… | |
… | |
38 | * esrv_map_new starts updating the map |
38 | * esrv_map_new starts updating the map |
39 | * |
39 | * |
40 | * esrv_map_setbelow allows filling in all of the faces for the map. |
40 | * esrv_map_setbelow allows filling in all of the faces for the map. |
41 | * if a face has not already been sent to the client, it is sent now. |
41 | * if a face has not already been sent to the client, it is sent now. |
42 | * |
42 | * |
43 | * mapcellchanged, compactlayer, compactstack, perform the map compressing |
|
|
44 | * operations |
|
|
45 | * |
|
|
46 | */ |
43 | */ |
47 | |
44 | |
48 | #include <global.h> |
45 | #include <global.h> |
49 | #include <sproto.h> |
46 | #include <sproto.h> |
50 | |
47 | |
51 | #include <newclient.h> |
|
|
52 | #include <newserver.h> |
|
|
53 | #include <living.h> |
48 | #include <living.h> |
54 | #include <commands.h> |
49 | #include <commands.h> |
55 | |
50 | |
56 | /* This block is basically taken from socket.c - I assume if it works there, |
51 | /* This block is basically taken from socket.c - I assume if it works there, |
57 | * it should work here. |
52 | * it should work here. |
… | |
… | |
60 | #include <sys/time.h> |
55 | #include <sys/time.h> |
61 | #include <sys/socket.h> |
56 | #include <sys/socket.h> |
62 | #include <netinet/in.h> |
57 | #include <netinet/in.h> |
63 | #include <netdb.h> |
58 | #include <netdb.h> |
64 | |
59 | |
65 | #ifdef HAVE_UNISTD_H |
|
|
66 | # include <unistd.h> |
60 | #include <unistd.h> |
67 | #endif |
|
|
68 | |
|
|
69 | #ifdef HAVE_SYS_TIME_H |
|
|
70 | # include <sys/time.h> |
61 | #include <sys/time.h> |
71 | #endif |
|
|
72 | |
62 | |
73 | #include "sounds.h" |
63 | #include "sounds.h" |
74 | |
64 | |
75 | /** |
65 | /** |
76 | * This table translates the attack numbers as used within the |
66 | * This table translates the attack numbers as used within the |
… | |
… | |
93 | -1, /* life stealing */ |
83 | -1, /* life stealing */ |
94 | -1 /* Disease - not fully done yet */ |
84 | -1 /* Disease - not fully done yet */ |
95 | }; |
85 | }; |
96 | |
86 | |
97 | static void |
87 | static void |
98 | socket_map_scroll (client_socket * ns, int dx, int dy) |
88 | socket_map_scroll (client *ns, int dx, int dy) |
99 | { |
89 | { |
100 | struct Map newmap; |
90 | struct Map newmap; |
101 | int x, y, mx, my; |
91 | int x, y, mx, my; |
102 | |
92 | |
103 | { |
|
|
104 | packet sl; |
|
|
105 | |
|
|
106 | sl.printf ("map_scroll %d %d", dx, dy); |
93 | ns->send_packet_printf ("map_scroll %d %d", dx, dy); |
107 | ns->send_packet (sl); |
|
|
108 | } |
|
|
109 | |
94 | |
110 | /* If we are using the Map1aCmd, we may in fact send |
95 | /* If we are using the Map1aCmd, we may in fact send |
111 | * head information that is outside the viewable map. |
96 | * head information that is outside the viewable map. |
112 | * So set the mx,my to the max value we want to |
97 | * So set the mx,my to the max value we want to |
113 | * look for. Removed code to do so - it caused extra |
98 | * look for. Removed code to do so - it caused extra |
… | |
… | |
153 | } |
138 | } |
154 | |
139 | |
155 | static void |
140 | static void |
156 | clear_map (player *pl) |
141 | clear_map (player *pl) |
157 | { |
142 | { |
158 | client_socket &socket = *pl->socket; |
143 | client &socket = *pl->socket; |
159 | |
144 | |
160 | memset (&socket.lastmap, 0, sizeof (socket.lastmap)); |
145 | memset (&socket.lastmap, 0, sizeof (socket.lastmap)); |
161 | |
146 | |
162 | if (socket.newmapcmd == 1) |
147 | if (socket.newmapcmd == 1) |
163 | socket.send_packet ("newmap"); |
148 | socket.send_packet ("newmap"); |
… | |
… | |
168 | |
153 | |
169 | /** check for map change and send new map data */ |
154 | /** check for map change and send new map data */ |
170 | static void |
155 | static void |
171 | check_map_change (player *pl) |
156 | check_map_change (player *pl) |
172 | { |
157 | { |
173 | client_socket &socket = *pl->socket; |
158 | client &socket = *pl->socket; |
174 | object *ob = pl->ob; |
159 | object *ob = pl->ob; |
175 | char buf[MAX_BUF]; /* eauugggh */ |
160 | char buf[MAX_BUF]; /* eauugggh */ |
176 | |
161 | |
177 | if (socket.current_map != ob->map) |
162 | if (socket.current_map != ob->map) |
178 | { |
163 | { |
… | |
… | |
219 | } |
204 | } |
220 | } |
205 | } |
221 | |
206 | |
222 | socket.current_x = ob->x; |
207 | socket.current_x = ob->x; |
223 | socket.current_y = ob->y; |
208 | socket.current_y = ob->y; |
|
|
209 | } |
|
|
210 | |
|
|
211 | /** |
|
|
212 | * RequestInfo is sort of a meta command. There is some specific |
|
|
213 | * request of information, but we call other functions to provide |
|
|
214 | * that information. |
|
|
215 | */ |
|
|
216 | void |
|
|
217 | RequestInfo (char *buf, int len, client * ns) |
|
|
218 | { |
|
|
219 | char *params = NULL, *cp; |
|
|
220 | |
|
|
221 | /* No match */ |
|
|
222 | char bigbuf[MAX_BUF]; |
|
|
223 | int slen; |
|
|
224 | |
|
|
225 | /* Set up replyinfo before we modify any of the buffers - this is used |
|
|
226 | * if we don't find a match. |
|
|
227 | */ |
|
|
228 | strcpy (bigbuf, "replyinfo "); |
|
|
229 | slen = strlen (bigbuf); |
|
|
230 | safe_strcat (bigbuf, buf, &slen, MAX_BUF); |
|
|
231 | |
|
|
232 | /* find the first space, make it null, and update the |
|
|
233 | * params pointer. |
|
|
234 | */ |
|
|
235 | for (cp = buf; *cp != '\0'; cp++) |
|
|
236 | if (*cp == ' ') |
|
|
237 | { |
|
|
238 | *cp = '\0'; |
|
|
239 | params = cp + 1; |
|
|
240 | break; |
|
|
241 | } |
|
|
242 | |
|
|
243 | if (!strcmp (buf, "image_info")) |
|
|
244 | send_image_info (ns, params); |
|
|
245 | else if (!strcmp (buf, "image_sums")) |
|
|
246 | send_image_sums (ns, params); |
|
|
247 | else if (!strcmp (buf, "skill_info")) |
|
|
248 | send_skill_info (ns, params); |
|
|
249 | else if (!strcmp (buf, "spell_paths")) |
|
|
250 | send_spell_paths (ns, params); |
|
|
251 | else |
|
|
252 | ns->send_packet (bigbuf, len); |
224 | } |
253 | } |
225 | |
254 | |
226 | void |
255 | void |
227 | ExtCmd (char *buf, int len, player *pl) |
256 | ExtCmd (char *buf, int len, player *pl) |
228 | { |
257 | { |
… | |
… | |
316 | pl->socket->send_packet (bigbuf); |
345 | pl->socket->send_packet (bigbuf); |
317 | } |
346 | } |
318 | |
347 | |
319 | /** This is the Setup cmd - easy first implementation */ |
348 | /** This is the Setup cmd - easy first implementation */ |
320 | void |
349 | void |
321 | SetUp (char *buf, int len, client_socket * ns) |
350 | SetUp (char *buf, int len, client * ns) |
322 | { |
351 | { |
323 | int s, slen; |
352 | int s, slen; |
324 | char *cmd, *param, cmdback[HUGE_BUF]; |
353 | char *cmd, *param, cmdback[HUGE_BUF]; |
325 | |
354 | |
326 | /* run through the cmds of setup |
355 | /* run through the cmds of setup |
… | |
… | |
536 | * This is what takes care of it. We tell the client how things worked out. |
565 | * This is what takes care of it. We tell the client how things worked out. |
537 | * I am not sure if this file is the best place for this function. however, |
566 | * I am not sure if this file is the best place for this function. however, |
538 | * it either has to be here or init_sockets needs to be exported. |
567 | * it either has to be here or init_sockets needs to be exported. |
539 | */ |
568 | */ |
540 | void |
569 | void |
541 | AddMeCmd (char *buf, int len, client_socket * ns) |
570 | AddMeCmd (char *buf, int len, client * ns) |
542 | { |
571 | { |
543 | Settings oldsettings; |
|
|
544 | |
|
|
545 | oldsettings = settings; |
|
|
546 | if (ns->status != Ns_Add || add_player (ns)) |
572 | if (ns->status != Ns_Add || add_player (ns)) |
547 | ns->send_packet ("addme_failed"); |
573 | ns->send_packet ("addme_failed"); |
548 | else |
574 | else |
549 | ns->send_packet ("addme_success"); |
575 | ns->send_packet ("addme_success"); |
550 | |
|
|
551 | settings = oldsettings; |
|
|
552 | } |
576 | } |
553 | |
577 | |
554 | /** Reply to ExtendedInfos command */ |
578 | /** Reply to ExtendedInfos command */ |
555 | void |
579 | void |
556 | ToggleExtendedInfos (char *buf, int len, client_socket * ns) |
580 | ToggleExtendedInfos (char *buf, int len, client * ns) |
557 | { |
581 | { |
558 | char cmdback[MAX_BUF]; |
582 | char cmdback[MAX_BUF]; |
559 | char command[50]; |
583 | char command[50]; |
560 | int info, nextinfo; |
584 | int info, nextinfo; |
561 | |
585 | |
… | |
… | |
612 | #define MSG_TYPE_MONUMENT 5 |
636 | #define MSG_TYPE_MONUMENT 5 |
613 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
637 | #define MSG_TYPE_SCRIPTED_DIALOG 6*/ |
614 | |
638 | |
615 | /** Reply to ExtendedInfos command */ |
639 | /** Reply to ExtendedInfos command */ |
616 | void |
640 | void |
617 | ToggleExtendedText (char *buf, int len, client_socket * ns) |
641 | ToggleExtendedText (char *buf, int len, client * ns) |
618 | { |
642 | { |
619 | char cmdback[MAX_BUF]; |
643 | char cmdback[MAX_BUF]; |
620 | char temp[10]; |
644 | char temp[10]; |
621 | char command[50]; |
645 | char command[50]; |
622 | int info, nextinfo, i, flag; |
646 | int info, nextinfo, i, flag; |
… | |
… | |
673 | * a piece of data from us that we know the client wants. So |
697 | * a piece of data from us that we know the client wants. So |
674 | * if we know the client wants it, might as well push it to the |
698 | * if we know the client wants it, might as well push it to the |
675 | * client. |
699 | * client. |
676 | */ |
700 | */ |
677 | static void |
701 | static void |
678 | SendSmooth (client_socket * ns, uint16 face) |
702 | SendSmooth (client *ns, uint16 face) |
679 | { |
703 | { |
680 | uint16 smoothface; |
704 | uint16 smoothface; |
681 | |
705 | |
682 | /* If we can't find a face, return and set it so we won't try to send this |
706 | /* If we can't find a face, return and set it so we won't try to send this |
683 | * again. |
707 | * again. |
… | |
… | |
699 | |
723 | |
700 | sl << "smooth " |
724 | sl << "smooth " |
701 | << uint16 (face) |
725 | << uint16 (face) |
702 | << uint16 (smoothface); |
726 | << uint16 (smoothface); |
703 | |
727 | |
704 | Send_With_Handling (ns, &sl); |
728 | ns->send_packet (sl); |
705 | } |
729 | } |
706 | |
730 | |
707 | /** |
731 | /** |
708 | * Tells client the picture it has to use |
732 | * Tells client the picture it has to use |
709 | * to smooth a picture number given as argument. |
733 | * to smooth a picture number given as argument. |
710 | */ |
734 | */ |
711 | void |
735 | void |
712 | AskSmooth (char *buf, int len, client_socket * ns) |
736 | AskSmooth (char *buf, int len, client *ns) |
713 | { |
737 | { |
714 | uint16 facenbr; |
738 | SendSmooth (ns, atoi (buf)); |
715 | |
|
|
716 | facenbr = atoi (buf); |
|
|
717 | SendSmooth (ns, facenbr); |
|
|
718 | } |
739 | } |
719 | |
740 | |
720 | /** |
741 | /** |
721 | * This handles the general commands from the client (ie, north, fire, cast, |
742 | * This handles the general commands from the client (ie, north, fire, cast, |
722 | * etc.) |
743 | * etc.) |
723 | */ |
744 | */ |
724 | void |
745 | void |
725 | PlayerCmd (char *buf, int len, player *pl) |
746 | PlayerCmd (char *buf, int len, player *pl) |
726 | { |
747 | { |
727 | |
|
|
728 | /* The following should never happen with a proper or honest client. |
|
|
729 | * Therefore, the error message doesn't have to be too clear - if |
|
|
730 | * someone is playing with a hacked/non working client, this gives them |
|
|
731 | * an idea of the problem, but they deserve what they get |
|
|
732 | */ |
|
|
733 | if (pl->state != ST_PLAYING) |
|
|
734 | { |
|
|
735 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "You can not issue commands - state is not ST_PLAYING (%s)", buf); |
|
|
736 | return; |
|
|
737 | } |
|
|
738 | /* Check if there is a count. In theory, a zero count could also be |
748 | /* Check if there is a count. In theory, a zero count could also be |
739 | * sent, so check for that also. |
749 | * sent, so check for that also. |
740 | */ |
750 | */ |
741 | if (atoi (buf) || buf[0] == '0') |
751 | if (atoi (buf) || buf[0] == '0') |
742 | { |
752 | { |
743 | pl->count = atoi ((char *) buf); |
753 | pl->count = atoi ((char *) buf); |
|
|
754 | |
744 | buf = strchr (buf, ' '); /* advance beyond the numbers */ |
755 | buf = strchr (buf, ' '); /* advance beyond the numbers */ |
745 | if (!buf) |
756 | if (!buf) |
746 | { |
|
|
747 | #ifdef ESRV_DEBUG |
|
|
748 | LOG (llevDebug, "PlayerCmd: Got count but no command.\n"); |
|
|
749 | #endif |
|
|
750 | return; |
757 | return; |
751 | } |
758 | |
752 | buf++; |
759 | buf++; |
753 | } |
760 | } |
754 | /* This should not happen anymore. */ |
761 | |
755 | if (pl->ob->speed_left < -1.0) |
|
|
756 | { |
|
|
757 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
|
|
758 | } |
|
|
759 | /* In c_new.c */ |
|
|
760 | execute_newserver_command (pl->ob, (char *) buf); |
762 | execute_newserver_command (pl->ob, (char *) buf); |
|
|
763 | |
761 | /* Perhaps something better should be done with a left over count. |
764 | /* Perhaps something better should be done with a left over count. |
762 | * Cleaning up the input should probably be done first - all actions |
765 | * Cleaning up the input should probably be done first - all actions |
763 | * for the command that issued the count should be done before any other |
766 | * for the command that issued the count should be done before any other |
764 | * commands. |
767 | * commands. |
765 | */ |
768 | */ |
766 | |
|
|
767 | pl->count = 0; |
769 | pl->count = 0; |
768 | |
|
|
769 | } |
770 | } |
770 | |
771 | |
771 | |
772 | |
772 | /** |
773 | /** |
773 | * This handles the general commands from the client (ie, north, fire, cast, |
774 | * This handles the general commands from the client (ie, north, fire, cast, |
774 | * etc.). It is a lot like PlayerCmd above, but is called with the |
775 | * etc.). It is a lot like PlayerCmd above, but is called with the |
775 | * 'ncom' method which gives more information back to the client so it |
776 | * 'ncom' method which gives more information back to the client so it |
776 | * can throttle. |
777 | * can throttle. |
777 | */ |
778 | */ |
778 | void |
779 | void |
779 | NewPlayerCmd (uint8 * buf, int len, player *pl) |
780 | NewPlayerCmd (char *buf, int len, player *pl) |
780 | { |
781 | { |
781 | int time, repeat; |
|
|
782 | char command[MAX_BUF]; |
|
|
783 | int pktlen; |
|
|
784 | |
|
|
785 | if (len < 7) |
782 | if (len <= 6) |
786 | { |
783 | { |
787 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
784 | LOG (llevDebug, "Corrupt ncom command <%s> not long enough - discarding\n", buf); |
788 | return; |
785 | return; |
789 | } |
786 | } |
790 | |
787 | |
791 | pktlen = net_uint16 (buf); |
788 | uint16 cmdid = net_uint16 ((uint8 *)buf); |
792 | repeat = net_uint32 (buf + 2); |
789 | sint32 repeat = net_sint32 ((uint8 *)buf + 2); |
793 | |
790 | |
794 | /* -1 is special - no repeat, but don't update */ |
791 | /* -1 is special - no repeat, but don't update */ |
795 | if (repeat != -1) |
792 | if (repeat != -1) |
796 | pl->count = repeat; |
793 | pl->count = repeat; |
797 | |
794 | |
798 | if ((len - 4) >= MAX_BUF) |
795 | buf += 6; //len -= 6; |
799 | len = MAX_BUF - 5; |
|
|
800 | |
796 | |
801 | strncpy ((char *) command, (char *) buf + 6, len - 4); |
|
|
802 | command[len - 4] = '\0'; |
|
|
803 | |
|
|
804 | /* The following should never happen with a proper or honest client. |
|
|
805 | * Therefore, the error message doesn't have to be too clear - if |
|
|
806 | * someone is playing with a hacked/non working client, this gives them |
|
|
807 | * an idea of the problem, but they deserve what they get |
|
|
808 | */ |
|
|
809 | if (pl->state != ST_PLAYING) |
|
|
810 | { |
|
|
811 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "You can not issue commands - state is not ST_PLAYING (%s)", buf); |
|
|
812 | return; |
|
|
813 | } |
|
|
814 | |
|
|
815 | /* This should not happen anymore. */ |
|
|
816 | if (pl->ob->speed_left < -1.0) |
|
|
817 | LOG (llevError, "Player has negative time - shouldn't do command.\n"); |
|
|
818 | |
|
|
819 | /* In c_new.c */ |
|
|
820 | execute_newserver_command (pl->ob, (char *) command); |
797 | execute_newserver_command (pl->ob, buf); |
|
|
798 | |
821 | /* Perhaps something better should be done with a left over count. |
799 | /* Perhaps something better should be done with a left over count. |
822 | * Cleaning up the input should probably be done first - all actions |
800 | * Cleaning up the input should probably be done first - all actions |
823 | * for the command that issued the count should be done before any other |
801 | * for the command that issued the count should be done before any other |
824 | * commands. |
802 | * commands. |
825 | */ |
803 | */ |
826 | pl->count = 0; |
804 | pl->count = 0; |
827 | |
805 | |
|
|
806 | //TODO: schmorp thinks whatever this calculates, it makes no sense at all |
828 | if (FABS (pl->ob->speed) < 0.001) |
807 | int time = FABS (pl->ob->speed) < 0.001 |
829 | time = MAX_TIME * 100; |
808 | ? time = MAX_TIME * 100 |
830 | else |
|
|
831 | time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
809 | : time = (int) (MAX_TIME / FABS (pl->ob->speed)); |
832 | |
810 | |
833 | /* Send confirmation of command execution now */ |
811 | /* Send confirmation of command execution now */ |
834 | |
|
|
835 | packet sl; |
812 | packet sl; |
836 | sl << "comc " << uint16 (pktlen) << uint32 (time); |
813 | sl << "comc " << uint16 (cmdid) << uint32 (time); |
837 | Send_With_Handling (pl->socket, &sl); |
814 | pl->socket->send_packet (sl); |
838 | } |
815 | } |
839 | |
816 | |
840 | |
817 | |
841 | /** This is a reply to a previous query. */ |
818 | /** This is a reply to a previous query. */ |
842 | void |
819 | void |
843 | ReplyCmd (char *buf, int len, player *pl) |
820 | ReplyCmd (char *buf, int len, player *pl) |
844 | { |
821 | { |
845 | /* This is to synthesize how the data would be stored if it |
822 | /* This is to synthesize how the data would be stored if it |
846 | * was normally entered. A bit of a hack, and should be cleaned up |
823 | * was normally entered. A bit of a hack, and should be cleaned up |
847 | * once all the X11 code is removed from the server. |
824 | * once all the X11 code is removed from the server. |
848 | * |
825 | * |
849 | * We pass 13 to many of the functions because this way they |
826 | * We pass 13 to many of the functions because this way they |
850 | * think it was the carriage return that was entered, and the |
827 | * think it was the carriage return that was entered, and the |
851 | * function then does not try to do additional input. |
828 | * function then does not try to do additional input. |
… | |
… | |
854 | |
831 | |
855 | /* this avoids any hacking here */ |
832 | /* this avoids any hacking here */ |
856 | |
833 | |
857 | switch (pl->state) |
834 | switch (pl->state) |
858 | { |
835 | { |
859 | case ST_PLAYING: |
836 | case ST_PLAYING: |
860 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
837 | LOG (llevError, "Got reply message with ST_PLAYING input state\n"); |
861 | break; |
838 | break; |
862 | |
839 | |
863 | case ST_PLAY_AGAIN: |
840 | case ST_PLAY_AGAIN: |
864 | /* We can check this for return value (2==quit). Maybe we |
841 | /* We can check this for return value (2==quit). Maybe we |
865 | * should, and do something appropriate? |
842 | * should, and do something appropriate? |
866 | */ |
843 | */ |
867 | receive_play_again (pl->ob, buf[0]); |
844 | receive_play_again (pl->ob, buf[0]); |
868 | break; |
845 | break; |
869 | |
846 | |
870 | case ST_ROLL_STAT: |
847 | case ST_ROLL_STAT: |
871 | key_roll_stat (pl->ob, buf[0]); |
848 | key_roll_stat (pl->ob, buf[0]); |
872 | break; |
849 | break; |
873 | |
850 | |
874 | case ST_CHANGE_CLASS: |
851 | case ST_CHANGE_CLASS: |
875 | |
852 | |
876 | key_change_class (pl->ob, buf[0]); |
853 | key_change_class (pl->ob, buf[0]); |
877 | break; |
854 | break; |
878 | |
855 | |
879 | case ST_CONFIRM_QUIT: |
856 | case ST_CONFIRM_QUIT: |
880 | key_confirm_quit (pl->ob, buf[0]); |
857 | key_confirm_quit (pl->ob, buf[0]); |
881 | break; |
858 | break; |
882 | |
859 | |
883 | case ST_CONFIGURE: |
860 | case ST_CONFIGURE: |
884 | LOG (llevError, "In client input handling, but into configure state\n"); |
861 | LOG (llevError, "In client input handling, but into configure state\n"); |
885 | pl->state = ST_PLAYING; |
862 | pl->state = ST_PLAYING; |
886 | break; |
863 | break; |
887 | |
864 | |
888 | case ST_GET_NAME: |
865 | case ST_GET_NAME: |
889 | receive_player_name (pl->ob, 13); |
866 | receive_player_name (pl->ob, 13); |
890 | break; |
867 | break; |
891 | |
868 | |
892 | case ST_GET_PASSWORD: |
869 | case ST_GET_PASSWORD: |
893 | case ST_CONFIRM_PASSWORD: |
870 | case ST_CONFIRM_PASSWORD: |
894 | receive_player_password (pl->ob, 13); |
871 | receive_player_password (pl->ob, 13); |
895 | break; |
872 | break; |
896 | |
873 | |
897 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
874 | case ST_GET_PARTY_PASSWORD: /* Get password for party */ |
898 | receive_party_password (pl->ob, 13); |
875 | receive_party_password (pl->ob, 13); |
899 | break; |
876 | break; |
900 | |
877 | |
901 | default: |
878 | default: |
902 | LOG (llevError, "Unknown input state: %d\n", pl->state); |
879 | LOG (llevError, "Unknown input state: %d\n", pl->state); |
903 | } |
880 | } |
904 | } |
881 | } |
905 | |
882 | |
906 | /** |
883 | /** |
907 | * Client tells its version. If there is a mismatch, we close the |
884 | * Client tells its version. If there is a mismatch, we close the |
… | |
… | |
909 | * something older than the server. If we assume the client will be |
886 | * something older than the server. If we assume the client will be |
910 | * backwards compatible, having it be a later version should not be a |
887 | * backwards compatible, having it be a later version should not be a |
911 | * problem. |
888 | * problem. |
912 | */ |
889 | */ |
913 | void |
890 | void |
914 | VersionCmd (char *buf, int len, client_socket * ns) |
891 | VersionCmd (char *buf, int len, client * ns) |
915 | { |
892 | { |
916 | char *cp; |
|
|
917 | char version_warning[256]; |
|
|
918 | |
|
|
919 | if (!buf) |
893 | if (!buf) |
920 | { |
894 | { |
921 | LOG (llevError, "CS: received corrupted version command\n"); |
895 | LOG (llevError, "CS: received corrupted version command\n"); |
922 | return; |
896 | return; |
923 | } |
897 | } |
924 | |
898 | |
925 | ns->cs_version = atoi (buf); |
899 | ns->cs_version = atoi (buf); |
926 | ns->sc_version = ns->cs_version; |
900 | ns->sc_version = ns->cs_version; |
|
|
901 | |
|
|
902 | LOG (llevDebug, "connection from client <%s>\n", buf); |
|
|
903 | |
|
|
904 | |
|
|
905 | //TODO: should log here just for statistics |
|
|
906 | |
927 | if (VERSION_CS != ns->cs_version) |
907 | //if (VERSION_CS != ns->cs_version) |
928 | { |
908 | // unchecked; |
929 | #ifdef ESRV_DEBUG |
909 | |
930 | LOG (llevDebug, "CS: csversion mismatch (%d,%d)\n", VERSION_CS, ns->cs_version); |
|
|
931 | #endif |
|
|
932 | } |
|
|
933 | cp = strchr (buf + 1, ' '); |
910 | char *cp = strchr (buf + 1, ' '); |
934 | if (!cp) |
911 | if (!cp) |
935 | return; |
912 | return; |
|
|
913 | |
936 | ns->sc_version = atoi (cp); |
914 | ns->sc_version = atoi (cp); |
|
|
915 | |
937 | if (VERSION_SC != ns->sc_version) |
916 | //if (VERSION_SC != ns->sc_version) |
938 | { |
917 | // unchecked; |
939 | #ifdef ESRV_DEBUG |
918 | |
940 | LOG (llevDebug, "CS: scversion mismatch (%d,%d)\n", VERSION_SC, ns->sc_version); |
|
|
941 | #endif |
|
|
942 | } |
|
|
943 | cp = strchr (cp + 1, ' '); |
919 | cp = strchr (cp + 1, ' '); |
|
|
920 | |
944 | if (cp) |
921 | if (cp) |
945 | { |
922 | { |
946 | LOG (llevDebug, "CS: connection from client of type <%s>, ip %s\n", cp, ns->host); |
923 | assign (ns->version, cp + 1); |
947 | |
924 | |
948 | snprintf (ns->client, sizeof (ns->client), "%s", cp + 1); |
|
|
949 | |
|
|
950 | /* This is first implementation - i skip all beta DX clients with it |
|
|
951 | * Add later stuff here for other clients |
|
|
952 | */ |
|
|
953 | |
|
|
954 | /* these are old dxclients */ |
|
|
955 | /* Version 1024 added support for singular + plural name values - |
|
|
956 | * requiing this minimal value reduces complexity of that code, and it |
|
|
957 | * has been around for a long time. |
|
|
958 | */ |
|
|
959 | if (ns->sc_version < 1026) |
925 | if (ns->sc_version < 1026) |
960 | { |
926 | ns->send_packet_printf ("drawinfo %d %s", NDI_RED, |
961 | sprintf (version_warning, "drawinfo %d %s", NDI_RED, |
|
|
962 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
927 | "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); |
963 | ns->send_packet (version_warning); |
|
|
964 | } |
|
|
965 | |
|
|
966 | } |
928 | } |
967 | } |
929 | } |
968 | |
930 | |
969 | /** sound related functions. */ |
931 | /** sound related functions. */ |
970 | |
|
|
971 | void |
932 | void |
972 | SetSound (char *buf, int len, client_socket * ns) |
933 | SetSound (char *buf, int len, client * ns) |
973 | { |
934 | { |
974 | ns->sound = atoi (buf); |
935 | ns->sound = atoi (buf); |
975 | } |
936 | } |
976 | |
937 | |
977 | /** client wants the map resent */ |
938 | /** client wants the map resent */ |
978 | |
939 | |
979 | void |
940 | void |
980 | MapRedrawCmd (char *buf, int len, player *pl) |
941 | MapRedrawCmd (char *buf, int len, player *pl) |
981 | { |
942 | { |
982 | |
|
|
983 | /* This function is currently disabled; just clearing the map state results in |
943 | /* This function is currently disabled; just clearing the map state results in |
984 | * display errors. It should clear the cache and send a newmap command. |
944 | * display errors. It should clear the cache and send a newmap command. |
985 | * Unfortunately this solution does not work because some client versions send |
945 | * Unfortunately this solution does not work because some client versions send |
986 | * a mapredraw command after receiving a newmap command. |
946 | * a mapredraw command after receiving a newmap command. |
987 | */ |
947 | */ |
988 | #if 0 |
|
|
989 | /* Okay, this is MAJOR UGLY. but the only way I know how to |
|
|
990 | * clear the "cache" |
|
|
991 | */ |
|
|
992 | memset (&pl->socket->lastmap, 0, sizeof (struct Map)); |
|
|
993 | draw_client_map (pl->ob); |
|
|
994 | #endif |
|
|
995 | } |
948 | } |
996 | |
949 | |
997 | /** |
950 | /** |
998 | * Moves an object (typically, container to inventory). |
951 | * Moves an object (typically, container to inventory). |
999 | * syntax is: move (to) (tag) (nrof) |
952 | * syntax is: move (to) (tag) (nrof) |
… | |
… | |
1002 | MoveCmd (char *buf, int len, player *pl) |
955 | MoveCmd (char *buf, int len, player *pl) |
1003 | { |
956 | { |
1004 | int vals[3], i; |
957 | int vals[3], i; |
1005 | |
958 | |
1006 | /* A little funky here. We only cycle for 2 records, because |
959 | /* A little funky here. We only cycle for 2 records, because |
1007 | * we obviously am not going to find a space after the third |
960 | * we obviously are not going to find a space after the third |
1008 | * record. Perhaps we should just replace this with a |
961 | * record. Perhaps we should just replace this with a |
1009 | * sscanf? |
962 | * sscanf? |
1010 | */ |
963 | */ |
1011 | for (i = 0; i < 2; i++) |
964 | for (i = 0; i < 2; i++) |
1012 | { |
965 | { |
1013 | vals[i] = atoi (buf); |
966 | vals[i] = atoi (buf); |
|
|
967 | |
1014 | if (!(buf = strchr (buf, ' '))) |
968 | if (!(buf = strchr (buf, ' '))) |
1015 | { |
969 | { |
1016 | LOG (llevError, "Incomplete move command: %s\n", buf); |
970 | LOG (llevError, "Incomplete move command: %s\n", buf); |
1017 | return; |
971 | return; |
1018 | } |
972 | } |
|
|
973 | |
1019 | buf++; |
974 | buf++; |
1020 | } |
975 | } |
|
|
976 | |
1021 | vals[2] = atoi (buf); |
977 | vals[2] = atoi (buf); |
1022 | |
978 | |
1023 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
979 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
1024 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
980 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
1025 | } |
981 | } |
1026 | |
|
|
1027 | |
|
|
1028 | |
982 | |
1029 | /****************************************************************************** |
983 | /****************************************************************************** |
1030 | * |
984 | * |
1031 | * Start of commands the server sends to the client. |
985 | * Start of commands the server sends to the client. |
1032 | * |
986 | * |
… | |
… | |
1035 | /** |
989 | /** |
1036 | * Asks the client to query the user. This way, the client knows |
990 | * Asks the client to query the user. This way, the client knows |
1037 | * it needs to send something back (vs just printing out a message) |
991 | * it needs to send something back (vs just printing out a message) |
1038 | */ |
992 | */ |
1039 | void |
993 | void |
1040 | send_query (client_socket * ns, uint8 flags, char *text) |
994 | send_query (client *ns, uint8 flags, char *text) |
1041 | { |
995 | { |
1042 | char buf[MAX_BUF]; |
|
|
1043 | |
|
|
1044 | sprintf (buf, "query %d %s", flags, text ? text : ""); |
996 | ns->send_packet_printf ("query %d %s", flags, text ? text : ""); |
1045 | ns->send_packet (buf); |
|
|
1046 | } |
997 | } |
1047 | |
998 | |
1048 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
999 | #define AddIfInt64(Old,New,Type) if (Old != New) {\ |
1049 | Old = New; \ |
1000 | Old = New; \ |
1050 | sl << uint8 (Type) << uint64 (New); \ |
1001 | sl << uint8 (Type) << uint64 (New); \ |
… | |
… | |
1083 | uint16 flags; |
1034 | uint16 flags; |
1084 | |
1035 | |
1085 | packet sl; |
1036 | packet sl; |
1086 | sl << "stats "; |
1037 | sl << "stats "; |
1087 | |
1038 | |
1088 | if (pl->ob != NULL) |
1039 | if (pl->ob) |
1089 | { |
1040 | { |
1090 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1041 | AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); |
1091 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
1042 | AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); |
1092 | AddIfShort (pl->last_stats.sp, pl->ob->stats.sp, CS_STAT_SP); |
1043 | AddIfShort (pl->last_stats.sp, pl->ob->stats.sp, CS_STAT_SP); |
1093 | AddIfShort (pl->last_stats.maxsp, pl->ob->stats.maxsp, CS_STAT_MAXSP); |
1044 | AddIfShort (pl->last_stats.maxsp, pl->ob->stats.maxsp, CS_STAT_MAXSP); |
… | |
… | |
1101 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1052 | AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); |
1102 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1053 | AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); |
1103 | } |
1054 | } |
1104 | |
1055 | |
1105 | if (pl->socket->exp64) |
1056 | if (pl->socket->exp64) |
1106 | { |
|
|
1107 | uint8 s; |
|
|
1108 | |
|
|
1109 | for (s = 0; s < NUM_SKILLS; s++) |
1057 | for (int s = 0; s < NUM_SKILLS; s++) |
1110 | { |
|
|
1111 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1058 | if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) |
1112 | { |
1059 | { |
1113 | /* Always send along the level if exp changes. This is only |
1060 | /* Always send along the level if exp changes. This is only |
1114 | * 1 extra byte, but keeps processing simpler. |
1061 | * 1 extra byte, but keeps processing simpler. |
1115 | */ |
1062 | */ |
1116 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1063 | sl << uint8 (s + CS_STAT_SKILLINFO) |
1117 | << uint8 (pl->last_skill_ob[s]->level) |
1064 | << uint8 (pl->last_skill_ob[s]->level) |
1118 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
1065 | << uint64 (pl->last_skill_ob[s]->stats.exp); |
1119 | |
1066 | |
1120 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1067 | pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; |
1121 | } |
1068 | } |
1122 | } |
|
|
1123 | } |
|
|
1124 | |
1069 | |
1125 | if (pl->socket->exp64) |
1070 | if (pl->socket->exp64) |
1126 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1071 | { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } |
1127 | else |
1072 | else |
1128 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
1073 | { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) } |
… | |
… | |
1146 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1091 | AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); |
1147 | |
1092 | |
1148 | if (pl->socket->sc_version < 1025) |
1093 | if (pl->socket->sc_version < 1025) |
1149 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1094 | { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } |
1150 | else |
1095 | else |
1151 | { |
|
|
1152 | int i; |
|
|
1153 | |
|
|
1154 | for (i = 0; i < NROFATTACKS; i++) |
1096 | for (int i = 0; i < NROFATTACKS; i++) |
1155 | { |
1097 | { |
1156 | /* Skip ones we won't send */ |
1098 | /* Skip ones we won't send */ |
1157 | if (atnr_cs_stat[i] == -1) |
1099 | if (atnr_cs_stat[i] == -1) |
1158 | continue; |
1100 | continue; |
1159 | |
1101 | |
1160 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1102 | AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); |
1161 | } |
1103 | } |
1162 | } |
|
|
1163 | |
1104 | |
1164 | if (pl->socket->monitor_spells) |
1105 | if (pl->socket->monitor_spells) |
1165 | { |
1106 | { |
1166 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1107 | AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); |
1167 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
1108 | AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); |
… | |
… | |
1173 | set_title (pl->ob, buf); |
1114 | set_title (pl->ob, buf); |
1174 | AddIfString (pl->socket->stats.title, buf, CS_STAT_TITLE); |
1115 | AddIfString (pl->socket->stats.title, buf, CS_STAT_TITLE); |
1175 | |
1116 | |
1176 | /* Only send it away if we have some actual data */ |
1117 | /* Only send it away if we have some actual data */ |
1177 | if (sl.length () > 6) |
1118 | if (sl.length () > 6) |
1178 | Send_With_Handling (pl->socket, &sl); |
1119 | pl->socket->send_packet (sl); |
1179 | } |
1120 | } |
1180 | |
1121 | |
1181 | /** |
1122 | /** |
1182 | * Tells the client that here is a player it should start using. |
1123 | * Tells the client that here is a player it should start using. |
1183 | */ |
1124 | */ |
… | |
… | |
1192 | sl << uint32 (pl->ob->count) |
1133 | sl << uint32 (pl->ob->count) |
1193 | << uint32 (weight) |
1134 | << uint32 (weight) |
1194 | << uint32 (pl->ob->face->number) |
1135 | << uint32 (pl->ob->face->number) |
1195 | << data8 (pl->ob->name); |
1136 | << data8 (pl->ob->name); |
1196 | |
1137 | |
1197 | Send_With_Handling (pl->socket, &sl); |
1138 | pl->socket->send_packet (sl); |
1198 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1139 | SET_FLAG (pl->ob, FLAG_CLIENT_SENT); |
1199 | } |
1140 | } |
1200 | |
1141 | |
1201 | /** |
1142 | /** |
1202 | * Need to send an animation sequence to the client. |
1143 | * Need to send an animation sequence to the client. |
… | |
… | |
1204 | * sent them the face yet (this can become quite costly in terms of |
1145 | * sent them the face yet (this can become quite costly in terms of |
1205 | * how much we are sending - on the other hand, this should only happen |
1146 | * how much we are sending - on the other hand, this should only happen |
1206 | * when the player logs in and picks stuff up. |
1147 | * when the player logs in and picks stuff up. |
1207 | */ |
1148 | */ |
1208 | void |
1149 | void |
1209 | esrv_send_animation (client_socket * ns, short anim_num) |
1150 | esrv_send_animation (client * ns, short anim_num) |
1210 | { |
1151 | { |
1211 | int i; |
|
|
1212 | |
|
|
1213 | /* Do some checking on the anim_num we got. Note that the animations |
1152 | /* Do some checking on the anim_num we got. Note that the animations |
1214 | * are added in contigous order, so if the number is in the valid |
1153 | * are added in contigous order, so if the number is in the valid |
1215 | * range, it must be a valid animation. |
1154 | * range, it must be a valid animation. |
1216 | */ |
1155 | */ |
1217 | if (anim_num < 0 || anim_num > num_animations) |
1156 | if (anim_num < 0 || anim_num > num_animations) |
… | |
… | |
1227 | << uint16 (0); /* flags - not used right now */ |
1166 | << uint16 (0); /* flags - not used right now */ |
1228 | |
1167 | |
1229 | /* Build up the list of faces. Also, send any information (ie, the |
1168 | /* Build up the list of faces. Also, send any information (ie, the |
1230 | * the face itself) down to the client. |
1169 | * the face itself) down to the client. |
1231 | */ |
1170 | */ |
1232 | for (i = 0; i < animations[anim_num].num_animations; i++) |
1171 | for (int i = 0; i < animations[anim_num].num_animations; i++) |
1233 | { |
1172 | { |
1234 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1173 | if (!(ns->faces_sent[animations[anim_num].faces[i]] & NS_FACESENT_FACE)) |
1235 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
1174 | esrv_send_face (ns, animations[anim_num].faces[i], 0); |
|
|
1175 | |
1236 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
1176 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
1237 | } |
1177 | } |
1238 | |
1178 | |
1239 | Send_With_Handling (ns, &sl); |
1179 | ns->send_packet (sl); |
1240 | |
1180 | |
1241 | ns->anims_sent[anim_num] = 1; |
1181 | ns->anims_sent[anim_num] = 1; |
1242 | } |
1182 | } |
1243 | |
1183 | |
1244 | |
1184 | |
… | |
… | |
1251 | /** |
1191 | /** |
1252 | * This adds face_num to a map cell at x,y. If the client doesn't have |
1192 | * This adds face_num to a map cell at x,y. If the client doesn't have |
1253 | * the face yet, we will also send it. |
1193 | * the face yet, we will also send it. |
1254 | */ |
1194 | */ |
1255 | static void |
1195 | static void |
1256 | esrv_map_setbelow (client_socket * ns, int x, int y, short face_num, struct Map *newmap) |
1196 | esrv_map_setbelow (client * ns, int x, int y, short face_num, struct Map *newmap) |
1257 | { |
1197 | { |
1258 | if (newmap->cells[x][y].count >= MAP_LAYERS) |
1198 | if (newmap->cells[x][y].count >= MAP_LAYERS) |
1259 | { |
1199 | { |
|
|
1200 | //TODO: one or the other, can't both have abort and return, verify and act |
1260 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1201 | LOG (llevError, "Too many faces in map cell %d %d\n", x, y); |
1261 | return; |
1202 | return; |
1262 | abort (); |
1203 | abort (); |
1263 | } |
1204 | } |
1264 | |
1205 | |
1265 | newmap->cells[x][y].faces[newmap->cells[x][y].count] = face_num; |
1206 | newmap->cells[x][y].faces[newmap->cells[x][y].count] = face_num; |
1266 | newmap->cells[x][y].count++; |
1207 | newmap->cells[x][y].count++; |
1267 | |
1208 | |
1268 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1209 | if (!(ns->faces_sent[face_num] & NS_FACESENT_FACE)) |
1269 | esrv_send_face (ns, face_num, 0); |
1210 | esrv_send_face (ns, face_num, 0); |
1270 | } |
|
|
1271 | |
|
|
1272 | struct LayerCell |
|
|
1273 | { |
|
|
1274 | uint16 xy; |
|
|
1275 | short face; |
|
|
1276 | }; |
|
|
1277 | |
|
|
1278 | struct MapLayer |
|
|
1279 | { |
|
|
1280 | int count; |
|
|
1281 | struct LayerCell lcells[MAP_CLIENT_X * MAP_CLIENT_Y]; |
|
|
1282 | }; |
|
|
1283 | |
|
|
1284 | /** Checkes if map cells have changed */ |
|
|
1285 | static int |
|
|
1286 | mapcellchanged (client_socket * ns, int i, int j, struct Map *newmap) |
|
|
1287 | { |
|
|
1288 | int k; |
|
|
1289 | |
|
|
1290 | if (ns->lastmap.cells[i][j].count != newmap->cells[i][j].count) |
|
|
1291 | return 1; |
|
|
1292 | for (k = 0; k < newmap->cells[i][j].count; k++) |
|
|
1293 | { |
|
|
1294 | if (ns->lastmap.cells[i][j].faces[k] != newmap->cells[i][j].faces[k]) |
|
|
1295 | { |
|
|
1296 | return 1; |
|
|
1297 | } |
|
|
1298 | } |
|
|
1299 | return 0; |
|
|
1300 | } |
|
|
1301 | |
|
|
1302 | /** |
|
|
1303 | * Basically, what this does is pack the data into layers. |
|
|
1304 | * cnum is the client number, cur is the the buffer we put all of |
|
|
1305 | * this data into. we return the end of the data. layers is |
|
|
1306 | * how many layers of data we should back. |
|
|
1307 | */ |
|
|
1308 | static uint8 * |
|
|
1309 | compactlayer (client_socket * ns, unsigned char *cur, int numlayers, struct Map *newmap) |
|
|
1310 | { |
|
|
1311 | int x, y, k; |
|
|
1312 | int face; |
|
|
1313 | unsigned char *fcur; |
|
|
1314 | struct MapLayer layers[MAP_LAYERS]; |
|
|
1315 | |
|
|
1316 | for (k = 0; k < MAP_LAYERS; k++) |
|
|
1317 | layers[k].count = 0; |
|
|
1318 | fcur = cur; |
|
|
1319 | for (x = 0; x < ns->mapx; x++) |
|
|
1320 | { |
|
|
1321 | for (y = 0; y < ns->mapy; y++) |
|
|
1322 | { |
|
|
1323 | if (!mapcellchanged (ns, x, y, newmap)) |
|
|
1324 | continue; |
|
|
1325 | if (newmap->cells[x][y].count == 0) |
|
|
1326 | { |
|
|
1327 | *cur = x * ns->mapy + y; /* mark empty space */ |
|
|
1328 | cur++; |
|
|
1329 | continue; |
|
|
1330 | } |
|
|
1331 | for (k = 0; k < newmap->cells[x][y].count; k++) |
|
|
1332 | { |
|
|
1333 | layers[k].lcells[layers[k].count].xy = x * ns->mapy + y; |
|
|
1334 | layers[k].lcells[layers[k].count].face = newmap->cells[x][y].faces[k]; |
|
|
1335 | layers[k].count++; |
|
|
1336 | } |
|
|
1337 | } |
|
|
1338 | } |
|
|
1339 | /* If no data, return now. */ |
|
|
1340 | if (fcur == cur && layers[0].count == 0) |
|
|
1341 | return cur; |
|
|
1342 | *cur = 255; /* mark end of explicitly cleared cells */ |
|
|
1343 | cur++; |
|
|
1344 | /* First pack by layers. */ |
|
|
1345 | for (k = 0; k < numlayers; k++) |
|
|
1346 | { |
|
|
1347 | if (layers[k].count == 0) |
|
|
1348 | break; /* once a layer is entirely empty, no layer below it can |
|
|
1349 | have anything in it either */ |
|
|
1350 | /* Pack by entries in thie layer */ |
|
|
1351 | for (x = 0; x < layers[k].count;) |
|
|
1352 | { |
|
|
1353 | fcur = cur; |
|
|
1354 | *cur = layers[k].lcells[x].face >> 8; |
|
|
1355 | cur++; |
|
|
1356 | *cur = layers[k].lcells[x].face & 0xFF; |
|
|
1357 | cur++; |
|
|
1358 | face = layers[k].lcells[x].face; |
|
|
1359 | /* Now, we back the redundant data into 1 byte xy pairings */ |
|
|
1360 | for (y = x; y < layers[k].count; y++) |
|
|
1361 | { |
|
|
1362 | if (layers[k].lcells[y].face == face) |
|
|
1363 | { |
|
|
1364 | *cur = (uint8) layers[k].lcells[y].xy; |
|
|
1365 | cur++; |
|
|
1366 | layers[k].lcells[y].face = -1; |
|
|
1367 | } |
|
|
1368 | } |
|
|
1369 | *(cur - 1) = *(cur - 1) | 128; /* mark for end of xy's; 11*11 < 128 */ |
|
|
1370 | /* forward over the now redundant data */ |
|
|
1371 | while (x < layers[k].count && layers[k].lcells[x].face == -1) |
|
|
1372 | x++; |
|
|
1373 | } |
|
|
1374 | *fcur = *fcur | 128; /* mark for end of faces at this layer */ |
|
|
1375 | } |
|
|
1376 | return cur; |
|
|
1377 | } |
1211 | } |
1378 | |
1212 | |
1379 | /** Clears a map cell */ |
1213 | /** Clears a map cell */ |
1380 | static void |
1214 | static void |
1381 | map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) |
1215 | map_clearcell (struct MapCell *cell, int face0, int face1, int face2, int count) |
… | |
… | |
1393 | #define MAX_LAYERS 3 |
1227 | #define MAX_LAYERS 3 |
1394 | |
1228 | |
1395 | /* Using a global really isn't a good approach, but saves the over head of |
1229 | /* Using a global really isn't a good approach, but saves the over head of |
1396 | * allocating and deallocating such a block of data each time run through, |
1230 | * allocating and deallocating such a block of data each time run through, |
1397 | * and saves the space of allocating this in the socket object when we only |
1231 | * and saves the space of allocating this in the socket object when we only |
1398 | * need it for this cycle. If the serve is ever threaded, this needs to be |
1232 | * need it for this cycle. If the server is ever threaded, this needs to be |
1399 | * re-examined. |
1233 | * re-examined. |
1400 | */ |
1234 | */ |
1401 | |
|
|
1402 | static object *heads[MAX_HEAD_POS * MAX_HEAD_POS * MAX_LAYERS]; |
1235 | static object *heads[MAX_HEAD_POS * MAX_HEAD_POS * MAX_LAYERS]; |
1403 | |
1236 | |
1404 | /** |
1237 | /** |
1405 | * Returns true if any of the heads for this |
1238 | * Returns true if any of the heads for this |
1406 | * space is set. Returns false if all are blank - this is used |
1239 | * space is set. Returns false if all are blank - this is used |
1407 | * for empty space checking. |
1240 | * for empty space checking. |
1408 | */ |
1241 | */ |
1409 | static inline int |
1242 | static inline int |
1410 | have_head (int ax, int ay) |
1243 | have_head (int ax, int ay) |
1411 | { |
1244 | { |
1412 | |
|
|
1413 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS] || |
1245 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS] || |
1414 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + 1] || heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + 2]) |
1246 | heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + 1] || heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + 2]) |
1415 | return 1; |
1247 | return 1; |
|
|
1248 | |
1416 | return 0; |
1249 | return 0; |
1417 | } |
1250 | } |
1418 | |
1251 | |
1419 | /** |
1252 | /** |
1420 | * check_head is a bit simplistic version of update_space below. |
1253 | * check_head is a bit simplistic version of update_space below. |
1421 | * basically, it only checks the that the head on space ax,ay at layer |
1254 | * basically, it only checks the that the head on space ax,ay at layer |
1422 | * needs to get sent - if so, it adds the data, sending the head |
1255 | * needs to get sent - if so, it adds the data, sending the head |
1423 | * if needed, and returning 1. If this no data needs to get |
1256 | * if needed, and returning 1. If this no data needs to get |
1424 | * sent, it returns zero. |
1257 | * sent, it returns zero. |
1425 | */ |
1258 | */ |
1426 | static int |
1259 | static int |
1427 | check_head (packet &sl, client_socket &ns, int ax, int ay, int layer) |
1260 | check_head (packet &sl, client &ns, int ax, int ay, int layer) |
1428 | { |
1261 | { |
1429 | short face_num; |
1262 | short face_num; |
1430 | |
1263 | |
1431 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1264 | if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) |
1432 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
1265 | face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; |
… | |
… | |
1464 | * numbers the spaces differently - I think this was a leftover from |
1297 | * numbers the spaces differently - I think this was a leftover from |
1465 | * the map command, where the faces stack up. Sinces that is no longer |
1298 | * the map command, where the faces stack up. Sinces that is no longer |
1466 | * the case, it seems to make more sense to have these layer values |
1299 | * the case, it seems to make more sense to have these layer values |
1467 | * actually match. |
1300 | * actually match. |
1468 | */ |
1301 | */ |
1469 | |
|
|
1470 | static int |
1302 | static int |
1471 | update_space (packet &sl, client_socket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1303 | update_space (packet &sl, client &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1472 | { |
1304 | { |
1473 | object *ob, *head; |
1305 | object *ob, *head; |
1474 | uint16 face_num; |
1306 | uint16 face_num; |
1475 | int bx, by, i; |
1307 | int bx, by, i; |
1476 | |
1308 | |
… | |
… | |
1689 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1521 | * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ |
1690 | * take. |
1522 | * take. |
1691 | */ |
1523 | */ |
1692 | |
1524 | |
1693 | static inline int |
1525 | static inline int |
1694 | update_smooth (packet &sl, client_socket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1526 | update_smooth (packet &sl, client &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) |
1695 | { |
1527 | { |
1696 | object *ob; |
1528 | object *ob; |
1697 | int smoothlevel; /* old face_num; */ |
1529 | int smoothlevel; /* old face_num; */ |
1698 | |
1530 | |
1699 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
1531 | ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); |
… | |
… | |
1733 | * Returns the size of a data for a map square as returned by |
1565 | * Returns the size of a data for a map square as returned by |
1734 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
1566 | * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries |
1735 | * available. |
1567 | * available. |
1736 | */ |
1568 | */ |
1737 | int |
1569 | int |
1738 | getExtendedMapInfoSize (client_socket * ns) |
1570 | getExtendedMapInfoSize (client * ns) |
1739 | { |
1571 | { |
1740 | int result = 0; |
1572 | int result = 0; |
1741 | |
1573 | |
1742 | if (ns->ext_mapinfos) |
1574 | if (ns->ext_mapinfos) |
1743 | { |
1575 | { |
1744 | if (ns->EMI_smooth) |
1576 | if (ns->EMI_smooth) |
1745 | result += 1; /*One byte for smoothlevel */ |
1577 | result += 1; /*One byte for smoothlevel */ |
1746 | } |
1578 | } |
|
|
1579 | |
1747 | return result; |
1580 | return result; |
1748 | } |
1581 | } |
1749 | |
1582 | |
1750 | /** |
1583 | /** |
1751 | * This function uses the new map1 protocol command to send the map |
1584 | * This function uses the new map1 protocol command to send the map |
… | |
… | |
1779 | uint8 eentrysize; |
1612 | uint8 eentrysize; |
1780 | uint16 ewhatstart, ewhatflag; |
1613 | uint16 ewhatstart, ewhatflag; |
1781 | uint8 extendedinfos; |
1614 | uint8 extendedinfos; |
1782 | maptile *m; |
1615 | maptile *m; |
1783 | |
1616 | |
1784 | client_socket &socket = *pl->contr->socket; |
1617 | client &socket = *pl->contr->socket; |
1785 | |
1618 | |
1786 | check_map_change (pl->contr); |
1619 | check_map_change (pl->contr); |
1787 | |
1620 | |
1788 | packet sl; |
1621 | packet sl; |
1789 | packet esl; |
1622 | packet esl; |
… | |
… | |
1868 | * with no faces tells the client to blank out the |
1701 | * with no faces tells the client to blank out the |
1869 | * space. |
1702 | * space. |
1870 | */ |
1703 | */ |
1871 | got_one = 0; |
1704 | got_one = 0; |
1872 | for (i = oldlen + 2; i < sl.length (); i++) |
1705 | for (i = oldlen + 2; i < sl.length (); i++) |
1873 | if (sl.buf[i]) |
1706 | if (sl[i]) |
1874 | got_one = 1; |
1707 | got_one = 1; |
1875 | |
1708 | |
1876 | if (got_one && (mask & 0xf)) |
1709 | if (got_one && (mask & 0xf)) |
1877 | sl.buf[oldlen + 1] = mask & 0xff; |
1710 | sl[oldlen + 1] = mask & 0xff; |
1878 | else |
1711 | else |
1879 | { /*either all faces blank, either no face at all */ |
1712 | { /*either all faces blank, either no face at all */ |
1880 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1713 | if (mask & 0xf) /*at least 1 face, we know it's blank, only send coordinates */ |
1881 | sl.reset (oldlen + 2); |
1714 | sl.reset (oldlen + 2); |
1882 | else |
1715 | else |
… | |
… | |
1948 | |
1781 | |
1949 | map_clearcell (&lastcell, 0, 0, 0, count); |
1782 | map_clearcell (&lastcell, 0, 0, 0, count); |
1950 | } |
1783 | } |
1951 | |
1784 | |
1952 | if ((mask & 0xf) || need_send) |
1785 | if ((mask & 0xf) || need_send) |
1953 | sl.buf[oldlen + 1] = mask & 0xff; |
1786 | sl[oldlen + 1] = mask & 0xff; |
1954 | else |
1787 | else |
1955 | sl.reset (oldlen); |
1788 | sl.reset (oldlen); |
1956 | } |
1789 | } |
1957 | else |
1790 | else |
1958 | { |
1791 | { |
… | |
… | |
1988 | mask |= 0x8; |
1821 | mask |= 0x8; |
1989 | |
1822 | |
1990 | if (socket.extmap) |
1823 | if (socket.extmap) |
1991 | { |
1824 | { |
1992 | *last_ext |= 0x80; |
1825 | *last_ext |= 0x80; |
1993 | last_ext = sl.buf + sl.length (); |
1826 | last_ext = &sl[sl.length ()]; |
1994 | sl << uint8 (d); |
1827 | sl << uint8 (d); |
1995 | } |
1828 | } |
1996 | else |
1829 | else |
1997 | sl << uint8 (255 - 64 * d); |
1830 | sl << uint8 (255 - 64 * d); |
1998 | } |
1831 | } |
… | |
… | |
2032 | { |
1865 | { |
2033 | lastcell.stat_hp = stat_hp; |
1866 | lastcell.stat_hp = stat_hp; |
2034 | |
1867 | |
2035 | mask |= 0x8; |
1868 | mask |= 0x8; |
2036 | *last_ext |= 0x80; |
1869 | *last_ext |= 0x80; |
2037 | last_ext = sl.buf + sl.length (); |
1870 | last_ext = &sl[sl.length ()]; |
2038 | |
1871 | |
2039 | sl << uint8 (5) << uint8 (stat_hp); |
1872 | sl << uint8 (5) << uint8 (stat_hp); |
2040 | |
1873 | |
2041 | if (stat_width > 1) |
1874 | if (stat_width > 1) |
2042 | { |
1875 | { |
2043 | *last_ext |= 0x80; |
1876 | *last_ext |= 0x80; |
2044 | last_ext = sl.buf + sl.length (); |
1877 | last_ext = &sl[sl.length ()]; |
2045 | |
1878 | |
2046 | sl << uint8 (6) << uint8 (stat_width); |
1879 | sl << uint8 (6) << uint8 (stat_width); |
2047 | } |
1880 | } |
2048 | } |
1881 | } |
2049 | |
1882 | |
… | |
… | |
2051 | { |
1884 | { |
2052 | lastcell.player = player; |
1885 | lastcell.player = player; |
2053 | |
1886 | |
2054 | mask |= 0x8; |
1887 | mask |= 0x8; |
2055 | *last_ext |= 0x80; |
1888 | *last_ext |= 0x80; |
2056 | last_ext = sl.buf + sl.length (); |
1889 | last_ext = &sl[sl.length ()]; |
2057 | |
1890 | |
2058 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
1891 | sl << uint8 (0x47) << uint8 (8) << (uint64)player; |
2059 | } |
1892 | } |
2060 | |
1893 | |
2061 | if (lastcell.flags != flags) |
1894 | if (lastcell.flags != flags) |
2062 | { |
1895 | { |
2063 | lastcell.flags = flags; |
1896 | lastcell.flags = flags; |
2064 | |
1897 | |
2065 | mask |= 0x8; |
1898 | mask |= 0x8; |
2066 | *last_ext |= 0x80; |
1899 | *last_ext |= 0x80; |
2067 | last_ext = sl.buf + sl.length (); |
1900 | last_ext = &sl[sl.length ()]; |
2068 | |
1901 | |
2069 | sl << uint8 (8) << uint8 (flags); |
1902 | sl << uint8 (8) << uint8 (flags); |
2070 | } |
1903 | } |
2071 | } |
1904 | } |
2072 | |
1905 | |
… | |
… | |
2114 | * space by checking the mask. If so, update the mask. |
1947 | * space by checking the mask. If so, update the mask. |
2115 | * if not, reset the len to that from before adding the mask |
1948 | * if not, reset the len to that from before adding the mask |
2116 | * value, so we don't send those bits. |
1949 | * value, so we don't send those bits. |
2117 | */ |
1950 | */ |
2118 | if (mask & 0xf) |
1951 | if (mask & 0xf) |
2119 | sl.buf[oldlen + 1] = mask & 0xff; |
1952 | sl[oldlen + 1] = mask & 0xff; |
2120 | else |
1953 | else |
2121 | sl.reset (oldlen); |
1954 | sl.reset (oldlen); |
2122 | |
1955 | |
2123 | if (emask & 0xf) |
1956 | if (emask & 0xf) |
2124 | esl.buf[eoldlen + 1] = emask & 0xff; |
1957 | esl[eoldlen + 1] = emask & 0xff; |
2125 | else |
1958 | else |
2126 | esl.reset (eoldlen); |
1959 | esl.reset (eoldlen); |
2127 | } /* else this is a viewable space */ |
1960 | } /* else this is a viewable space */ |
2128 | } /* for x loop */ |
1961 | } /* for x loop */ |
2129 | } /* for y loop */ |
1962 | } /* for y loop */ |
… | |
… | |
2135 | { |
1968 | { |
2136 | /* No map data will follow, so don't say the client |
1969 | /* No map data will follow, so don't say the client |
2137 | * it doesn't need draw! |
1970 | * it doesn't need draw! |
2138 | */ |
1971 | */ |
2139 | ewhatflag &= (~EMI_NOREDRAW); |
1972 | ewhatflag &= (~EMI_NOREDRAW); |
2140 | esl.buf[ewhatstart + 1] = ewhatflag & 0xff; |
1973 | esl[ewhatstart + 1] = ewhatflag & 0xff; |
2141 | } |
1974 | } |
2142 | |
1975 | |
2143 | if (esl.length () > estartlen) |
1976 | if (esl.length () > estartlen) |
2144 | Send_With_Handling (&socket, &esl); |
1977 | socket.send_packet (esl); |
2145 | } |
1978 | } |
2146 | |
1979 | |
2147 | if (sl.length () > startlen || socket.sent_scroll) |
1980 | if (sl.length () > startlen || socket.sent_scroll) |
2148 | { |
1981 | { |
2149 | Send_With_Handling (&socket, &sl); |
1982 | socket.send_packet (sl); |
2150 | socket.sent_scroll = 0; |
1983 | socket.sent_scroll = 0; |
2151 | } |
1984 | } |
2152 | } |
1985 | } |
2153 | |
1986 | |
2154 | /** |
1987 | /** |
… | |
… | |
2188 | { |
2021 | { |
2189 | ax = i; |
2022 | ax = i; |
2190 | ay = j; |
2023 | ay = j; |
2191 | m = pm; |
2024 | m = pm; |
2192 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
2025 | mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); |
|
|
2026 | |
2193 | if (mflags & P_OUT_OF_MAP) |
2027 | if (mflags & P_OUT_OF_MAP) |
2194 | continue; |
2028 | continue; |
|
|
2029 | |
2195 | if (mflags & P_NEED_UPDATE) |
2030 | if (mflags & P_NEED_UPDATE) |
2196 | update_position (m, ax, ay); |
2031 | update_position (m, ax, ay); |
|
|
2032 | |
2197 | /* If a map is visible to the player, we don't want to swap it out |
2033 | /* If a map is visible to the player, we don't want to swap it out |
2198 | * just to reload it. This should really call something like |
2034 | * just to reload it. This should really call something like |
2199 | * swap_map, but this is much more efficient and 'good enough' |
2035 | * swap_map, but this is much more efficient and 'good enough' |
2200 | */ |
2036 | */ |
2201 | if (mflags & P_NEW_MAP) |
2037 | if (mflags & P_NEW_MAP) |
… | |
… | |
2232 | /** |
2068 | /** |
2233 | * This sends the skill number to name mapping. We ignore |
2069 | * This sends the skill number to name mapping. We ignore |
2234 | * the params - we always send the same info no matter what. |
2070 | * the params - we always send the same info no matter what. |
2235 | */ |
2071 | */ |
2236 | void |
2072 | void |
2237 | send_skill_info (client_socket *ns, char *params) |
2073 | send_skill_info (client *ns, char *params) |
2238 | { |
2074 | { |
2239 | packet sl; |
2075 | packet sl; |
2240 | sl << "replyinfo skill_info\n"; |
2076 | sl << "replyinfo skill_info\n"; |
2241 | |
2077 | |
2242 | for (int i = 1; i < NUM_SKILLS; i++) |
2078 | for (int i = 1; i < NUM_SKILLS; i++) |
… | |
… | |
2246 | { |
2082 | { |
2247 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2083 | LOG (llevError, "Buffer overflow in send_skill_info!\n"); |
2248 | fatal (0); |
2084 | fatal (0); |
2249 | } |
2085 | } |
2250 | |
2086 | |
2251 | Send_With_Handling (ns, &sl); |
2087 | ns->send_packet (sl); |
2252 | } |
2088 | } |
2253 | |
2089 | |
2254 | /** |
2090 | /** |
2255 | * This sends the spell path to name mapping. We ignore |
2091 | * This sends the spell path to name mapping. We ignore |
2256 | * the params - we always send the same info no matter what. |
2092 | * the params - we always send the same info no matter what. |
2257 | */ |
2093 | */ |
2258 | void |
2094 | void |
2259 | send_spell_paths (client_socket * ns, char *params) |
2095 | send_spell_paths (client * ns, char *params) |
2260 | { |
2096 | { |
2261 | packet sl; |
2097 | packet sl; |
2262 | |
2098 | |
2263 | sl << "replyinfo spell_paths\n"; |
2099 | sl << "replyinfo spell_paths\n"; |
2264 | |
2100 | |
… | |
… | |
2269 | { |
2105 | { |
2270 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2106 | LOG (llevError, "Buffer overflow in send_spell_paths!\n"); |
2271 | fatal (0); |
2107 | fatal (0); |
2272 | } |
2108 | } |
2273 | |
2109 | |
2274 | Send_With_Handling (ns, &sl); |
2110 | ns->send_packet (sl); |
2275 | } |
2111 | } |
2276 | |
2112 | |
2277 | /** |
2113 | /** |
2278 | * This looks for any spells the player may have that have changed their stats. |
2114 | * This looks for any spells the player may have that have changed their stats. |
2279 | * it then sends an updspell packet for each spell that has changed in this way |
2115 | * it then sends an updspell packet for each spell that has changed in this way |
… | |
… | |
2319 | |
2155 | |
2320 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2156 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
2321 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2157 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
2322 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2158 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
2323 | |
2159 | |
2324 | Send_With_Handling (pl->socket, &sl); |
2160 | pl->socket->send_packet (sl); |
2325 | } |
2161 | } |
2326 | } |
2162 | } |
2327 | } |
2163 | } |
2328 | } |
2164 | } |
2329 | |
2165 | |
… | |
… | |
2342 | packet sl; |
2178 | packet sl; |
2343 | |
2179 | |
2344 | sl << "delspell " |
2180 | sl << "delspell " |
2345 | << uint32 (spell->count); |
2181 | << uint32 (spell->count); |
2346 | |
2182 | |
2347 | Send_With_Handling (pl->socket, &sl); |
2183 | pl->socket->send_packet (sl); |
2348 | } |
2184 | } |
2349 | |
2185 | |
2350 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2186 | /* appends the spell *spell to the Socklist we will send the data to. */ |
2351 | static void |
2187 | static void |
2352 | append_spell (player *pl, packet &sl, object *spell) |
2188 | append_spell (player *pl, packet &sl, object *spell) |
… | |
… | |
2404 | |
2240 | |
2405 | if (!pl->socket->monitor_spells) |
2241 | if (!pl->socket->monitor_spells) |
2406 | return; |
2242 | return; |
2407 | |
2243 | |
2408 | packet sl; |
2244 | packet sl; |
2409 | |
|
|
2410 | sl << "addspell "; |
2245 | sl << "addspell "; |
2411 | |
2246 | |
2412 | if (!spell) |
2247 | if (!spell) |
2413 | { |
2248 | { |
2414 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
2249 | for (spell = pl->ob->inv; spell != NULL; spell = spell->below) |
… | |
… | |
2429 | if (spell->type != SPELL) |
2264 | if (spell->type != SPELL) |
2430 | continue; |
2265 | continue; |
2431 | |
2266 | |
2432 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2267 | if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) |
2433 | { |
2268 | { |
2434 | Send_With_Handling (pl->socket, &sl); |
2269 | pl->socket->send_packet (sl); |
2435 | |
2270 | |
2436 | sl.reset (); |
2271 | sl.reset (); |
2437 | sl << "addspell "; |
2272 | sl << "addspell "; |
2438 | } |
2273 | } |
2439 | |
2274 | |
… | |
… | |
2453 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2288 | LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); |
2454 | fatal (0); |
2289 | fatal (0); |
2455 | } |
2290 | } |
2456 | |
2291 | |
2457 | /* finally, we can send the packet */ |
2292 | /* finally, we can send the packet */ |
2458 | Send_With_Handling (pl->socket, &sl); |
2293 | pl->socket->send_packet (sl); |
2459 | } |
2294 | } |
2460 | |
2295 | |