1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * and the GNU General Public License along with this program. If not, see |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * <http://www.gnu.org/licenses/>. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | //+GPL |
25 | //+GPL |
26 | |
26 | |
… | |
… | |
146 | pl->ns->mapinfo_queue_clear (); |
146 | pl->ns->mapinfo_queue_clear (); |
147 | |
147 | |
148 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
148 | memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); |
149 | |
149 | |
150 | pl->ns->force_newmap = false; |
150 | pl->ns->force_newmap = false; |
151 | |
|
|
152 | if (pl->ns->newmapcmd == 1) |
|
|
153 | pl->ns->send_packet ("newmap"); |
151 | pl->ns->send_packet ("newmap"); |
154 | |
|
|
155 | pl->ns->floorbox_reset (); |
152 | pl->ns->floorbox_reset (); |
156 | } |
153 | } |
157 | |
154 | |
158 | static void |
155 | static void |
159 | send_map_info (player *pl) |
156 | send_map_info (player *pl) |
… | |
… | |
161 | client &socket = *pl->ns; |
158 | client &socket = *pl->ns; |
162 | object *ob = pl->viewpoint; |
159 | object *ob = pl->viewpoint; |
163 | |
160 | |
164 | if (socket.mapinfocmd) |
161 | if (socket.mapinfocmd) |
165 | { |
162 | { |
166 | if (ob->map && ob->map->path[0]) |
163 | if (ob->map && ob->map->path) |
167 | { |
164 | { |
168 | int flags = 0; |
165 | int flags = 0; |
169 | |
166 | |
|
|
167 | // due to historical glitches, the bit ordering and map index ordering differs |
170 | if (ob->map->tile_path[0]) flags |= 1; |
168 | if (ob->map->tile_path [TILE_NORTH]) flags |= 0x01; |
171 | if (ob->map->tile_path[1]) flags |= 2; |
169 | if (ob->map->tile_path [TILE_EAST ]) flags |= 0x02; |
172 | if (ob->map->tile_path[2]) flags |= 4; |
170 | if (ob->map->tile_path [TILE_SOUTH]) flags |= 0x04; |
173 | if (ob->map->tile_path[3]) flags |= 8; |
171 | if (ob->map->tile_path [TILE_WEST ]) flags |= 0x08; |
|
|
172 | // these two are debatable |
|
|
173 | if (ob->map->tile_path [TILE_UP ]) flags |= 0x10; |
|
|
174 | if (ob->map->tile_path [TILE_DOWN ]) flags |= 0x20; |
174 | |
175 | |
175 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
176 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
176 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
177 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
177 | ob->map->width, ob->map->height, &ob->map->path); |
178 | ob->map->width, ob->map->height, &ob->map->path); |
178 | } |
179 | } |
… | |
… | |
246 | |
247 | |
247 | for (int i = 0; i < skillvec.size (); ++i) |
248 | for (int i = 0; i < skillvec.size (); ++i) |
248 | sl.printf ("%d:%s\n", CS_STAT_SKILLINFO + i, &skillvec [i]->name); |
249 | sl.printf ("%d:%s\n", CS_STAT_SKILLINFO + i, &skillvec [i]->name); |
249 | |
250 | |
250 | if (sl.length () > MAXSOCKBUF) |
251 | if (sl.length () > MAXSOCKBUF) |
251 | { |
|
|
252 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
252 | cleanup ("buffer overflow in send_skill_info!"); |
253 | fatal (0); |
|
|
254 | } |
|
|
255 | |
253 | |
256 | ns->send_packet (sl); |
254 | ns->send_packet (sl); |
257 | } |
255 | } |
258 | |
256 | |
259 | /** |
257 | /** |
… | |
… | |
269 | |
267 | |
270 | for (int i = 0; i < NRSPELLPATHS; i++) |
268 | for (int i = 0; i < NRSPELLPATHS; i++) |
271 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
269 | sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); |
272 | |
270 | |
273 | if (sl.length () > MAXSOCKBUF) |
271 | if (sl.length () > MAXSOCKBUF) |
274 | { |
|
|
275 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
272 | cleanup ("buffer overflow in send_spell_paths!"); |
276 | fatal (0); |
|
|
277 | } |
|
|
278 | |
273 | |
279 | ns->send_packet (sl); |
274 | ns->send_packet (sl); |
280 | } |
275 | } |
281 | |
276 | |
282 | /** |
277 | /** |
… | |
… | |
350 | |
345 | |
351 | while (*buf && map && max_distance) |
346 | while (*buf && map && max_distance) |
352 | { |
347 | { |
353 | int dir = *buf++ - '1'; |
348 | int dir = *buf++ - '1'; |
354 | |
349 | |
355 | if (dir >= 0 && dir <= 3) |
350 | // due to historical glitches, the mapinfo index and tile index differs |
|
|
351 | static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN }; |
|
|
352 | |
|
|
353 | // maybe we should only allow the four flat directions |
|
|
354 | if (IN_RANGE_EXC (dir, 0, array_length (dirmap))) |
356 | { |
355 | { |
|
|
356 | dir = dirmap [dir]; |
|
|
357 | |
357 | if (!map->tile_path [dir]) |
358 | if (!map->tile_path [dir]) |
358 | map = 0; |
359 | map = 0; |
359 | else if (map->tile_available (dir, false)) |
360 | else if (map->tile_available (dir, false)) |
360 | { |
361 | { |
361 | maptile *neigh = map->tile_map [dir]; |
362 | maptile *neigh = map->tile_map [dir]; |
… | |
… | |
384 | send_packet_printf ("mapinfo %s nomap", token); |
385 | send_packet_printf ("mapinfo %s nomap", token); |
385 | else |
386 | else |
386 | { |
387 | { |
387 | int flags = 0; |
388 | int flags = 0; |
388 | |
389 | |
|
|
390 | // due to historical glitches, the bit ordering and map index ordering differs |
389 | if (map->tile_path[0]) flags |= 1; |
391 | if (map->tile_path [TILE_NORTH]) flags |= 0x01; |
390 | if (map->tile_path[1]) flags |= 2; |
392 | if (map->tile_path [TILE_EAST ]) flags |= 0x02; |
391 | if (map->tile_path[2]) flags |= 4; |
393 | if (map->tile_path [TILE_SOUTH]) flags |= 0x04; |
392 | if (map->tile_path[3]) flags |= 8; |
394 | if (map->tile_path [TILE_WEST ]) flags |= 0x08; |
|
|
395 | // these two are debatable |
|
|
396 | if (map->tile_path [TILE_UP ]) flags |= 0x10; |
|
|
397 | if (map->tile_path [TILE_DOWN ]) flags |= 0x20; |
393 | |
398 | |
394 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
399 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
395 | } |
400 | } |
396 | |
401 | |
397 | return 1; |
402 | return 1; |
… | |
… | |
711 | * commands for now. |
716 | * commands for now. |
712 | */ |
717 | */ |
713 | void |
718 | void |
714 | esrv_update_stats (player *pl) |
719 | esrv_update_stats (player *pl) |
715 | { |
720 | { |
716 | char buf[MAX_BUF]; |
|
|
717 | uint16 flags; |
|
|
718 | |
|
|
719 | client *ns = pl->ns; |
721 | client *ns = pl->ns; |
720 | if (!ns) |
722 | if (!ns) |
721 | return; |
723 | return; |
722 | |
724 | |
723 | object *ob = pl->observe; |
725 | object *ob = pl->observe; |
… | |
… | |
764 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
766 | AddIfFloat (ns->last_speed, ob->speed, CS_STAT_SPEED, 1.f / TICK); |
765 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
767 | AddIfShort (ns->last_stats.food, ob->stats.food, CS_STAT_FOOD); |
766 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
768 | AddIfFloat (ns->last_weapon_sp, pl->weapon_sp, CS_STAT_WEAP_SP, 1.f / TICK); |
767 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
769 | AddIfInt (ns->last_weight_limit, weight_limit[ob->stats.Str], CS_STAT_WEIGHT_LIM); |
768 | |
770 | |
769 | flags = (opl->fire_on ? SF_FIREON : 0) |
771 | int flags = (opl->fire_on ? SF_FIREON : 0) |
770 | | (opl->run_on ? SF_RUNON : 0); |
772 | | (opl->run_on ? SF_RUNON : 0); |
771 | |
773 | |
772 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
774 | AddIfShort (ns->last_flags, flags, CS_STAT_FLAGS); |
773 | |
775 | |
774 | for (int i = 0; i < NROFATTACKS; i++) |
776 | for (int i = 0; i < NROFATTACKS; i++) |
775 | { |
|
|
776 | /* Skip ones we won't send */ |
777 | /* Skip ones we won't send */ |
777 | if (atnr_cs_stat[i] == -1) |
778 | if (atnr_cs_stat[i] >= 0) |
778 | continue; |
|
|
779 | |
|
|
780 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
779 | AddIfShort (ns->last_resist[i], ob->resist[i], atnr_cs_stat[i]); |
781 | } |
|
|
782 | |
780 | |
783 | if (pl->ns->monitor_spells) |
781 | if (pl->ns->monitor_spells) |
784 | { |
782 | { |
785 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
783 | AddIfInt (ns->last_path_attuned, ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
786 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
784 | AddIfInt (ns->last_path_repelled, ob->path_repelled, CS_STAT_SPELL_REPEL); |
787 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
785 | AddIfInt (ns->last_path_denied, ob->path_denied, CS_STAT_SPELL_DENY); |
788 | } |
786 | } |
789 | |
787 | |
|
|
788 | char buf[MAX_BUF]; |
790 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
789 | rangetostring (opl, buf); /* we want use the new fire & run system in new client */ |
791 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
790 | AddIfString (ns->stats.range, buf, CS_STAT_RANGE); |
792 | set_title (ob, buf); |
791 | set_title (ob, buf); |
793 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
792 | AddIfString (ns->stats.title, buf, CS_STAT_TITLE); |
794 | |
793 | |
… | |
… | |
888 | |
887 | |
889 | /* Nothing changed */ |
888 | /* Nothing changed */ |
890 | return 0; |
889 | return 0; |
891 | } |
890 | } |
892 | |
891 | |
893 | //-GPL |
|
|
894 | |
|
|
895 | // prefetch (and touch) all maps within a specific distancd |
|
|
896 | static void |
|
|
897 | prefetch_surrounding_maps (maptile *map, int distance) |
|
|
898 | { |
|
|
899 | map->touch (); |
|
|
900 | |
|
|
901 | if (--distance) |
|
|
902 | for (int dir = 4; dir--; ) |
|
|
903 | if (const shstr &path = map->tile_path [dir]) |
|
|
904 | if (maptile *&neigh = map->tile_map [dir]) |
|
|
905 | prefetch_surrounding_maps (neigh, distance); |
|
|
906 | else |
|
|
907 | neigh = maptile::find_async (path, map); |
|
|
908 | } |
|
|
909 | |
|
|
910 | // prefetch a generous area around the player |
|
|
911 | static void |
|
|
912 | prefetch_surrounding_maps (object *op) |
|
|
913 | { |
|
|
914 | prefetch_surrounding_maps (op->map, 3); |
|
|
915 | } |
|
|
916 | |
|
|
917 | //+GPL |
|
|
918 | |
|
|
919 | /** |
892 | /** |
920 | * Draws client map. |
893 | * Draws client map. |
921 | */ |
894 | */ |
922 | void |
895 | void |
923 | draw_client_map (player *pl) |
896 | draw_client_map (player *pl) |
… | |
… | |
928 | |
901 | |
929 | /* If player is just joining the game, he isn't here yet, so the map |
902 | /* If player is just joining the game, he isn't here yet, so the map |
930 | * can get swapped out. If so, don't try to send them a map. All will |
903 | * can get swapped out. If so, don't try to send them a map. All will |
931 | * be OK once they really log in. |
904 | * be OK once they really log in. |
932 | */ |
905 | */ |
933 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
906 | if (!ob->map || ob->map->state != MAP_ACTIVE) |
934 | return; |
907 | return; |
935 | |
908 | |
936 | int startlen, oldlen; |
909 | int startlen, oldlen; |
937 | |
910 | |
938 | check_map_change (pl); |
911 | check_map_change (pl); |
939 | prefetch_surrounding_maps (pl->ob); |
912 | pl->ob->prefetch_surrounding_maps (); |
940 | |
913 | |
941 | /* do LOS after calls to update_position */ |
914 | /* do LOS after calls to update_position */ |
942 | /* unfortunately, we need to udpate los when observing, currently */ |
915 | /* unfortunately, we need to udpate los when observing, currently */ |
943 | if (pl->do_los || pl->viewpoint != pl->ob) |
916 | if (pl->do_los || pl->viewpoint != pl->ob) |
944 | { |
917 | { |
… | |
… | |
969 | * look like. |
942 | * look like. |
970 | */ |
943 | */ |
971 | |
944 | |
972 | client &socket = *pl->ns; |
945 | client &socket = *pl->ns; |
973 | |
946 | |
974 | packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); |
947 | packet sl ("map1a"); |
975 | |
948 | |
976 | startlen = sl.length (); |
949 | startlen = sl.length (); |
977 | |
950 | |
978 | int hx = socket.mapx / 2; |
951 | int hx = socket.mapx / 2; |
979 | int hy = socket.mapy / 2; |
952 | int hy = socket.mapy / 2; |
… | |
… | |
1262 | |
1235 | |
1263 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1236 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1264 | static void |
1237 | static void |
1265 | append_spell (player *pl, packet &sl, object *spell) |
1238 | append_spell (player *pl, packet &sl, object *spell) |
1266 | { |
1239 | { |
1267 | int i, skill = 0; |
1240 | int skill = 0; |
1268 | |
1241 | |
1269 | if (!(spell->name)) |
1242 | if (!(spell->name)) |
1270 | { |
1243 | { |
1271 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1244 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1272 | return; |
1245 | return; |
… | |
… | |
1362 | } |
1335 | } |
1363 | else |
1336 | else |
1364 | append_spell (pl, sl, spell); |
1337 | append_spell (pl, sl, spell); |
1365 | |
1338 | |
1366 | if (sl.length () > MAXSOCKBUF) |
1339 | if (sl.length () > MAXSOCKBUF) |
1367 | { |
|
|
1368 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
1340 | cleanup ("buffer overflow in esrv_add_spells!"); |
1369 | fatal (0); |
|
|
1370 | } |
|
|
1371 | |
1341 | |
1372 | /* finally, we can send the packet */ |
1342 | /* finally, we can send the packet */ |
1373 | pl->ns->flush_fx (); |
1343 | pl->ns->flush_fx (); |
1374 | pl->ns->send_packet (sl); |
1344 | pl->ns->send_packet (sl); |
1375 | } |
1345 | } |