--- deliantra/server/socket/sounds.C 2007/07/01 05:00:21 1.14 +++ deliantra/server/socket/sounds.C 2007/07/31 01:06:20 1.19 @@ -34,6 +34,8 @@ #include #include +#include + /** * Maximum distance a player may hear a sound from. * This is only used for new client/server sound. If the sound source @@ -41,55 +43,99 @@ */ #define MAX_SOUND_DISTANCE 10 -/** +// the hashtable +typedef std::tr1::unordered_map + < + const char *, + faceidx, + str_hash, + str_equal, + slice_allocator< std::pair > + > HT; + +static HT ht; + +faceidx +sound_find (const char *str) +{ + auto (i, ht.find (str)); + + return i == ht.end () + ? 0 + : i->second; +} + +void +sound_set (const char *str, faceidx face) +{ + auto (i, ht.find (str)); + + if (i != ht.end ()) + i->second = face; + else + ht.insert (std::make_pair (strdup (str), face)); +} + +//TODO: remove +// for gcfclient-compatibility, to vanish at some point +faceidx old_sound_index [SOUND_CAST_SPELL_0]; + +/* * Plays a sound for specified player only */ void -play_sound_player_only (player *pl, short soundnum, sint8 x, sint8 y) +client::play_sound (faceidx sound, int dx, int dy) { - char soundtype; - - if (!pl->ns->sound) + if (!sound) return; - /* Do some quick conversion to the sound type we want. */ - if (soundnum >= SOUND_CAST_SPELL_0) + if (fx_want [FT_SOUND]) { - soundtype = SOUND_SPELL; - soundnum -= SOUND_CAST_SPELL_0; - } - else - soundtype = SOUND_NORMAL; + // cfplus + send_face (sound); + flush_fx (); - packet sl; + uint8 vol = clamp (255 - idistance (dx, dy) * 255 / 10, 0, 255); - sl << "sound " - << uint8 (x) - << uint8 (y) - << uint16 (soundnum) - << uint8 (soundtype); + // cut off volume here + if (vol < 16) + return; - pl->ns->send_packet (sl); -} + packet sl ("sc"); -/** Plays some sound on map at x,y. */ -void -play_sound_map (maptile *map, int x, int y, short sound_num) -{ - if (sound_num >= NROF_SOUNDS) - { - LOG (llevError, "Tried to play an invalid sound num: %d\n", sound_num); - return; - } + uint8 *len = sl.cur; - for_all_players (pl) + sl << uint8 (0) // group length + << uint8 (0) // type == one-time effect + << ber32 (sound) + << sint8 (dx) + << sint8 (dy) + << uint8 (vol); // 0 == silent, 255 max + + *len = sl.cur - len; // patch in group length + + send_packet (sl); + } + else if (this->sound) { - if (pl->ob->map == map) - { - int distance = idistance (pl->ob->x - x, pl->ob->y - y); - - if (distance <= MAX_SOUND_DISTANCE) - play_sound_player_only (pl, sound_num, x - pl->ob->x, y - pl->ob->y); - } + //TODO: remove, or make bearable + // gcfclient compatibility + + int gcfclient_sound; + for (gcfclient_sound = SOUND_CAST_SPELL_0; gcfclient_sound--; ) + if (old_sound_index [gcfclient_sound] == sound) + { + packet sl ("sound"); + + sl << uint8 (dx) + << uint8 (dy) + << uint16 (gcfclient_sound) + << uint8 (SOUND_NORMAL); + + send_packet (sl); + + break; + } } } +