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Revision: 1.23
Committed: Thu May 22 22:38:59 2008 UTC (16 years, 1 month ago) by elmex
Content type: text/html
Branch: MAIN
Changes since 1.22: +11 -0 lines
Log Message:
next client release

File Contents

# Content
1 Client
2
3 <h2>The Deliantra MORPG Client</h2>
4
5 <p>This is the new Deliantra client which was written from scratch
6 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7 immersive overall gameplay and to base as ground to implement new
8 features.
9 </p>
10
11 <h3>Screenshots:</h3>
12
13 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14
15 <h3>Download:</h3>
16
17 <p><a href="play.html">See the Play now! page</a> about the download!</p>
18
19 <h3>Installation notes:</h3>
20
21 <ul>
22 <li>
23 <p><b>Windows</b></p>
24 <p>
25 To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26 use the context menu of the right mouse button.
27 <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28 and start up everything it needs.
29 </p>
30 </li>
31 <li>
32 <p><b>GNU/Linux</b></p>
33 <p>
34 <b>Please note that you need glibc-2.3 and x-libs with XFT. (For amd64 you will need ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32)</b>
35 </p>
36 <p>
37 After downloading you need to make the binary <b>executable</b> like this:<br />
38 <tt style="margin-left: 2em">chmod a+x cfplus-gnu-linux-x86.bin</tt><br />
39 And start it like this (when cfplus-gnu-linux-x86.bin is in the current working directory):<br />
40 <tt style="margin-left: 2em">./cfplus-gnu-linux-x86.bin</tt>
41 </p>
42 </li>
43 <li>
44 <p><b>Build from source</b></p>
45 <p>
46 If you want to build the client from source there are two ways that
47 are explained on a different page: <a href="client_cpan.html">Source installation</a>.
48 </p>
49 </li>
50 </ul>
51
52 <p>
53 <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
54 </p>
55
56 <h3>News:</h3>
57
58 <p>
59 <em>
60 2008-05-23 Next release: 0.9972. The map cache has been extended a bit to store more
61 map changes (fixes some minor bugs). Fixed some crashbugs when the client is
62 logged out and some UI elements were used. The server XML format is now also
63 supportet in item tooltips. The keyrepeats are ignored now in some conditions.
64 And crashes when the map cache is corrupted are now prevented. Also the client
65 configuration is now stored in pretty printed JSON.
66 </em>
67 </p>
68
69 <p>
70 <em>
71 2008-05-05 Long time no release, but now we got some fixes for you: Some issues
72 with the default sort order have been sorted out, some tooltips were fixed,
73 a long standing bug with the stats tab being empty has been resolved and some GUI
74 fixes have been done. Also the pseudo-items are now only shown in the inventory
75 and not the floorbox. Have fun!
76 </em>
77 </p>
78
79 <p>
80 <em>
81 2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed
82 the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug
83 with tile id allocation, which effectively disabled the tile cache. And last
84 but not least: The NPC Dialogs have also been fixed.
85 </em>
86 </p>
87
88 <p>
89 <em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed
90 where the messages in the message window were kept for ever and the client
91 consumed more and more memory. The highlighting of the chattabs is now red and
92 not blue. The history handling of the chat input will now not erase the
93 typed input if the down cursor key is pressed. A keyboard modifier display has
94 also been implemented, (for example to signal whether numlock is on,
95 which caused problems under windows). Also a bug with the layout font under
96 windows has been fixed.
97 </em>
98 </p>
99
100 <p>
101 <em>
102 2008-01-19 Another release of the Client, version 0.9965: Some bugs
103 have been fixed: A race condition was found in the database access and
104 a bug which crashed the client with nvidia drivers has been fixed.
105 Some minor bugs in the GUI, the message fontsize and chatbox label padding,
106 have also been fixed.
107 </em>
108 </p>
109
110 <p>
111 <em>
112 2008-01-06 First release in the new year, version 0.9963: Among the
113 changes are some minor bugfixes, optical tweaks and performance
114 improvements on the GUI. Some to the user invisible changes were
115 improvements of the server side widgets and a reimplementation of the
116 message window to allow to undock chats from the central message window in
117 future releases.
118 </em>
119 </p>
120
121 <p>
122 <em>
123 2007-12-25 Released version 0.9960 with some important fixes in the item animations
124 and GUI code, along with an API update to a more recent EV version the documentation
125 had some minor improvements. And last but not least the face loading consumes less CPU.
126 too.
127 </em>
128 </p>
129 <p>
130 <em>
131 2007-12-09 Released version 0.9959, main changes were a bugfix of the
132 audio-jingle playing (sometimes a jingle was played repeatedly if there was no
133 server-provided music available). Also some debugging hooks were added and
134 the code was updated to follow API changes in some of the modules used.
135 </em>
136 </p>
137
138 <p>
139 <em>
140 2007-11-27 Released version 0.9956, main changes were an improved event loop
141 for better performance and compatibility under windows,
142 and the server list has been disabled due to problems with activestate perl.
143 </em>
144 </p>
145
146 <p>
147 <em>
148 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
149 resolution (to 800x600) and making fullscreen the default. The widget extension
150 system was also officially enabled.
151 </em>
152 </p>
153
154
155 <p>
156 <em>
157 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
158 </em>
159 </p>
160
161 <p>
162 <em>
163 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
164 The version 0.99 is considered mostly stable and playable now. Changes
165 from the last release are: Better compatibility with OpenGL drivers,
166 better face caching, background music and spatial sound effects,
167 more default keymappings and the item descriptions are in the tooltips
168 now (eg. in the inventory).
169 </em>
170 </p>
171
172
173 <p>
174 <em>
175 2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
176 </em>
177 </p>
178
179 <p>
180 <em>
181 2007-04-24 Next windows beta with following changes is out:
182 Better character creation dialog and item descriptions in the inventory
183 are now in the tooltip rather than spread over the message window.
184 </em>
185 </p>
186
187 <p>For older news look at the bottom of this page.</p>
188
189 <h3>Features:</h3>
190
191 <p>
192 These are the features that are already implemented and work (minus bugs).
193 </p>
194
195 <p><b>Technical:</b></p>
196 <ul>
197 <li>Runs on GNU/Linux and Windows.</li>
198 <li>
199 Uses hardware acceleration if it exists (but also runs without as
200 long as you have OpenGL).
201 </li>
202 <li>
203 Windowed/Fullscreen mode in multiple resolutions
204 with scaling invariant user interface.
205 </li>
206 <li>Smoothing and fog of war.</li>
207 <li>Very nice font rendering with pango (gtk's font renderer).</li>
208 <li>Sound and background music.</li>
209 <li>Face prefetching for the game graphics.</li>
210 <li>Integrated documentation browser with linking and images.</li>
211 <li>Server side widgets (these are server side defined dialogues).</li>
212 </ul>
213
214 <p><b>Gameplay:</b></p>
215 <ul>
216 <li>
217 A minimap which keeps track of explored territories
218 and helps you to navigate on the worldmap.
219 </li>
220 <li>Easier key binding with the ability to <b>record</b> actions.</li>
221 <li>Gained experience is shown in the statusbox.</li>
222 <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
223 <li>Online wiki style help.</li>
224 <li>Message window entry with history.</li>
225 <li>
226 Command completer, eg. completes 'cbh' to 'cast burning hands', which
227 eases the input of commands.
228 </li>
229 <li>Command repetition with '.'.</li>
230 <li>
231 There are tooltips all over the GUI which help a lot.
232 </li>
233 <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
234 <li>Skill list with quick key binding.</li>
235 <li>
236 NPC dialog system makes chatting with NPCs a lot easier and
237 improves overall game interaction.
238 </li>
239 <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
240 <li>Healthbars above monsters and players.</li>
241 </ul>
242
243 <h3>News archive</h3>
244
245 <p>
246 <em>
247 2007-04-22 Another windows beta has been released: A problem with map-ghosting
248 was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
249 opengl drivers was implemented (which could reduce the memory leak inside the
250 driver).
251 </em>
252 </p>
253
254 <p>
255 <em>
256 2007-04-14 Another windows beta has been released: Support for smoothing
257 on crossfire+ servers has been implemented along with the support for the
258 large 64x64 tileset!
259 </em>
260 </p>
261
262 <p>
263 <em>
264 2007-01-25 Next beta released to the world: loads of bugfixes, added
265 'bind apply ...' to the context menu of the inventory, improved local
266 database handling, rework of the whole keybindings (much easier now!).
267 </em>
268 </p>
269
270 <p>
271 <em>
272 2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
273 </em>
274 </p>
275
276 <p>
277 <em>
278 2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
279 and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
280 about your experience with the CFPlus client!
281 </em>
282 </p>
283
284 <p>
285 <em>
286 2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
287 </em>
288 </p>
289
290 <p>
291 <em>
292 2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
293 </em>
294 </p>
295
296 <p>
297 <em>
298 2006-09-20
299 And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
300 minor bugfixes. NPC speech bubbles were also added!
301 </em>
302 </p>
303
304 <p>
305 <em>
306 2006-08-14
307 A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
308 have a healthbar on top of them, which shows their actual health status.
309 This renders the 'probe' spell mostly useless, but we will find other ways to
310 replace it!
311 </em>
312 </p>
313
314 <p>
315 <em>
316 2006-08-14
317 The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
318 added to the Inventory. The interface got line frames to be more eye pleasing.
319 On top of that the documentation browser has been greatly improved and the documentation
320 improved also a bit. And other minor stuff has been implemented and fixed.
321 </em>
322 </p>
323
324 <p>
325 <em>
326 2006-07-30
327 The long awaited beta release! The last bugs we wanted to fix and features we wanted
328 to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
329 documentation and the tooltips if there is something not yet clear. Although the documentation
330 is far from complete at the moment, it might be helpful.
331 </em>
332 </p>
333
334 <p>
335 <em>
336 2006-07-24
337 Lots of detail work was done now, and there are still some minor issues that
338 need to be cleared until the client is ready for a beta release. We were working mainly
339 on the documentation the last two days. There is light on the end of the tunnel.
340 </em>
341 </p>
342
343 <p>
344 <em>
345 2006-07-03
346 Finally: The alpha release! Lots has changed since 2006-06-12 and
347 we are happy to present the first test release!
348 </em>
349 </p>
350
351 <p>
352 <em>
353 2006-06-12
354 The new NPC dialog system has been added, and character creation
355 helper dialogs. Along with many other bugfixes and improvements.
356 </em>
357 </p>
358
359 <p>
360 <em>
361 2006-06-02
362 Added pickup configuration. The window titles work again and
363 some other bugs and enhancements went into the gui toolkit.
364 Shift-middle click lock/unlocks items in inventory now. First version
365 of the spell dialog is in and a context menu item has been added to the
366 inventory to allow to get/drop a specified count of items.
367 </em>
368 </p>
369
370 <h2>Authors/Contact</h2>
371
372 <p><b>The Deliantra Development Team:</b></p>
373
374 <p><b>
375 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
376 the map, help viewer, all the cool features and all other stuff the user never sees.
377 </b></p>
378 <p>
379 Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
380 <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
381 </p>
382
383 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
384 <p>
385 Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
386 <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
387 </p>
388
389 <p></p>
390