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/cvs/deliantra/server/socket/request.C
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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.29 by root, Wed Dec 13 21:27:09 2006 UTC vs.
Revision 1.34 by root, Thu Dec 14 01:59:10 2006 UTC

41 * if a face has not already been sent to the client, it is sent now. 41 * if a face has not already been sent to the client, it is sent now.
42 * 42 *
43 * mapcellchanged, compactlayer, compactstack, perform the map compressing 43 * mapcellchanged, compactlayer, compactstack, perform the map compressing
44 * operations 44 * operations
45 * 45 *
46 * esrv_map_doneredraw finishes the map update, and ships across the
47 * map updates.
48 *
49 */ 46 */
50 47
51#include <global.h> 48#include <global.h>
52#include <sproto.h> 49#include <sproto.h>
53 50
102{ 99{
103 struct Map newmap; 100 struct Map newmap;
104 int x, y, mx, my; 101 int x, y, mx, my;
105 102
106 { 103 {
107 char buf[MAXSOCKBUF]; 104 packet sl;
108 105
109 sprintf (buf, "map_scroll %d %d", dx, dy); 106 sl.printf ("map_scroll %d %d", dx, dy);
110 Write_String_To_Socket (ns, buf, strlen (buf)); 107 ns->send_packet (sl);
111 } 108 }
112 109
113 /* If we are using the Map1aCmd, we may in fact send 110 /* If we are using the Map1aCmd, we may in fact send
114 * head information that is outside the viewable map. 111 * head information that is outside the viewable map.
115 * So set the mx,my to the max value we want to 112 * So set the mx,my to the max value we want to
161 NewSocket & socket = pl->socket; 158 NewSocket & socket = pl->socket;
162 159
163 memset (&socket.lastmap, 0, sizeof (socket.lastmap)); 160 memset (&socket.lastmap, 0, sizeof (socket.lastmap));
164 161
165 if (socket.newmapcmd == 1) 162 if (socket.newmapcmd == 1)
166 Write_String_To_Socket (&socket, "newmap", 6); 163 socket.send_packet ("newmap");
167 164
168 socket.update_look = 1; 165 socket.update_look = 1;
169 socket.look_position = 0; 166 socket.look_position = 0;
170} 167}
171 168
202 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); 199 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path);
203 } 200 }
204 else 201 else
205 snprintf (buf, MAX_BUF, "mapinfo current"); 202 snprintf (buf, MAX_BUF, "mapinfo current");
206 203
207 Write_String_To_Socket (&socket, buf, strlen (buf)); 204 socket.send_packet (buf);
208 } 205 }
209 } 206 }
210 else if (socket.current_x != ob->x || socket.current_y != ob->y) 207 else if (socket.current_x != ob->x || socket.current_y != ob->y)
211 { 208 {
212 int dx = ob->x - socket.current_x; 209 int dx = ob->x - socket.current_x;
314 snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); 311 snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token);
315 } 312 }
316 else 313 else
317 snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); 314 snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token);
318 315
319 Write_String_To_Socket (&pl->socket, bigbuf, strlen (bigbuf)); 316 pl->socket.send_packet (bigbuf);
320} 317}
321 318
322/** This is the Setup cmd - easy first implementation */ 319/** This is the Setup cmd - easy first implementation */
323void 320void
324SetUp (char *buf, int len, NewSocket * ns) 321SetUp (char *buf, int len, NewSocket * ns)
331 * 328 *
332 * we send the status of the cmd back, or a FALSE is the cmd is the server unknown 329 * we send the status of the cmd back, or a FALSE is the cmd is the server unknown
333 * The client then must sort this out 330 * The client then must sort this out
334 */ 331 */
335 332
336 LOG (llevInfo, "Get SetupCmd:: %s\n", buf); 333 //LOG (llevInfo, "Get SetupCmd:: %s\n", buf);
334
337 strcpy (cmdback, "setup"); 335 strcpy (cmdback, "setup");
338 for (s = 0; s < len;) 336 for (s = 0; s < len; )
339 { 337 {
340
341 cmd = &buf[s]; 338 cmd = &buf[s];
342 339
343 /* find the next space, and put a null there */ 340 /* find the next space, and put a null there */
344 for (; buf[s] && buf[s] != ' '; s++); 341 for (; buf[s] && buf[s] != ' '; s++)
342 ;
343
345 buf[s++] = 0; 344 buf[s++] = 0;
345
346 while (buf[s] == ' ') 346 while (buf[s] == ' ')
347 s++; 347 s++;
348 348
349 if (s >= len) 349 if (s >= len)
350 break; 350 break;
351 351
352 param = &buf[s]; 352 param = &buf[s];
353 353
354 for (; buf[s] && buf[s] != ' '; s++); 354 for (; buf[s] && buf[s] != ' '; s++)
355 ;
356
355 buf[s++] = 0; 357 buf[s++] = 0;
358
356 while (buf[s] == ' ') 359 while (buf[s] == ' ')
357 s++; 360 s++;
358 361
359 slen = strlen (cmdback); 362 slen = strlen (cmdback);
360 safe_strcat (cmdback, " ", &slen, HUGE_BUF); 363 safe_strcat (cmdback, " ", &slen, HUGE_BUF);
521 * report a failure to the client. 524 * report a failure to the client.
522 */ 525 */
523 safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF); 526 safe_strcat (cmdback, "FALSE", &slen, HUGE_BUF);
524 } 527 }
525 } /* for processing all the setup commands */ 528 } /* for processing all the setup commands */
529
526 LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback); 530 LOG (llevInfo, "SendBack SetupCmd:: %s\n", cmdback);
527 Write_String_To_Socket (ns, cmdback, strlen (cmdback)); 531 ns->send_packet (cmdback);
528} 532}
529 533
530/** 534/**
531 * The client has requested to be added to the game. 535 * The client has requested to be added to the game.
532 * This is what takes care of it. We tell the client how things worked out. 536 * This is what takes care of it. We tell the client how things worked out.
538{ 542{
539 Settings oldsettings; 543 Settings oldsettings;
540 544
541 oldsettings = settings; 545 oldsettings = settings;
542 if (ns->status != Ns_Add || add_player (ns)) 546 if (ns->status != Ns_Add || add_player (ns))
543 { 547 ns->send_packet ("addme_failed");
544 Write_String_To_Socket (ns, "addme_failed", 12);
545 }
546 else 548 else
547 { 549 {
548 /* Basically, the add_player copies the socket structure into 550 /* Basically, the add_player copies the socket structure into
549 * the player structure, so this one (which is from init_sockets) 551 * the player structure, so this one (which is from init_sockets)
550 * is not needed anymore. The write below should still work, as the 552 * is not needed anymore. The write below should still work, as the
551 * stuff in ns is still relevant. 553 * stuff in ns is still relevant.
552 */ 554 */
553 Write_String_To_Socket (ns, "addme_success", 13); 555 ns->send_packet ("addme_success");
554 socket_info.nconns--; 556 socket_info.nconns--;
555 ns->status = Ns_Avail; 557 ns->status = Ns_Avail;
556 } 558 }
559
557 settings = oldsettings; 560 settings = oldsettings;
558} 561}
559 562
560/** Reply to ExtendedInfos command */ 563/** Reply to ExtendedInfos command */
561void 564void
605 { 608 {
606 strcat (cmdback, " "); 609 strcat (cmdback, " ");
607 strcat (cmdback, "smoothing"); 610 strcat (cmdback, "smoothing");
608 } 611 }
609 612
610 Write_String_To_Socket (ns, cmdback, strlen (cmdback)); 613 ns->send_packet (cmdback);
611} 614}
612 615
613/* 616/*
614#define MSG_TYPE_BOOK 1 617#define MSG_TYPE_BOOK 1
615#define MSG_TYPE_CARD 2 618#define MSG_TYPE_CARD 2
668 strcat (cmdback, " "); 671 strcat (cmdback, " ");
669 snprintf (temp, sizeof (temp), "%d", i); 672 snprintf (temp, sizeof (temp), "%d", i);
670 strcat (cmdback, temp); 673 strcat (cmdback, temp);
671 } 674 }
672 675
673 Write_String_To_Socket (ns, cmdback, strlen (cmdback)); 676 ns->send_packet (cmdback);
674} 677}
675 678
676/** 679/**
677 * A lot like the old AskSmooth (in fact, now called by AskSmooth). 680 * A lot like the old AskSmooth (in fact, now called by AskSmooth).
678 * Basically, it makes no sense to wait for the client to request a 681 * Basically, it makes no sense to wait for the client to request a
699 if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) 702 if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE))
700 esrv_send_face (ns, smoothface, 0); 703 esrv_send_face (ns, smoothface, 0);
701 704
702 ns->faces_sent[face] |= NS_FACESENT_SMOOTH; 705 ns->faces_sent[face] |= NS_FACESENT_SMOOTH;
703 706
704 SockList sl (MAXSOCKBUF); 707 packet sl;
705 708
706 sl << "smooth " 709 sl << "smooth "
707 << uint16 (face) 710 << uint16 (face)
708 << uint16 (smoothface); 711 << uint16 (smoothface);
709 712
710 Send_With_Handling (ns, &sl); 713 Send_With_Handling (ns, &sl);
711 sl.free ();
712} 714}
713 715
714 /** 716 /**
715 * Tells client the picture it has to use 717 * Tells client the picture it has to use
716 * to smooth a picture number given as argument. 718 * to smooth a picture number given as argument.
785void 787void
786NewPlayerCmd (uint8 * buf, int len, player *pl) 788NewPlayerCmd (uint8 * buf, int len, player *pl)
787{ 789{
788 int time, repeat; 790 int time, repeat;
789 char command[MAX_BUF]; 791 char command[MAX_BUF];
790 short packet; 792 int pktlen;
791 793
792 if (len < 7) 794 if (len < 7)
793 { 795 {
794 LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); 796 LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf);
795 return; 797 return;
796 } 798 }
797 799
798 packet = GetShort_String (buf); 800 pktlen = net_uint16 (buf);
799 repeat = GetInt_String (buf + 2); 801 repeat = net_uint32 (buf + 2);
802
800 /* -1 is special - no repeat, but don't update */ 803 /* -1 is special - no repeat, but don't update */
801 if (repeat != -1) 804 if (repeat != -1)
802 pl->count = repeat; 805 pl->count = repeat;
803 806
804 if ((len - 4) >= MAX_BUF) 807 if ((len - 4) >= MAX_BUF)
836 else 839 else
837 time = (int) (MAX_TIME / FABS (pl->ob->speed)); 840 time = (int) (MAX_TIME / FABS (pl->ob->speed));
838 841
839 /* Send confirmation of command execution now */ 842 /* Send confirmation of command execution now */
840 843
841 SockList sl (MAXSOCKBUF); 844 packet sl;
842 sl << "comc " << uint16 (packet) << uint32 (time); 845 sl << "comc " << uint16 (pktlen) << uint32 (time);
843 Send_With_Handling (&pl->socket, &sl); 846 Send_With_Handling (&pl->socket, &sl);
844 sl.free ();
845} 847}
846 848
847 849
848/** This is a reply to a previous query. */ 850/** This is a reply to a previous query. */
849void 851void
965 */ 967 */
966 if (ns->sc_version < 1026) 968 if (ns->sc_version < 1026)
967 { 969 {
968 sprintf (version_warning, "drawinfo %d %s", NDI_RED, 970 sprintf (version_warning, "drawinfo %d %s", NDI_RED,
969 "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); 971 "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****");
970 Write_String_To_Socket (ns, version_warning, strlen (version_warning)); 972 ns->send_packet (version_warning);
971 } 973 }
972 974
973 } 975 }
974} 976}
975 977
1047send_query (NewSocket * ns, uint8 flags, char *text) 1049send_query (NewSocket * ns, uint8 flags, char *text)
1048{ 1050{
1049 char buf[MAX_BUF]; 1051 char buf[MAX_BUF];
1050 1052
1051 sprintf (buf, "query %d %s", flags, text ? text : ""); 1053 sprintf (buf, "query %d %s", flags, text ? text : "");
1052 Write_String_To_Socket (ns, buf, strlen (buf)); 1054 ns->send_packet (buf);
1053} 1055}
1054 1056
1055#define AddIfInt64(Old,New,Type) if (Old != New) {\ 1057#define AddIfInt64(Old,New,Type) if (Old != New) {\
1056 Old = New; \ 1058 Old = New; \
1057 sl << uint8 (Type) << uint64 (New); \ 1059 sl << uint8 (Type) << uint64 (New); \
1087esrv_update_stats (player *pl) 1089esrv_update_stats (player *pl)
1088{ 1090{
1089 char buf[MAX_BUF]; 1091 char buf[MAX_BUF];
1090 uint16 flags; 1092 uint16 flags;
1091 1093
1092 SockList sl (MAXSOCKBUF); 1094 packet sl;
1093 sl << "stats "; 1095 sl << "stats ";
1094 1096
1095 if (pl->ob != NULL) 1097 if (pl->ob != NULL)
1096 { 1098 {
1097 AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); 1099 AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP);
1179 AddIfString (pl->socket.stats.range, buf, CS_STAT_RANGE); 1181 AddIfString (pl->socket.stats.range, buf, CS_STAT_RANGE);
1180 set_title (pl->ob, buf); 1182 set_title (pl->ob, buf);
1181 AddIfString (pl->socket.stats.title, buf, CS_STAT_TITLE); 1183 AddIfString (pl->socket.stats.title, buf, CS_STAT_TITLE);
1182 1184
1183 /* Only send it away if we have some actual data */ 1185 /* Only send it away if we have some actual data */
1184 if (sl.len > 6) 1186 if (sl.length () > 6)
1185 {
1186#ifdef ESRV_DEBUG
1187 LOG (llevDebug, "Sending stats command, %d bytes long.\n", sl.len);
1188#endif
1189 Send_With_Handling (&pl->socket, &sl); 1187 Send_With_Handling (&pl->socket, &sl);
1190 }
1191
1192 sl.free ();
1193} 1188}
1194 1189
1195/** 1190/**
1196 * Tells the client that here is a player it should start using. 1191 * Tells the client that here is a player it should start using.
1197 */ 1192 */
1198void 1193void
1199esrv_new_player (player *pl, uint32 weight) 1194esrv_new_player (player *pl, uint32 weight)
1200{ 1195{
1201 pl->last_weight = weight; 1196 pl->last_weight = weight;
1202 1197
1203 SockList sl (MAXSOCKBUF); 1198 packet sl;
1204 sl << "player "; 1199 sl << "player ";
1205 1200
1206 sl << uint32 (pl->ob->count) 1201 sl << uint32 (pl->ob->count)
1207 << uint32 (weight) 1202 << uint32 (weight)
1208 << uint32 (pl->ob->face->number) 1203 << uint32 (pl->ob->face->number)
1209 << data8 (pl->ob->name); 1204 << data8 (pl->ob->name);
1210 1205
1211 Send_With_Handling (&pl->socket, &sl); 1206 Send_With_Handling (&pl->socket, &sl);
1212 sl.free ();
1213 SET_FLAG (pl->ob, FLAG_CLIENT_SENT); 1207 SET_FLAG (pl->ob, FLAG_CLIENT_SENT);
1214} 1208}
1215 1209
1216/** 1210/**
1217 * Need to send an animation sequence to the client. 1211 * Need to send an animation sequence to the client.
1233 { 1227 {
1234 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 1228 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
1235 return; 1229 return;
1236 } 1230 }
1237 1231
1238 SockList sl (MAXSOCKBUF); 1232 packet sl;
1239 1233
1240 sl << "anim " 1234 sl << "anim "
1241 << uint16 (anim_num) 1235 << uint16 (anim_num)
1242 << uint16 (0); /* flags - not used right now */ 1236 << uint16 (0); /* flags - not used right now */
1243 1237
1250 esrv_send_face (ns, animations[anim_num].faces[i], 0); 1244 esrv_send_face (ns, animations[anim_num].faces[i], 0);
1251 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ 1245 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
1252 } 1246 }
1253 1247
1254 Send_With_Handling (ns, &sl); 1248 Send_With_Handling (ns, &sl);
1255 sl.free ();
1256 1249
1257 ns->anims_sent[anim_num] = 1; 1250 ns->anims_sent[anim_num] = 1;
1258} 1251}
1259 1252
1260 1253
1390 *fcur = *fcur | 128; /* mark for end of faces at this layer */ 1383 *fcur = *fcur | 128; /* mark for end of faces at this layer */
1391 } 1384 }
1392 return cur; 1385 return cur;
1393} 1386}
1394 1387
1395static void
1396esrv_map_doneredraw (NewSocket * ns, struct Map *newmap)
1397{
1398 static long frames, bytes, tbytes, tframes;
1399 char *cur;
1400
1401 SockList sl (MAXSOCKBUF);
1402 sl << "map ";
1403
1404 cur = (char *) compactlayer (ns, (unsigned char *) sl.buf + sl.len, MAP_LAYERS, newmap);
1405 sl.len = cur - (char *) sl.buf;
1406
1407/* LOG(llevDebug, "Sending map command.\n");*/
1408
1409 if (sl.len > (int) strlen ("map ") || ns->sent_scroll)
1410 {
1411 /* All of this is just accounting stuff */
1412 if (tframes > 100)
1413 tframes = tbytes = 0;
1414
1415 tframes++;
1416 frames++;
1417 tbytes += sl.len;
1418 bytes += sl.len;
1419 memcpy (&ns->lastmap, newmap, sizeof (struct Map));
1420 Send_With_Handling (ns, &sl);
1421 ns->sent_scroll = 0;
1422 }
1423
1424 sl.free ();
1425}
1426
1427
1428/** Clears a map cell */ 1388/** Clears a map cell */
1429static void 1389static void
1430map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) 1390map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count)
1431{ 1391{
1432 cell->faces[0] = face0; 1392 cell->faces[0] = face0;
1471 * needs to get sent - if so, it adds the data, sending the head 1431 * needs to get sent - if so, it adds the data, sending the head
1472 * if needed, and returning 1. If this no data needs to get 1432 * if needed, and returning 1. If this no data needs to get
1473 * sent, it returns zero. 1433 * sent, it returns zero.
1474 */ 1434 */
1475static int 1435static int
1476check_head (SockList &sl, NewSocket &ns, int ax, int ay, int layer) 1436check_head (packet &sl, NewSocket &ns, int ax, int ay, int layer)
1477{ 1437{
1478 short face_num; 1438 short face_num;
1479 1439
1480 if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) 1440 if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer])
1481 face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; 1441 face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number;
1482 else 1442 else
1483 face_num = 0; 1443 face_num = 0;
1484 1444
1485 if (face_num != ns.lastmap.cells[ax][ay].faces[layer]) 1445 if (face_num != ns.lastmap.cells[ax][ay].faces[layer])
1486 { 1446 {
1487 SockList_AddShort (&sl, face_num); 1447 sl << uint16 (face_num);
1488 if (face_num && !(ns.faces_sent[face_num] & NS_FACESENT_FACE)) 1448 if (face_num && !(ns.faces_sent[face_num] & NS_FACESENT_FACE))
1489 esrv_send_face (&ns, face_num, 0); 1449 esrv_send_face (&ns, face_num, 0);
1490 1450
1491 heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL; 1451 heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer] = NULL;
1492 ns.lastmap.cells[ax][ay].faces[layer] = face_num; 1452 ns.lastmap.cells[ax][ay].faces[layer] = face_num;
1515 * the case, it seems to make more sense to have these layer values 1475 * the case, it seems to make more sense to have these layer values
1516 * actually match. 1476 * actually match.
1517 */ 1477 */
1518 1478
1519static int 1479static int
1520update_space (SockList &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) 1480update_space (packet &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer)
1521{ 1481{
1522 object *ob, *head; 1482 object *ob, *head;
1523 uint16 face_num; 1483 uint16 face_num;
1524 int bx, by, i; 1484 int bx, by, i;
1525 1485
1738 * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ 1698 * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ
1739 * take. 1699 * take.
1740 */ 1700 */
1741 1701
1742static inline int 1702static inline int
1743update_smooth (SockList &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) 1703update_smooth (packet &sl, NewSocket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer)
1744{ 1704{
1745 object *ob; 1705 object *ob;
1746 int smoothlevel; /* old face_num; */ 1706 int smoothlevel; /* old face_num; */
1747 1707
1748 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); 1708 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer);
1832 1792
1833 NewSocket &socket = pl->contr->socket; 1793 NewSocket &socket = pl->contr->socket;
1834 1794
1835 check_map_change (pl->contr); 1795 check_map_change (pl->contr);
1836 1796
1837 SockList sl (MAXSOCKBUF); 1797 packet sl;
1838 SockList esl (MAXSOCKBUF); 1798 packet esl;
1839 1799
1840 sl << (socket.mapmode == Map1Cmd ? "map1 " : "map1a "); 1800 sl << (socket.mapmode == Map1Cmd ? "map1 " : "map1a ");
1841 startlen = sl.len; 1801 startlen = sl.length ();
1842 1802
1843 /*Extendedmapinfo structure initialisation */ 1803 /*Extendedmapinfo structure initialisation */
1844 if (socket.ext_mapinfos) 1804 if (socket.ext_mapinfos)
1845 { 1805 {
1846 extendedinfos = EMI_NOREDRAW; 1806 extendedinfos = EMI_NOREDRAW;
1847 1807
1848 if (socket.EMI_smooth) 1808 if (socket.EMI_smooth)
1849 extendedinfos |= EMI_SMOOTH; 1809 extendedinfos |= EMI_SMOOTH;
1850 1810
1851 ewhatstart = esl.len; 1811 ewhatstart = esl.length ();
1852 ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit 1812 ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit
1853 could need to be taken away */ 1813 could need to be taken away */
1854 eentrysize = getExtendedMapInfoSize (&socket); 1814 eentrysize = getExtendedMapInfoSize (&socket);
1855 esl << "mapextended " 1815 esl << "mapextended "
1856 << uint8 (extendedinfos) 1816 << uint8 (extendedinfos)
1857 << uint8 (eentrysize); 1817 << uint8 (eentrysize);
1818
1858 estartlen = esl.len; 1819 estartlen = esl.length ();
1859 } 1820 }
1860 else 1821 else
1861 { 1822 {
1862 /* suppress compiler warnings */ 1823 /* suppress compiler warnings */
1863 ewhatstart = 0; 1824 ewhatstart = 0;
1901 */ 1862 */
1902 if (ax >= socket.mapx || ay >= socket.mapy) 1863 if (ax >= socket.mapx || ay >= socket.mapy)
1903 { 1864 {
1904 int i, got_one; 1865 int i, got_one;
1905 1866
1906 oldlen = sl.len; 1867 oldlen = sl.length ();
1907 1868
1908 sl << uint16 (mask); 1869 sl << uint16 (mask);
1909 1870
1910 if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4; 1871 if (check_head (sl, socket, ax, ay, 2)) mask |= 0x4;
1911 if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2; 1872 if (check_head (sl, socket, ax, ay, 1)) mask |= 0x2;
1915 * actually need to send that - just the coordinates 1876 * actually need to send that - just the coordinates
1916 * with no faces tells the client to blank out the 1877 * with no faces tells the client to blank out the
1917 * space. 1878 * space.
1918 */ 1879 */
1919 got_one = 0; 1880 got_one = 0;
1920 for (i = oldlen + 2; i < sl.len; i++) 1881 for (i = oldlen + 2; i < sl.length (); i++)
1921 if (sl.buf[i]) 1882 if (sl.buf[i])
1922 got_one = 1; 1883 got_one = 1;
1923 1884
1924 if (got_one && (mask & 0xf)) 1885 if (got_one && (mask & 0xf))
1925 sl.buf[oldlen + 1] = mask & 0xff; 1886 sl.buf[oldlen + 1] = mask & 0xff;
1926 else 1887 else
1927 { /*either all faces blank, either no face at all */ 1888 { /*either all faces blank, either no face at all */
1928 if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ 1889 if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */
1929 sl.len = oldlen + 2; 1890 sl.reset (oldlen + 2);
1930 else 1891 else
1931 sl.len = oldlen; 1892 sl.reset (oldlen);
1932 } 1893 }
1933 1894
1934 /*What concerns extendinfos, nothing to be done for now 1895 /*What concerns extendinfos, nothing to be done for now
1935 * (perhaps effects layer later) 1896 * (perhaps effects layer later)
1936 */ 1897 */
1966 1927
1967 /* This block deals with spaces that are not visible for whatever 1928 /* This block deals with spaces that are not visible for whatever
1968 * reason. Still may need to send the head for this space. 1929 * reason. Still may need to send the head for this space.
1969 */ 1930 */
1970 1931
1971 oldlen = sl.len; 1932 oldlen = sl.length ();
1972 1933
1973 sl << uint16 (mask); 1934 sl << uint16 (mask);
1974 1935
1975 if (lastcell.count != -1) 1936 if (lastcell.count != -1)
1976 need_send = 1; 1937 need_send = 1;
1998 } 1959 }
1999 1960
2000 if ((mask & 0xf) || need_send) 1961 if ((mask & 0xf) || need_send)
2001 sl.buf[oldlen + 1] = mask & 0xff; 1962 sl.buf[oldlen + 1] = mask & 0xff;
2002 else 1963 else
2003 sl.len = oldlen; 1964 sl.reset (oldlen);
2004 } 1965 }
2005 else 1966 else
2006 { 1967 {
2007 /* In this block, the space is visible or there are head objects 1968 /* In this block, the space is visible or there are head objects
2008 * we need to send. 1969 * we need to send.
2010 1971
2011 /* Rather than try to figure out what everything that we might 1972 /* Rather than try to figure out what everything that we might
2012 * need to send is, then form the packet after that, 1973 * need to send is, then form the packet after that,
2013 * we presume that we will in fact form a packet, and update 1974 * we presume that we will in fact form a packet, and update
2014 * the bits by what we do actually send. If we send nothing, 1975 * the bits by what we do actually send. If we send nothing,
2015 * we just back out sl.len to the old value, and no harm 1976 * we just back out sl.length () to the old value, and no harm
2016 * is done. 1977 * is done.
2017 * I think this is simpler than doing a bunch of checks to see 1978 * I think this is simpler than doing a bunch of checks to see
2018 * what if anything we need to send, setting the bits, then 1979 * what if anything we need to send, setting the bits, then
2019 * doing those checks again to add the real data. 1980 * doing those checks again to add the real data.
2020 */ 1981 */
2021 oldlen = sl.len; 1982 oldlen = sl.length ();
2022 mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; 1983 mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4;
2023 eoldlen = esl.len; 1984 eoldlen = esl.length ();
2024 emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; 1985 emask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4;
2025 sl << uint16 (mask); 1986 sl << uint16 (mask);
2026 1987
2027 if (socket.ext_mapinfos) 1988 if (socket.ext_mapinfos)
2028 esl << uint16 (emask); 1989 esl << uint16 (emask);
2036 mask |= 0x8; 1997 mask |= 0x8;
2037 1998
2038 if (socket.extmap) 1999 if (socket.extmap)
2039 { 2000 {
2040 *last_ext |= 0x80; 2001 *last_ext |= 0x80;
2041 last_ext = sl.buf + sl.len; 2002 last_ext = sl.buf + sl.length ();
2042 sl << uint8 (d); 2003 sl << uint8 (d);
2043 } 2004 }
2044 else 2005 else
2045 sl << uint8 (255 - 64 * d); 2006 sl << uint8 (255 - 64 * d);
2046 } 2007 }
2080 { 2041 {
2081 lastcell.stat_hp = stat_hp; 2042 lastcell.stat_hp = stat_hp;
2082 2043
2083 mask |= 0x8; 2044 mask |= 0x8;
2084 *last_ext |= 0x80; 2045 *last_ext |= 0x80;
2085 last_ext = sl.buf + sl.len; 2046 last_ext = sl.buf + sl.length ();
2086 2047
2087 sl << uint8 (5) << uint8 (stat_hp); 2048 sl << uint8 (5) << uint8 (stat_hp);
2088 2049
2089 if (stat_width > 1) 2050 if (stat_width > 1)
2090 { 2051 {
2091 *last_ext |= 0x80; 2052 *last_ext |= 0x80;
2092 last_ext = sl.buf + sl.len; 2053 last_ext = sl.buf + sl.length ();
2093 2054
2094 sl << uint8 (6) << uint8 (stat_width); 2055 sl << uint8 (6) << uint8 (stat_width);
2095 } 2056 }
2096 } 2057 }
2097 2058
2099 { 2060 {
2100 lastcell.player = player; 2061 lastcell.player = player;
2101 2062
2102 mask |= 0x8; 2063 mask |= 0x8;
2103 *last_ext |= 0x80; 2064 *last_ext |= 0x80;
2104 last_ext = sl.buf + sl.len; 2065 last_ext = sl.buf + sl.length ();
2105 2066
2106 sl << uint8 (0x47) << uint8 (8) << (uint64)player; 2067 sl << uint8 (0x47) << uint8 (8) << (uint64)player;
2107 } 2068 }
2108 2069
2109 if (lastcell.flags != flags) 2070 if (lastcell.flags != flags)
2110 { 2071 {
2111 lastcell.flags = flags; 2072 lastcell.flags = flags;
2112 2073
2113 mask |= 0x8; 2074 mask |= 0x8;
2114 *last_ext |= 0x80; 2075 *last_ext |= 0x80;
2115 last_ext = sl.buf + sl.len; 2076 last_ext = sl.buf + sl.length ();
2116 2077
2117 sl << uint8 (8) << uint8 (flags); 2078 sl << uint8 (8) << uint8 (flags);
2118 } 2079 }
2119 } 2080 }
2120 2081
2164 * value, so we don't send those bits. 2125 * value, so we don't send those bits.
2165 */ 2126 */
2166 if (mask & 0xf) 2127 if (mask & 0xf)
2167 sl.buf[oldlen + 1] = mask & 0xff; 2128 sl.buf[oldlen + 1] = mask & 0xff;
2168 else 2129 else
2169 sl.len = oldlen; 2130 sl.reset (oldlen);
2170 2131
2171 if (emask & 0xf) 2132 if (emask & 0xf)
2172 esl.buf[eoldlen + 1] = emask & 0xff; 2133 esl.buf[eoldlen + 1] = emask & 0xff;
2173 else 2134 else
2174 esl.len = eoldlen; 2135 esl.reset (eoldlen);
2175 } /* else this is a viewable space */ 2136 } /* else this is a viewable space */
2176 } /* for x loop */ 2137 } /* for x loop */
2177 } /* for y loop */ 2138 } /* for y loop */
2178 2139
2179 /* Verify that we in fact do need to send this */ 2140 /* Verify that we in fact do need to send this */
2180 if (socket.ext_mapinfos) 2141 if (socket.ext_mapinfos)
2181 { 2142 {
2182 if (!(sl.len > startlen || socket.sent_scroll)) 2143 if (!(sl.length () > startlen || socket.sent_scroll))
2183 { 2144 {
2184 /* No map data will follow, so don't say the client 2145 /* No map data will follow, so don't say the client
2185 * it doesn't need draw! 2146 * it doesn't need draw!
2186 */ 2147 */
2187 ewhatflag &= (~EMI_NOREDRAW); 2148 ewhatflag &= (~EMI_NOREDRAW);
2188 esl.buf[ewhatstart + 1] = ewhatflag & 0xff; 2149 esl.buf[ewhatstart + 1] = ewhatflag & 0xff;
2189 } 2150 }
2190 2151
2191 if (esl.len > estartlen) 2152 if (esl.length () > estartlen)
2192 Send_With_Handling (&socket, &esl); 2153 Send_With_Handling (&socket, &esl);
2193 } 2154 }
2194 2155
2195 if (sl.len > startlen || socket.sent_scroll) 2156 if (sl.length () > startlen || socket.sent_scroll)
2196 { 2157 {
2197 Send_With_Handling (&socket, &sl); 2158 Send_With_Handling (&socket, &sl);
2198 socket.sent_scroll = 0; 2159 socket.sent_scroll = 0;
2199 } 2160 }
2200
2201 sl.free ();
2202 esl.free ();
2203} 2161}
2204 2162
2205/** 2163/**
2206 * Draws client map. 2164 * Draws client map.
2207 */ 2165 */
2258 { 2216 {
2259 update_los (pl); 2217 update_los (pl);
2260 pl->contr->do_los = 0; 2218 pl->contr->do_los = 0;
2261 } 2219 }
2262 2220
2263 if (pl->contr->socket.mapmode == Map1Cmd || pl->contr->socket.mapmode == Map1aCmd)
2264 {
2265 /* Big maps need a different drawing mechanism to work */ 2221 /* Big maps need a different drawing mechanism to work */
2266 draw_client_map1 (pl); 2222 draw_client_map1 (pl);
2267 return;
2268 }
2269
2270 if (pl->invisible & (pl->invisible < 50 ? 4 : 1))
2271 {
2272 esrv_map_setbelow (&pl->contr->socket, pl->contr->socket.mapx / 2, pl->contr->socket.mapy / 2, pl->face->number, &newmap);
2273 }
2274
2275 /* j and i are the y and x coordinates of the real map (which is
2276 * basically some number of spaces around the player)
2277 * ax and ay are values from within the viewport (ie, 0, 0 is upper
2278 * left corner) and are thus disconnected from the map values.
2279 * Subtract 1 from the max values so that we properly handle cases where
2280 * player has specified an even map. Otherwise, we try to send them too
2281 * much, ie, if mapx is 10, we would try to send from -5 to 5, which is actually
2282 * 11 spaces. Now, we would send from -5 to 4, which is properly. If mapx is
2283 * odd, this still works fine.
2284 */
2285 ay = 0;
2286 for (j = pl->y - pl->contr->socket.mapy / 2; j <= pl->y + (pl->contr->socket.mapy - 1) / 2; j++, ay++)
2287 {
2288 ax = 0;
2289 for (i = pl->x - pl->contr->socket.mapx / 2; i <= pl->x + (pl->contr->socket.mapx - 1) / 2; i++, ax++)
2290 {
2291
2292 d = pl->contr->blocked_los[ax][ay];
2293 /* note the out_of_map and d>3 checks are both within the same
2294 * negation check.
2295 */
2296 nx = i;
2297 ny = j;
2298 m = get_map_from_coord (pm, &nx, &ny);
2299 if (m && d < 4)
2300 {
2301 face = GET_MAP_FACE (m, nx, ny, 0);
2302 floor2 = GET_MAP_FACE (m, nx, ny, 1);
2303 floor = GET_MAP_FACE (m, nx, ny, 2);
2304
2305 /* If all is blank, send a blank face. */
2306 if ((!face || face == blank_face) && (!floor2 || floor2 == blank_face) && (!floor || floor == blank_face))
2307 {
2308 esrv_map_setbelow (&pl->contr->socket, ax, ay, blank_face->number, &newmap);
2309 }
2310 else
2311 { /* actually have something interesting */
2312 /* send the darkness mask, if any. */
2313 if (d && pl->contr->socket.darkness)
2314 esrv_map_setbelow (&pl->contr->socket, ax, ay, dark_faces[d - 1]->number, &newmap);
2315
2316 if (face && face != blank_face)
2317 esrv_map_setbelow (&pl->contr->socket, ax, ay, face->number, &newmap);
2318 if (floor2 && floor2 != blank_face)
2319 esrv_map_setbelow (&pl->contr->socket, ax, ay, floor2->number, &newmap);
2320 if (floor && floor != blank_face)
2321 esrv_map_setbelow (&pl->contr->socket, ax, ay, floor->number, &newmap);
2322 }
2323 } /* Is a valid space */
2324 }
2325 }
2326
2327 esrv_map_doneredraw (&pl->contr->socket, &newmap);
2328
2329 check_map_change (pl->contr);
2330} 2223}
2331 2224
2332 2225
2333/*****************************************************************************/ 2226/*****************************************************************************/
2334 2227
2340 2233
2341/*****************************************************************************/ 2234/*****************************************************************************/
2342void 2235void
2343send_plugin_custom_message (object *pl, char *buf) 2236send_plugin_custom_message (object *pl, char *buf)
2344{ 2237{
2345 cs_write_string (&pl->contr->socket, buf, strlen (buf)); 2238 pl->contr->socket.send_packet (buf);
2346} 2239}
2347 2240
2348/** 2241/**
2349 * This sends the skill number to name mapping. We ignore 2242 * This sends the skill number to name mapping. We ignore
2350 * the params - we always send the same info no matter what. 2243 * the params - we always send the same info no matter what.
2351 */ 2244 */
2352void 2245void
2353send_skill_info (NewSocket *ns, char *params) 2246send_skill_info (NewSocket *ns, char *params)
2354{ 2247{
2355 SockList sl (MAXSOCKBUF); 2248 packet sl;
2356 sl << "replyinfo skill_info\n"; 2249 sl << "replyinfo skill_info\n";
2357 2250
2358 for (int i = 1; i < NUM_SKILLS; i++) 2251 for (int i = 1; i < NUM_SKILLS; i++)
2359 sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); 2252 sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]);
2360 2253
2361 if (sl.len >= MAXSOCKBUF) 2254 if (sl.length () >= MAXSOCKBUF)
2362 { 2255 {
2363 LOG (llevError, "Buffer overflow in send_skill_info!\n"); 2256 LOG (llevError, "Buffer overflow in send_skill_info!\n");
2364 fatal (0); 2257 fatal (0);
2365 } 2258 }
2366 2259
2367 Send_With_Handling (ns, &sl); 2260 Send_With_Handling (ns, &sl);
2368 sl.free ();
2369} 2261}
2370 2262
2371/** 2263/**
2372 * This sends the spell path to name mapping. We ignore 2264 * This sends the spell path to name mapping. We ignore
2373 * the params - we always send the same info no matter what. 2265 * the params - we always send the same info no matter what.
2374 */ 2266 */
2375void 2267void
2376send_spell_paths (NewSocket * ns, char *params) 2268send_spell_paths (NewSocket * ns, char *params)
2377{ 2269{
2378 SockList sl (MAXSOCKBUF); 2270 packet sl;
2379 2271
2380 sl << "replyinfo spell_paths\n"; 2272 sl << "replyinfo spell_paths\n";
2381 2273
2382 for (int i = 0; i < NRSPELLPATHS; i++) 2274 for (int i = 0; i < NRSPELLPATHS; i++)
2383 sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); 2275 sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]);
2384 2276
2385 if (sl.len >= MAXSOCKBUF) 2277 if (sl.length () >= MAXSOCKBUF)
2386 { 2278 {
2387 LOG (llevError, "Buffer overflow in send_spell_paths!\n"); 2279 LOG (llevError, "Buffer overflow in send_spell_paths!\n");
2388 fatal (0); 2280 fatal (0);
2389 } 2281 }
2390 2282
2391 Send_With_Handling (ns, &sl); 2283 Send_With_Handling (ns, &sl);
2392 sl.free ();
2393} 2284}
2394 2285
2395/** 2286/**
2396 * This looks for any spells the player may have that have changed their stats. 2287 * This looks for any spells the player may have that have changed their stats.
2397 * it then sends an updspell packet for each spell that has changed in this way 2288 * it then sends an updspell packet for each spell that has changed in this way
2427 flags |= UPD_SP_DAMAGE; 2318 flags |= UPD_SP_DAMAGE;
2428 } 2319 }
2429 2320
2430 if (flags) 2321 if (flags)
2431 { 2322 {
2432 SockList sl (MAXSOCKBUF); 2323 packet sl;
2433 2324
2434 sl << "updspell " 2325 sl << "updspell "
2435 << uint8 (flags) 2326 << uint8 (flags)
2436 << uint32 (spell->count); 2327 << uint32 (spell->count);
2437 2328
2438 if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); 2329 if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp);
2439 if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); 2330 if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace);
2440 if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); 2331 if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat);
2441 2332
2442 Send_With_Handling (&pl->socket, &sl); 2333 Send_With_Handling (&pl->socket, &sl);
2443 sl.free ();
2444 } 2334 }
2445 } 2335 }
2446 } 2336 }
2447} 2337}
2448 2338
2456 { 2346 {
2457 LOG (llevError, "Invalid call to esrv_remove_spell"); 2347 LOG (llevError, "Invalid call to esrv_remove_spell");
2458 return; 2348 return;
2459 } 2349 }
2460 2350
2461 SockList sl (MAXSOCKBUF); 2351 packet sl;
2462 2352
2463 sl << "delspell " 2353 sl << "delspell "
2464 << uint32 (spell->count); 2354 << uint32 (spell->count);
2465 2355
2466 Send_With_Handling (&pl->socket, &sl); 2356 Send_With_Handling (&pl->socket, &sl);
2467 sl.free ();
2468} 2357}
2469 2358
2470/* appends the spell *spell to the Socklist we will send the data to. */ 2359/* appends the spell *spell to the Socklist we will send the data to. */
2471static void 2360static void
2472append_spell (player *pl, SockList &sl, object *spell) 2361append_spell (player *pl, packet &sl, object *spell)
2473{ 2362{
2474 int len, i, skill = 0; 2363 int len, i, skill = 0;
2475 2364
2476 if (!(spell->name)) 2365 if (!(spell->name))
2477 { 2366 {
2523 } 2412 }
2524 2413
2525 if (!pl->socket.monitor_spells) 2414 if (!pl->socket.monitor_spells)
2526 return; 2415 return;
2527 2416
2528 SockList sl (MAXSOCKBUF); 2417 packet sl;
2529 2418
2530 sl << "addspell "; 2419 sl << "addspell ";
2531 2420
2532 if (!spell) 2421 if (!spell)
2533 { 2422 {
2547 * like it will fix this 2436 * like it will fix this
2548 */ 2437 */
2549 if (spell->type != SPELL) 2438 if (spell->type != SPELL)
2550 continue; 2439 continue;
2551 2440
2552 if (sl.len >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) 2441 if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0))))
2553 { 2442 {
2554 Send_With_Handling (&pl->socket, &sl); 2443 Send_With_Handling (&pl->socket, &sl);
2555 strcpy ((char *) sl.buf, "addspell "); 2444
2556 sl.len = strlen ((char *) sl.buf); 2445 sl.reset ();
2446 sl << "addspell ";
2557 } 2447 }
2558 2448
2559 append_spell (pl, sl, spell); 2449 append_spell (pl, sl, spell);
2560 } 2450 }
2561 } 2451 }
2574 } 2464 }
2575 2465
2576 /* finally, we can send the packet */ 2466 /* finally, we can send the packet */
2577 Send_With_Handling (&pl->socket, &sl); 2467 Send_With_Handling (&pl->socket, &sl);
2578 2468
2579 sl.free ();
2580} 2469}
2581 2470

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