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34 | #include <sproto.h> |
34 | #include <sproto.h> |
35 | #include <sounds.h> |
35 | #include <sounds.h> |
36 | |
36 | |
37 | #include <tr1/unordered_map> |
37 | #include <tr1/unordered_map> |
38 | |
38 | |
39 | /** |
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40 | * Maximum distance a player may hear a sound from. |
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41 | * This is only used for new client/server sound. If the sound source |
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42 | * on the map is farther away than this, we don't sent it to the client. |
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43 | */ |
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44 | #define MAX_SOUND_DISTANCE 10 |
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45 | |
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46 | // the hashtable |
39 | // the hashtable |
47 | typedef std::tr1::unordered_map |
40 | typedef std::tr1::unordered_map |
48 | < |
41 | < |
49 | const char *, |
42 | const char *, |
50 | faceidx, |
43 | faceidx, |
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58 | faceidx |
51 | faceidx |
59 | sound_find (const char *str) |
52 | sound_find (const char *str) |
60 | { |
53 | { |
61 | auto (i, ht.find (str)); |
54 | auto (i, ht.find (str)); |
62 | |
55 | |
63 | return i == ht.end () |
56 | if (i != ht.end ()) |
64 | ? 0 |
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65 | : i->second; |
57 | return i->second; |
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58 | |
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59 | //TODO: really fall back to face name? |
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60 | char face[128]; |
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61 | snprintf (face, 128, "sound/%s", str); |
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62 | return face_find (face); |
66 | } |
63 | } |
67 | |
64 | |
68 | void |
65 | void |
69 | sound_set (const char *str, faceidx face) |
66 | sound_set (const char *str, faceidx face) |
70 | { |
67 | { |
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74 | i->second = face; |
71 | i->second = face; |
75 | else |
72 | else |
76 | ht.insert (std::make_pair (strdup (str), face)); |
73 | ht.insert (std::make_pair (strdup (str), face)); |
77 | } |
74 | } |
78 | |
75 | |
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76 | //TODO: remove |
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77 | // for gcfclient-compatibility, to vanish at some point |
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78 | faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
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79 | |
79 | /* |
80 | /* |
80 | * Plays a sound for specified player only |
81 | * Plays a sound for specified player only |
81 | */ |
82 | */ |
82 | void |
83 | void |
83 | client::play_sound (faceidx sound, int dx, int dy) |
84 | client::play_sound (faceidx sound, int dx, int dy) |
84 | { |
85 | { |
85 | if (!sound) |
86 | if (!sound) |
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87 | return; |
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88 | |
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89 | uint8 vol = 255 - idistance (dx, dy) * 255 / MAX_SOUND_DISTANCE; |
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90 | |
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91 | // cut off volume here |
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92 | if (vol <= 0) |
86 | return; |
93 | return; |
87 | |
94 | |
88 | if (fx_want [FT_SOUND]) |
95 | if (fx_want [FT_SOUND]) |
89 | { |
96 | { |
90 | // cfplus |
97 | // cfplus |
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97 | |
104 | |
98 | sl << uint8 (0) // group length |
105 | sl << uint8 (0) // group length |
99 | << uint8 (0) // type == one-time effect |
106 | << uint8 (0) // type == one-time effect |
100 | << ber32 (sound) |
107 | << ber32 (sound) |
101 | << sint8 (dx) |
108 | << sint8 (dx) |
102 | << sint8 (dy); |
109 | << sint8 (dy) |
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110 | << uint8 (vol); // 0 == silent, 255 max |
103 | |
111 | |
104 | *len = sl.cur - len; // patch in group length |
112 | *len = sl.cur - len; // patch in group length |
105 | |
113 | |
106 | send_packet (sl); |
114 | send_packet (sl); |
107 | } |
115 | } |
108 | else if (this->sound) |
116 | else if (this->sound) |
109 | { |
117 | { |
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118 | //TODO: remove, or make bearable |
110 | // gcfclient compatibility |
119 | // gcfclient compatibility |
111 | // fetch compatibility sound index first |
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112 | |
120 | |
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121 | int gcfclient_sound; |
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122 | for (gcfclient_sound = SOUND_CAST_SPELL_0; gcfclient_sound--; ) |
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123 | if (old_sound_index [gcfclient_sound] == sound) |
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124 | { |
113 | packet sl ("sound"); |
125 | packet sl ("sound"); |
114 | |
126 | |
115 | sl << uint8 (dx) |
127 | sl << uint8 (dx) |
116 | << uint8 (dy) |
128 | << uint8 (dy) |
117 | << uint16 (sound) |
129 | << uint16 (gcfclient_sound) |
118 | << uint8 (SOUND_NORMAL); |
130 | << uint8 (SOUND_NORMAL); |
119 | |
131 | |
120 | send_packet (sl); |
132 | send_packet (sl); |
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133 | |
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134 | break; |
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135 | } |
121 | } |
136 | } |
122 | } |
137 | } |
123 | |
138 | |