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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.44 by root, Sat Dec 16 21:40:26 2006 UTC vs.
Revision 1.56 by root, Mon Jan 1 12:28:47 2007 UTC

138} 138}
139 139
140static void 140static void
141clear_map (player *pl) 141clear_map (player *pl)
142{ 142{
143 client &socket = *pl->socket;
144
145 memset (&socket.lastmap, 0, sizeof (socket.lastmap)); 143 memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap));
146 144
147 if (socket.newmapcmd == 1) 145 if (pl->ns->newmapcmd == 1)
148 socket.send_packet ("newmap"); 146 pl->ns->send_packet ("newmap");
149 147
150 socket.update_look = 1; 148 pl->ns->floorbox_reset ();
151 socket.look_position = 0;
152} 149}
153 150
154/** check for map change and send new map data */ 151/** check for map change and send new map data */
155static void 152static void
156check_map_change (player *pl) 153check_map_change (player *pl)
157{ 154{
158 client &socket = *pl->socket; 155 client &socket = *pl->ns;
159 object *ob = pl->ob; 156 object *ob = pl->ob;
160 char buf[MAX_BUF]; /* eauugggh */ 157 char buf[MAX_BUF]; /* eauugggh */
161 158
162 if (socket.current_map != ob->map) 159 if (socket.current_map != ob->map)
163 { 160 {
179 flags |= 4; 176 flags |= 4;
180 if (ob->map->tile_path[3]) 177 if (ob->map->tile_path[3])
181 flags |= 8; 178 flags |= 8;
182 179
183 snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s", 180 snprintf (buf, MAX_BUF, "mapinfo - spatial %d %d %d %d %d %s",
184 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, ob->map->path); 181 flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, ob->map->width, ob->map->height, &ob->map->path);
185 } 182 }
186 else 183 else
187 snprintf (buf, MAX_BUF, "mapinfo current"); 184 snprintf (buf, MAX_BUF, "mapinfo current");
188 185
189 socket.send_packet (buf); 186 socket.send_packet (buf);
197 if (socket.buggy_mapscroll && (abs (dx) > 8 || abs (dy) > 8)) 194 if (socket.buggy_mapscroll && (abs (dx) > 8 || abs (dy) > 8))
198 clear_map (pl); // current (<= 1.9.1) clients have unchecked buffer overflows 195 clear_map (pl); // current (<= 1.9.1) clients have unchecked buffer overflows
199 else 196 else
200 { 197 {
201 socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); 198 socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y);
202 socket.update_look = 1; 199 socket.floorbox_reset ();
203 socket.look_position = 0;
204 } 200 }
205 } 201 }
206 202
207 socket.current_x = ob->x; 203 socket.current_x = ob->x;
208 socket.current_y = ob->y; 204 socket.current_y = ob->y;
257{ 253{
258 INVOKE_PLAYER (EXTCMD, pl, ARG_DATA (buf, len)); 254 INVOKE_PLAYER (EXTCMD, pl, ARG_DATA (buf, len));
259} 255}
260 256
261void 257void
258ExtiCmd (char *buf, int len, client *ns)
259{
260 INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len));
261}
262
263void
262MapInfoCmd (char *buf, int len, player *pl) 264MapInfoCmd (char *buf, int len, player *pl)
263{ 265{
264 // <mapinfo tag spatial tile-path 266 // <mapinfo tag spatial tile-path
265 // >mapinfo tag spatial flags x y w h hash 267 // >mapinfo tag spatial flags x y w h hash
266 268
278 buf += 8; 280 buf += 8;
279 281
280 // initial map and its origin 282 // initial map and its origin
281 maptile *map = pl->ob->map; 283 maptile *map = pl->ob->map;
282 sint16 dx, dy; 284 sint16 dx, dy;
283 int mapx = pl->socket->mapx / 2 - pl->ob->x; 285 int mapx = pl->ns->mapx / 2 - pl->ob->x;
284 int mapy = pl->socket->mapy / 2 - pl->ob->y; 286 int mapy = pl->ns->mapy / 2 - pl->ob->y;
285 int max_distance = 8; // limit maximum path length to something generous 287 int max_distance = 8; // limit maximum path length to something generous
286 288
287 while (*buf && map && max_distance) 289 while (*buf && map && max_distance)
288 { 290 {
289 int dir = *buf++; 291 int dir = *buf++;
332 if (map->tile_path[2]) 334 if (map->tile_path[2])
333 flags |= 4; 335 flags |= 4;
334 if (map->tile_path[3]) 336 if (map->tile_path[3])
335 flags |= 8; 337 flags |= 8;
336 338
337 snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, map->path); 339 snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path);
338 } 340 }
339 else 341 else
340 snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); 342 snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token);
341 } 343 }
342 else 344 else
343 snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); 345 snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token);
344 346
345 pl->socket->send_packet (bigbuf); 347 pl->ns->send_packet (bigbuf);
346} 348}
347 349
348/** This is the Setup cmd - easy first implementation */ 350/** This is the Setup cmd - easy first implementation */
349void 351void
350SetUp (char *buf, int len, client * ns) 352SetUp (char *buf, int len, client * ns)
397 { 399 {
398 ns->sound = atoi (param); 400 ns->sound = atoi (param);
399 safe_strcat (cmdback, param, &slen, HUGE_BUF); 401 safe_strcat (cmdback, param, &slen, HUGE_BUF);
400 } 402 }
401 else if (!strcmp (cmd, "exp64")) 403 else if (!strcmp (cmd, "exp64"))
402 {
403 ns->exp64 = atoi (param);
404 safe_strcat (cmdback, param, &slen, HUGE_BUF); 404 safe_strcat (cmdback, param, &slen, HUGE_BUF);
405 }
406 else if (!strcmp (cmd, "spellmon")) 405 else if (!strcmp (cmd, "spellmon"))
407 { 406 {
408 ns->monitor_spells = atoi (param); 407 ns->monitor_spells = atoi (param);
409 safe_strcat (cmdback, param, &slen, HUGE_BUF); 408 safe_strcat (cmdback, param, &slen, HUGE_BUF);
410 } 409 }
567 * it either has to be here or init_sockets needs to be exported. 566 * it either has to be here or init_sockets needs to be exported.
568 */ 567 */
569void 568void
570AddMeCmd (char *buf, int len, client * ns) 569AddMeCmd (char *buf, int len, client * ns)
571{ 570{
572 if (ns->status != Ns_Add || add_player (ns)) 571 INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len));
573 ns->send_packet ("addme_failed");
574 else
575 ns->send_packet ("addme_success");
576} 572}
577 573
578/** Reply to ExtendedInfos command */ 574/** Reply to ExtendedInfos command */
579void 575void
580ToggleExtendedInfos (char *buf, int len, client * ns) 576ToggleExtendedInfos (char *buf, int len, client * ns)
717 if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE)) 713 if (!(ns->faces_sent[smoothface] & NS_FACESENT_FACE))
718 esrv_send_face (ns, smoothface, 0); 714 esrv_send_face (ns, smoothface, 0);
719 715
720 ns->faces_sent[face] |= NS_FACESENT_SMOOTH; 716 ns->faces_sent[face] |= NS_FACESENT_SMOOTH;
721 717
722 packet sl; 718 packet sl ("smooth");
723 719
724 sl << "smooth "
725 << uint16 (face) 720 sl << uint16 (face)
726 << uint16 (smoothface); 721 << uint16 (smoothface);
727 722
728 ns->send_packet (sl); 723 ns->send_packet (sl);
729} 724}
730 725
807 int time = FABS (pl->ob->speed) < 0.001 802 int time = FABS (pl->ob->speed) < 0.001
808 ? time = MAX_TIME * 100 803 ? time = MAX_TIME * 100
809 : time = (int) (MAX_TIME / FABS (pl->ob->speed)); 804 : time = (int) (MAX_TIME / FABS (pl->ob->speed));
810 805
811 /* Send confirmation of command execution now */ 806 /* Send confirmation of command execution now */
812 packet sl; 807 packet sl ("comc");
813 sl << "comc " << uint16 (cmdid) << uint32 (time); 808 sl << uint16 (cmdid) << uint32 (time);
814 pl->socket->send_packet (sl); 809 pl->ns->send_packet (sl);
815} 810}
816
817 811
818/** This is a reply to a previous query. */ 812/** This is a reply to a previous query. */
819void 813void
820ReplyCmd (char *buf, int len, player *pl) 814ReplyCmd (char *buf, int len, client *ns)
821{ 815{
816 if (ns->state == ST_CUSTOM)
817 {
818 INVOKE_CLIENT (REPLY, ns, ARG_DATA (buf, len));
819 return;
820 }
821
822 if (!ns->pl)
823 return; //TODO: depends on the exact reply we are after
824 //TODO: but right now, we always have a ns->pl
825
826 player *pl = ns->pl;
827
822 /* This is to synthesize how the data would be stored if it 828 /* This is to synthesize how the data would be stored if it
823 * was normally entered. A bit of a hack, and should be cleaned up 829 * was normally entered. A bit of a hack, and should be cleaned up
824 * once all the X11 code is removed from the server. 830 * once all the X11 code is removed from the server.
825 * 831 *
826 * We pass 13 to many of the functions because this way they 832 * We pass 13 to many of the functions because this way they
829 */ 835 */
830 snprintf (pl->write_buf, sizeof (pl->write_buf), ":%s", buf); 836 snprintf (pl->write_buf, sizeof (pl->write_buf), ":%s", buf);
831 837
832 /* this avoids any hacking here */ 838 /* this avoids any hacking here */
833 839
834 switch (pl->state) 840 switch (ns->state)
835 { 841 {
836 case ST_PLAYING: 842 case ST_PLAYING:
837 LOG (llevError, "Got reply message with ST_PLAYING input state\n"); 843 LOG (llevError, "Got reply message with ST_PLAYING input state\n");
838 break; 844 break;
839 845
840 case ST_PLAY_AGAIN:
841 /* We can check this for return value (2==quit). Maybe we
842 * should, and do something appropriate?
843 */
844 receive_play_again (pl->ob, buf[0]);
845 break;
846
847 case ST_ROLL_STAT:
848 key_roll_stat (pl->ob, buf[0]);
849 break;
850
851 case ST_CHANGE_CLASS: 846 case ST_CHANGE_CLASS:
852
853 key_change_class (pl->ob, buf[0]); 847 key_change_class (pl->ob, buf[0]);
854 break; 848 break;
855 849
856 case ST_CONFIRM_QUIT: 850 case ST_CONFIRM_QUIT:
857 key_confirm_quit (pl->ob, buf[0]); 851 key_confirm_quit (pl->ob, buf[0]);
858 break; 852 break;
859 853
860 case ST_CONFIGURE:
861 LOG (llevError, "In client input handling, but into configure state\n");
862 pl->state = ST_PLAYING;
863 break;
864
865 case ST_GET_NAME:
866 receive_player_name (pl->ob, 13);
867 break;
868
869 case ST_GET_PASSWORD:
870 case ST_CONFIRM_PASSWORD:
871 receive_player_password (pl->ob, 13);
872 break;
873
874 case ST_GET_PARTY_PASSWORD: /* Get password for party */ 854 case ST_GET_PARTY_PASSWORD: /* Get password for party */
875 receive_party_password (pl->ob, 13); 855 receive_party_password (pl->ob, 13);
876 break; 856 break;
877 857
878 default: 858 default:
879 LOG (llevError, "Unknown input state: %d\n", pl->state); 859 LOG (llevError, "Unknown input state: %d\n", ns->state);
880 } 860 }
881} 861}
882 862
883/** 863/**
884 * Client tells its version. If there is a mismatch, we close the 864 * Client tells its version. If there is a mismatch, we close the
1031esrv_update_stats (player *pl) 1011esrv_update_stats (player *pl)
1032{ 1012{
1033 char buf[MAX_BUF]; 1013 char buf[MAX_BUF];
1034 uint16 flags; 1014 uint16 flags;
1035 1015
1036 packet sl; 1016 if (!pl->ns)
1037 sl << "stats "; 1017 return;
1018
1019 packet sl ("stats");
1038 1020
1039 if (pl->ob) 1021 if (pl->ob)
1040 { 1022 {
1041 AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP); 1023 AddIfShort (pl->last_stats.hp, pl->ob->stats.hp, CS_STAT_HP);
1042 AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP); 1024 AddIfShort (pl->last_stats.maxhp, pl->ob->stats.maxhp, CS_STAT_MAXHP);
1043 AddIfShort (pl->last_stats.sp, pl->ob->stats.sp, CS_STAT_SP); 1025 AddIfShort (pl->last_stats.sp, pl->ob->stats.sp, CS_STAT_SP);
1044 AddIfShort (pl->last_stats.maxsp, pl->ob->stats.maxsp, CS_STAT_MAXSP); 1026 AddIfShort (pl->last_stats.maxsp, pl->ob->stats.maxsp, CS_STAT_MAXSP);
1045 AddIfShort (pl->last_stats.grace, pl->ob->stats.grace, CS_STAT_GRACE); 1027 AddIfShort (pl->last_stats.grace, pl->ob->stats.grace, CS_STAT_GRACE);
1046 AddIfShort (pl->last_stats.maxgrace, pl->ob->stats.maxgrace, CS_STAT_MAXGRACE); 1028 AddIfShort (pl->last_stats.maxgrace, pl->ob->stats.maxgrace, CS_STAT_MAXGRACE);
1047 AddIfShort (pl->last_stats.Str, pl->ob->stats.Str, CS_STAT_STR); 1029 AddIfShort (pl->last_stats.Str, pl->ob->stats.Str, CS_STAT_STR);
1048 AddIfShort (pl->last_stats.Int, pl->ob->stats.Int, CS_STAT_INT);
1049 AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW);
1050 AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS);
1051 AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX); 1030 AddIfShort (pl->last_stats.Dex, pl->ob->stats.Dex, CS_STAT_DEX);
1052 AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON); 1031 AddIfShort (pl->last_stats.Con, pl->ob->stats.Con, CS_STAT_CON);
1032 AddIfShort (pl->last_stats.Int, pl->ob->stats.Int, CS_STAT_INT);
1033 AddIfShort (pl->last_stats.Wis, pl->ob->stats.Wis, CS_STAT_WIS);
1034 AddIfShort (pl->last_stats.Pow, pl->ob->stats.Pow, CS_STAT_POW);
1053 AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA); 1035 AddIfShort (pl->last_stats.Cha, pl->ob->stats.Cha, CS_STAT_CHA);
1054 } 1036 }
1055 1037
1056 if (pl->socket->exp64)
1057 for (int s = 0; s < NUM_SKILLS; s++) 1038 for (int s = 0; s < NUM_SKILLS; s++)
1058 if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp) 1039 if (pl->last_skill_ob[s] && pl->last_skill_exp[s] != pl->last_skill_ob[s]->stats.exp)
1059 { 1040 {
1060 /* Always send along the level if exp changes. This is only 1041 /* Always send along the level if exp changes. This is only
1061 * 1 extra byte, but keeps processing simpler. 1042 * 1 extra byte, but keeps processing simpler.
1062 */ 1043 */
1063 sl << uint8 (s + CS_STAT_SKILLINFO) 1044 sl << uint8 (s + CS_STAT_SKILLINFO)
1064 << uint8 (pl->last_skill_ob[s]->level) 1045 << uint8 (pl->last_skill_ob[s]->level)
1065 << uint64 (pl->last_skill_ob[s]->stats.exp); 1046 << uint64 (pl->last_skill_ob[s]->stats.exp);
1066 1047
1067 pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp; 1048 pl->last_skill_exp[s] = pl->last_skill_ob[s]->stats.exp;
1068 } 1049 }
1069 1050
1070 if (pl->socket->exp64)
1071 { AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64) } 1051 AddIfInt64 (pl->last_stats.exp, pl->ob->stats.exp, CS_STAT_EXP64);
1072 else
1073 { AddIfInt (pl->last_stats.exp, (int) pl->ob->stats.exp, CS_STAT_EXP) }
1074
1075 AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL); 1052 AddIfShort (pl->last_level, (char) pl->ob->level, CS_STAT_LEVEL);
1076 AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC); 1053 AddIfShort (pl->last_stats.wc, pl->ob->stats.wc, CS_STAT_WC);
1077 AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC); 1054 AddIfShort (pl->last_stats.ac, pl->ob->stats.ac, CS_STAT_AC);
1078 AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM); 1055 AddIfShort (pl->last_stats.dam, pl->ob->stats.dam, CS_STAT_DAM);
1079 AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED); 1056 AddIfFloat (pl->last_speed, pl->ob->speed, CS_STAT_SPEED);
1088 if (pl->run_on) 1065 if (pl->run_on)
1089 flags |= SF_RUNON; 1066 flags |= SF_RUNON;
1090 1067
1091 AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS); 1068 AddIfShort (pl->last_flags, flags, CS_STAT_FLAGS);
1092 1069
1093 if (pl->socket->sc_version < 1025) 1070 if (pl->ns->sc_version < 1025)
1094 { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) } 1071 { AddIfShort (pl->last_resist[ATNR_PHYSICAL], pl->ob->resist[ATNR_PHYSICAL], CS_STAT_ARMOUR) }
1095 else 1072 else
1096 for (int i = 0; i < NROFATTACKS; i++) 1073 for (int i = 0; i < NROFATTACKS; i++)
1097 { 1074 {
1098 /* Skip ones we won't send */ 1075 /* Skip ones we won't send */
1100 continue; 1077 continue;
1101 1078
1102 AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]); 1079 AddIfShort (pl->last_resist[i], pl->ob->resist[i], (char) atnr_cs_stat[i]);
1103 } 1080 }
1104 1081
1105 if (pl->socket->monitor_spells) 1082 if (pl->ns->monitor_spells)
1106 { 1083 {
1107 AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE); 1084 AddIfInt (pl->last_path_attuned, pl->ob->path_attuned, CS_STAT_SPELL_ATTUNE);
1108 AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL); 1085 AddIfInt (pl->last_path_repelled, pl->ob->path_repelled, CS_STAT_SPELL_REPEL);
1109 AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY); 1086 AddIfInt (pl->last_path_denied, pl->ob->path_denied, CS_STAT_SPELL_DENY);
1110 } 1087 }
1111 1088
1112 rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */ 1089 rangetostring (pl->ob, buf); /* we want use the new fire & run system in new client */
1113 AddIfString (pl->socket->stats.range, buf, CS_STAT_RANGE); 1090 AddIfString (pl->ns->stats.range, buf, CS_STAT_RANGE);
1114 set_title (pl->ob, buf); 1091 set_title (pl->ob, buf);
1115 AddIfString (pl->socket->stats.title, buf, CS_STAT_TITLE); 1092 AddIfString (pl->ns->stats.title, buf, CS_STAT_TITLE);
1116 1093
1117 /* Only send it away if we have some actual data */ 1094 /* Only send it away if we have some actual data */
1118 if (sl.length () > 6) 1095 if (sl.length () > 6)
1119 pl->socket->send_packet (sl); 1096 pl->ns->send_packet (sl);
1120} 1097}
1121 1098
1122/** 1099/**
1123 * Tells the client that here is a player it should start using. 1100 * Tells the client that here is a player it should start using.
1124 */ 1101 */
1125void 1102void
1126esrv_new_player (player *pl, uint32 weight) 1103esrv_new_player (player *pl, uint32 weight)
1127{ 1104{
1128 pl->last_weight = weight; 1105 pl->last_weight = weight;
1129 1106
1130 packet sl; 1107 packet sl ("player");
1131 sl << "player ";
1132 1108
1133 sl << uint32 (pl->ob->count) 1109 sl << uint32 (pl->ob->count)
1134 << uint32 (weight) 1110 << uint32 (weight)
1135 << uint32 (pl->ob->face->number) 1111 << uint32 (pl->ob->face->number)
1136 << data8 (pl->ob->name); 1112 << data8 (pl->ob->name);
1137 1113
1138 pl->socket->send_packet (sl); 1114 pl->ns->send_packet (sl);
1139 SET_FLAG (pl->ob, FLAG_CLIENT_SENT); 1115 SET_FLAG (pl->ob, FLAG_CLIENT_SENT);
1140} 1116}
1141 1117
1142/** 1118/**
1143 * Need to send an animation sequence to the client. 1119 * Need to send an animation sequence to the client.
1157 { 1133 {
1158 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 1134 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
1159 return; 1135 return;
1160 } 1136 }
1161 1137
1162 packet sl; 1138 packet sl ("anim");
1163 1139
1164 sl << "anim "
1165 << uint16 (anim_num) 1140 sl << uint16 (anim_num)
1166 << uint16 (0); /* flags - not used right now */ 1141 << uint16 (0); /* flags - not used right now */
1167 1142
1168 /* Build up the list of faces. Also, send any information (ie, the 1143 /* Build up the list of faces. Also, send any information (ie, the
1169 * the face itself) down to the client. 1144 * the face itself) down to the client.
1170 */ 1145 */
1531 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer); 1506 ob = GET_MAP_FACE_OBJ (mp, mx, my, layer);
1532 1507
1533 /* If there is no object for this space, or if the face for the object 1508 /* If there is no object for this space, or if the face for the object
1534 * is the blank face, set the smoothlevel to zero. 1509 * is the blank face, set the smoothlevel to zero.
1535 */ 1510 */
1536 if (!ob || ob->face == blank_face || MAP_NOSMOOTH (mp)) 1511 if (!ob || ob->face == blank_face)
1537 smoothlevel = 0; 1512 smoothlevel = 0;
1538 else 1513 else
1539 { 1514 {
1540 smoothlevel = ob->smoothlevel; 1515 smoothlevel = ob->smoothlevel;
1541 if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH)) 1516 if (smoothlevel && !(ns.faces_sent[ob->face->number] & NS_FACESENT_SMOOTH))
1591 * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off 1566 * we need 2 bytes for coordinates and 2 bytes for faces, such a trade off
1592 * maps no sense. Instead, we actually really only use 12 bits for coordinates, 1567 * maps no sense. Instead, we actually really only use 12 bits for coordinates,
1593 * and use the other 4 bits for other informatiion. For full documentation 1568 * and use the other 4 bits for other informatiion. For full documentation
1594 * of what we send, see the doc/Protocol file. 1569 * of what we send, see the doc/Protocol file.
1595 * I will describe internally what we do: 1570 * I will describe internally what we do:
1596 * the socket->lastmap shows how the map last looked when sent to the client. 1571 * the ns->lastmap shows how the map last looked when sent to the client.
1597 * in the lastmap structure, there is a cells array, which is set to the 1572 * in the lastmap structure, there is a cells array, which is set to the
1598 * maximum viewable size (As set in config.h). 1573 * maximum viewable size (As set in config.h).
1599 * in the cells, there are faces and a count value. 1574 * in the cells, there are faces and a count value.
1600 * we use the count value to hold the darkness value. If -1, then this space 1575 * we use the count value to hold the darkness value. If -1, then this space
1601 * is not viewable. 1576 * is not viewable.
1612 uint8 eentrysize; 1587 uint8 eentrysize;
1613 uint16 ewhatstart, ewhatflag; 1588 uint16 ewhatstart, ewhatflag;
1614 uint8 extendedinfos; 1589 uint8 extendedinfos;
1615 maptile *m; 1590 maptile *m;
1616 1591
1617 client &socket = *pl->contr->socket; 1592 client &socket = *pl->contr->ns;
1618 1593
1619 check_map_change (pl->contr); 1594 check_map_change (pl->contr);
1620 1595
1621 packet sl; 1596 packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a");
1622 packet esl; 1597 packet esl;
1623 1598
1624 sl << (socket.mapmode == Map1Cmd ? "map1 " : "map1a ");
1625 startlen = sl.length (); 1599 startlen = sl.length ();
1626 1600
1627 /*Extendedmapinfo structure initialisation */ 1601 /*Extendedmapinfo structure initialisation */
1628 if (socket.ext_mapinfos) 1602 if (socket.ext_mapinfos)
1629 { 1603 {
1673 for (y = pl->y - socket.mapy / 2; y < max_y; y++, ay++) 1647 for (y = pl->y - socket.mapy / 2; y < max_y; y++, ay++)
1674 { 1648 {
1675 ax = 0; 1649 ax = 0;
1676 for (x = pl->x - socket.mapx / 2; x < max_x; x++, ax++) 1650 for (x = pl->x - socket.mapx / 2; x < max_x; x++, ax++)
1677 { 1651 {
1678
1679 emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; 1652 emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4;
1680 1653
1681 /* If this space is out of the normal viewable area, we only check 1654 /* If this space is out of the normal viewable area, we only check
1682 * the heads value ax or ay will only be greater than what 1655 * the heads value ax or ay will only be greater than what
1683 * the client wants if using the map1a command - this is because 1656 * the client wants if using the map1a command - this is because
1745 map_clearcell (&lastcell, 0, 0, 0, -1); 1718 map_clearcell (&lastcell, 0, 0, 0, -1);
1746 } 1719 }
1747 } 1720 }
1748 else if (d > 3) 1721 else if (d > 3)
1749 { 1722 {
1723 m->touch ();
1724
1750 int need_send = 0, count; 1725 int need_send = 0, count;
1751 1726
1752 /* This block deals with spaces that are not visible for whatever 1727 /* This block deals with spaces that are not visible for whatever
1753 * reason. Still may need to send the head for this space. 1728 * reason. Still may need to send the head for this space.
1754 */ 1729 */
1787 else 1762 else
1788 sl.reset (oldlen); 1763 sl.reset (oldlen);
1789 } 1764 }
1790 else 1765 else
1791 { 1766 {
1767 m->touch ();
1768
1792 /* In this block, the space is visible or there are head objects 1769 /* In this block, the space is visible or there are head objects
1793 * we need to send. 1770 * we need to send.
1794 */ 1771 */
1795 1772
1796 /* Rather than try to figure out what everything that we might 1773 /* Rather than try to figure out what everything that we might
2013 if (pm == NULL || pm->in_memory != MAP_IN_MEMORY) 1990 if (pm == NULL || pm->in_memory != MAP_IN_MEMORY)
2014 return; 1991 return;
2015 1992
2016 memset (&newmap, 0, sizeof (struct Map)); 1993 memset (&newmap, 0, sizeof (struct Map));
2017 1994
2018 for (j = (pl->y - pl->contr->socket->mapy / 2); j < (pl->y + (pl->contr->socket->mapy + 1) / 2); j++) 1995 for (j = (pl->y - pl->contr->ns->mapy / 2); j < (pl->y + (pl->contr->ns->mapy + 1) / 2); j++)
2019 {
2020 for (i = (pl->x - pl->contr->socket->mapx / 2); i < (pl->x + (pl->contr->socket->mapx + 1) / 2); i++) 1996 for (i = (pl->x - pl->contr->ns->mapx / 2); i < (pl->x + (pl->contr->ns->mapx + 1) / 2); i++)
2021 { 1997 {
2022 ax = i; 1998 ax = i;
2023 ay = j; 1999 ay = j;
2024 m = pm; 2000 m = pm;
2025 mflags = get_map_flags (m, &m, ax, ay, &ax, &ay); 2001 mflags = get_map_flags (m, &m, ax, ay, &ax, &ay);
2026 2002
2027 if (mflags & P_OUT_OF_MAP) 2003 if (mflags & P_OUT_OF_MAP)
2028 continue; 2004 continue;
2029 2005
2030 if (mflags & P_NEED_UPDATE)
2031 update_position (m, ax, ay);
2032
2033 /* If a map is visible to the player, we don't want to swap it out 2006 /* If a map is visible to the player, we don't want to swap it out
2034 * just to reload it. This should really call something like 2007 * just to reload it. This should really call something like
2035 * swap_map, but this is much more efficient and 'good enough' 2008 * swap_map, but this is much more efficient and 'good enough'
2036 */ 2009 */
2037 if (mflags & P_NEW_MAP) 2010 if (mflags & P_NEW_MAP)
2038 m->timeout = 50; 2011 m->timeout = 50;
2039 } 2012 }
2040 } 2013
2041 /* do LOS after calls to update_position */ 2014 /* do LOS after calls to update_position */
2042 if (pl->contr->do_los) 2015 if (pl->contr->do_los)
2043 { 2016 {
2044 update_los (pl); 2017 update_los (pl);
2045 pl->contr->do_los = 0; 2018 pl->contr->do_los = 0;
2060 2033
2061/*****************************************************************************/ 2034/*****************************************************************************/
2062void 2035void
2063send_plugin_custom_message (object *pl, char *buf) 2036send_plugin_custom_message (object *pl, char *buf)
2064{ 2037{
2065 pl->contr->socket->send_packet (buf); 2038 pl->contr->ns->send_packet (buf);
2066} 2039}
2067 2040
2068/** 2041/**
2069 * This sends the skill number to name mapping. We ignore 2042 * This sends the skill number to name mapping. We ignore
2070 * the params - we always send the same info no matter what. 2043 * the params - we always send the same info no matter what.
2115 * it then sends an updspell packet for each spell that has changed in this way 2088 * it then sends an updspell packet for each spell that has changed in this way
2116 */ 2089 */
2117void 2090void
2118esrv_update_spells (player *pl) 2091esrv_update_spells (player *pl)
2119{ 2092{
2093 if (!pl->ns)
2094 return;
2095
2120 if (!pl->socket->monitor_spells) 2096 if (!pl->ns->monitor_spells)
2121 return; 2097 return;
2122 2098
2123 for (object *spell = pl->ob->inv; spell; spell = spell->below) 2099 for (object *spell = pl->ob->inv; spell; spell = spell->below)
2124 { 2100 {
2125 if (spell->type == SPELL) 2101 if (spell->type == SPELL)
2155 2131
2156 if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); 2132 if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp);
2157 if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); 2133 if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace);
2158 if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); 2134 if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat);
2159 2135
2160 pl->socket->send_packet (sl); 2136 pl->ns->send_packet (sl);
2161 } 2137 }
2162 } 2138 }
2163 } 2139 }
2164} 2140}
2165 2141
2166void 2142void
2167esrv_remove_spell (player *pl, object *spell) 2143esrv_remove_spell (player *pl, object *spell)
2168{ 2144{
2169 if (!pl->socket->monitor_spells) 2145 if (!pl->ns->monitor_spells)
2170 return; 2146 return;
2171 2147
2172 if (!pl || !spell || spell->env != pl->ob) 2148 if (!pl || !spell || spell->env != pl->ob)
2173 { 2149 {
2174 LOG (llevError, "Invalid call to esrv_remove_spell"); 2150 LOG (llevError, "Invalid call to esrv_remove_spell");
2175 return; 2151 return;
2176 } 2152 }
2177 2153
2178 packet sl; 2154 packet sl ("delspell");
2179 2155
2180 sl << "delspell "
2181 << uint32 (spell->count); 2156 sl << uint32 (spell->count);
2182 2157
2183 pl->socket->send_packet (sl); 2158 pl->ns->send_packet (sl);
2184} 2159}
2185 2160
2186/* appends the spell *spell to the Socklist we will send the data to. */ 2161/* appends the spell *spell to the Socklist we will send the data to. */
2187static void 2162static void
2188append_spell (player *pl, packet &sl, object *spell) 2163append_spell (player *pl, packet &sl, object *spell)
2236 { 2211 {
2237 LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player"); 2212 LOG (llevError, "esrv_add_spells, tried to add a spell to a NULL player");
2238 return; 2213 return;
2239 } 2214 }
2240 2215
2241 if (!pl->socket->monitor_spells) 2216 if (!pl->ns->monitor_spells)
2242 return; 2217 return;
2243 2218
2244 packet sl; 2219 packet sl ("addspell");
2245 sl << "addspell ";
2246 2220
2247 if (!spell) 2221 if (!spell)
2248 { 2222 {
2249 for (spell = pl->ob->inv; spell != NULL; spell = spell->below) 2223 for (spell = pl->ob->inv; spell != NULL; spell = spell->below)
2250 { 2224 {
2264 if (spell->type != SPELL) 2238 if (spell->type != SPELL)
2265 continue; 2239 continue;
2266 2240
2267 if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) 2241 if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0))))
2268 { 2242 {
2269 pl->socket->send_packet (sl); 2243 pl->ns->send_packet (sl);
2270 2244
2271 sl.reset (); 2245 sl.reset ();
2272 sl << "addspell "; 2246 sl << "addspell ";
2273 } 2247 }
2274 2248
2288 LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); 2262 LOG (llevError, "Buffer overflow in esrv_add_spells!\n");
2289 fatal (0); 2263 fatal (0);
2290 } 2264 }
2291 2265
2292 /* finally, we can send the packet */ 2266 /* finally, we can send the packet */
2293 pl->socket->send_packet (sl); 2267 pl->ns->send_packet (sl);
2294} 2268}
2295 2269

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