--- deliantra/server/socket/sounds.C 2007/07/26 00:38:34 1.16 +++ deliantra/server/socket/sounds.C 2009/10/12 14:00:59 1.27 @@ -1,24 +1,25 @@ /* - * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ /* Send bug reports to Raphael Quinet (quinet@montefiore.ulg.ac.be) */ @@ -36,13 +37,6 @@ #include -/** - * Maximum distance a player may hear a sound from. - * This is only used for new client/server sound. If the sound source - * on the map is farther away than this, we don't sent it to the client. - */ -#define MAX_SOUND_DISTANCE 10 - // the hashtable typedef std::tr1::unordered_map < @@ -60,9 +54,13 @@ { auto (i, ht.find (str)); - return i == ht.end () - ? 0 - : i->second; + if (i != ht.end ()) + return i->second; + + if (strncmp (str, "sound/", sizeof ("sound/") - 1)) + str = format ("sound/%s", str); + + return face_find (str); } void @@ -76,6 +74,10 @@ ht.insert (std::make_pair (strdup (str), face)); } +//TODO: remove +// for gcfclient-compatibility, to vanish at some point +faceidx old_sound_index [SOUND_CAST_SPELL_0]; + /* * Plays a sound for specified player only */ @@ -85,6 +87,12 @@ if (!sound) return; + uint8 vol = 255 - idistance (dx, dy) * 255 / MAX_SOUND_DISTANCE; + + // cut off volume here + if (vol <= 0) + return; + if (fx_want [FT_SOUND]) { // cfplus @@ -99,7 +107,8 @@ << uint8 (0) // type == one-time effect << ber32 (sound) << sint8 (dx) - << sint8 (dy); + << sint8 (dy) + << uint8 (vol); // 0 == silent, 255 max *len = sl.cur - len; // patch in group length @@ -107,17 +116,24 @@ } else if (this->sound) { + //TODO: remove, or make bearable // gcfclient compatibility - // fetch compatibility sound index first - packet sl ("sound"); + int gcfclient_sound; + for (gcfclient_sound = SOUND_CAST_SPELL_0; gcfclient_sound--; ) + if (old_sound_index [gcfclient_sound] == sound) + { + packet sl ("sound"); + + sl << uint8 (dx) + << uint8 (dy) + << uint16 (gcfclient_sound) + << uint8 (SOUND_NORMAL); - sl << uint8 (dx) - << uint8 (dy) - << uint16 (sound) - << uint8 (SOUND_NORMAL); + send_packet (sl); - send_packet (sl); + break; + } } }