards compatible, having it be a later version should not be a |
|
|
592 | * problem. |
|
|
593 | */ |
590 | */ |
594 | void |
591 | void |
595 | VersionCmd (char *buf, int len, client * ns) |
592 | VersionCmd (char *buf, int len, client *ns) |
596 | { |
593 | { |
597 | if (!buf) |
594 | INVOKE_CLIENT (VERSION, ns, ARG_DATA (buf, len)); |
598 | { |
|
|
599 | LOG (llevError, "CS: received corrupted version command\n"); |
|
|
600 | return; |
|
|
601 | } |
|
|
602 | |
|
|
603 | ns->cs_version = atoi (buf); |
|
|
604 | ns->sc_version = ns->cs_version; |
|
|
605 | |
|
|
606 | LOG (llevDebug, "connection from client <%s>\n", buf); |
|
|
607 | |
|
|
608 | //TODO: should log here just for statistics |
|
|
609 | |
|
|
610 | //if (VERSION_CS != ns->cs_version) |
|
|
611 | // unchecked; |
|
|
612 | |
|
|
613 | char *cp = strchr (buf + 1, ' '); |
|
|
614 | if (!cp) |
|
|
615 | return; |
|
|
616 | |
|
|
617 | ns->sc_version = atoi (cp); |
|
|
618 | |
|
|
619 | //if (VERSION_SC != ns->sc_version) |
|
|
620 | // unchecked; |
|
|
621 | |
|
|
622 | cp = strchr (cp + 1, ' '); |
|
|
623 | |
|
|
624 | if (cp) |
|
|
625 | { |
|
|
626 | ns->version = cp + 1; |
|
|
627 | |
|
|
628 | if (ns->sc_version < 1026) |
|
|
629 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
|
|
630 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
|
|
631 | } |
|
|
632 | } |
595 | } |
633 | |
596 | |
634 | /** sound related functions. */ |
597 | /** sound related functions. */ |
635 | void |
598 | void |
636 | SetSound (char *buf, int len, client * ns) |
599 | SetSound (char *buf, int len, client * ns) |
… | |
… | |
689 | static void |
652 | static void |
690 | rangetostring (player *pl, char *obuf) |
653 | rangetostring (player *pl, char *obuf) |
691 | { |
654 | { |
692 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
655 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
693 | |
656 | |
|
|
657 | #if 0 |
|
|
658 | // print ranged/chosen_skill etc. objects every call |
|
|
659 | printf ("%s %s => %s (%s)\n", |
|
|
660 | pl->ranged_ob ? &pl->ranged_ob->name : "-", |
|
|
661 | pl->combat_ob ? &pl->combat_ob->name : "-", |
|
|
662 | pl->ob->current_weapon ? &pl->ob->current_weapon->name : "-", |
|
|
663 | pl->ob->chosen_skill ? &pl->ob->chosen_skill->name : "-" |
|
|
664 | ); |
|
|
665 | #endif |
|
|
666 | |
694 | if (pl->ranged_ob) |
667 | if (pl->ranged_ob) |
695 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
668 | buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; |
696 | |
669 | |
697 | if (pl->combat_ob) |
670 | if (pl->combat_ob) |
698 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
671 | buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; |
… | |
… | |
743 | * commands for now. |
716 | * commands for now. |
744 | */ |
717 | */ |
745 | void |
718 | void |
746 | esrv_update_stats (player *pl) |
719 | esrv_update_stats (player *pl) |
747 | { |
720 | { |
748 | char buf[MAX_BUF]; |
|
|
749 | uint16 flags; |
|
|
750 | |
|
|
751 | client *ns = pl->ns; |
721 | client *ns = pl->ns; |
752 | if (!ns) |
722 | if (!ns) |
753 | return; |
723 | return; |
754 | |
724 | |
755 | object *ob = pl->observe; |
725 | object *ob = pl->observe; |
… | |
… | |
772 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
742 | AddIfShort (ns->last_stats.Int, ob->stats.Int, CS_STAT_INT); |
773 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
743 | AddIfShort (ns->last_stats.Wis, ob->stats.Wis, CS_STAT_WIS); |
774 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
744 | AddIfShort (ns->last_stats.Pow, ob->stats.Pow, CS_STAT_POW); |
775 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
745 | AddIfShort (ns->last_stats.Cha, ob->stats.Cha, CS_STAT_CHA); |
776 | |
746 | |
777 | for (int s = 0; s < NUM_SKILLS; s++) |
747 | for (int s = 0; s < CS_NUM_SKILLS; s++) |
778 | if (object *skill = opl->last_skill_ob [s]) |
748 | if (object *skill = opl->last_skill_ob [s]) |
779 | if (skill->stats.exp != ns->last_skill_exp [s]) |
749 | if (skill->stats.exp != ns->last_skill_exp [s]) |
780 | { |
750 | { |
781 | ns->last_skill_exp [s] = skill->stats.exp; |
751 | ns->last_skill_exp [s] = skill->stats.exp; |
782 | |
752 | |
783 | /* Always send along the level if exp changes. This is only |
753 | /* Always send along the level if exp changes. This is only |
784 | * 1 extra byte, but keeps processing simpler. |
754 | * 1 extra byte, but keeps processing simpler. |
785 | */ |
755 | */ |
786 | sl << uint8 (s + CS_STAT_SKILLINFO) |
756 | sl << uint8 (CS_STAT_SKILLINFO + s) |
787 | << uint8 (skill->level) |
757 | << uint8 (skill->level) |
788 | << uint64 (skill->stats.exp); |
758 | << uint64 (skill->stats.exp); |
789 | } |
759 | } |
790 | |
760 | |
791 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
761 | AddIfInt64 (ns->last_stats.exp, ob->stats.exp, CS_STAT_EXP64); |
792 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
762 | AddIfShort (ns->last_level, ob->level, CS_STAT_LEVEL); |
793 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
763 | AddIfShort (ns->last_stats.wc, ob->stats.wc, CS_STAT_WC); |
794 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
764 | AddIfShort (ns->last_stats.ac, ob->stats.ac, CS_STAT_AC); |
795 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
765 | AddIfShort (ns->last_stats.dam, ob->stats.dam, CS_STAT_DAM); |
796 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f/TICK); |
766 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
797 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
767 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
798 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f/TICK); |
768 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
799 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
769 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
800 | |
770 | |
801 | flags = 0; |
771 | int flags = (opl->fire_on ? SF_FIREON : 0) |
802 | |
772 | | (opl->run_on ? SF_RUNON : 0); |
803 | if (opl->fire_on) |
|
|
804 | flags |= SF_FIREON; |
|
|
805 | |
|
|
806 | if (opl->run_on) |
|
|
807 | flags |= SF_RUNON; |
|
|
808 | |
773 | |
809 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
774 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
810 | |
775 | |
811 | if (ns->sc_version < 1025) |
|
|
812 | { AddIfShort (ns->last_resist[ATNR_PHYSICAL], ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
|
|
813 | else |
|
|
814 | for (int i = 0; i < NROFATTACKS; i++) |
776 | for (int i = 0; i < NROFATTACKS; i++) |
815 | { |
|
|
816 | /* Skip ones we won't send */ |
777 | /* Skip ones we won't send */ |
817 | if (atnr_cs_stat[i] == -1) |
778 | if (atnr_cs_stat[i] >= 0) |
818 | continue; |
|
|
819 | |
|
|
820 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
779 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
821 | } |
|
|
822 | |
780 | |
823 | if (pl->ns->monitor_spells) |
781 | if (pl->ns->monitor_spells) |
824 | { |
782 | { |
825 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
783 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
826 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
784 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
827 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
785 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
828 | } |
786 | } |
829 | |
787 | |
|
|
788 | char buf[MAX_BUF]; |
830 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
789 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
831 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
790 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
832 | set_title (ob, buf); |
791 | set_title (ob, buf); |
833 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
792 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
834 | |
793 | |
… | |
… | |
928 | |
887 | |
929 | /* Nothing changed */ |
888 | /* Nothing changed */ |
930 | return 0; |
889 | return 0; |
931 | } |
890 | } |
932 | |
891 | |
933 | // prefetch (and touch) all maps within a specific distancd |
|
|
934 | static void |
|
|
935 | prefetch_surrounding_maps (maptile *map, int distance) |
|
|
936 | { |
|
|
937 | map->touch (); |
|
|
938 | |
|
|
939 | if (--distance) |
|
|
940 | for (int dir = 4; --dir; ) |
|
|
941 | if (const shstr &path = map->tile_path [dir]) |
|
|
942 | if (maptile *&neigh = map->tile_map [dir]) |
|
|
943 | prefetch_surrounding_maps (neigh, distance); |
|
|
944 | else |
|
|
945 | neigh = maptile::find_async (path, map); |
|
|
946 | } |
|
|
947 | |
|
|
948 | // prefetch a generous area around the player |
|
|
949 | static void |
|
|
950 | prefetch_surrounding_maps (object *op) |
|
|
951 | { |
|
|
952 | prefetch_surrounding_maps (op->map, 3); |
|
|
953 | } |
|
|
954 | |
|
|
955 | /** |
892 | /** |
956 | * Draws client map. |
893 | * Draws client map. |
957 | */ |
894 | */ |
958 | void |
895 | void |
959 | draw_client_map (player *pl) |
896 | draw_client_map (player *pl) |
960 | { |
897 | { |
961 | object *ob = pl->observe; |
898 | object *ob = pl->viewpoint; |
962 | if (!ob->active) |
899 | if (!pl->observe->active) |
963 | return; |
900 | return; |
964 | |
901 | |
965 | /* If player is just joining the game, he isn't here yet, so the map |
902 | /* If player is just joining the game, he isn't here yet, so the map |
966 | * can get swapped out. If so, don't try to send them a map. All will |
903 | * can get swapped out. If so, don't try to send them a map. All will |
967 | * be OK once they really log in. |
904 | * be OK once they really log in. |
968 | */ |
905 | */ |
969 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
906 | if (!ob->map || ob->map->state != MAP_ACTIVE) |
970 | return; |
907 | return; |
971 | |
908 | |
972 | int startlen, oldlen; |
909 | int startlen, oldlen; |
973 | |
910 | |
974 | check_map_change (pl); |
911 | check_map_change (pl); |
975 | prefetch_surrounding_maps (pl->ob); |
912 | pl->ob->prefetch_surrounding_maps (); |
976 | |
913 | |
977 | /* do LOS after calls to update_position */ |
914 | /* do LOS after calls to update_position */ |
978 | /* unfortunately, we need to udpate los when observing, currently */ |
915 | /* unfortunately, we need to udpate los when observing, currently */ |
979 | if (pl->do_los || pl->observe != pl->ob) |
916 | if (pl->do_los || pl->viewpoint != pl->ob) |
980 | { |
917 | { |
981 | pl->do_los = 0; |
918 | pl->do_los = 0; |
982 | pl->update_los (); |
919 | pl->update_los (); |
983 | } |
920 | } |
984 | |
921 | |
… | |
… | |
1005 | * look like. |
942 | * look like. |
1006 | */ |
943 | */ |
1007 | |
944 | |
1008 | client &socket = *pl->ns; |
945 | client &socket = *pl->ns; |
1009 | |
946 | |
1010 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
947 | packet sl ("map1a"); |
1011 | |
948 | |
1012 | startlen = sl.length (); |
949 | startlen = sl.length (); |
1013 | |
950 | |
1014 | int hx = socket.mapx / 2; |
951 | int hx = socket.mapx / 2; |
1015 | int hy = socket.mapy / 2; |
952 | int hy = socket.mapy / 2; |
… | |
… | |
1036 | map_clearcell (&lastcell, -1); |
973 | map_clearcell (&lastcell, -1); |
1037 | } |
974 | } |
1038 | |
975 | |
1039 | continue; |
976 | continue; |
1040 | } |
977 | } |
1041 | |
978 | |
1042 | int d = pl->blocked_los_uc (dx, dy); |
979 | int d = pl->blocked_los_uc (dx, dy); |
1043 | |
980 | |
1044 | if (d > 3) |
981 | if (d > 3) |
1045 | { |
982 | { |
1046 | /* This block deals with spaces that are not visible for whatever |
983 | /* This block deals with spaces that are not visible for whatever |
… | |
… | |
1107 | { |
1044 | { |
1108 | if (op->stats.maxhp > op->stats.hp |
1045 | if (op->stats.maxhp > op->stats.hp |
1109 | && op->stats.maxhp > 0 |
1046 | && op->stats.maxhp > 0 |
1110 | && (op->type == PLAYER |
1047 | && (op->type == PLAYER |
1111 | || op->type == DOOR // does not work, have maxhp 0 |
1048 | || op->type == DOOR // does not work, have maxhp 0 |
1112 | || QUERY_FLAG (op, FLAG_MONSTER) |
1049 | || op->flag [FLAG_MONSTER] |
1113 | || QUERY_FLAG (op, FLAG_ALIVE) |
1050 | || op->flag [FLAG_ALIVE] |
1114 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1051 | || op->flag [FLAG_GENERATOR])) |
1115 | { |
1052 | { |
1116 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1053 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1117 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1054 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1118 | } |
1055 | } |
1119 | |
1056 | |
… | |
… | |
1215 | socket.send_packet (sl); |
1152 | socket.send_packet (sl); |
1216 | socket.sent_scroll = 0; |
1153 | socket.sent_scroll = 0; |
1217 | } |
1154 | } |
1218 | } |
1155 | } |
1219 | |
1156 | |
1220 | /*****************************************************************************/ |
|
|
1221 | /* GROS: The following one is used to allow a plugin to send a generic cmd to*/ |
|
|
1222 | /* a player. Of course, the client need to know the command to be able to */ |
|
|
1223 | /* manage it ! */ |
|
|
1224 | /*****************************************************************************/ |
|
|
1225 | void |
|
|
1226 | send_plugin_custom_message (object *pl, char *buf) |
|
|
1227 | { |
|
|
1228 | pl->contr->ns->send_packet (buf); |
|
|
1229 | } |
|
|
1230 | |
|
|
1231 | /** |
|
|
1232 | * This sends the skill number to name mapping. We ignore |
|
|
1233 | * the params - we always send the same info no matter what. |
|
|
1234 | */ |
|
|
1235 | void |
|
|
1236 | send_skill_info (client *ns, char *params) |
|
|
1237 | { |
|
|
1238 | packet sl; |
|
|
1239 | sl << "replyinfo skill_info\n"; |
|
|
1240 | |
|
|
1241 | for (int i = 1; i < NUM_SKILLS; i++) |
|
|
1242 | sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names [i]); |
|
|
1243 | |
|
|
1244 | if (sl.length () > MAXSOCKBUF) |
|
|
1245 | { |
|
|
1246 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
|
|
1247 | fatal (0); |
|
|
1248 | } |
|
|
1249 | |
|
|
1250 | ns->send_packet (sl); |
|
|
1251 | } |
|
|
1252 | |
|
|
1253 | /** |
|
|
1254 | * This sends the spell path to name mapping. We ignore |
|
|
1255 | * the params - we always send the same info no matter what. |
|
|
1256 | */ |
|
|
1257 | void |
|
|
1258 | send_spell_paths (client * ns, char *params) |
|
|
1259 | { |
|
|
1260 | packet sl; |
|
|
1261 | |
|
|
1262 | sl << "replyinfo spell_paths\n"; |
|
|
1263 | |
|
|
1264 | for (int i = 0; i < NRSPELLPATHS; i++) |
|
|
1265 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
|
|
1266 | |
|
|
1267 | if (sl.length () > MAXSOCKBUF) |
|
|
1268 | { |
|
|
1269 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
|
|
1270 | fatal (0); |
|
|
1271 | } |
|
|
1272 | |
|
|
1273 | ns->send_packet (sl); |
|
|
1274 | } |
|
|
1275 | |
|
|
1276 | /** |
1157 | /** |
1277 | * This looks for any spells the player may have that have changed their stats. |
1158 | * This looks for any spells the player may have that have changed their stats. |
1278 | * it then sends an updspell packet for each spell that has changed in this way |
1159 | * it then sends an updspell packet for each spell that has changed in this way |
1279 | */ |
1160 | */ |
1280 | void |
1161 | void |
1281 | esrv_update_spells (player *pl) |
1162 | esrv_update_spells (player *pl) |
1282 | { |
1163 | { |
1283 | if (!pl->ns) |
1164 | if (!pl->ns) |
1284 | return; |
1165 | return; |
1285 | |
1166 | |
|
|
1167 | pl->ns->update_spells = false; |
|
|
1168 | |
1286 | if (!pl->ns->monitor_spells) |
1169 | if (!pl->ns->monitor_spells) |
1287 | return; |
1170 | return; |
1288 | |
1171 | |
1289 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1172 | for (object *spell = pl->ob->inv; spell; spell = spell->below) |
1290 | { |
|
|
1291 | if (spell->type == SPELL) |
1173 | if (spell->type == SPELL) |
1292 | { |
1174 | { |
1293 | int flags = 0; |
1175 | int flags = 0; |
|
|
1176 | int val; |
1294 | |
1177 | |
1295 | /* check if we need to update it */ |
1178 | /* check if we need to update it */ |
1296 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1179 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
|
|
1180 | if (spell->cached_sp != val) |
1297 | { |
1181 | { |
1298 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1182 | spell->cached_sp = val; |
1299 | flags |= UPD_SP_MANA; |
1183 | flags |= UPD_SP_MANA; |
1300 | } |
1184 | } |
1301 | |
1185 | |
1302 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1186 | val = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
|
|
1187 | if (spell->cached_grace != val) |
1303 | { |
1188 | { |
1304 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1189 | spell->cached_grace = val; |
1305 | flags |= UPD_SP_GRACE; |
1190 | flags |= UPD_SP_GRACE; |
1306 | } |
1191 | } |
1307 | |
1192 | |
1308 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1193 | val = casting_level (pl->ob, spell); |
|
|
1194 | if (spell->cached_eat != val) |
1309 | { |
1195 | { |
1310 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1196 | spell->cached_eat = val; |
1311 | flags |= UPD_SP_DAMAGE; |
1197 | flags |= UPD_SP_LEVEL; |
1312 | } |
1198 | } |
1313 | |
1199 | |
1314 | if (flags) |
1200 | if (flags) |
1315 | { |
1201 | { |
1316 | packet sl; |
1202 | packet sl; |
1317 | |
1203 | |
1318 | sl << "updspell " |
1204 | sl << "updspell " |
1319 | << uint8 (flags) |
1205 | << uint8 (flags) |
1320 | << uint32 (spell->count); |
1206 | << uint32 (spell->count); |
1321 | |
1207 | |
1322 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1208 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1323 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1209 | if (flags & UPD_SP_GRACE) sl << uint16 (spell->cached_grace); |
1324 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1210 | if (flags & UPD_SP_LEVEL) sl << uint16 (spell->cached_eat); |
1325 | |
1211 | |
1326 | pl->ns->send_packet (sl); |
1212 | pl->ns->send_packet (sl); |
1327 | } |
1213 | } |
1328 | } |
1214 | } |
1329 | } |
|
|
1330 | } |
1215 | } |
1331 | |
1216 | |
1332 | void |
1217 | void |
1333 | esrv_remove_spell (player *pl, object *spell) |
1218 | esrv_remove_spell (player *pl, object *spell) |
1334 | { |
1219 | { |
… | |
… | |
1350 | |
1235 | |
1351 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1236 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1352 | static void |
1237 | static void |
1353 | append_spell (player *pl, packet &sl, object *spell) |
1238 | append_spell (player *pl, packet &sl, object *spell) |
1354 | { |
1239 | { |
1355 | int i, skill = 0; |
1240 | int skill = 0; |
1356 | |
1241 | |
1357 | if (!(spell->name)) |
1242 | if (!(spell->name)) |
1358 | { |
1243 | { |
1359 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1244 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1360 | return; |
1245 | return; |
1361 | } |
1246 | } |
1362 | |
1247 | |
1363 | /* store costs and damage in the object struct, to compare to later */ |
1248 | /* store costs and damage in the object struct, to compare to later */ |
1364 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1249 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1365 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1250 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1366 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1251 | spell->cached_eat = casting_level (pl->ob, spell); |
1367 | |
1252 | |
1368 | /* figure out which skill it uses, if it uses one */ |
1253 | /* figure out which skill it uses, if it uses one */ |
1369 | if (spell->skill) |
1254 | if (spell->skill) |
1370 | if (object *tmp = pl->find_skill (spell->skill)) |
1255 | if (object *tmp = pl->find_skill (spell->skill)) |
1371 | skill = tmp->subtype + CS_STAT_SKILLINFO; |
1256 | skill = CS_STAT_SKILLINFO + SKILL_INDEX (tmp); |
1372 | |
1257 | |
1373 | // spells better have a face |
1258 | // spells better have a face |
1374 | if (!spell->face) |
1259 | if (!spell->face) |
1375 | { |
1260 | { |
1376 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
1261 | LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); |
… | |
… | |
1450 | } |
1335 | } |
1451 | else |
1336 | else |
1452 | append_spell (pl, sl, spell); |
1337 | append_spell (pl, sl, spell); |
1453 | |
1338 | |
1454 | if (sl.length () > MAXSOCKBUF) |
1339 | if (sl.length () > MAXSOCKBUF) |
1455 | { |
|
|
1456 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1340 | cleanup ("buffer overflow in esrv_add_spells!"); |
1457 | fatal (0); |
|
|
1458 | } |
|
|
1459 | |
1341 | |
1460 | /* finally, we can send the packet */ |
1342 | /* finally, we can send the packet */ |
1461 | pl->ns->flush_fx (); |
1343 | pl->ns->flush_fx (); |
1462 | pl->ns->send_packet (sl); |
1344 | pl->ns->send_packet (sl); |
1463 | } |
1345 | } |
1464 | |
1346 | |
|
|
1347 | //-GPL |
|
|
1348 | |