1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * and the GNU General Public License along with this program. If not, see |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * <http://www.gnu.org/licenses/>. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | //+GPL |
25 | //+GPL |
26 | |
26 | |
… | |
… | |
158 | client &socket = *pl->ns; |
158 | client &socket = *pl->ns; |
159 | object *ob = pl->viewpoint; |
159 | object *ob = pl->viewpoint; |
160 | |
160 | |
161 | if (socket.mapinfocmd) |
161 | if (socket.mapinfocmd) |
162 | { |
162 | { |
163 | if (ob->map && ob->map->path[0]) |
163 | if (ob->map && ob->map->path) |
164 | { |
164 | { |
165 | int flags = 0; |
165 | int flags = 0; |
166 | |
166 | |
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167 | // due to historical glitches, the bit ordering and map index ordering differs |
167 | if (ob->map->tile_path[0]) flags |= 1; |
168 | if (ob->map->tile_path [TILE_NORTH]) flags |= 0x01; |
168 | if (ob->map->tile_path[1]) flags |= 2; |
169 | if (ob->map->tile_path [TILE_EAST ]) flags |= 0x02; |
169 | if (ob->map->tile_path[2]) flags |= 4; |
170 | if (ob->map->tile_path [TILE_SOUTH]) flags |= 0x04; |
170 | if (ob->map->tile_path[3]) flags |= 8; |
171 | if (ob->map->tile_path [TILE_WEST ]) flags |= 0x08; |
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|
172 | // these two are debatable |
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|
173 | if (ob->map->tile_path [TILE_UP ]) flags |= 0x10; |
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|
174 | if (ob->map->tile_path [TILE_DOWN ]) flags |= 0x20; |
171 | |
175 | |
172 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
176 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
173 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
177 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
174 | ob->map->width, ob->map->height, &ob->map->path); |
178 | ob->map->width, ob->map->height, &ob->map->path); |
175 | } |
179 | } |
… | |
… | |
341 | |
345 | |
342 | while (*buf && map && max_distance) |
346 | while (*buf && map && max_distance) |
343 | { |
347 | { |
344 | int dir = *buf++ - '1'; |
348 | int dir = *buf++ - '1'; |
345 | |
349 | |
346 | if (dir >= 0 && dir <= 3) |
350 | // due to historical glitches, the mapinfo index and tile index differs |
|
|
351 | static unsigned char dirmap [] = { TILE_NORTH, TILE_EAST, TILE_SOUTH, TILE_WEST, TILE_UP, TILE_DOWN }; |
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|
352 | |
|
|
353 | // maybe we should only allow the four flat directions |
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|
354 | if (IN_RANGE_EXC (dir, 0, array_length (dirmap))) |
347 | { |
355 | { |
|
|
356 | dir = dirmap [dir]; |
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|
357 | |
348 | if (!map->tile_path [dir]) |
358 | if (!map->tile_path [dir]) |
349 | map = 0; |
359 | map = 0; |
350 | else if (map->tile_available (dir, false)) |
360 | else if (map->tile_available (dir, false)) |
351 | { |
361 | { |
352 | maptile *neigh = map->tile_map [dir]; |
362 | maptile *neigh = map->tile_map [dir]; |
… | |
… | |
375 | send_packet_printf ("mapinfo %s nomap", token); |
385 | send_packet_printf ("mapinfo %s nomap", token); |
376 | else |
386 | else |
377 | { |
387 | { |
378 | int flags = 0; |
388 | int flags = 0; |
379 | |
389 | |
|
|
390 | // due to historical glitches, the bit ordering and map index ordering differs |
380 | if (map->tile_path[0]) flags |= 1; |
391 | if (map->tile_path [TILE_NORTH]) flags |= 0x01; |
381 | if (map->tile_path[1]) flags |= 2; |
392 | if (map->tile_path [TILE_EAST ]) flags |= 0x02; |
382 | if (map->tile_path[2]) flags |= 4; |
393 | if (map->tile_path [TILE_SOUTH]) flags |= 0x04; |
383 | if (map->tile_path[3]) flags |= 8; |
394 | if (map->tile_path [TILE_WEST ]) flags |= 0x08; |
|
|
395 | // these two are debatable |
|
|
396 | if (map->tile_path [TILE_UP ]) flags |= 0x10; |
|
|
397 | if (map->tile_path [TILE_DOWN ]) flags |= 0x20; |
384 | |
398 | |
385 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
399 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
386 | } |
400 | } |
387 | |
401 | |
388 | return 1; |
402 | return 1; |
… | |
… | |
873 | |
887 | |
874 | /* Nothing changed */ |
888 | /* Nothing changed */ |
875 | return 0; |
889 | return 0; |
876 | } |
890 | } |
877 | |
891 | |
878 | //-GPL |
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879 | |
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880 | // prefetch maps in an area of PREFETCH x PREFETCH around the player |
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|
881 | #define PREFETCH 40 |
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882 | |
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883 | // prefetch a generous area around the player |
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884 | static void |
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|
885 | prefetch_surrounding_maps (object *op) |
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|
886 | { |
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887 | for (maprect *rect = op->map->split_to_tiles (mapwalk_buf, |
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888 | op->x - PREFETCH , op->y - PREFETCH , |
|
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889 | op->x + PREFETCH + 1, op->y + PREFETCH + 1); |
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|
890 | rect->m; |
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|
891 | ++rect) |
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|
892 | rect->m->touch (); |
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|
893 | } |
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|
894 | |
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|
895 | //+GPL |
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896 | |
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897 | /** |
892 | /** |
898 | * Draws client map. |
893 | * Draws client map. |
899 | */ |
894 | */ |
900 | void |
895 | void |
901 | draw_client_map (player *pl) |
896 | draw_client_map (player *pl) |
… | |
… | |
906 | |
901 | |
907 | /* If player is just joining the game, he isn't here yet, so the map |
902 | /* If player is just joining the game, he isn't here yet, so the map |
908 | * can get swapped out. If so, don't try to send them a map. All will |
903 | * can get swapped out. If so, don't try to send them a map. All will |
909 | * be OK once they really log in. |
904 | * be OK once they really log in. |
910 | */ |
905 | */ |
911 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
906 | if (!ob->map || ob->map->state != MAP_ACTIVE) |
912 | return; |
907 | return; |
913 | |
908 | |
914 | int startlen, oldlen; |
909 | int startlen, oldlen; |
915 | |
910 | |
916 | check_map_change (pl); |
911 | check_map_change (pl); |
917 | prefetch_surrounding_maps (pl->ob); |
912 | pl->ob->prefetch_surrounding_maps (); |
918 | |
913 | |
919 | /* do LOS after calls to update_position */ |
914 | /* do LOS after calls to update_position */ |
920 | /* unfortunately, we need to udpate los when observing, currently */ |
915 | /* unfortunately, we need to udpate los when observing, currently */ |
921 | if (pl->do_los || pl->viewpoint != pl->ob) |
916 | if (pl->do_los || pl->viewpoint != pl->ob) |
922 | { |
917 | { |
… | |
… | |
1240 | |
1235 | |
1241 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1236 | /* appends the spell *spell to the Socklist we will send the data to. */ |
1242 | static void |
1237 | static void |
1243 | append_spell (player *pl, packet &sl, object *spell) |
1238 | append_spell (player *pl, packet &sl, object *spell) |
1244 | { |
1239 | { |
1245 | int i, skill = 0; |
1240 | int skill = 0; |
1246 | |
1241 | |
1247 | if (!(spell->name)) |
1242 | if (!(spell->name)) |
1248 | { |
1243 | { |
1249 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1244 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1250 | return; |
1245 | return; |