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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.40 by root, Fri Dec 15 04:21:29 2006 UTC vs.
Revision 1.43 by root, Sat Dec 16 20:16:37 2006 UTC

46 */ 46 */
47 47
48#include <global.h> 48#include <global.h>
49#include <sproto.h> 49#include <sproto.h>
50 50
51#include <newclient.h>
52#include <newserver.h>
53#include <living.h> 51#include <living.h>
54#include <commands.h> 52#include <commands.h>
55 53
56/* This block is basically taken from socket.c - I assume if it works there, 54/* This block is basically taken from socket.c - I assume if it works there,
57 * it should work here. 55 * it should work here.
88 -1, /* life stealing */ 86 -1, /* life stealing */
89 -1 /* Disease - not fully done yet */ 87 -1 /* Disease - not fully done yet */
90}; 88};
91 89
92static void 90static void
93socket_map_scroll (client_socket * ns, int dx, int dy) 91socket_map_scroll (client *ns, int dx, int dy)
94{ 92{
95 struct Map newmap; 93 struct Map newmap;
96 int x, y, mx, my; 94 int x, y, mx, my;
97 95
98 {
99 packet sl;
100
101 sl.printf ("map_scroll %d %d", dx, dy); 96 ns->send_packet_printf ("map_scroll %d %d", dx, dy);
102 ns->send_packet (sl);
103 }
104 97
105 /* If we are using the Map1aCmd, we may in fact send 98 /* If we are using the Map1aCmd, we may in fact send
106 * head information that is outside the viewable map. 99 * head information that is outside the viewable map.
107 * So set the mx,my to the max value we want to 100 * So set the mx,my to the max value we want to
108 * look for. Removed code to do so - it caused extra 101 * look for. Removed code to do so - it caused extra
148} 141}
149 142
150static void 143static void
151clear_map (player *pl) 144clear_map (player *pl)
152{ 145{
153 client_socket &socket = *pl->socket; 146 client &socket = *pl->socket;
154 147
155 memset (&socket.lastmap, 0, sizeof (socket.lastmap)); 148 memset (&socket.lastmap, 0, sizeof (socket.lastmap));
156 149
157 if (socket.newmapcmd == 1) 150 if (socket.newmapcmd == 1)
158 socket.send_packet ("newmap"); 151 socket.send_packet ("newmap");
163 156
164/** check for map change and send new map data */ 157/** check for map change and send new map data */
165static void 158static void
166check_map_change (player *pl) 159check_map_change (player *pl)
167{ 160{
168 client_socket &socket = *pl->socket; 161 client &socket = *pl->socket;
169 object *ob = pl->ob; 162 object *ob = pl->ob;
170 char buf[MAX_BUF]; /* eauugggh */ 163 char buf[MAX_BUF]; /* eauugggh */
171 164
172 if (socket.current_map != ob->map) 165 if (socket.current_map != ob->map)
173 { 166 {
222 * RequestInfo is sort of a meta command. There is some specific 215 * RequestInfo is sort of a meta command. There is some specific
223 * request of information, but we call other functions to provide 216 * request of information, but we call other functions to provide
224 * that information. 217 * that information.
225 */ 218 */
226void 219void
227RequestInfo (char *buf, int len, client_socket * ns) 220RequestInfo (char *buf, int len, client * ns)
228{ 221{
229 char *params = NULL, *cp; 222 char *params = NULL, *cp;
230 223
231 /* No match */ 224 /* No match */
232 char bigbuf[MAX_BUF]; 225 char bigbuf[MAX_BUF];
355 pl->socket->send_packet (bigbuf); 348 pl->socket->send_packet (bigbuf);
356} 349}
357 350
358/** This is the Setup cmd - easy first implementation */ 351/** This is the Setup cmd - easy first implementation */
359void 352void
360SetUp (char *buf, int len, client_socket * ns) 353SetUp (char *buf, int len, client * ns)
361{ 354{
362 int s, slen; 355 int s, slen;
363 char *cmd, *param, cmdback[HUGE_BUF]; 356 char *cmd, *param, cmdback[HUGE_BUF];
364 357
365 /* run through the cmds of setup 358 /* run through the cmds of setup
575 * This is what takes care of it. We tell the client how things worked out. 568 * This is what takes care of it. We tell the client how things worked out.
576 * I am not sure if this file is the best place for this function. however, 569 * I am not sure if this file is the best place for this function. however,
577 * it either has to be here or init_sockets needs to be exported. 570 * it either has to be here or init_sockets needs to be exported.
578 */ 571 */
579void 572void
580AddMeCmd (char *buf, int len, client_socket * ns) 573AddMeCmd (char *buf, int len, client * ns)
581{ 574{
582 Settings oldsettings;
583
584 oldsettings = settings;
585 if (ns->status != Ns_Add || add_player (ns)) 575 if (ns->status != Ns_Add || add_player (ns))
586 ns->send_packet ("addme_failed"); 576 ns->send_packet ("addme_failed");
587 else 577 else
588 ns->send_packet ("addme_success"); 578 ns->send_packet ("addme_success");
589
590 settings = oldsettings;
591} 579}
592 580
593/** Reply to ExtendedInfos command */ 581/** Reply to ExtendedInfos command */
594void 582void
595ToggleExtendedInfos (char *buf, int len, client_socket * ns) 583ToggleExtendedInfos (char *buf, int len, client * ns)
596{ 584{
597 char cmdback[MAX_BUF]; 585 char cmdback[MAX_BUF];
598 char command[50]; 586 char command[50];
599 int info, nextinfo; 587 int info, nextinfo;
600 588
651#define MSG_TYPE_MONUMENT 5 639#define MSG_TYPE_MONUMENT 5
652#define MSG_TYPE_SCRIPTED_DIALOG 6*/ 640#define MSG_TYPE_SCRIPTED_DIALOG 6*/
653 641
654/** Reply to ExtendedInfos command */ 642/** Reply to ExtendedInfos command */
655void 643void
656ToggleExtendedText (char *buf, int len, client_socket * ns) 644ToggleExtendedText (char *buf, int len, client * ns)
657{ 645{
658 char cmdback[MAX_BUF]; 646 char cmdback[MAX_BUF];
659 char temp[10]; 647 char temp[10];
660 char command[50]; 648 char command[50];
661 int info, nextinfo, i, flag; 649 int info, nextinfo, i, flag;
712 * a piece of data from us that we know the client wants. So 700 * a piece of data from us that we know the client wants. So
713 * if we know the client wants it, might as well push it to the 701 * if we know the client wants it, might as well push it to the
714 * client. 702 * client.
715 */ 703 */
716static void 704static void
717SendSmooth (client_socket * ns, uint16 face) 705SendSmooth (client * ns, uint16 face)
718{ 706{
719 uint16 smoothface; 707 uint16 smoothface;
720 708
721 /* If we can't find a face, return and set it so we won't try to send this 709 /* If we can't find a face, return and set it so we won't try to send this
722 * again. 710 * again.
746 /** 734 /**
747 * Tells client the picture it has to use 735 * Tells client the picture it has to use
748 * to smooth a picture number given as argument. 736 * to smooth a picture number given as argument.
749 */ 737 */
750void 738void
751AskSmooth (char *buf, int len, client_socket * ns) 739AskSmooth (char *buf, int len, client * ns)
752{ 740{
753 uint16 facenbr; 741 uint16 facenbr;
754 742
755 facenbr = atoi (buf); 743 facenbr = atoi (buf);
756 SendSmooth (ns, facenbr); 744 SendSmooth (ns, facenbr);
937 * something older than the server. If we assume the client will be 925 * something older than the server. If we assume the client will be
938 * backwards compatible, having it be a later version should not be a 926 * backwards compatible, having it be a later version should not be a
939 * problem. 927 * problem.
940 */ 928 */
941void 929void
942VersionCmd (char *buf, int len, client_socket * ns) 930VersionCmd (char *buf, int len, client * ns)
943{ 931{
944 char *cp; 932 char *cp;
945 char version_warning[256]; 933 char version_warning[256];
946 934
947 if (!buf) 935 if (!buf)
971 cp = strchr (cp + 1, ' '); 959 cp = strchr (cp + 1, ' ');
972 if (cp) 960 if (cp)
973 { 961 {
974 LOG (llevDebug, "CS: connection from client of type <%s>, ip %s\n", cp, ns->host); 962 LOG (llevDebug, "CS: connection from client of type <%s>, ip %s\n", cp, ns->host);
975 963
976 snprintf (ns->client, sizeof (ns->client), "%s", cp + 1); 964 assign (ns->version, cp + 1);
977 965
978 /* This is first implementation - i skip all beta DX clients with it
979 * Add later stuff here for other clients
980 */
981
982 /* these are old dxclients */
983 /* Version 1024 added support for singular + plural name values -
984 * requiing this minimal value reduces complexity of that code, and it
985 * has been around for a long time.
986 */
987 if (ns->sc_version < 1026) 966 if (ns->sc_version < 1026)
988 { 967 {
989 sprintf (version_warning, "drawinfo %d %s", NDI_RED, 968 sprintf (version_warning, "drawinfo %d %s", NDI_RED,
990 "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****"); 969 "**** VERSION WARNING ****\n**** CLIENT IS TOO OLD!! UPDATE THE CLIENT!! ****");
991 ns->send_packet (version_warning); 970 ns->send_packet (version_warning);
993 972
994 } 973 }
995} 974}
996 975
997/** sound related functions. */ 976/** sound related functions. */
998
999void 977void
1000SetSound (char *buf, int len, client_socket * ns) 978SetSound (char *buf, int len, client * ns)
1001{ 979{
1002 ns->sound = atoi (buf); 980 ns->sound = atoi (buf);
1003} 981}
1004 982
1005/** client wants the map resent */ 983/** client wants the map resent */
1063/** 1041/**
1064 * Asks the client to query the user. This way, the client knows 1042 * Asks the client to query the user. This way, the client knows
1065 * it needs to send something back (vs just printing out a message) 1043 * it needs to send something back (vs just printing out a message)
1066 */ 1044 */
1067void 1045void
1068send_query (client_socket * ns, uint8 flags, char *text) 1046send_query (client * ns, uint8 flags, char *text)
1069{ 1047{
1070 char buf[MAX_BUF]; 1048 char buf[MAX_BUF];
1071 1049
1072 sprintf (buf, "query %d %s", flags, text ? text : ""); 1050 sprintf (buf, "query %d %s", flags, text ? text : "");
1073 ns->send_packet (buf); 1051 ns->send_packet (buf);
1232 * sent them the face yet (this can become quite costly in terms of 1210 * sent them the face yet (this can become quite costly in terms of
1233 * how much we are sending - on the other hand, this should only happen 1211 * how much we are sending - on the other hand, this should only happen
1234 * when the player logs in and picks stuff up. 1212 * when the player logs in and picks stuff up.
1235 */ 1213 */
1236void 1214void
1237esrv_send_animation (client_socket * ns, short anim_num) 1215esrv_send_animation (client * ns, short anim_num)
1238{ 1216{
1239 int i; 1217 int i;
1240 1218
1241 /* Do some checking on the anim_num we got. Note that the animations 1219 /* Do some checking on the anim_num we got. Note that the animations
1242 * are added in contigous order, so if the number is in the valid 1220 * are added in contigous order, so if the number is in the valid
1279/** 1257/**
1280 * This adds face_num to a map cell at x,y. If the client doesn't have 1258 * This adds face_num to a map cell at x,y. If the client doesn't have
1281 * the face yet, we will also send it. 1259 * the face yet, we will also send it.
1282 */ 1260 */
1283static void 1261static void
1284esrv_map_setbelow (client_socket * ns, int x, int y, short face_num, struct Map *newmap) 1262esrv_map_setbelow (client * ns, int x, int y, short face_num, struct Map *newmap)
1285{ 1263{
1286 if (newmap->cells[x][y].count >= MAP_LAYERS) 1264 if (newmap->cells[x][y].count >= MAP_LAYERS)
1287 { 1265 {
1288 LOG (llevError, "Too many faces in map cell %d %d\n", x, y); 1266 LOG (llevError, "Too many faces in map cell %d %d\n", x, y);
1289 return; 1267 return;
1309 struct LayerCell lcells[MAP_CLIENT_X * MAP_CLIENT_Y]; 1287 struct LayerCell lcells[MAP_CLIENT_X * MAP_CLIENT_Y];
1310}; 1288};
1311 1289
1312/** Checkes if map cells have changed */ 1290/** Checkes if map cells have changed */
1313static int 1291static int
1314mapcellchanged (client_socket * ns, int i, int j, struct Map *newmap) 1292mapcellchanged (client * ns, int i, int j, struct Map *newmap)
1315{ 1293{
1316 int k; 1294 int k;
1317 1295
1318 if (ns->lastmap.cells[i][j].count != newmap->cells[i][j].count) 1296 if (ns->lastmap.cells[i][j].count != newmap->cells[i][j].count)
1319 return 1; 1297 return 1;
1332 * cnum is the client number, cur is the the buffer we put all of 1310 * cnum is the client number, cur is the the buffer we put all of
1333 * this data into. we return the end of the data. layers is 1311 * this data into. we return the end of the data. layers is
1334 * how many layers of data we should back. 1312 * how many layers of data we should back.
1335 */ 1313 */
1336static uint8 * 1314static uint8 *
1337compactlayer (client_socket * ns, unsigned char *cur, int numlayers, struct Map *newmap) 1315compactlayer (client * ns, unsigned char *cur, int numlayers, struct Map *newmap)
1338{ 1316{
1339 int x, y, k; 1317 int x, y, k;
1340 int face; 1318 int face;
1341 unsigned char *fcur; 1319 unsigned char *fcur;
1342 struct MapLayer layers[MAP_LAYERS]; 1320 struct MapLayer layers[MAP_LAYERS];
1450 * needs to get sent - if so, it adds the data, sending the head 1428 * needs to get sent - if so, it adds the data, sending the head
1451 * if needed, and returning 1. If this no data needs to get 1429 * if needed, and returning 1. If this no data needs to get
1452 * sent, it returns zero. 1430 * sent, it returns zero.
1453 */ 1431 */
1454static int 1432static int
1455check_head (packet &sl, client_socket &ns, int ax, int ay, int layer) 1433check_head (packet &sl, client &ns, int ax, int ay, int layer)
1456{ 1434{
1457 short face_num; 1435 short face_num;
1458 1436
1459 if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]) 1437 if (heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer])
1460 face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number; 1438 face_num = heads[(ay * MAX_HEAD_POS + ax) * MAX_LAYERS + layer]->face->number;
1494 * the case, it seems to make more sense to have these layer values 1472 * the case, it seems to make more sense to have these layer values
1495 * actually match. 1473 * actually match.
1496 */ 1474 */
1497 1475
1498static int 1476static int
1499update_space (packet &sl, client_socket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) 1477update_space (packet &sl, client &ns, maptile *mp, int mx, int my, int sx, int sy, int layer)
1500{ 1478{
1501 object *ob, *head; 1479 object *ob, *head;
1502 uint16 face_num; 1480 uint16 face_num;
1503 int bx, by, i; 1481 int bx, by, i;
1504 1482
1717 * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ 1695 * top layer (this matches what the GET_MAP_FACE and GET_MAP_FACE_OBJ
1718 * take. 1696 * take.
1719 */ 1697 */
1720 1698
1721static inline int 1699static inline int
1722update_smooth (packet &sl, client_socket &ns, maptile *mp, int mx, int my, int sx, int sy, int layer) 1700update_smooth (packet &sl, client &ns, maptile *mp, int mx, int my, int sx, int sy, int layer)
1723{ 1701{
1724 object *ob; 1702 object *ob;
1725 int smoothlevel; /* old face_num; */ 1703 int smoothlevel; /* old face_num; */
1726 1704
1727 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); 1705 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer);
1761 * Returns the size of a data for a map square as returned by 1739 * Returns the size of a data for a map square as returned by
1762 * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries 1740 * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries
1763 * available. 1741 * available.
1764 */ 1742 */
1765int 1743int
1766getExtendedMapInfoSize (client_socket * ns) 1744getExtendedMapInfoSize (client * ns)
1767{ 1745{
1768 int result = 0; 1746 int result = 0;
1769 1747
1770 if (ns->ext_mapinfos) 1748 if (ns->ext_mapinfos)
1771 { 1749 {
1807 uint8 eentrysize; 1785 uint8 eentrysize;
1808 uint16 ewhatstart, ewhatflag; 1786 uint16 ewhatstart, ewhatflag;
1809 uint8 extendedinfos; 1787 uint8 extendedinfos;
1810 maptile *m; 1788 maptile *m;
1811 1789
1812 client_socket &socket = *pl->contr->socket; 1790 client &socket = *pl->contr->socket;
1813 1791
1814 check_map_change (pl->contr); 1792 check_map_change (pl->contr);
1815 1793
1816 packet sl; 1794 packet sl;
1817 packet esl; 1795 packet esl;
2260/** 2238/**
2261 * This sends the skill number to name mapping. We ignore 2239 * This sends the skill number to name mapping. We ignore
2262 * the params - we always send the same info no matter what. 2240 * the params - we always send the same info no matter what.
2263 */ 2241 */
2264void 2242void
2265send_skill_info (client_socket *ns, char *params) 2243send_skill_info (client *ns, char *params)
2266{ 2244{
2267 packet sl; 2245 packet sl;
2268 sl << "replyinfo skill_info\n"; 2246 sl << "replyinfo skill_info\n";
2269 2247
2270 for (int i = 1; i < NUM_SKILLS; i++) 2248 for (int i = 1; i < NUM_SKILLS; i++)
2282/** 2260/**
2283 * This sends the spell path to name mapping. We ignore 2261 * This sends the spell path to name mapping. We ignore
2284 * the params - we always send the same info no matter what. 2262 * the params - we always send the same info no matter what.
2285 */ 2263 */
2286void 2264void
2287send_spell_paths (client_socket * ns, char *params) 2265send_spell_paths (client * ns, char *params)
2288{ 2266{
2289 packet sl; 2267 packet sl;
2290 2268
2291 sl << "replyinfo spell_paths\n"; 2269 sl << "replyinfo spell_paths\n";
2292 2270

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