--- deliantra/server/socket/request.C 2007/05/18 15:05:09 1.98 +++ deliantra/server/socket/request.C 2007/05/22 10:50:01 1.99 @@ -742,6 +742,10 @@ if (pl->combat_ob) buf << " Combat" << (pl->ob->current_weapon == pl->combat_ob ? "*" : "") << ": " << pl->combat_ob->name; + //TODO: remove this when slot system is working, this is only for debugging + if (pl->ob->chosen_skill) + buf << " Skill*: " << pl->ob->chosen_skill->name; + //TODO: maybe golem should become the current_weapon, quite simply? if (pl->golem) buf << " Golem*: " << pl->golem->name;