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/cvs/deliantra/server/socket/sounds.C
Revision: 1.21
Committed: Wed Aug 1 00:26:05 2007 UTC (16 years, 10 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.20: +5 -5 lines
Log Message:
allow exploding thingy effect

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /* Send bug reports to Raphael Quinet (quinet@montefiore.ulg.ac.be) */
25
26 /**
27 * \file
28 * Sound-related functions.
29 *
30 * \date 2003-12-02
31 */
32
33 #include <global.h>
34 #include <sproto.h>
35 #include <sounds.h>
36
37 #include <tr1/unordered_map>
38
39 /**
40 * Maximum distance a player may hear a sound from.
41 * This is only used for new client/server sound. If the sound source
42 * on the map is farther away than this, we don't sent it to the client.
43 */
44 #define MAX_SOUND_DISTANCE 16
45
46 // the hashtable
47 typedef std::tr1::unordered_map
48 <
49 const char *,
50 faceidx,
51 str_hash,
52 str_equal,
53 slice_allocator< std::pair<const char *const, faceidx> >
54 > HT;
55
56 static HT ht;
57
58 faceidx
59 sound_find (const char *str)
60 {
61 auto (i, ht.find (str));
62
63 return i == ht.end ()
64 ? 0
65 : i->second;
66 }
67
68 void
69 sound_set (const char *str, faceidx face)
70 {
71 auto (i, ht.find (str));
72
73 if (i != ht.end ())
74 i->second = face;
75 else
76 ht.insert (std::make_pair (strdup (str), face));
77 }
78
79 //TODO: remove
80 // for gcfclient-compatibility, to vanish at some point
81 faceidx old_sound_index [SOUND_CAST_SPELL_0];
82
83 /*
84 * Plays a sound for specified player only
85 */
86 void
87 client::play_sound (faceidx sound, int dx, int dy)
88 {
89 if (!sound)
90 return;
91
92 if (dx < -MAX_SOUND_DISTANCE || dx > MAX_SOUND_DISTANCE) return;
93 if (dy < -MAX_SOUND_DISTANCE || dy > MAX_SOUND_DISTANCE) return;
94
95 if (fx_want [FT_SOUND])
96 {
97 // cfplus
98 send_face (sound);
99 flush_fx ();
100
101 uint8 vol = clamp (255 - idistance (dx, dy) * 361 / MAX_SOUND_DISTANCE, 0, 255);
102
103 // cut off volume here
104 if (vol < 8)
105 return;
106
107 packet sl ("sc");
108
109 uint8 *len = sl.cur;
110
111 sl << uint8 (0) // group length
112 << uint8 (0) // type == one-time effect
113 << ber32 (sound)
114 << sint8 (dx)
115 << sint8 (dy)
116 << uint8 (vol); // 0 == silent, 255 max
117
118 *len = sl.cur - len; // patch in group length
119
120 send_packet (sl);
121 }
122 else if (this->sound)
123 {
124 //TODO: remove, or make bearable
125 // gcfclient compatibility
126
127 int gcfclient_sound;
128 for (gcfclient_sound = SOUND_CAST_SPELL_0; gcfclient_sound--; )
129 if (old_sound_index [gcfclient_sound] == sound)
130 {
131 packet sl ("sound");
132
133 sl << uint8 (dx)
134 << uint8 (dy)
135 << uint16 (gcfclient_sound)
136 << uint8 (SOUND_NORMAL);
137
138 send_packet (sl);
139
140 break;
141 }
142 }
143 }
144