… | … | ||
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87 | client::play_sound (faceidx sound, int dx, int dy) | 87 | client::play_sound (faceidx sound, int dx, int dy) |
88 | { | 88 | { |
89 | if (!sound) | 89 | if (!sound) |
90 | return; | 90 | return; |
91 | 91 | ||
92 | if (dx < -10 || dx > 10) return; | ||
93 | if (dy < -10 || dy > 10) return; | ||
94 | |||
92 | if (fx_want [FT_SOUND]) | 95 | if (fx_want [FT_SOUND]) |
93 | { | 96 | { |
94 | // cfplus | 97 | // cfplus |
95 | send_face (sound); | 98 | send_face (sound); |
96 | flush_fx (); | 99 | flush_fx (); |
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