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elmex |
1.11 |
Client |
2 |
pippijn |
1.1 |
|
3 |
root |
1.6 |
<h2>The Deliantra MORPG Client</h2> |
4 |
pippijn |
1.1 |
|
5 |
root |
1.6 |
<p>This is the new Deliantra client which was written from scratch |
6 |
root |
1.5 |
in Perl with C bindings to SDL/OpenGL. It was written to have a more |
7 |
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immersive overall gameplay and to base as ground to implement new |
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features. |
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</p> |
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pippijn |
1.1 |
|
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<h3>Screenshots:</h3> |
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root |
1.2 |
<p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p> |
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pippijn |
1.1 |
|
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elmex |
1.11 |
<h3>Download:</h3> |
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pippijn |
1.1 |
|
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elmex |
1.26 |
<p><a href="play.html">See the Play now! page</a> about the downloads!</p> |
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pippijn |
1.1 |
|
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elmex |
1.11 |
<h3>Installation notes:</h3> |
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pippijn |
1.1 |
|
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elmex |
1.11 |
<ul> |
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<li> |
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<p><b>Windows</b></p> |
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<p> |
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To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or |
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use the context menu of the right mouse button. |
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<b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself |
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and start up everything it needs. |
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</p> |
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</li> |
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<li> |
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<p><b>GNU/Linux</b></p> |
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<p> |
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<b>Please note that you need glibc-2.3 and x-libs with XFT. (For amd64 you will need ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32)</b> |
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</p> |
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<p> |
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After downloading you need to make the binary <b>executable</b> like this:<br /> |
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<tt style="margin-left: 2em">chmod a+x cfplus-gnu-linux-x86.bin</tt><br /> |
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And start it like this (when cfplus-gnu-linux-x86.bin is in the current working directory):<br /> |
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<tt style="margin-left: 2em">./cfplus-gnu-linux-x86.bin</tt> |
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</p> |
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</li> |
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<li> |
44 |
elmex |
1.26 |
<p><b>Mac OS X</b></p> |
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<p> |
46 |
elmex |
1.27 |
To start the client, just double click on the <tt>.dmg</tt> image file to open it and start the client.<br /> |
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<b>NOTE: You will need an Intel CPU for this binary, it will not work with PPC CPUs!</b> |
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elmex |
1.26 |
</p> |
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</li> |
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<li> |
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elmex |
1.11 |
<p><b>Build from source</b></p> |
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<p> |
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If you want to build the client from source there are two ways that |
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are explained on a different page: <a href="client_cpan.html">Source installation</a>. |
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</p> |
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</li> |
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</ul> |
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pippijn |
1.1 |
|
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<p> |
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<b>For further instructions and informations look at the <i>Help!</i> button on the top!</b> |
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</p> |
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elmex |
1.11 |
<h3>News:</h3> |
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pippijn |
1.1 |
|
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<p> |
66 |
elmex |
1.21 |
<em> |
67 |
elmex |
1.26 |
2008-08-27 Version 0.9975 comes with a small fix with the initial resolution and |
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a carification of the weight/value autopickup option. There is also a <b>Mac OS X</b> |
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port available now of the client! |
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</em> |
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</p> |
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<p> |
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<em> |
75 |
elmex |
1.25 |
2008-08-01 Version 0.9974 comes with smooth scrolling for player movements, |
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workaround for a possible OpenGL slowdown, and other small fixes and enhancements. |
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</em> |
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</p> |
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<p> |
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<em> |
82 |
elmex |
1.24 |
2008-07-07 Some minor fixes and features: IPv6 support, chat tabs have tooltips |
83 |
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again and converted to a new non-blocking API. Also fixed the CPAN distribution. |
84 |
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</em> |
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</p> |
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<p> |
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<em> |
89 |
elmex |
1.23 |
2008-05-23 Next release: 0.9972. The map cache has been extended a bit to store more |
90 |
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map changes (fixes some minor bugs). Fixed some crashbugs when the client is |
91 |
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logged out and some UI elements were used. The server XML format is now also |
92 |
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supportet in item tooltips. The keyrepeats are ignored now in some conditions. |
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And crashes when the map cache is corrupted are now prevented. Also the client |
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configuration is now stored in pretty printed JSON. |
95 |
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</em> |
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</p> |
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<p> |
99 |
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<em> |
100 |
elmex |
1.22 |
2008-05-05 Long time no release, but now we got some fixes for you: Some issues |
101 |
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with the default sort order have been sorted out, some tooltips were fixed, |
102 |
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a long standing bug with the stats tab being empty has been resolved and some GUI |
103 |
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fixes have been done. Also the pseudo-items are now only shown in the inventory |
104 |
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and not the floorbox. Have fun! |
105 |
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</em> |
106 |
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</p> |
107 |
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108 |
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<p> |
109 |
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<em> |
110 |
elmex |
1.21 |
2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed |
111 |
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the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug |
112 |
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with tile id allocation, which effectively disabled the tile cache. And last |
113 |
elmex |
1.22 |
but not least: The NPC Dialogs have also been fixed. |
114 |
elmex |
1.21 |
</em> |
115 |
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</p> |
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<p> |
118 |
elmex |
1.20 |
<em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed |
119 |
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where the messages in the message window were kept for ever and the client |
120 |
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consumed more and more memory. The highlighting of the chattabs is now red and |
121 |
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not blue. The history handling of the chat input will now not erase the |
122 |
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typed input if the down cursor key is pressed. A keyboard modifier display has |
123 |
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also been implemented, (for example to signal whether numlock is on, |
124 |
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which caused problems under windows). Also a bug with the layout font under |
125 |
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windows has been fixed. |
126 |
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</em> |
127 |
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</p> |
128 |
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129 |
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<p> |
130 |
elmex |
1.13 |
<em> |
131 |
elmex |
1.19 |
2008-01-19 Another release of the Client, version 0.9965: Some bugs |
132 |
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have been fixed: A race condition was found in the database access and |
133 |
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a bug which crashed the client with nvidia drivers has been fixed. |
134 |
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Some minor bugs in the GUI, the message fontsize and chatbox label padding, |
135 |
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have also been fixed. |
136 |
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</em> |
137 |
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</p> |
138 |
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139 |
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<p> |
140 |
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<em> |
141 |
elmex |
1.17 |
2008-01-06 First release in the new year, version 0.9963: Among the |
142 |
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changes are some minor bugfixes, optical tweaks and performance |
143 |
elmex |
1.18 |
improvements on the GUI. Some to the user invisible changes were |
144 |
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improvements of the server side widgets and a reimplementation of the |
145 |
elmex |
1.17 |
message window to allow to undock chats from the central message window in |
146 |
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future releases. |
147 |
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</em> |
148 |
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</p> |
149 |
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150 |
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<p> |
151 |
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<em> |
152 |
elmex |
1.16 |
2007-12-25 Released version 0.9960 with some important fixes in the item animations |
153 |
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and GUI code, along with an API update to a more recent EV version the documentation |
154 |
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had some minor improvements. And last but not least the face loading consumes less CPU. |
155 |
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too. |
156 |
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</em> |
157 |
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</p> |
158 |
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<p> |
159 |
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<em> |
160 |
elmex |
1.15 |
2007-12-09 Released version 0.9959, main changes were a bugfix of the |
161 |
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audio-jingle playing (sometimes a jingle was played repeatedly if there was no |
162 |
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server-provided music available). Also some debugging hooks were added and |
163 |
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the code was updated to follow API changes in some of the modules used. |
164 |
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</em> |
165 |
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</p> |
166 |
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167 |
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<p> |
168 |
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<em> |
169 |
elmex |
1.14 |
2007-11-27 Released version 0.9956, main changes were an improved event loop |
170 |
elmex |
1.13 |
for better performance and compatibility under windows, |
171 |
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and the server list has been disabled due to problems with activestate perl. |
172 |
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</em> |
173 |
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</p> |
174 |
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<p> |
176 |
pippijn |
1.1 |
<em> |
177 |
elmex |
1.12 |
2007-11-03 Released version 0.9955, Main changes were adjustment of the default |
178 |
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resolution (to 800x600) and making fullscreen the default. The widget extension |
179 |
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system was also officially enabled. |
180 |
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</em> |
181 |
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</p> |
182 |
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183 |
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184 |
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<p> |
185 |
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<em> |
186 |
elmex |
1.7 |
2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'. |
187 |
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</em> |
188 |
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</p> |
189 |
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190 |
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<p> |
191 |
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<em> |
192 |
pippijn |
1.1 |
2007-09-02 <b>Finally!</b> We released a non beta version of the client. |
193 |
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The version 0.99 is considered mostly stable and playable now. Changes |
194 |
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from the last release are: Better compatibility with OpenGL drivers, |
195 |
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better face caching, background music and spatial sound effects, |
196 |
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more default keymappings and the item descriptions are in the tooltips |
197 |
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now (eg. in the inventory). |
198 |
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</em> |
199 |
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</p> |
200 |
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201 |
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202 |
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<p> |
203 |
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<em> |
204 |
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2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-) |
205 |
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</em> |
206 |
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</p> |
207 |
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<p> |
209 |
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<em> |
210 |
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2007-04-24 Next windows beta with following changes is out: |
211 |
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Better character creation dialog and item descriptions in the inventory |
212 |
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are now in the tooltip rather than spread over the message window. |
213 |
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</em> |
214 |
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</p> |
215 |
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<p>For older news look at the bottom of this page.</p> |
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218 |
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<h3>Features:</h3> |
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220 |
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<p> |
221 |
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These are the features that are already implemented and work (minus bugs). |
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</p> |
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<p><b>Technical:</b></p> |
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<ul> |
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<li>Runs on GNU/Linux and Windows.</li> |
227 |
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<li> |
228 |
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Uses hardware acceleration if it exists (but also runs without as |
229 |
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long as you have OpenGL). |
230 |
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</li> |
231 |
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<li> |
232 |
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Windowed/Fullscreen mode in multiple resolutions |
233 |
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with scaling invariant user interface. |
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</li> |
235 |
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<li>Smoothing and fog of war.</li> |
236 |
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<li>Very nice font rendering with pango (gtk's font renderer).</li> |
237 |
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<li>Sound and background music.</li> |
238 |
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<li>Face prefetching for the game graphics.</li> |
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<li>Integrated documentation browser with linking and images.</li> |
240 |
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<li>Server side widgets (these are server side defined dialogues).</li> |
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</ul> |
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243 |
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<p><b>Gameplay:</b></p> |
244 |
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<ul> |
245 |
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<li> |
246 |
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A minimap which keeps track of explored territories |
247 |
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and helps you to navigate on the worldmap. |
248 |
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</li> |
249 |
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<li>Easier key binding with the ability to <b>record</b> actions.</li> |
250 |
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<li>Gained experience is shown in the statusbox.</li> |
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<li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li> |
252 |
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<li>Online wiki style help.</li> |
253 |
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<li>Message window entry with history.</li> |
254 |
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<li> |
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Command completer, eg. completes 'cbh' to 'cast burning hands', which |
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eases the input of commands. |
257 |
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</li> |
258 |
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<li>Command repetition with '.'.</li> |
259 |
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<li> |
260 |
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There are tooltips all over the GUI which help a lot. |
261 |
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</li> |
262 |
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<li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li> |
263 |
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<li>Skill list with quick key binding.</li> |
264 |
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<li> |
265 |
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NPC dialog system makes chatting with NPCs a lot easier and |
266 |
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improves overall game interaction. |
267 |
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</li> |
268 |
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<li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li> |
269 |
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<li>Healthbars above monsters and players.</li> |
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</ul> |
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<h3>News archive</h3> |
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<p> |
275 |
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<em> |
276 |
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2007-04-22 Another windows beta has been released: A problem with map-ghosting |
277 |
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was fixed and other bugs werde fixed. Also a texture cache workaround for buggy |
278 |
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opengl drivers was implemented (which could reduce the memory leak inside the |
279 |
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driver). |
280 |
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</em> |
281 |
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</p> |
282 |
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<p> |
284 |
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<em> |
285 |
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2007-04-14 Another windows beta has been released: Support for smoothing |
286 |
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on crossfire+ servers has been implemented along with the support for the |
287 |
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large 64x64 tileset! |
288 |
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</em> |
289 |
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</p> |
290 |
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291 |
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<p> |
292 |
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<em> |
293 |
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2007-01-25 Next beta released to the world: loads of bugfixes, added |
294 |
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'bind apply ...' to the context menu of the inventory, improved local |
295 |
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database handling, rework of the whole keybindings (much easier now!). |
296 |
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</em> |
297 |
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</p> |
298 |
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299 |
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<p> |
300 |
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<em> |
301 |
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2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too. |
302 |
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</em> |
303 |
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</p> |
304 |
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305 |
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<p> |
306 |
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<em> |
307 |
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2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found |
308 |
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and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us |
309 |
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about your experience with the CFPlus client! |
310 |
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</em> |
311 |
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</p> |
312 |
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313 |
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<p> |
314 |
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<em> |
315 |
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2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog. |
316 |
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</em> |
317 |
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</p> |
318 |
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319 |
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<p> |
320 |
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<em> |
321 |
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2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code. |
322 |
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</em> |
323 |
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</p> |
324 |
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325 |
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<p> |
326 |
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<em> |
327 |
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2006-09-20 |
328 |
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And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other |
329 |
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minor bugfixes. NPC speech bubbles were also added! |
330 |
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</em> |
331 |
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</p> |
332 |
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333 |
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<p> |
334 |
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<em> |
335 |
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2006-08-14 |
336 |
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A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now |
337 |
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have a healthbar on top of them, which shows their actual health status. |
338 |
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This renders the 'probe' spell mostly useless, but we will find other ways to |
339 |
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replace it! |
340 |
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</em> |
341 |
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</p> |
342 |
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343 |
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<p> |
344 |
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<em> |
345 |
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2006-08-14 |
346 |
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The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been |
347 |
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added to the Inventory. The interface got line frames to be more eye pleasing. |
348 |
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On top of that the documentation browser has been greatly improved and the documentation |
349 |
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improved also a bit. And other minor stuff has been implemented and fixed. |
350 |
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</em> |
351 |
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</p> |
352 |
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353 |
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<p> |
354 |
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<em> |
355 |
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2006-07-30 |
356 |
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The long awaited beta release! The last bugs we wanted to fix and features we wanted |
357 |
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to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the |
358 |
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documentation and the tooltips if there is something not yet clear. Although the documentation |
359 |
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is far from complete at the moment, it might be helpful. |
360 |
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</em> |
361 |
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</p> |
362 |
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363 |
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<p> |
364 |
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<em> |
365 |
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2006-07-24 |
366 |
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Lots of detail work was done now, and there are still some minor issues that |
367 |
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need to be cleared until the client is ready for a beta release. We were working mainly |
368 |
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on the documentation the last two days. There is light on the end of the tunnel. |
369 |
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</em> |
370 |
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</p> |
371 |
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|
372 |
|
|
<p> |
373 |
|
|
<em> |
374 |
|
|
2006-07-03 |
375 |
|
|
Finally: The alpha release! Lots has changed since 2006-06-12 and |
376 |
|
|
we are happy to present the first test release! |
377 |
|
|
</em> |
378 |
|
|
</p> |
379 |
|
|
|
380 |
|
|
<p> |
381 |
|
|
<em> |
382 |
|
|
2006-06-12 |
383 |
|
|
The new NPC dialog system has been added, and character creation |
384 |
|
|
helper dialogs. Along with many other bugfixes and improvements. |
385 |
|
|
</em> |
386 |
|
|
</p> |
387 |
|
|
|
388 |
|
|
<p> |
389 |
|
|
<em> |
390 |
|
|
2006-06-02 |
391 |
|
|
Added pickup configuration. The window titles work again and |
392 |
|
|
some other bugs and enhancements went into the gui toolkit. |
393 |
|
|
Shift-middle click lock/unlocks items in inventory now. First version |
394 |
|
|
of the spell dialog is in and a context menu item has been added to the |
395 |
|
|
inventory to allow to get/drop a specified count of items. |
396 |
|
|
</em> |
397 |
|
|
</p> |
398 |
|
|
|
399 |
|
|
<h2>Authors/Contact</h2> |
400 |
|
|
|
401 |
root |
1.5 |
<p><b>The Deliantra Development Team:</b></p> |
402 |
pippijn |
1.1 |
|
403 |
pippijn |
1.3 |
<p><b> |
404 |
pippijn |
1.1 |
95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build, |
405 |
|
|
the map, help viewer, all the cool features and all other stuff the user never sees. |
406 |
pippijn |
1.3 |
</b></p> |
407 |
pippijn |
1.1 |
<p> |
408 |
|
|
Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a> |
409 |
|
|
<a href="http://home.schmorp.de/">http://home.schmorp.de/</a> |
410 |
|
|
</p> |
411 |
|
|
|
412 |
pippijn |
1.3 |
<p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p> |
413 |
pippijn |
1.1 |
<p> |
414 |
|
|
Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a> |
415 |
|
|
<a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a> |
416 |
|
|
</p> |
417 |
pippijn |
1.3 |
|
418 |
|
|
<p></p> |
419 |
root |
1.5 |
|