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/cvs/deliantra/server/socket/sounds.C
Revision: 1.22
Committed: Wed Aug 1 01:07:42 2007 UTC (16 years, 10 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.21: +7 -3 lines
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File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /* Send bug reports to Raphael Quinet (quinet@montefiore.ulg.ac.be) */
25
26 /**
27 * \file
28 * Sound-related functions.
29 *
30 * \date 2003-12-02
31 */
32
33 #include <global.h>
34 #include <sproto.h>
35 #include <sounds.h>
36
37 #include <tr1/unordered_map>
38
39 /**
40 * Maximum distance a player may hear a sound from.
41 * This is only used for new client/server sound. If the sound source
42 * on the map is farther away than this, we don't sent it to the client.
43 */
44 #define MAX_SOUND_DISTANCE 16
45
46 // the hashtable
47 typedef std::tr1::unordered_map
48 <
49 const char *,
50 faceidx,
51 str_hash,
52 str_equal,
53 slice_allocator< std::pair<const char *const, faceidx> >
54 > HT;
55
56 static HT ht;
57
58 faceidx
59 sound_find (const char *str)
60 {
61 auto (i, ht.find (str));
62
63 if (i != ht.end ())
64 return i->second;
65
66 //TODO: really fall back to face name?
67 char face[128];
68 snprintf (face, 128, "sound/%s", str);
69 return face_find (face);
70 }
71
72 void
73 sound_set (const char *str, faceidx face)
74 {
75 auto (i, ht.find (str));
76
77 if (i != ht.end ())
78 i->second = face;
79 else
80 ht.insert (std::make_pair (strdup (str), face));
81 }
82
83 //TODO: remove
84 // for gcfclient-compatibility, to vanish at some point
85 faceidx old_sound_index [SOUND_CAST_SPELL_0];
86
87 /*
88 * Plays a sound for specified player only
89 */
90 void
91 client::play_sound (faceidx sound, int dx, int dy)
92 {
93 if (!sound)
94 return;
95
96 if (dx < -MAX_SOUND_DISTANCE || dx > MAX_SOUND_DISTANCE) return;
97 if (dy < -MAX_SOUND_DISTANCE || dy > MAX_SOUND_DISTANCE) return;
98
99 if (fx_want [FT_SOUND])
100 {
101 // cfplus
102 send_face (sound);
103 flush_fx ();
104
105 uint8 vol = clamp (255 - idistance (dx, dy) * 361 / MAX_SOUND_DISTANCE, 0, 255);
106
107 // cut off volume here
108 if (vol < 8)
109 return;
110
111 packet sl ("sc");
112
113 uint8 *len = sl.cur;
114
115 sl << uint8 (0) // group length
116 << uint8 (0) // type == one-time effect
117 << ber32 (sound)
118 << sint8 (dx)
119 << sint8 (dy)
120 << uint8 (vol); // 0 == silent, 255 max
121
122 *len = sl.cur - len; // patch in group length
123
124 send_packet (sl);
125 }
126 else if (this->sound)
127 {
128 //TODO: remove, or make bearable
129 // gcfclient compatibility
130
131 int gcfclient_sound;
132 for (gcfclient_sound = SOUND_CAST_SPELL_0; gcfclient_sound--; )
133 if (old_sound_index [gcfclient_sound] == sound)
134 {
135 packet sl ("sound");
136
137 sl << uint8 (dx)
138 << uint8 (dy)
139 << uint16 (gcfclient_sound)
140 << uint8 (SOUND_NORMAL);
141
142 send_packet (sl);
143
144 break;
145 }
146 }
147 }
148