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Revision: 1.39
Committed: Sun Apr 26 21:12:12 2009 UTC (15 years, 2 months ago) by elmex
Content type: text/html
Branch: MAIN
Changes since 1.38: +10 -0 lines
Log Message:
client release 2.04

File Contents

# User Rev Content
1 elmex 1.11 Client
2 pippijn 1.1
3 root 1.6 <h2>The Deliantra MORPG Client</h2>
4 pippijn 1.1
5 root 1.6 <p>This is the new Deliantra client which was written from scratch
6 root 1.5 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7     immersive overall gameplay and to base as ground to implement new
8     features.
9     </p>
10 pippijn 1.1
11     <h3>Screenshots:</h3>
12    
13 root 1.2 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14 pippijn 1.1
15 elmex 1.11 <h3>Download:</h3>
16 pippijn 1.1
17 elmex 1.26 <p><a href="play.html">See the Play now! page</a> about the downloads!</p>
18 pippijn 1.1
19 elmex 1.11 <h3>Installation notes:</h3>
20 pippijn 1.1
21 elmex 1.11 <ul>
22     <li>
23     <p><b>Windows</b></p>
24     <p>
25     To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26     use the context menu of the right mouse button.
27     <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28     and start up everything it needs.
29     </p>
30     </li>
31     <li>
32     <p><b>GNU/Linux</b></p>
33     <p>
34 elmex 1.32 <b>
35     Please note that you need glibc-2.3 and x-libs with XFT.
36 elmex 1.38 </b>
37     <br />
38     <b>AMD64 users should use the amd64 binary.
39     (But if you want to run the 32bit client on an amd64 you would need
40     ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32
41     (for NVIDIA) or fglrx-glx-ia32 (for ATI))
42 elmex 1.32 </b>
43 elmex 1.11 </p>
44     <p>
45 elmex 1.30 After downloading you need to extract the client and execute the extracted binary.
46 elmex 1.11 </p>
47     </li>
48     <li>
49 elmex 1.26 <p><b>Mac OS X</b></p>
50     <p>
51 elmex 1.27 To start the client, just double click on the <tt>.dmg</tt> image file to open it and start the client.<br />
52 elmex 1.33 <b>NOTE: You will need an Intel CPU for this binary, it will not work with PPC CPUs! Also you will need Mac OS X 10.5 or later.</b>
53 elmex 1.26 </p>
54     </li>
55     <li>
56 elmex 1.11 <p><b>Build from source</b></p>
57     <p>
58     If you want to build the client from source there are two ways that
59     are explained on a different page: <a href="client_cpan.html">Source installation</a>.
60     </p>
61     </li>
62     </ul>
63 pippijn 1.1
64     <p>
65     <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
66     </p>
67    
68 elmex 1.11 <h3>News:</h3>
69 pippijn 1.1
70     <p>
71 elmex 1.21 <em>
72 elmex 1.39 2009-04-26 Version 2.04 is a small bugfix and feature enhancement release of
73     the client. A Japanese font is included with the distribution now and
74     a workaround of the incompatible ABI change in pango (font engine) has been
75     implemented. Another bugfix related to connecting to the server
76     went into the windows release.
77     </em>
78     </p>
79    
80     <p>
81     <em>
82 elmex 1.38 2009-01-15 First release in the new year, version 2.03 comes with a
83     many changes in the GUI. For example the auto pickup toggle has been
84     moved into a checkbox to the top of the main window.
85     The configuration is now saved automatically on exit.
86     Shimmering during smooth scroll has been reduced a lot and some displaying
87     bugs have been fixed in the inventory. More workarounds which make the
88     client more stable on broken OSes were also implemented.
89     </em>
90     </p>
91    
92     <p>
93     <em>
94 elmex 1.37 2008-12-26 The Chrismas release of version 2.02: Hidden mapspaces are
95 elmex 1.36 marked visually by a question mark and are made as bright as the darkest
96     mapspaces. A crash has been fixed when the user clicks on the map during
97     login. New tips of the day have been introduced. And more minor stability and
98     visual fixes.
99     </em>
100     </p>
101    
102     <p>
103     <em>
104 elmex 1.35 2008-12-12 Version 2.01: The client tutorial has been rewritten, to match
105     the GUI changes of the last months. The random switching between
106     message window tabs when a new tab was opened has been fixed.
107     Fixed minor displaying bugs of the speech bubble of NPCs and other
108     minor things.
109     </em>
110     </p>
111    
112     <p>
113     <em>
114 elmex 1.34 2008-12-05 Version 2.0: Last minor fixes round up the version 2.0 of our
115     client: The Log window can't be closed anymore by Alt+x, Also wont Alt+x or
116     other Message window operations crash the client anymore directly after startup.
117     Also the invisible/cached parts of the map are darkened even more, so that
118     invisibile parts can be distinguished from dark parts better.
119     </em>
120     </p>
121    
122    
123     <p>
124     <em>
125 elmex 1.33 2008-11-09 Version 0.9978: Some minor fixes:
126     The healthbar is now correctly smoothly moved. Own text in NPC dialogues are
127     emphasized now. A crash bug in the macro dialogue has been fixed. The tooltips
128     in the Mesage Window tabs are updated correctly now. And Alt+x won't let
129     Message Window tabs disappear for ever anymore.
130     </em>
131     </p>
132    
133     <p>
134     <em>
135 elmex 1.29 2008-09-29 Version 0.9977: A race condition has been fixed that could lead
136     to client freezes or crashes on login, especially on slower systems. The
137     smooth movement is no longer choppy. The default font for messages is now a
138     (hopefully nicer looking) proportional font. Text display has been tweaked.
139     The client no longer makes unnecessary screen refreshes and uses less CPU
140     time.
141     </em>
142     </p>
143    
144     <p>
145     <em>
146 elmex 1.28 2008-09-05 Next version of the client: 0.9976 comes with many fixes for Mac OS X,
147     like some fixed keyboard issues on OS X. Improved the protocol with compression
148     and fragmentation, leading to more efficent bandwidth usage. Implemented crash
149     diagnostics, which are sent to the server, for easier debugging. Important fix
150     with the default resolution, which was too small. Added theming support, with some
151     basic themes. And some other minor fixes all over the place.
152 elmex 1.29 </em>
153 elmex 1.28 </p>
154    
155     <p>
156     <em>
157 elmex 1.26 2008-08-27 Version 0.9975 comes with a small fix with the initial resolution and
158     a carification of the weight/value autopickup option. There is also a <b>Mac OS X</b>
159     port available now of the client!
160     </em>
161     </p>
162    
163     <p>
164     <em>
165 elmex 1.25 2008-08-01 Version 0.9974 comes with smooth scrolling for player movements,
166     workaround for a possible OpenGL slowdown, and other small fixes and enhancements.
167     </em>
168     </p>
169    
170     <p>
171     <em>
172 elmex 1.24 2008-07-07 Some minor fixes and features: IPv6 support, chat tabs have tooltips
173     again and converted to a new non-blocking API. Also fixed the CPAN distribution.
174     </em>
175     </p>
176    
177     <p>
178     <em>
179 elmex 1.23 2008-05-23 Next release: 0.9972. The map cache has been extended a bit to store more
180     map changes (fixes some minor bugs). Fixed some crashbugs when the client is
181     logged out and some UI elements were used. The server XML format is now also
182     supportet in item tooltips. The keyrepeats are ignored now in some conditions.
183     And crashes when the map cache is corrupted are now prevented. Also the client
184     configuration is now stored in pretty printed JSON.
185     </em>
186     </p>
187    
188     <p>
189     <em>
190 elmex 1.22 2008-05-05 Long time no release, but now we got some fixes for you: Some issues
191     with the default sort order have been sorted out, some tooltips were fixed,
192     a long standing bug with the stats tab being empty has been resolved and some GUI
193     fixes have been done. Also the pseudo-items are now only shown in the inventory
194     and not the floorbox. Have fun!
195     </em>
196     </p>
197    
198     <p>
199     <em>
200 elmex 1.21 2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed
201     the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug
202     with tile id allocation, which effectively disabled the tile cache. And last
203 elmex 1.22 but not least: The NPC Dialogs have also been fixed.
204 elmex 1.21 </em>
205     </p>
206    
207     <p>
208 elmex 1.20 <em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed
209     where the messages in the message window were kept for ever and the client
210     consumed more and more memory. The highlighting of the chattabs is now red and
211     not blue. The history handling of the chat input will now not erase the
212     typed input if the down cursor key is pressed. A keyboard modifier display has
213     also been implemented, (for example to signal whether numlock is on,
214     which caused problems under windows). Also a bug with the layout font under
215     windows has been fixed.
216     </em>
217     </p>
218    
219     <p>
220 elmex 1.13 <em>
221 elmex 1.19 2008-01-19 Another release of the Client, version 0.9965: Some bugs
222     have been fixed: A race condition was found in the database access and
223     a bug which crashed the client with nvidia drivers has been fixed.
224     Some minor bugs in the GUI, the message fontsize and chatbox label padding,
225     have also been fixed.
226     </em>
227     </p>
228    
229     <p>
230     <em>
231 elmex 1.17 2008-01-06 First release in the new year, version 0.9963: Among the
232     changes are some minor bugfixes, optical tweaks and performance
233 elmex 1.18 improvements on the GUI. Some to the user invisible changes were
234     improvements of the server side widgets and a reimplementation of the
235 elmex 1.17 message window to allow to undock chats from the central message window in
236     future releases.
237     </em>
238     </p>
239    
240     <p>
241     <em>
242 elmex 1.16 2007-12-25 Released version 0.9960 with some important fixes in the item animations
243     and GUI code, along with an API update to a more recent EV version the documentation
244     had some minor improvements. And last but not least the face loading consumes less CPU.
245     too.
246     </em>
247     </p>
248     <p>
249     <em>
250 elmex 1.15 2007-12-09 Released version 0.9959, main changes were a bugfix of the
251     audio-jingle playing (sometimes a jingle was played repeatedly if there was no
252     server-provided music available). Also some debugging hooks were added and
253     the code was updated to follow API changes in some of the modules used.
254     </em>
255     </p>
256    
257     <p>
258     <em>
259 elmex 1.14 2007-11-27 Released version 0.9956, main changes were an improved event loop
260 elmex 1.13 for better performance and compatibility under windows,
261     and the server list has been disabled due to problems with activestate perl.
262     </em>
263     </p>
264    
265     <p>
266 pippijn 1.1 <em>
267 elmex 1.12 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
268     resolution (to 800x600) and making fullscreen the default. The widget extension
269     system was also officially enabled.
270     </em>
271     </p>
272    
273    
274     <p>
275     <em>
276 elmex 1.7 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
277     </em>
278     </p>
279    
280     <p>
281     <em>
282 pippijn 1.1 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
283     The version 0.99 is considered mostly stable and playable now. Changes
284     from the last release are: Better compatibility with OpenGL drivers,
285     better face caching, background music and spatial sound effects,
286     more default keymappings and the item descriptions are in the tooltips
287     now (eg. in the inventory).
288     </em>
289     </p>
290    
291    
292     <p>
293     <em>
294     2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
295     </em>
296     </p>
297    
298     <p>
299     <em>
300     2007-04-24 Next windows beta with following changes is out:
301     Better character creation dialog and item descriptions in the inventory
302     are now in the tooltip rather than spread over the message window.
303     </em>
304     </p>
305    
306     <p>For older news look at the bottom of this page.</p>
307    
308     <h3>Features:</h3>
309    
310     <p>
311     These are the features that are already implemented and work (minus bugs).
312     </p>
313    
314     <p><b>Technical:</b></p>
315     <ul>
316     <li>Runs on GNU/Linux and Windows.</li>
317     <li>
318     Uses hardware acceleration if it exists (but also runs without as
319     long as you have OpenGL).
320     </li>
321     <li>
322     Windowed/Fullscreen mode in multiple resolutions
323     with scaling invariant user interface.
324     </li>
325     <li>Smoothing and fog of war.</li>
326     <li>Very nice font rendering with pango (gtk's font renderer).</li>
327     <li>Sound and background music.</li>
328     <li>Face prefetching for the game graphics.</li>
329     <li>Integrated documentation browser with linking and images.</li>
330     <li>Server side widgets (these are server side defined dialogues).</li>
331     </ul>
332    
333     <p><b>Gameplay:</b></p>
334     <ul>
335     <li>
336     A minimap which keeps track of explored territories
337     and helps you to navigate on the worldmap.
338     </li>
339     <li>Easier key binding with the ability to <b>record</b> actions.</li>
340     <li>Gained experience is shown in the statusbox.</li>
341     <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
342     <li>Online wiki style help.</li>
343     <li>Message window entry with history.</li>
344     <li>
345     Command completer, eg. completes 'cbh' to 'cast burning hands', which
346     eases the input of commands.
347     </li>
348     <li>Command repetition with '.'.</li>
349     <li>
350     There are tooltips all over the GUI which help a lot.
351     </li>
352     <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
353     <li>Skill list with quick key binding.</li>
354     <li>
355     NPC dialog system makes chatting with NPCs a lot easier and
356     improves overall game interaction.
357     </li>
358     <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
359     <li>Healthbars above monsters and players.</li>
360     </ul>
361    
362     <h3>News archive</h3>
363    
364     <p>
365     <em>
366     2007-04-22 Another windows beta has been released: A problem with map-ghosting
367     was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
368     opengl drivers was implemented (which could reduce the memory leak inside the
369     driver).
370     </em>
371     </p>
372    
373     <p>
374     <em>
375     2007-04-14 Another windows beta has been released: Support for smoothing
376     on crossfire+ servers has been implemented along with the support for the
377     large 64x64 tileset!
378     </em>
379     </p>
380    
381     <p>
382     <em>
383     2007-01-25 Next beta released to the world: loads of bugfixes, added
384     'bind apply ...' to the context menu of the inventory, improved local
385     database handling, rework of the whole keybindings (much easier now!).
386     </em>
387     </p>
388    
389     <p>
390     <em>
391     2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
392     </em>
393     </p>
394    
395     <p>
396     <em>
397     2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
398     and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
399     about your experience with the CFPlus client!
400     </em>
401     </p>
402    
403     <p>
404     <em>
405     2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
406     </em>
407     </p>
408    
409     <p>
410     <em>
411     2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
412     </em>
413     </p>
414    
415     <p>
416     <em>
417     2006-09-20
418     And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
419     minor bugfixes. NPC speech bubbles were also added!
420     </em>
421     </p>
422    
423     <p>
424     <em>
425     2006-08-14
426     A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
427     have a healthbar on top of them, which shows their actual health status.
428     This renders the 'probe' spell mostly useless, but we will find other ways to
429     replace it!
430     </em>
431     </p>
432    
433     <p>
434     <em>
435     2006-08-14
436     The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
437     added to the Inventory. The interface got line frames to be more eye pleasing.
438     On top of that the documentation browser has been greatly improved and the documentation
439     improved also a bit. And other minor stuff has been implemented and fixed.
440     </em>
441     </p>
442    
443     <p>
444     <em>
445     2006-07-30
446     The long awaited beta release! The last bugs we wanted to fix and features we wanted
447     to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
448     documentation and the tooltips if there is something not yet clear. Although the documentation
449     is far from complete at the moment, it might be helpful.
450     </em>
451     </p>
452    
453     <p>
454     <em>
455     2006-07-24
456     Lots of detail work was done now, and there are still some minor issues that
457     need to be cleared until the client is ready for a beta release. We were working mainly
458     on the documentation the last two days. There is light on the end of the tunnel.
459     </em>
460     </p>
461    
462     <p>
463     <em>
464     2006-07-03
465     Finally: The alpha release! Lots has changed since 2006-06-12 and
466     we are happy to present the first test release!
467     </em>
468     </p>
469    
470     <p>
471     <em>
472     2006-06-12
473     The new NPC dialog system has been added, and character creation
474     helper dialogs. Along with many other bugfixes and improvements.
475     </em>
476     </p>
477    
478     <p>
479     <em>
480     2006-06-02
481     Added pickup configuration. The window titles work again and
482     some other bugs and enhancements went into the gui toolkit.
483     Shift-middle click lock/unlocks items in inventory now. First version
484     of the spell dialog is in and a context menu item has been added to the
485     inventory to allow to get/drop a specified count of items.
486     </em>
487     </p>
488    
489     <h2>Authors/Contact</h2>
490    
491 root 1.5 <p><b>The Deliantra Development Team:</b></p>
492 pippijn 1.1
493 pippijn 1.3 <p><b>
494 pippijn 1.1 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
495     the map, help viewer, all the cool features and all other stuff the user never sees.
496 pippijn 1.3 </b></p>
497 pippijn 1.1 <p>
498     Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
499     <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
500     </p>
501    
502 pippijn 1.3 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
503 pippijn 1.1 <p>
504     Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
505     <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
506     </p>
507 pippijn 1.3
508     <p></p>
509 root 1.5