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# Content
1 Download
2
3 <h2>The Deliantra MORPG Client</h2>
4
5 <p>This is the new Deliantra client which was written from scratch
6 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7 immersive overall gameplay and to base as ground to implement new
8 features.
9 </p>
10
11 <h3>Screenshots:</h3>
12
13 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14
15 <h2>GNU/Linux</h2>
16 <h3>Download</h3>
17
18 <p>
19 <b>Version 0.992 release from 2007-10-14</b>: <a href="http://dist.schmorp.de/deliantra/deliantra-gnu-linux-x86.bin">deliantra linux</a><br />
20 If you find bugs in the release, please inform us! There are indeed still some glitches and
21 bugs in the client, and they are on our TODO.
22 </p>
23
24 <p><b>Please note that you need glibc-2.3 and x-libs with XFT. (For amd64 you will need ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32)</b></p>
25
26 <p>
27 Beta release: <a href="http://dist.schmorp.de/deliantra/deliantra-beta-gnu-linux-x86.bin">deliantra linux beta</a><br />
28 </p>
29
30 <h3>GNU/Linux Installation</h3>
31
32 <p>
33 After downloading you need to make the binary <b>executable</b> like this:<br />
34 <tt style="margin-left: 2em">chmod a+x deliantra-gnu-linux-x86.bin</tt><br />
35 And start it like this (when deliantra-gnu-linux-x86.bin is in the current working directory):<br />
36 <tt style="margin-left: 2em">./deliantra-gnu-linux-x86.bin</tt>
37 </p>
38
39 <h3>Build from source</h3>
40
41 <p>
42 If you want to build the client from source there are two ways that
43 are explained on a different page: <a href="client_cpan.html">Source installation</a>.
44 </p>
45
46 <h2>Windows</h2>
47
48 <h3>Download</h3>
49
50 <p>
51 <b>Version 0.992 release from 2007-10-14</b>: <a href="http://dist.schmorp.de/deliantra/deliantra.exe">deliantra windows</a><br />
52 If you find bugs in the release, please inform us! There are indeed still some glitches and
53 bugs in the client, and they are on our TODO.
54 </p>
55
56 <p>
57 Beta release: <a href="http://dist.schmorp.de/deliantra/deliantra-beta.exe">deliantra windows beta</a><br />
58 </p>
59
60 <h3>Windows Installation</h3>
61
62 <p>
63 Just download the binary above in the <i>Windows binary</i> Section above at <b>Download</b>.
64 Thats all. (To start it, run the executable, i.e. by doubleclicking on it with your left mouse button or
65 use the context menu of the right mouse button :-).
66 <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
67 and start up everything it needs.
68 </p>
69
70 <p>
71 <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
72 </p>
73
74 <h3>News</h3>
75
76 <p>
77 <em>
78 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
79 </em>
80 </p>
81
82 <p>
83 <em>
84 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
85 The version 0.99 is considered mostly stable and playable now. Changes
86 from the last release are: Better compatibility with OpenGL drivers,
87 better face caching, background music and spatial sound effects,
88 more default keymappings and the item descriptions are in the tooltips
89 now (eg. in the inventory).
90 </em>
91 </p>
92
93
94 <p>
95 <em>
96 2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
97 </em>
98 </p>
99
100 <p>
101 <em>
102 2007-04-24 Next windows beta with following changes is out:
103 Better character creation dialog and item descriptions in the inventory
104 are now in the tooltip rather than spread over the message window.
105 </em>
106 </p>
107
108 <p>For older news look at the bottom of this page.</p>
109
110 <h3>Features:</h3>
111
112 <p>
113 These are the features that are already implemented and work (minus bugs).
114 </p>
115
116 <p><b>Technical:</b></p>
117 <ul>
118 <li>Runs on GNU/Linux and Windows.</li>
119 <li>
120 Uses hardware acceleration if it exists (but also runs without as
121 long as you have OpenGL).
122 </li>
123 <li>
124 Windowed/Fullscreen mode in multiple resolutions
125 with scaling invariant user interface.
126 </li>
127 <li>Smoothing and fog of war.</li>
128 <li>Very nice font rendering with pango (gtk's font renderer).</li>
129 <li>Sound and background music.</li>
130 <li>Face prefetching for the game graphics.</li>
131 <li>Integrated documentation browser with linking and images.</li>
132 <li>Server side widgets (these are server side defined dialogues).</li>
133 </ul>
134
135 <p><b>Gameplay:</b></p>
136 <ul>
137 <li>
138 A minimap which keeps track of explored territories
139 and helps you to navigate on the worldmap.
140 </li>
141 <li>Easier key binding with the ability to <b>record</b> actions.</li>
142 <li>Gained experience is shown in the statusbox.</li>
143 <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
144 <li>Online wiki style help.</li>
145 <li>Message window entry with history.</li>
146 <li>
147 Command completer, eg. completes 'cbh' to 'cast burning hands', which
148 eases the input of commands.
149 </li>
150 <li>Command repetition with '.'.</li>
151 <li>
152 There are tooltips all over the GUI which help a lot.
153 </li>
154 <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
155 <li>Skill list with quick key binding.</li>
156 <li>
157 NPC dialog system makes chatting with NPCs a lot easier and
158 improves overall game interaction.
159 </li>
160 <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
161 <li>Healthbars above monsters and players.</li>
162 </ul>
163
164 <h3>Yet unimplemented features (for version 1.5 or 2):</h3>
165
166 <ul>
167 <li>On screen player name labels.</li>
168 </ul>
169
170 <h3>Future features/ideas:</h3>
171
172 <p>
173 These are some (more or less serious) ideas we have regarding extension of the client's
174 functionality:
175 </p>
176
177 <ul>
178 <li>Integrated IRC client.</li>
179 <li>Editor stating shortcut with automated downloading of maps.</li>
180 </ul>
181
182 <h3>News archive</h3>
183
184 <p>
185 <em>
186 2007-04-22 Another windows beta has been released: A problem with map-ghosting
187 was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
188 opengl drivers was implemented (which could reduce the memory leak inside the
189 driver).
190 </em>
191 </p>
192
193 <p>
194 <em>
195 2007-04-14 Another windows beta has been released: Support for smoothing
196 on crossfire+ servers has been implemented along with the support for the
197 large 64x64 tileset!
198 </em>
199 </p>
200
201 <p>
202 <em>
203 2007-01-25 Next beta released to the world: loads of bugfixes, added
204 'bind apply ...' to the context menu of the inventory, improved local
205 database handling, rework of the whole keybindings (much easier now!).
206 </em>
207 </p>
208
209 <p>
210 <em>
211 2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
212 </em>
213 </p>
214
215 <p>
216 <em>
217 2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
218 and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
219 about your experience with the CFPlus client!
220 </em>
221 </p>
222
223 <p>
224 <em>
225 2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
226 </em>
227 </p>
228
229 <p>
230 <em>
231 2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
232 </em>
233 </p>
234
235 <p>
236 <em>
237 2006-09-20
238 And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
239 minor bugfixes. NPC speech bubbles were also added!
240 </em>
241 </p>
242
243 <p>
244 <em>
245 2006-08-14
246 A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
247 have a healthbar on top of them, which shows their actual health status.
248 This renders the 'probe' spell mostly useless, but we will find other ways to
249 replace it!
250 </em>
251 </p>
252
253 <p>
254 <em>
255 2006-08-14
256 The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
257 added to the Inventory. The interface got line frames to be more eye pleasing.
258 On top of that the documentation browser has been greatly improved and the documentation
259 improved also a bit. And other minor stuff has been implemented and fixed.
260 </em>
261 </p>
262
263 <p>
264 <em>
265 2006-07-30
266 The long awaited beta release! The last bugs we wanted to fix and features we wanted
267 to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
268 documentation and the tooltips if there is something not yet clear. Although the documentation
269 is far from complete at the moment, it might be helpful.
270 </em>
271 </p>
272
273 <p>
274 <em>
275 2006-07-24
276 Lots of detail work was done now, and there are still some minor issues that
277 need to be cleared until the client is ready for a beta release. We were working mainly
278 on the documentation the last two days. There is light on the end of the tunnel.
279 </em>
280 </p>
281
282 <p>
283 <em>
284 2006-07-03
285 Finally: The alpha release! Lots has changed since 2006-06-12 and
286 we are happy to present the first test release!
287 </em>
288 </p>
289
290 <p>
291 <em>
292 2006-06-12
293 The new NPC dialog system has been added, and character creation
294 helper dialogs. Along with many other bugfixes and improvements.
295 </em>
296 </p>
297
298 <p>
299 <em>
300 2006-06-02
301 Added pickup configuration. The window titles work again and
302 some other bugs and enhancements went into the gui toolkit.
303 Shift-middle click lock/unlocks items in inventory now. First version
304 of the spell dialog is in and a context menu item has been added to the
305 inventory to allow to get/drop a specified count of items.
306 </em>
307 </p>
308
309 <h2>Authors/Contact</h2>
310
311 <p><b>The Deliantra Development Team:</b></p>
312
313 <p><b>
314 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
315 the map, help viewer, all the cool features and all other stuff the user never sees.
316 </b></p>
317 <p>
318 Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
319 <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
320 </p>
321
322 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
323 <p>
324 Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
325 <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
326 </p>
327
328 <p></p>
329