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Revision: 1.27
Committed: Sat Aug 30 10:59:41 2008 UTC (15 years, 10 months ago) by elmex
Content type: text/html
Branch: MAIN
Changes since 1.26: +2 -1 lines
Log Message:
Intel notice.

File Contents

# User Rev Content
1 elmex 1.11 Client
2 pippijn 1.1
3 root 1.6 <h2>The Deliantra MORPG Client</h2>
4 pippijn 1.1
5 root 1.6 <p>This is the new Deliantra client which was written from scratch
6 root 1.5 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7     immersive overall gameplay and to base as ground to implement new
8     features.
9     </p>
10 pippijn 1.1
11     <h3>Screenshots:</h3>
12    
13 root 1.2 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14 pippijn 1.1
15 elmex 1.11 <h3>Download:</h3>
16 pippijn 1.1
17 elmex 1.26 <p><a href="play.html">See the Play now! page</a> about the downloads!</p>
18 pippijn 1.1
19 elmex 1.11 <h3>Installation notes:</h3>
20 pippijn 1.1
21 elmex 1.11 <ul>
22     <li>
23     <p><b>Windows</b></p>
24     <p>
25     To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26     use the context menu of the right mouse button.
27     <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28     and start up everything it needs.
29     </p>
30     </li>
31     <li>
32     <p><b>GNU/Linux</b></p>
33     <p>
34     <b>Please note that you need glibc-2.3 and x-libs with XFT. (For amd64 you will need ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32)</b>
35     </p>
36     <p>
37     After downloading you need to make the binary <b>executable</b> like this:<br />
38     <tt style="margin-left: 2em">chmod a+x cfplus-gnu-linux-x86.bin</tt><br />
39     And start it like this (when cfplus-gnu-linux-x86.bin is in the current working directory):<br />
40     <tt style="margin-left: 2em">./cfplus-gnu-linux-x86.bin</tt>
41     </p>
42     </li>
43     <li>
44 elmex 1.26 <p><b>Mac OS X</b></p>
45     <p>
46 elmex 1.27 To start the client, just double click on the <tt>.dmg</tt> image file to open it and start the client.<br />
47     <b>NOTE: You will need an Intel CPU for this binary, it will not work with PPC CPUs!</b>
48 elmex 1.26 </p>
49     </li>
50     <li>
51 elmex 1.11 <p><b>Build from source</b></p>
52     <p>
53     If you want to build the client from source there are two ways that
54     are explained on a different page: <a href="client_cpan.html">Source installation</a>.
55     </p>
56     </li>
57     </ul>
58 pippijn 1.1
59     <p>
60     <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
61     </p>
62    
63 elmex 1.11 <h3>News:</h3>
64 pippijn 1.1
65     <p>
66 elmex 1.21 <em>
67 elmex 1.26 2008-08-27 Version 0.9975 comes with a small fix with the initial resolution and
68     a carification of the weight/value autopickup option. There is also a <b>Mac OS X</b>
69     port available now of the client!
70     </em>
71     </p>
72    
73     <p>
74     <em>
75 elmex 1.25 2008-08-01 Version 0.9974 comes with smooth scrolling for player movements,
76     workaround for a possible OpenGL slowdown, and other small fixes and enhancements.
77     </em>
78     </p>
79    
80     <p>
81     <em>
82 elmex 1.24 2008-07-07 Some minor fixes and features: IPv6 support, chat tabs have tooltips
83     again and converted to a new non-blocking API. Also fixed the CPAN distribution.
84     </em>
85     </p>
86    
87     <p>
88     <em>
89 elmex 1.23 2008-05-23 Next release: 0.9972. The map cache has been extended a bit to store more
90     map changes (fixes some minor bugs). Fixed some crashbugs when the client is
91     logged out and some UI elements were used. The server XML format is now also
92     supportet in item tooltips. The keyrepeats are ignored now in some conditions.
93     And crashes when the map cache is corrupted are now prevented. Also the client
94     configuration is now stored in pretty printed JSON.
95     </em>
96     </p>
97    
98     <p>
99     <em>
100 elmex 1.22 2008-05-05 Long time no release, but now we got some fixes for you: Some issues
101     with the default sort order have been sorted out, some tooltips were fixed,
102     a long standing bug with the stats tab being empty has been resolved and some GUI
103     fixes have been done. Also the pseudo-items are now only shown in the inventory
104     and not the floorbox. Have fun!
105     </em>
106     </p>
107    
108     <p>
109     <em>
110 elmex 1.21 2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed
111     the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug
112     with tile id allocation, which effectively disabled the tile cache. And last
113 elmex 1.22 but not least: The NPC Dialogs have also been fixed.
114 elmex 1.21 </em>
115     </p>
116    
117     <p>
118 elmex 1.20 <em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed
119     where the messages in the message window were kept for ever and the client
120     consumed more and more memory. The highlighting of the chattabs is now red and
121     not blue. The history handling of the chat input will now not erase the
122     typed input if the down cursor key is pressed. A keyboard modifier display has
123     also been implemented, (for example to signal whether numlock is on,
124     which caused problems under windows). Also a bug with the layout font under
125     windows has been fixed.
126     </em>
127     </p>
128    
129     <p>
130 elmex 1.13 <em>
131 elmex 1.19 2008-01-19 Another release of the Client, version 0.9965: Some bugs
132     have been fixed: A race condition was found in the database access and
133     a bug which crashed the client with nvidia drivers has been fixed.
134     Some minor bugs in the GUI, the message fontsize and chatbox label padding,
135     have also been fixed.
136     </em>
137     </p>
138    
139     <p>
140     <em>
141 elmex 1.17 2008-01-06 First release in the new year, version 0.9963: Among the
142     changes are some minor bugfixes, optical tweaks and performance
143 elmex 1.18 improvements on the GUI. Some to the user invisible changes were
144     improvements of the server side widgets and a reimplementation of the
145 elmex 1.17 message window to allow to undock chats from the central message window in
146     future releases.
147     </em>
148     </p>
149    
150     <p>
151     <em>
152 elmex 1.16 2007-12-25 Released version 0.9960 with some important fixes in the item animations
153     and GUI code, along with an API update to a more recent EV version the documentation
154     had some minor improvements. And last but not least the face loading consumes less CPU.
155     too.
156     </em>
157     </p>
158     <p>
159     <em>
160 elmex 1.15 2007-12-09 Released version 0.9959, main changes were a bugfix of the
161     audio-jingle playing (sometimes a jingle was played repeatedly if there was no
162     server-provided music available). Also some debugging hooks were added and
163     the code was updated to follow API changes in some of the modules used.
164     </em>
165     </p>
166    
167     <p>
168     <em>
169 elmex 1.14 2007-11-27 Released version 0.9956, main changes were an improved event loop
170 elmex 1.13 for better performance and compatibility under windows,
171     and the server list has been disabled due to problems with activestate perl.
172     </em>
173     </p>
174    
175     <p>
176 pippijn 1.1 <em>
177 elmex 1.12 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
178     resolution (to 800x600) and making fullscreen the default. The widget extension
179     system was also officially enabled.
180     </em>
181     </p>
182    
183    
184     <p>
185     <em>
186 elmex 1.7 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
187     </em>
188     </p>
189    
190     <p>
191     <em>
192 pippijn 1.1 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
193     The version 0.99 is considered mostly stable and playable now. Changes
194     from the last release are: Better compatibility with OpenGL drivers,
195     better face caching, background music and spatial sound effects,
196     more default keymappings and the item descriptions are in the tooltips
197     now (eg. in the inventory).
198     </em>
199     </p>
200    
201    
202     <p>
203     <em>
204     2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
205     </em>
206     </p>
207    
208     <p>
209     <em>
210     2007-04-24 Next windows beta with following changes is out:
211     Better character creation dialog and item descriptions in the inventory
212     are now in the tooltip rather than spread over the message window.
213     </em>
214     </p>
215    
216     <p>For older news look at the bottom of this page.</p>
217    
218     <h3>Features:</h3>
219    
220     <p>
221     These are the features that are already implemented and work (minus bugs).
222     </p>
223    
224     <p><b>Technical:</b></p>
225     <ul>
226     <li>Runs on GNU/Linux and Windows.</li>
227     <li>
228     Uses hardware acceleration if it exists (but also runs without as
229     long as you have OpenGL).
230     </li>
231     <li>
232     Windowed/Fullscreen mode in multiple resolutions
233     with scaling invariant user interface.
234     </li>
235     <li>Smoothing and fog of war.</li>
236     <li>Very nice font rendering with pango (gtk's font renderer).</li>
237     <li>Sound and background music.</li>
238     <li>Face prefetching for the game graphics.</li>
239     <li>Integrated documentation browser with linking and images.</li>
240     <li>Server side widgets (these are server side defined dialogues).</li>
241     </ul>
242    
243     <p><b>Gameplay:</b></p>
244     <ul>
245     <li>
246     A minimap which keeps track of explored territories
247     and helps you to navigate on the worldmap.
248     </li>
249     <li>Easier key binding with the ability to <b>record</b> actions.</li>
250     <li>Gained experience is shown in the statusbox.</li>
251     <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
252     <li>Online wiki style help.</li>
253     <li>Message window entry with history.</li>
254     <li>
255     Command completer, eg. completes 'cbh' to 'cast burning hands', which
256     eases the input of commands.
257     </li>
258     <li>Command repetition with '.'.</li>
259     <li>
260     There are tooltips all over the GUI which help a lot.
261     </li>
262     <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
263     <li>Skill list with quick key binding.</li>
264     <li>
265     NPC dialog system makes chatting with NPCs a lot easier and
266     improves overall game interaction.
267     </li>
268     <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
269     <li>Healthbars above monsters and players.</li>
270     </ul>
271    
272     <h3>News archive</h3>
273    
274     <p>
275     <em>
276     2007-04-22 Another windows beta has been released: A problem with map-ghosting
277     was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
278     opengl drivers was implemented (which could reduce the memory leak inside the
279     driver).
280     </em>
281     </p>
282    
283     <p>
284     <em>
285     2007-04-14 Another windows beta has been released: Support for smoothing
286     on crossfire+ servers has been implemented along with the support for the
287     large 64x64 tileset!
288     </em>
289     </p>
290    
291     <p>
292     <em>
293     2007-01-25 Next beta released to the world: loads of bugfixes, added
294     'bind apply ...' to the context menu of the inventory, improved local
295     database handling, rework of the whole keybindings (much easier now!).
296     </em>
297     </p>
298    
299     <p>
300     <em>
301     2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
302     </em>
303     </p>
304    
305     <p>
306     <em>
307     2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
308     and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
309     about your experience with the CFPlus client!
310     </em>
311     </p>
312    
313     <p>
314     <em>
315     2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
316     </em>
317     </p>
318    
319     <p>
320     <em>
321     2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
322     </em>
323     </p>
324    
325     <p>
326     <em>
327     2006-09-20
328     And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
329     minor bugfixes. NPC speech bubbles were also added!
330     </em>
331     </p>
332    
333     <p>
334     <em>
335     2006-08-14
336     A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
337     have a healthbar on top of them, which shows their actual health status.
338     This renders the 'probe' spell mostly useless, but we will find other ways to
339     replace it!
340     </em>
341     </p>
342    
343     <p>
344     <em>
345     2006-08-14
346     The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
347     added to the Inventory. The interface got line frames to be more eye pleasing.
348     On top of that the documentation browser has been greatly improved and the documentation
349     improved also a bit. And other minor stuff has been implemented and fixed.
350     </em>
351     </p>
352    
353     <p>
354     <em>
355     2006-07-30
356     The long awaited beta release! The last bugs we wanted to fix and features we wanted
357     to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
358     documentation and the tooltips if there is something not yet clear. Although the documentation
359     is far from complete at the moment, it might be helpful.
360     </em>
361     </p>
362    
363     <p>
364     <em>
365     2006-07-24
366     Lots of detail work was done now, and there are still some minor issues that
367     need to be cleared until the client is ready for a beta release. We were working mainly
368     on the documentation the last two days. There is light on the end of the tunnel.
369     </em>
370     </p>
371    
372     <p>
373     <em>
374     2006-07-03
375     Finally: The alpha release! Lots has changed since 2006-06-12 and
376     we are happy to present the first test release!
377     </em>
378     </p>
379    
380     <p>
381     <em>
382     2006-06-12
383     The new NPC dialog system has been added, and character creation
384     helper dialogs. Along with many other bugfixes and improvements.
385     </em>
386     </p>
387    
388     <p>
389     <em>
390     2006-06-02
391     Added pickup configuration. The window titles work again and
392     some other bugs and enhancements went into the gui toolkit.
393     Shift-middle click lock/unlocks items in inventory now. First version
394     of the spell dialog is in and a context menu item has been added to the
395     inventory to allow to get/drop a specified count of items.
396     </em>
397     </p>
398    
399     <h2>Authors/Contact</h2>
400    
401 root 1.5 <p><b>The Deliantra Development Team:</b></p>
402 pippijn 1.1
403 pippijn 1.3 <p><b>
404 pippijn 1.1 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
405     the map, help viewer, all the cool features and all other stuff the user never sees.
406 pippijn 1.3 </b></p>
407 pippijn 1.1 <p>
408     Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
409     <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
410     </p>
411    
412 pippijn 1.3 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
413 pippijn 1.1 <p>
414     Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
415     <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
416     </p>
417 pippijn 1.3
418     <p></p>
419 root 1.5