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Revision: 1.19
Committed: Sat Jan 19 10:00:59 2008 UTC (16 years, 5 months ago) by elmex
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Branch: MAIN
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# Content
1 Client
2
3 <h2>The Deliantra MORPG Client</h2>
4
5 <p>This is the new Deliantra client which was written from scratch
6 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7 immersive overall gameplay and to base as ground to implement new
8 features.
9 </p>
10
11 <h3>Screenshots:</h3>
12
13 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14
15 <h3>Download:</h3>
16
17 <p><a href="play.html">See the Play now! page</a> about the download!</p>
18
19 <h3>Installation notes:</h3>
20
21 <ul>
22 <li>
23 <p><b>Windows</b></p>
24 <p>
25 To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26 use the context menu of the right mouse button.
27 <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28 and start up everything it needs.
29 </p>
30 </li>
31 <li>
32 <p><b>GNU/Linux</b></p>
33 <p>
34 <b>Please note that you need glibc-2.3 and x-libs with XFT. (For amd64 you will need ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32)</b>
35 </p>
36 <p>
37 After downloading you need to make the binary <b>executable</b> like this:<br />
38 <tt style="margin-left: 2em">chmod a+x cfplus-gnu-linux-x86.bin</tt><br />
39 And start it like this (when cfplus-gnu-linux-x86.bin is in the current working directory):<br />
40 <tt style="margin-left: 2em">./cfplus-gnu-linux-x86.bin</tt>
41 </p>
42 </li>
43 <li>
44 <p><b>Build from source</b></p>
45 <p>
46 If you want to build the client from source there are two ways that
47 are explained on a different page: <a href="client_cpan.html">Source installation</a>.
48 </p>
49 </li>
50 </ul>
51
52 <p>
53 <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
54 </p>
55
56 <h3>News:</h3>
57
58 <p>
59 <em>
60 2008-01-19 Another release of the Client, version 0.9965: Some bugs
61 have been fixed: A race condition was found in the database access and
62 a bug which crashed the client with nvidia drivers has been fixed.
63 Some minor bugs in the GUI, the message fontsize and chatbox label padding,
64 have also been fixed.
65 </em>
66 </p>
67
68 <p>
69 <em>
70 2008-01-06 First release in the new year, version 0.9963: Among the
71 changes are some minor bugfixes, optical tweaks and performance
72 improvements on the GUI. Some to the user invisible changes were
73 improvements of the server side widgets and a reimplementation of the
74 message window to allow to undock chats from the central message window in
75 future releases.
76 </em>
77 </p>
78
79 <p>
80 <em>
81 2007-12-25 Released version 0.9960 with some important fixes in the item animations
82 and GUI code, along with an API update to a more recent EV version the documentation
83 had some minor improvements. And last but not least the face loading consumes less CPU.
84 too.
85 </em>
86 </p>
87 <p>
88 <em>
89 2007-12-09 Released version 0.9959, main changes were a bugfix of the
90 audio-jingle playing (sometimes a jingle was played repeatedly if there was no
91 server-provided music available). Also some debugging hooks were added and
92 the code was updated to follow API changes in some of the modules used.
93 </em>
94 </p>
95
96 <p>
97 <em>
98 2007-11-27 Released version 0.9956, main changes were an improved event loop
99 for better performance and compatibility under windows,
100 and the server list has been disabled due to problems with activestate perl.
101 </em>
102 </p>
103
104 <p>
105 <em>
106 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
107 resolution (to 800x600) and making fullscreen the default. The widget extension
108 system was also officially enabled.
109 </em>
110 </p>
111
112
113 <p>
114 <em>
115 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
116 </em>
117 </p>
118
119 <p>
120 <em>
121 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
122 The version 0.99 is considered mostly stable and playable now. Changes
123 from the last release are: Better compatibility with OpenGL drivers,
124 better face caching, background music and spatial sound effects,
125 more default keymappings and the item descriptions are in the tooltips
126 now (eg. in the inventory).
127 </em>
128 </p>
129
130
131 <p>
132 <em>
133 2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
134 </em>
135 </p>
136
137 <p>
138 <em>
139 2007-04-24 Next windows beta with following changes is out:
140 Better character creation dialog and item descriptions in the inventory
141 are now in the tooltip rather than spread over the message window.
142 </em>
143 </p>
144
145 <p>For older news look at the bottom of this page.</p>
146
147 <h3>Features:</h3>
148
149 <p>
150 These are the features that are already implemented and work (minus bugs).
151 </p>
152
153 <p><b>Technical:</b></p>
154 <ul>
155 <li>Runs on GNU/Linux and Windows.</li>
156 <li>
157 Uses hardware acceleration if it exists (but also runs without as
158 long as you have OpenGL).
159 </li>
160 <li>
161 Windowed/Fullscreen mode in multiple resolutions
162 with scaling invariant user interface.
163 </li>
164 <li>Smoothing and fog of war.</li>
165 <li>Very nice font rendering with pango (gtk's font renderer).</li>
166 <li>Sound and background music.</li>
167 <li>Face prefetching for the game graphics.</li>
168 <li>Integrated documentation browser with linking and images.</li>
169 <li>Server side widgets (these are server side defined dialogues).</li>
170 </ul>
171
172 <p><b>Gameplay:</b></p>
173 <ul>
174 <li>
175 A minimap which keeps track of explored territories
176 and helps you to navigate on the worldmap.
177 </li>
178 <li>Easier key binding with the ability to <b>record</b> actions.</li>
179 <li>Gained experience is shown in the statusbox.</li>
180 <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
181 <li>Online wiki style help.</li>
182 <li>Message window entry with history.</li>
183 <li>
184 Command completer, eg. completes 'cbh' to 'cast burning hands', which
185 eases the input of commands.
186 </li>
187 <li>Command repetition with '.'.</li>
188 <li>
189 There are tooltips all over the GUI which help a lot.
190 </li>
191 <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
192 <li>Skill list with quick key binding.</li>
193 <li>
194 NPC dialog system makes chatting with NPCs a lot easier and
195 improves overall game interaction.
196 </li>
197 <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
198 <li>Healthbars above monsters and players.</li>
199 </ul>
200
201 <h3>News archive</h3>
202
203 <p>
204 <em>
205 2007-04-22 Another windows beta has been released: A problem with map-ghosting
206 was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
207 opengl drivers was implemented (which could reduce the memory leak inside the
208 driver).
209 </em>
210 </p>
211
212 <p>
213 <em>
214 2007-04-14 Another windows beta has been released: Support for smoothing
215 on crossfire+ servers has been implemented along with the support for the
216 large 64x64 tileset!
217 </em>
218 </p>
219
220 <p>
221 <em>
222 2007-01-25 Next beta released to the world: loads of bugfixes, added
223 'bind apply ...' to the context menu of the inventory, improved local
224 database handling, rework of the whole keybindings (much easier now!).
225 </em>
226 </p>
227
228 <p>
229 <em>
230 2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
231 </em>
232 </p>
233
234 <p>
235 <em>
236 2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
237 and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
238 about your experience with the CFPlus client!
239 </em>
240 </p>
241
242 <p>
243 <em>
244 2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
245 </em>
246 </p>
247
248 <p>
249 <em>
250 2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
251 </em>
252 </p>
253
254 <p>
255 <em>
256 2006-09-20
257 And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
258 minor bugfixes. NPC speech bubbles were also added!
259 </em>
260 </p>
261
262 <p>
263 <em>
264 2006-08-14
265 A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
266 have a healthbar on top of them, which shows their actual health status.
267 This renders the 'probe' spell mostly useless, but we will find other ways to
268 replace it!
269 </em>
270 </p>
271
272 <p>
273 <em>
274 2006-08-14
275 The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
276 added to the Inventory. The interface got line frames to be more eye pleasing.
277 On top of that the documentation browser has been greatly improved and the documentation
278 improved also a bit. And other minor stuff has been implemented and fixed.
279 </em>
280 </p>
281
282 <p>
283 <em>
284 2006-07-30
285 The long awaited beta release! The last bugs we wanted to fix and features we wanted
286 to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
287 documentation and the tooltips if there is something not yet clear. Although the documentation
288 is far from complete at the moment, it might be helpful.
289 </em>
290 </p>
291
292 <p>
293 <em>
294 2006-07-24
295 Lots of detail work was done now, and there are still some minor issues that
296 need to be cleared until the client is ready for a beta release. We were working mainly
297 on the documentation the last two days. There is light on the end of the tunnel.
298 </em>
299 </p>
300
301 <p>
302 <em>
303 2006-07-03
304 Finally: The alpha release! Lots has changed since 2006-06-12 and
305 we are happy to present the first test release!
306 </em>
307 </p>
308
309 <p>
310 <em>
311 2006-06-12
312 The new NPC dialog system has been added, and character creation
313 helper dialogs. Along with many other bugfixes and improvements.
314 </em>
315 </p>
316
317 <p>
318 <em>
319 2006-06-02
320 Added pickup configuration. The window titles work again and
321 some other bugs and enhancements went into the gui toolkit.
322 Shift-middle click lock/unlocks items in inventory now. First version
323 of the spell dialog is in and a context menu item has been added to the
324 inventory to allow to get/drop a specified count of items.
325 </em>
326 </p>
327
328 <h2>Authors/Contact</h2>
329
330 <p><b>The Deliantra Development Team:</b></p>
331
332 <p><b>
333 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
334 the map, help viewer, all the cool features and all other stuff the user never sees.
335 </b></p>
336 <p>
337 Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
338 <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
339 </p>
340
341 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
342 <p>
343 Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
344 <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
345 </p>
346
347 <p></p>
348