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Comparing deliantra/server/socket/sounds.C (file contents):
Revision 1.14 by root, Sun Jul 1 05:00:21 2007 UTC vs.
Revision 1.35 by root, Fri Nov 18 04:44:13 2016 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24/* Send bug reports to Raphael Quinet (quinet@montefiore.ulg.ac.be) */ 23/* Send bug reports to Raphael Quinet (quinet@montefiore.ulg.ac.be) */
25 24
26/** 25/**
32 31
33#include <global.h> 32#include <global.h>
34#include <sproto.h> 33#include <sproto.h>
35#include <sounds.h> 34#include <sounds.h>
36 35
37/** 36#include <unordered_map>
38 * Maximum distance a player may hear a sound from.
39 * This is only used for new client/server sound. If the sound source
40 * on the map is farther away than this, we don't sent it to the client.
41 */
42#define MAX_SOUND_DISTANCE 10
43 37
38// the hashtable
39typedef std::unordered_map
40 <
41 const char *,
42 faceidx,
43 str_hash,
44 str_equal,
45 slice_allocator< std::pair<const char *const, faceidx> >
46 > HT;
47
48static HT ht;
49
50faceidx
51sound_find (const char *str)
52{
53 auto (i, ht.find (str));
54
55 if (i != ht.end ())
56 return i->second;
57
58 if (strncmp (str, "sound/", sizeof ("sound/") - 1))
59 str = format ("sound/%s", str);
60
61 return face_find (str);
62}
63
64void
65sound_set (const char *str, faceidx face)
66{
67 auto (i, ht.find (str));
68
69 if (i != ht.end ())
70 i->second = face;
71 else
72 ht.insert (std::make_pair (strdup (str), face));
73}
74
75//TODO: remove
76// for gcfclient-compatibility, to vanish at some point
77faceidx old_sound_index [SOUND_CAST_SPELL_0];
78
44/** 79/*
45 * Plays a sound for specified player only 80 * Plays a sound for specified player only
46 */ 81 */
47void 82void
48play_sound_player_only (player *pl, short soundnum, sint8 x, sint8 y) 83client::play_sound (faceidx sound, int dx, int dy)
49{ 84{
50 char soundtype;
51
52 if (!pl->ns->sound) 85 if (!sound)
53 return; 86 return;
54 87
55 /* Do some quick conversion to the sound type we want. */ 88 uint8 vol = 255 - idistance (dx, dy) * 255 / MAX_SOUND_DISTANCE;
56 if (soundnum >= SOUND_CAST_SPELL_0) 89
90 // cut off volume here
91 if (vol <= 0)
92 return;
93
94 if (fx_want [FT_SOUND])
57 { 95 {
58 soundtype = SOUND_SPELL; 96 // cfplus
59 soundnum -= SOUND_CAST_SPELL_0; 97 send_face (sound);
98 flush_fx ();
99
100 packet sl ("sc");
101
102 uint8 *len = sl.cur;
103
104 sl << uint8 (0) // group length, decoded as BER in clients
105 << uint8 (0) // type == one-time effect
106 << ber32 (sound)
107 << sint8 (dx)
108 << sint8 (dy)
109 << uint8 (vol); // 0 == silent, 255 max
110
111 *len = sl.cur - len - 1; // patch in group length
112
113 send_packet (sl);
60 } 114 }
61 else 115 else if (this->sound)
62 soundtype = SOUND_NORMAL; 116 {
117 //TODO: remove, or make bearable
118 // gcfclient compatibility
63 119
64 packet sl; 120 int gcfclient_sound;
121 for (gcfclient_sound = SOUND_CAST_SPELL_0; gcfclient_sound--; )
122 if (old_sound_index [gcfclient_sound] == sound)
123 {
124 packet sl ("sound");
65 125
66 sl << "sound "
67 << uint8 (x) 126 sl << uint8 (dx)
68 << uint8 (y) 127 << uint8 (dy)
69 << uint16 (soundnum) 128 << uint16 (gcfclient_sound)
70 << uint8 (soundtype); 129 << uint8 (SOUND_NORMAL);
71 130
72 pl->ns->send_packet (sl); 131 send_packet (sl);
132
133 break;
134 }
135 }
73} 136}
74 137
75/** Plays some sound on map at x,y. */
76void
77play_sound_map (maptile *map, int x, int y, short sound_num)
78{
79 if (sound_num >= NROF_SOUNDS)
80 {
81 LOG (llevError, "Tried to play an invalid sound num: %d\n", sound_num);
82 return;
83 }
84
85 for_all_players (pl)
86 {
87 if (pl->ob->map == map)
88 {
89 int distance = idistance (pl->ob->x - x, pl->ob->y - y);
90
91 if (distance <= MAX_SOUND_DISTANCE)
92 play_sound_player_only (pl, sound_num, x - pl->ob->x, y - pl->ob->y);
93 }
94 }
95}

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