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32 | |
32 | |
33 | #include <global.h> |
33 | #include <global.h> |
34 | #include <sproto.h> |
34 | #include <sproto.h> |
35 | #include <sounds.h> |
35 | #include <sounds.h> |
36 | |
36 | |
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37 | #include <tr1/unordered_map> |
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38 | |
37 | /** |
39 | /** |
38 | * Maximum distance a player may hear a sound from. |
40 | * Maximum distance a player may hear a sound from. |
39 | * This is only used for new client/server sound. If the sound source |
41 | * This is only used for new client/server sound. If the sound source |
40 | * on the map is farther away than this, we don't sent it to the client. |
42 | * on the map is farther away than this, we don't sent it to the client. |
41 | */ |
43 | */ |
42 | #define MAX_SOUND_DISTANCE 10 |
44 | #define MAX_SOUND_DISTANCE 10 |
43 | |
45 | |
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46 | // the hashtable |
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47 | typedef std::tr1::unordered_map |
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48 | < |
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49 | const char *, |
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50 | faceidx, |
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51 | str_hash, |
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52 | str_equal, |
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53 | slice_allocator< std::pair<const char *const, faceidx> > |
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54 | > HT; |
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55 | |
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56 | static HT ht; |
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57 | |
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58 | faceidx |
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59 | sound_find (const char *str) |
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60 | { |
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61 | auto (i, ht.find (str)); |
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62 | |
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63 | return i == ht.end () |
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64 | ? 0 |
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65 | : i->second; |
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66 | } |
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67 | |
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68 | void |
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69 | sound_set (const char *str, faceidx face) |
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70 | { |
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71 | auto (i, ht.find (str)); |
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72 | |
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73 | if (i != ht.end ()) |
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74 | i->second = face; |
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75 | else |
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76 | ht.insert (std::make_pair (strdup (str), face)); |
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77 | } |
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78 | |
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79 | //TODO: remove |
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80 | // for gcfclient-compatibility, to vanish at some point |
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81 | faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
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82 | |
44 | /** |
83 | /* |
45 | * Plays a sound for specified player only |
84 | * Plays a sound for specified player only |
46 | */ |
85 | */ |
47 | void |
86 | void |
48 | play_sound_player_only (player *pl, short soundnum, sint8 x, sint8 y) |
87 | client::play_sound (faceidx sound, int dx, int dy) |
49 | { |
88 | { |
50 | char soundtype; |
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51 | |
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52 | if (!pl->ns->sound) |
89 | if (!sound) |
53 | return; |
90 | return; |
54 | |
91 | |
55 | /* Do some quick conversion to the sound type we want. */ |
92 | if (fx_want [FT_SOUND]) |
56 | if (soundnum >= SOUND_CAST_SPELL_0) |
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57 | { |
93 | { |
58 | soundtype = SOUND_SPELL; |
94 | // cfplus |
59 | soundnum -= SOUND_CAST_SPELL_0; |
95 | send_face (sound); |
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96 | flush_fx (); |
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97 | |
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98 | packet sl ("sc"); |
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99 | |
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100 | uint8 *len = sl.cur; |
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101 | |
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102 | sl << uint8 (0) // group length |
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103 | << uint8 (0) // type == one-time effect |
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104 | << ber32 (sound) |
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105 | << sint8 (dx) |
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106 | << sint8 (dy); |
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107 | |
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108 | *len = sl.cur - len; // patch in group length |
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109 | |
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110 | send_packet (sl); |
60 | } |
111 | } |
61 | else |
112 | else if (this->sound) |
62 | soundtype = SOUND_NORMAL; |
113 | { |
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114 | //TODO: remove, or make bearable |
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115 | // gcfclient compatibility |
63 | |
116 | |
64 | packet sl; |
117 | int gcfclient_sound; |
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118 | for (gcfclient_sound = SOUND_CAST_SPELL_0; gcfclient_sound--; ) |
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119 | if (old_sound_index [gcfclient_sound] == sound) |
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120 | { |
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121 | packet sl ("sound"); |
65 | |
122 | |
66 | sl << "sound " |
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67 | << uint8 (x) |
123 | sl << uint8 (dx) |
68 | << uint8 (y) |
124 | << uint8 (dy) |
69 | << uint16 (soundnum) |
125 | << uint16 (gcfclient_sound) |
70 | << uint8 (soundtype); |
126 | << uint8 (SOUND_NORMAL); |
71 | |
127 | |
72 | pl->ns->send_packet (sl); |
128 | send_packet (sl); |
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129 | |
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130 | break; |
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131 | } |
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132 | } |
73 | } |
133 | } |
74 | |
134 | |
75 | /** Plays some sound on map at x,y. */ |
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76 | void |
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77 | play_sound_map (maptile *map, int x, int y, short sound_num) |
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78 | { |
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79 | if (sound_num >= NROF_SOUNDS) |
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80 | { |
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81 | LOG (llevError, "Tried to play an invalid sound num: %d\n", sound_num); |
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82 | return; |
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83 | } |
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84 | |
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85 | for_all_players (pl) |
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86 | { |
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87 | if (pl->ob->map == map) |
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88 | { |
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89 | int distance = idistance (pl->ob->x - x, pl->ob->y - y); |
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90 | |
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91 | if (distance <= MAX_SOUND_DISTANCE) |
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92 | play_sound_player_only (pl, sound_num, x - pl->ob->x, y - pl->ob->y); |
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93 | } |
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94 | } |
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95 | } |
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