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Revision: 1.30
Committed: Tue Sep 30 07:43:21 2008 UTC (15 years, 9 months ago) by elmex
Content type: text/html
Branch: MAIN
Changes since 1.29: +1 -5 lines
Log Message:
minor changes to linux instructions.

File Contents

# User Rev Content
1 elmex 1.11 Client
2 pippijn 1.1
3 root 1.6 <h2>The Deliantra MORPG Client</h2>
4 pippijn 1.1
5 root 1.6 <p>This is the new Deliantra client which was written from scratch
6 root 1.5 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7     immersive overall gameplay and to base as ground to implement new
8     features.
9     </p>
10 pippijn 1.1
11     <h3>Screenshots:</h3>
12    
13 root 1.2 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14 pippijn 1.1
15 elmex 1.11 <h3>Download:</h3>
16 pippijn 1.1
17 elmex 1.26 <p><a href="play.html">See the Play now! page</a> about the downloads!</p>
18 pippijn 1.1
19 elmex 1.11 <h3>Installation notes:</h3>
20 pippijn 1.1
21 elmex 1.11 <ul>
22     <li>
23     <p><b>Windows</b></p>
24     <p>
25     To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26     use the context menu of the right mouse button.
27     <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28     and start up everything it needs.
29     </p>
30     </li>
31     <li>
32     <p><b>GNU/Linux</b></p>
33     <p>
34     <b>Please note that you need glibc-2.3 and x-libs with XFT. (For amd64 you will need ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32)</b>
35     </p>
36     <p>
37 elmex 1.30 After downloading you need to extract the client and execute the extracted binary.
38 elmex 1.11 </p>
39     </li>
40     <li>
41 elmex 1.26 <p><b>Mac OS X</b></p>
42     <p>
43 elmex 1.27 To start the client, just double click on the <tt>.dmg</tt> image file to open it and start the client.<br />
44 elmex 1.29 <b>NOTE: You will need an Intel CPU for this binary, it will not work with PPC CPUs! Also you will need Mac OS X 10.3 or later.</b>
45 elmex 1.26 </p>
46     </li>
47     <li>
48 elmex 1.11 <p><b>Build from source</b></p>
49     <p>
50     If you want to build the client from source there are two ways that
51     are explained on a different page: <a href="client_cpan.html">Source installation</a>.
52     </p>
53     </li>
54     </ul>
55 pippijn 1.1
56     <p>
57     <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
58     </p>
59    
60 elmex 1.11 <h3>News:</h3>
61 pippijn 1.1
62     <p>
63 elmex 1.21 <em>
64 elmex 1.29 2008-09-29 Version 0.9977: A race condition has been fixed that could lead
65     to client freezes or crashes on login, especially on slower systems. The
66     smooth movement is no longer choppy. The default font for messages is now a
67     (hopefully nicer looking) proportional font. Text display has been tweaked.
68     The client no longer makes unnecessary screen refreshes and uses less CPU
69     time.
70     </em>
71     </p>
72    
73     <p>
74     <em>
75 elmex 1.28 2008-09-05 Next version of the client: 0.9976 comes with many fixes for Mac OS X,
76     like some fixed keyboard issues on OS X. Improved the protocol with compression
77     and fragmentation, leading to more efficent bandwidth usage. Implemented crash
78     diagnostics, which are sent to the server, for easier debugging. Important fix
79     with the default resolution, which was too small. Added theming support, with some
80     basic themes. And some other minor fixes all over the place.
81 elmex 1.29 </em>
82 elmex 1.28 </p>
83    
84     <p>
85     <em>
86 elmex 1.26 2008-08-27 Version 0.9975 comes with a small fix with the initial resolution and
87     a carification of the weight/value autopickup option. There is also a <b>Mac OS X</b>
88     port available now of the client!
89     </em>
90     </p>
91    
92     <p>
93     <em>
94 elmex 1.25 2008-08-01 Version 0.9974 comes with smooth scrolling for player movements,
95     workaround for a possible OpenGL slowdown, and other small fixes and enhancements.
96     </em>
97     </p>
98    
99     <p>
100     <em>
101 elmex 1.24 2008-07-07 Some minor fixes and features: IPv6 support, chat tabs have tooltips
102     again and converted to a new non-blocking API. Also fixed the CPAN distribution.
103     </em>
104     </p>
105    
106     <p>
107     <em>
108 elmex 1.23 2008-05-23 Next release: 0.9972. The map cache has been extended a bit to store more
109     map changes (fixes some minor bugs). Fixed some crashbugs when the client is
110     logged out and some UI elements were used. The server XML format is now also
111     supportet in item tooltips. The keyrepeats are ignored now in some conditions.
112     And crashes when the map cache is corrupted are now prevented. Also the client
113     configuration is now stored in pretty printed JSON.
114     </em>
115     </p>
116    
117     <p>
118     <em>
119 elmex 1.22 2008-05-05 Long time no release, but now we got some fixes for you: Some issues
120     with the default sort order have been sorted out, some tooltips were fixed,
121     a long standing bug with the stats tab being empty has been resolved and some GUI
122     fixes have been done. Also the pseudo-items are now only shown in the inventory
123     and not the floorbox. Have fun!
124     </em>
125     </p>
126    
127     <p>
128     <em>
129 elmex 1.21 2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed
130     the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug
131     with tile id allocation, which effectively disabled the tile cache. And last
132 elmex 1.22 but not least: The NPC Dialogs have also been fixed.
133 elmex 1.21 </em>
134     </p>
135    
136     <p>
137 elmex 1.20 <em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed
138     where the messages in the message window were kept for ever and the client
139     consumed more and more memory. The highlighting of the chattabs is now red and
140     not blue. The history handling of the chat input will now not erase the
141     typed input if the down cursor key is pressed. A keyboard modifier display has
142     also been implemented, (for example to signal whether numlock is on,
143     which caused problems under windows). Also a bug with the layout font under
144     windows has been fixed.
145     </em>
146     </p>
147    
148     <p>
149 elmex 1.13 <em>
150 elmex 1.19 2008-01-19 Another release of the Client, version 0.9965: Some bugs
151     have been fixed: A race condition was found in the database access and
152     a bug which crashed the client with nvidia drivers has been fixed.
153     Some minor bugs in the GUI, the message fontsize and chatbox label padding,
154     have also been fixed.
155     </em>
156     </p>
157    
158     <p>
159     <em>
160 elmex 1.17 2008-01-06 First release in the new year, version 0.9963: Among the
161     changes are some minor bugfixes, optical tweaks and performance
162 elmex 1.18 improvements on the GUI. Some to the user invisible changes were
163     improvements of the server side widgets and a reimplementation of the
164 elmex 1.17 message window to allow to undock chats from the central message window in
165     future releases.
166     </em>
167     </p>
168    
169     <p>
170     <em>
171 elmex 1.16 2007-12-25 Released version 0.9960 with some important fixes in the item animations
172     and GUI code, along with an API update to a more recent EV version the documentation
173     had some minor improvements. And last but not least the face loading consumes less CPU.
174     too.
175     </em>
176     </p>
177     <p>
178     <em>
179 elmex 1.15 2007-12-09 Released version 0.9959, main changes were a bugfix of the
180     audio-jingle playing (sometimes a jingle was played repeatedly if there was no
181     server-provided music available). Also some debugging hooks were added and
182     the code was updated to follow API changes in some of the modules used.
183     </em>
184     </p>
185    
186     <p>
187     <em>
188 elmex 1.14 2007-11-27 Released version 0.9956, main changes were an improved event loop
189 elmex 1.13 for better performance and compatibility under windows,
190     and the server list has been disabled due to problems with activestate perl.
191     </em>
192     </p>
193    
194     <p>
195 pippijn 1.1 <em>
196 elmex 1.12 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
197     resolution (to 800x600) and making fullscreen the default. The widget extension
198     system was also officially enabled.
199     </em>
200     </p>
201    
202    
203     <p>
204     <em>
205 elmex 1.7 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
206     </em>
207     </p>
208    
209     <p>
210     <em>
211 pippijn 1.1 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
212     The version 0.99 is considered mostly stable and playable now. Changes
213     from the last release are: Better compatibility with OpenGL drivers,
214     better face caching, background music and spatial sound effects,
215     more default keymappings and the item descriptions are in the tooltips
216     now (eg. in the inventory).
217     </em>
218     </p>
219    
220    
221     <p>
222     <em>
223     2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
224     </em>
225     </p>
226    
227     <p>
228     <em>
229     2007-04-24 Next windows beta with following changes is out:
230     Better character creation dialog and item descriptions in the inventory
231     are now in the tooltip rather than spread over the message window.
232     </em>
233     </p>
234    
235     <p>For older news look at the bottom of this page.</p>
236    
237     <h3>Features:</h3>
238    
239     <p>
240     These are the features that are already implemented and work (minus bugs).
241     </p>
242    
243     <p><b>Technical:</b></p>
244     <ul>
245     <li>Runs on GNU/Linux and Windows.</li>
246     <li>
247     Uses hardware acceleration if it exists (but also runs without as
248     long as you have OpenGL).
249     </li>
250     <li>
251     Windowed/Fullscreen mode in multiple resolutions
252     with scaling invariant user interface.
253     </li>
254     <li>Smoothing and fog of war.</li>
255     <li>Very nice font rendering with pango (gtk's font renderer).</li>
256     <li>Sound and background music.</li>
257     <li>Face prefetching for the game graphics.</li>
258     <li>Integrated documentation browser with linking and images.</li>
259     <li>Server side widgets (these are server side defined dialogues).</li>
260     </ul>
261    
262     <p><b>Gameplay:</b></p>
263     <ul>
264     <li>
265     A minimap which keeps track of explored territories
266     and helps you to navigate on the worldmap.
267     </li>
268     <li>Easier key binding with the ability to <b>record</b> actions.</li>
269     <li>Gained experience is shown in the statusbox.</li>
270     <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
271     <li>Online wiki style help.</li>
272     <li>Message window entry with history.</li>
273     <li>
274     Command completer, eg. completes 'cbh' to 'cast burning hands', which
275     eases the input of commands.
276     </li>
277     <li>Command repetition with '.'.</li>
278     <li>
279     There are tooltips all over the GUI which help a lot.
280     </li>
281     <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
282     <li>Skill list with quick key binding.</li>
283     <li>
284     NPC dialog system makes chatting with NPCs a lot easier and
285     improves overall game interaction.
286     </li>
287     <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
288     <li>Healthbars above monsters and players.</li>
289     </ul>
290    
291     <h3>News archive</h3>
292    
293     <p>
294     <em>
295     2007-04-22 Another windows beta has been released: A problem with map-ghosting
296     was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
297     opengl drivers was implemented (which could reduce the memory leak inside the
298     driver).
299     </em>
300     </p>
301    
302     <p>
303     <em>
304     2007-04-14 Another windows beta has been released: Support for smoothing
305     on crossfire+ servers has been implemented along with the support for the
306     large 64x64 tileset!
307     </em>
308     </p>
309    
310     <p>
311     <em>
312     2007-01-25 Next beta released to the world: loads of bugfixes, added
313     'bind apply ...' to the context menu of the inventory, improved local
314     database handling, rework of the whole keybindings (much easier now!).
315     </em>
316     </p>
317    
318     <p>
319     <em>
320     2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
321     </em>
322     </p>
323    
324     <p>
325     <em>
326     2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
327     and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
328     about your experience with the CFPlus client!
329     </em>
330     </p>
331    
332     <p>
333     <em>
334     2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
335     </em>
336     </p>
337    
338     <p>
339     <em>
340     2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
341     </em>
342     </p>
343    
344     <p>
345     <em>
346     2006-09-20
347     And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
348     minor bugfixes. NPC speech bubbles were also added!
349     </em>
350     </p>
351    
352     <p>
353     <em>
354     2006-08-14
355     A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
356     have a healthbar on top of them, which shows their actual health status.
357     This renders the 'probe' spell mostly useless, but we will find other ways to
358     replace it!
359     </em>
360     </p>
361    
362     <p>
363     <em>
364     2006-08-14
365     The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
366     added to the Inventory. The interface got line frames to be more eye pleasing.
367     On top of that the documentation browser has been greatly improved and the documentation
368     improved also a bit. And other minor stuff has been implemented and fixed.
369     </em>
370     </p>
371    
372     <p>
373     <em>
374     2006-07-30
375     The long awaited beta release! The last bugs we wanted to fix and features we wanted
376     to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
377     documentation and the tooltips if there is something not yet clear. Although the documentation
378     is far from complete at the moment, it might be helpful.
379     </em>
380     </p>
381    
382     <p>
383     <em>
384     2006-07-24
385     Lots of detail work was done now, and there are still some minor issues that
386     need to be cleared until the client is ready for a beta release. We were working mainly
387     on the documentation the last two days. There is light on the end of the tunnel.
388     </em>
389     </p>
390    
391     <p>
392     <em>
393     2006-07-03
394     Finally: The alpha release! Lots has changed since 2006-06-12 and
395     we are happy to present the first test release!
396     </em>
397     </p>
398    
399     <p>
400     <em>
401     2006-06-12
402     The new NPC dialog system has been added, and character creation
403     helper dialogs. Along with many other bugfixes and improvements.
404     </em>
405     </p>
406    
407     <p>
408     <em>
409     2006-06-02
410     Added pickup configuration. The window titles work again and
411     some other bugs and enhancements went into the gui toolkit.
412     Shift-middle click lock/unlocks items in inventory now. First version
413     of the spell dialog is in and a context menu item has been added to the
414     inventory to allow to get/drop a specified count of items.
415     </em>
416     </p>
417    
418     <h2>Authors/Contact</h2>
419    
420 root 1.5 <p><b>The Deliantra Development Team:</b></p>
421 pippijn 1.1
422 pippijn 1.3 <p><b>
423 pippijn 1.1 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
424     the map, help viewer, all the cool features and all other stuff the user never sees.
425 pippijn 1.3 </b></p>
426 pippijn 1.1 <p>
427     Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
428     <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
429     </p>
430    
431 pippijn 1.3 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
432 pippijn 1.1 <p>
433     Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
434     <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
435     </p>
436 pippijn 1.3
437     <p></p>
438 root 1.5