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Revision: 1.22
Committed: Mon May 5 21:19:14 2008 UTC (16 years, 2 months ago) by elmex
Content type: text/html
Branch: MAIN
Changes since 1.21: +11 -1 lines
Log Message:
new client release.

File Contents

# Content
1 Client
2
3 <h2>The Deliantra MORPG Client</h2>
4
5 <p>This is the new Deliantra client which was written from scratch
6 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7 immersive overall gameplay and to base as ground to implement new
8 features.
9 </p>
10
11 <h3>Screenshots:</h3>
12
13 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14
15 <h3>Download:</h3>
16
17 <p><a href="play.html">See the Play now! page</a> about the download!</p>
18
19 <h3>Installation notes:</h3>
20
21 <ul>
22 <li>
23 <p><b>Windows</b></p>
24 <p>
25 To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26 use the context menu of the right mouse button.
27 <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28 and start up everything it needs.
29 </p>
30 </li>
31 <li>
32 <p><b>GNU/Linux</b></p>
33 <p>
34 <b>Please note that you need glibc-2.3 and x-libs with XFT. (For amd64 you will need ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32)</b>
35 </p>
36 <p>
37 After downloading you need to make the binary <b>executable</b> like this:<br />
38 <tt style="margin-left: 2em">chmod a+x cfplus-gnu-linux-x86.bin</tt><br />
39 And start it like this (when cfplus-gnu-linux-x86.bin is in the current working directory):<br />
40 <tt style="margin-left: 2em">./cfplus-gnu-linux-x86.bin</tt>
41 </p>
42 </li>
43 <li>
44 <p><b>Build from source</b></p>
45 <p>
46 If you want to build the client from source there are two ways that
47 are explained on a different page: <a href="client_cpan.html">Source installation</a>.
48 </p>
49 </li>
50 </ul>
51
52 <p>
53 <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
54 </p>
55
56 <h3>News:</h3>
57
58 <p>
59 <em>
60 2008-05-05 Long time no release, but now we got some fixes for you: Some issues
61 with the default sort order have been sorted out, some tooltips were fixed,
62 a long standing bug with the stats tab being empty has been resolved and some GUI
63 fixes have been done. Also the pseudo-items are now only shown in the inventory
64 and not the floorbox. Have fun!
65 </em>
66 </p>
67
68 <p>
69 <em>
70 2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed
71 the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug
72 with tile id allocation, which effectively disabled the tile cache. And last
73 but not least: The NPC Dialogs have also been fixed.
74 </em>
75 </p>
76
77 <p>
78 <em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed
79 where the messages in the message window were kept for ever and the client
80 consumed more and more memory. The highlighting of the chattabs is now red and
81 not blue. The history handling of the chat input will now not erase the
82 typed input if the down cursor key is pressed. A keyboard modifier display has
83 also been implemented, (for example to signal whether numlock is on,
84 which caused problems under windows). Also a bug with the layout font under
85 windows has been fixed.
86 </em>
87 </p>
88
89 <p>
90 <em>
91 2008-01-19 Another release of the Client, version 0.9965: Some bugs
92 have been fixed: A race condition was found in the database access and
93 a bug which crashed the client with nvidia drivers has been fixed.
94 Some minor bugs in the GUI, the message fontsize and chatbox label padding,
95 have also been fixed.
96 </em>
97 </p>
98
99 <p>
100 <em>
101 2008-01-06 First release in the new year, version 0.9963: Among the
102 changes are some minor bugfixes, optical tweaks and performance
103 improvements on the GUI. Some to the user invisible changes were
104 improvements of the server side widgets and a reimplementation of the
105 message window to allow to undock chats from the central message window in
106 future releases.
107 </em>
108 </p>
109
110 <p>
111 <em>
112 2007-12-25 Released version 0.9960 with some important fixes in the item animations
113 and GUI code, along with an API update to a more recent EV version the documentation
114 had some minor improvements. And last but not least the face loading consumes less CPU.
115 too.
116 </em>
117 </p>
118 <p>
119 <em>
120 2007-12-09 Released version 0.9959, main changes were a bugfix of the
121 audio-jingle playing (sometimes a jingle was played repeatedly if there was no
122 server-provided music available). Also some debugging hooks were added and
123 the code was updated to follow API changes in some of the modules used.
124 </em>
125 </p>
126
127 <p>
128 <em>
129 2007-11-27 Released version 0.9956, main changes were an improved event loop
130 for better performance and compatibility under windows,
131 and the server list has been disabled due to problems with activestate perl.
132 </em>
133 </p>
134
135 <p>
136 <em>
137 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
138 resolution (to 800x600) and making fullscreen the default. The widget extension
139 system was also officially enabled.
140 </em>
141 </p>
142
143
144 <p>
145 <em>
146 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
147 </em>
148 </p>
149
150 <p>
151 <em>
152 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
153 The version 0.99 is considered mostly stable and playable now. Changes
154 from the last release are: Better compatibility with OpenGL drivers,
155 better face caching, background music and spatial sound effects,
156 more default keymappings and the item descriptions are in the tooltips
157 now (eg. in the inventory).
158 </em>
159 </p>
160
161
162 <p>
163 <em>
164 2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
165 </em>
166 </p>
167
168 <p>
169 <em>
170 2007-04-24 Next windows beta with following changes is out:
171 Better character creation dialog and item descriptions in the inventory
172 are now in the tooltip rather than spread over the message window.
173 </em>
174 </p>
175
176 <p>For older news look at the bottom of this page.</p>
177
178 <h3>Features:</h3>
179
180 <p>
181 These are the features that are already implemented and work (minus bugs).
182 </p>
183
184 <p><b>Technical:</b></p>
185 <ul>
186 <li>Runs on GNU/Linux and Windows.</li>
187 <li>
188 Uses hardware acceleration if it exists (but also runs without as
189 long as you have OpenGL).
190 </li>
191 <li>
192 Windowed/Fullscreen mode in multiple resolutions
193 with scaling invariant user interface.
194 </li>
195 <li>Smoothing and fog of war.</li>
196 <li>Very nice font rendering with pango (gtk's font renderer).</li>
197 <li>Sound and background music.</li>
198 <li>Face prefetching for the game graphics.</li>
199 <li>Integrated documentation browser with linking and images.</li>
200 <li>Server side widgets (these are server side defined dialogues).</li>
201 </ul>
202
203 <p><b>Gameplay:</b></p>
204 <ul>
205 <li>
206 A minimap which keeps track of explored territories
207 and helps you to navigate on the worldmap.
208 </li>
209 <li>Easier key binding with the ability to <b>record</b> actions.</li>
210 <li>Gained experience is shown in the statusbox.</li>
211 <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
212 <li>Online wiki style help.</li>
213 <li>Message window entry with history.</li>
214 <li>
215 Command completer, eg. completes 'cbh' to 'cast burning hands', which
216 eases the input of commands.
217 </li>
218 <li>Command repetition with '.'.</li>
219 <li>
220 There are tooltips all over the GUI which help a lot.
221 </li>
222 <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
223 <li>Skill list with quick key binding.</li>
224 <li>
225 NPC dialog system makes chatting with NPCs a lot easier and
226 improves overall game interaction.
227 </li>
228 <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
229 <li>Healthbars above monsters and players.</li>
230 </ul>
231
232 <h3>News archive</h3>
233
234 <p>
235 <em>
236 2007-04-22 Another windows beta has been released: A problem with map-ghosting
237 was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
238 opengl drivers was implemented (which could reduce the memory leak inside the
239 driver).
240 </em>
241 </p>
242
243 <p>
244 <em>
245 2007-04-14 Another windows beta has been released: Support for smoothing
246 on crossfire+ servers has been implemented along with the support for the
247 large 64x64 tileset!
248 </em>
249 </p>
250
251 <p>
252 <em>
253 2007-01-25 Next beta released to the world: loads of bugfixes, added
254 'bind apply ...' to the context menu of the inventory, improved local
255 database handling, rework of the whole keybindings (much easier now!).
256 </em>
257 </p>
258
259 <p>
260 <em>
261 2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
262 </em>
263 </p>
264
265 <p>
266 <em>
267 2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
268 and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
269 about your experience with the CFPlus client!
270 </em>
271 </p>
272
273 <p>
274 <em>
275 2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
276 </em>
277 </p>
278
279 <p>
280 <em>
281 2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
282 </em>
283 </p>
284
285 <p>
286 <em>
287 2006-09-20
288 And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
289 minor bugfixes. NPC speech bubbles were also added!
290 </em>
291 </p>
292
293 <p>
294 <em>
295 2006-08-14
296 A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
297 have a healthbar on top of them, which shows their actual health status.
298 This renders the 'probe' spell mostly useless, but we will find other ways to
299 replace it!
300 </em>
301 </p>
302
303 <p>
304 <em>
305 2006-08-14
306 The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
307 added to the Inventory. The interface got line frames to be more eye pleasing.
308 On top of that the documentation browser has been greatly improved and the documentation
309 improved also a bit. And other minor stuff has been implemented and fixed.
310 </em>
311 </p>
312
313 <p>
314 <em>
315 2006-07-30
316 The long awaited beta release! The last bugs we wanted to fix and features we wanted
317 to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
318 documentation and the tooltips if there is something not yet clear. Although the documentation
319 is far from complete at the moment, it might be helpful.
320 </em>
321 </p>
322
323 <p>
324 <em>
325 2006-07-24
326 Lots of detail work was done now, and there are still some minor issues that
327 need to be cleared until the client is ready for a beta release. We were working mainly
328 on the documentation the last two days. There is light on the end of the tunnel.
329 </em>
330 </p>
331
332 <p>
333 <em>
334 2006-07-03
335 Finally: The alpha release! Lots has changed since 2006-06-12 and
336 we are happy to present the first test release!
337 </em>
338 </p>
339
340 <p>
341 <em>
342 2006-06-12
343 The new NPC dialog system has been added, and character creation
344 helper dialogs. Along with many other bugfixes and improvements.
345 </em>
346 </p>
347
348 <p>
349 <em>
350 2006-06-02
351 Added pickup configuration. The window titles work again and
352 some other bugs and enhancements went into the gui toolkit.
353 Shift-middle click lock/unlocks items in inventory now. First version
354 of the spell dialog is in and a context menu item has been added to the
355 inventory to allow to get/drop a specified count of items.
356 </em>
357 </p>
358
359 <h2>Authors/Contact</h2>
360
361 <p><b>The Deliantra Development Team:</b></p>
362
363 <p><b>
364 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
365 the map, help viewer, all the cool features and all other stuff the user never sees.
366 </b></p>
367 <p>
368 Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
369 <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
370 </p>
371
372 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
373 <p>
374 Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
375 <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
376 </p>
377
378 <p></p>
379