1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* Send bug reports to Raphael Quinet (quinet@montefiore.ulg.ac.be) */ |
24 | /* Send bug reports to Raphael Quinet (quinet@montefiore.ulg.ac.be) */ |
… | |
… | |
33 | |
32 | |
34 | #include <global.h> |
33 | #include <global.h> |
35 | #include <sproto.h> |
34 | #include <sproto.h> |
36 | #include <sounds.h> |
35 | #include <sounds.h> |
37 | |
36 | |
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37 | #include <tr1/unordered_map> |
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38 | |
38 | /** |
39 | /** |
39 | * Maximum distance a player may hear a sound from. |
40 | * Maximum distance a player may hear a sound from. |
40 | * This is only used for new client/server sound. If the sound source |
41 | * This is only used for new client/server sound. If the sound source |
41 | * on the map is farther away than this, we don't sent it to the client. |
42 | * on the map is farther away than this, we don't sent it to the client. |
42 | */ |
43 | */ |
43 | #define MAX_SOUND_DISTANCE 10 |
44 | #define MAX_SOUND_DISTANCE 10 |
44 | |
45 | |
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46 | // the hashtable |
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47 | typedef std::tr1::unordered_map |
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48 | < |
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49 | const char *, |
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50 | faceidx, |
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51 | str_hash, |
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52 | str_equal, |
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53 | slice_allocator< std::pair<const char *const, faceidx> > |
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54 | > HT; |
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55 | |
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56 | static HT ht; |
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57 | |
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58 | faceidx |
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59 | sound_find (const char *str) |
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60 | { |
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61 | auto (i, ht.find (str)); |
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62 | |
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63 | return i == ht.end () |
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64 | ? 0 |
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65 | : i->second; |
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66 | } |
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67 | |
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68 | void |
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69 | sound_set (const char *str, faceidx face) |
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70 | { |
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71 | auto (i, ht.find (str)); |
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72 | |
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73 | if (i != ht.end ()) |
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74 | i->second = face; |
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75 | else |
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76 | ht.insert (std::make_pair (strdup (str), face)); |
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77 | } |
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78 | |
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79 | //TODO: remove |
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80 | // for gcfclient-compatibility, to vanish at some point |
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81 | faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
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82 | |
45 | /** |
83 | /* |
46 | * Plays a sound for specified player only |
84 | * Plays a sound for specified player only |
47 | */ |
85 | */ |
48 | void |
86 | void |
49 | play_sound_player_only (player *pl, short soundnum, sint8 x, sint8 y) |
87 | client::play_sound (faceidx sound, int dx, int dy) |
50 | { |
88 | { |
51 | char soundtype; |
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52 | |
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53 | if (!pl->ns->sound) |
89 | if (!sound) |
54 | return; |
90 | return; |
55 | |
91 | |
56 | /* Do some quick conversion to the sound type we want. */ |
92 | if (dx < -10 || dx > 10) return; |
57 | if (soundnum >= SOUND_CAST_SPELL_0) |
93 | if (dy < -10 || dy > 10) return; |
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94 | |
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95 | if (fx_want [FT_SOUND]) |
58 | { |
96 | { |
59 | soundtype = SOUND_SPELL; |
97 | // cfplus |
60 | soundnum -= SOUND_CAST_SPELL_0; |
98 | send_face (sound); |
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99 | flush_fx (); |
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100 | |
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101 | uint8 vol = clamp (255 - idistance (dx, dy) * 255 / 10, 0, 255); |
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102 | |
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103 | // cut off volume here |
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104 | if (vol < 16) |
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105 | return; |
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106 | |
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107 | packet sl ("sc"); |
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108 | |
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109 | uint8 *len = sl.cur; |
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110 | |
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111 | sl << uint8 (0) // group length |
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112 | << uint8 (0) // type == one-time effect |
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113 | << ber32 (sound) |
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114 | << sint8 (dx) |
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115 | << sint8 (dy) |
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116 | << uint8 (vol); // 0 == silent, 255 max |
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117 | |
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118 | *len = sl.cur - len; // patch in group length |
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119 | |
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120 | send_packet (sl); |
61 | } |
121 | } |
62 | else |
122 | else if (this->sound) |
63 | soundtype = SOUND_NORMAL; |
123 | { |
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124 | //TODO: remove, or make bearable |
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125 | // gcfclient compatibility |
64 | |
126 | |
65 | packet sl; |
127 | int gcfclient_sound; |
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128 | for (gcfclient_sound = SOUND_CAST_SPELL_0; gcfclient_sound--; ) |
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129 | if (old_sound_index [gcfclient_sound] == sound) |
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130 | { |
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131 | packet sl ("sound"); |
66 | |
132 | |
67 | sl << "sound " |
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68 | << uint8 (x) |
133 | sl << uint8 (dx) |
69 | << uint8 (y) |
134 | << uint8 (dy) |
70 | << uint16 (soundnum) |
135 | << uint16 (gcfclient_sound) |
71 | << uint8 (soundtype); |
136 | << uint8 (SOUND_NORMAL); |
72 | |
137 | |
73 | pl->ns->send_packet (sl); |
138 | send_packet (sl); |
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139 | |
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140 | break; |
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141 | } |
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142 | } |
74 | } |
143 | } |
75 | |
144 | |
76 | /** Plays some sound on map at x,y. */ |
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77 | void |
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78 | play_sound_map (maptile *map, int x, int y, short sound_num) |
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79 | { |
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80 | if (sound_num >= NROF_SOUNDS) |
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81 | { |
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82 | LOG (llevError, "Tried to play an invalid sound num: %d\n", sound_num); |
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83 | return; |
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84 | } |
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85 | |
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86 | for_all_players (pl) |
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87 | { |
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88 | if (pl->ob->map == map) |
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89 | { |
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90 | int distance = idistance (pl->ob->x - x, pl->ob->y - y); |
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91 | |
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92 | if (distance <= MAX_SOUND_DISTANCE) |
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93 | play_sound_player_only (pl, sound_num, x - pl->ob->x, y - pl->ob->y); |
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94 | } |
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95 | } |
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96 | } |
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