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/cvs/deliantra/server/socket/request.C
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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.98 by root, Fri May 18 15:05:09 2007 UTC vs.
Revision 1.99 by root, Tue May 22 10:50:01 2007 UTC

740 buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; 740 buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name;
741 741
742 if (pl->combat_ob) 742 if (pl->combat_ob)
743 buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; 743 buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name;
744 744
745 //TODO: remove this when slot system is working, this is only for debugging
746 if (pl->ob->chosen_skill)
747 buf << " Skill*: " << pl->ob->chosen_skill->name;
748
745 //TODO: maybe golem should become the current_weapon, quite simply? 749 //TODO: maybe golem should become the current_weapon, quite simply?
746 if (pl->golem) 750 if (pl->golem)
747 buf << " Golem*: " << pl->golem->name; 751 buf << " Golem*: " << pl->golem->name;
748 752
749 buf.linearise (obuf); 753 buf.linearise (obuf);

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