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Comparing deliantra/server/socket/sounds.C (file contents):
Revision 1.22 by root, Wed Aug 1 01:07:42 2007 UTC vs.
Revision 1.38 by root, Sat Dec 1 20:22:13 2018 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 6 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24/* Send bug reports to Raphael Quinet (quinet@montefiore.ulg.ac.be) */ 24/* Send bug reports to Raphael Quinet (quinet@montefiore.ulg.ac.be) */
25 25
26/** 26/**
32 32
33#include <global.h> 33#include <global.h>
34#include <sproto.h> 34#include <sproto.h>
35#include <sounds.h> 35#include <sounds.h>
36 36
37#include <tr1/unordered_map> 37#include <flat_hash_map.hpp>
38
39/**
40 * Maximum distance a player may hear a sound from.
41 * This is only used for new client/server sound. If the sound source
42 * on the map is farther away than this, we don't sent it to the client.
43 */
44#define MAX_SOUND_DISTANCE 16
45 38
46// the hashtable 39// the hashtable
47typedef std::tr1::unordered_map 40typedef ska::flat_hash_map
48 < 41 <
49 const char *, 42 const char *,
50 faceidx, 43 faceidx,
51 str_hash, 44 str_hash,
52 str_equal, 45 str_equal,
56static HT ht; 49static HT ht;
57 50
58faceidx 51faceidx
59sound_find (const char *str) 52sound_find (const char *str)
60{ 53{
61 auto (i, ht.find (str)); 54 auto i = ht.find (str);
62 55
63 if (i != ht.end ()) 56 if (i != ht.end ())
64 return i->second; 57 return i->second;
65 58
66 //TODO: really fall back to face name? 59 if (strncmp (str, "sound/", sizeof ("sound/") - 1))
67 char face[128]; 60 str = format ("sound/%s", str);
68 snprintf (face, 128, "sound/%s", str); 61
69 return face_find (face); 62 return face_find (str);
70} 63}
71 64
72void 65void
73sound_set (const char *str, faceidx face) 66sound_set (const char *str, faceidx face)
74{ 67{
75 auto (i, ht.find (str)); 68 auto i = ht.find (str);
76 69
77 if (i != ht.end ()) 70 if (i != ht.end ())
78 i->second = face; 71 i->second = face;
79 else 72 else
80 ht.insert (std::make_pair (strdup (str), face)); 73 ht.insert (std::make_pair (strdup (str), face));
91client::play_sound (faceidx sound, int dx, int dy) 84client::play_sound (faceidx sound, int dx, int dy)
92{ 85{
93 if (!sound) 86 if (!sound)
94 return; 87 return;
95 88
96 if (dx < -MAX_SOUND_DISTANCE || dx > MAX_SOUND_DISTANCE) return; 89 uint8 vol = 255 - idistance (dx, dy) * 255 / MAX_SOUND_DISTANCE;
97 if (dy < -MAX_SOUND_DISTANCE || dy > MAX_SOUND_DISTANCE) return; 90
91 // cut off volume here
92 if (vol <= 0)
93 return;
98 94
99 if (fx_want [FT_SOUND]) 95 if (fx_want [FT_SOUND])
100 { 96 {
101 // cfplus 97 // cfplus
102 send_face (sound); 98 send_face (sound);
103 flush_fx (); 99 flush_fx ();
104 100
105 uint8 vol = clamp (255 - idistance (dx, dy) * 361 / MAX_SOUND_DISTANCE, 0, 255);
106
107 // cut off volume here
108 if (vol < 8)
109 return;
110
111 packet sl ("sc"); 101 packet sl ("sc");
112 102
113 uint8 *len = sl.cur; 103 uint8 *len = sl.cur;
114 104
115 sl << uint8 (0) // group length 105 sl << uint8 (0) // group length, decoded as BER in clients
116 << uint8 (0) // type == one-time effect 106 << uint8 (0) // type == one-time effect
117 << ber32 (sound) 107 << ber32 (sound)
118 << sint8 (dx) 108 << sint8 (dx)
119 << sint8 (dy) 109 << sint8 (dy)
120 << uint8 (vol); // 0 == silent, 255 max 110 << uint8 (vol); // 0 == silent, 255 max
121 111
122 *len = sl.cur - len; // patch in group length 112 *len = sl.cur - len - 1; // patch in group length
123 113
124 send_packet (sl); 114 send_packet (sl);
125 } 115 }
126 else if (this->sound) 116 else if (this->sound)
127 { 117 {

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