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Revision: 1.28
Committed: Fri Sep 5 15:28:55 2008 UTC (15 years, 10 months ago) by elmex
Content type: text/html
Branch: MAIN
Changes since 1.27: +10 -0 lines
Log Message:
next release of the client.

File Contents

# Content
1 Client
2
3 <h2>The Deliantra MORPG Client</h2>
4
5 <p>This is the new Deliantra client which was written from scratch
6 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7 immersive overall gameplay and to base as ground to implement new
8 features.
9 </p>
10
11 <h3>Screenshots:</h3>
12
13 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14
15 <h3>Download:</h3>
16
17 <p><a href="play.html">See the Play now! page</a> about the downloads!</p>
18
19 <h3>Installation notes:</h3>
20
21 <ul>
22 <li>
23 <p><b>Windows</b></p>
24 <p>
25 To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26 use the context menu of the right mouse button.
27 <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28 and start up everything it needs.
29 </p>
30 </li>
31 <li>
32 <p><b>GNU/Linux</b></p>
33 <p>
34 <b>Please note that you need glibc-2.3 and x-libs with XFT. (For amd64 you will need ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32)</b>
35 </p>
36 <p>
37 After downloading you need to make the binary <b>executable</b> like this:<br />
38 <tt style="margin-left: 2em">chmod a+x cfplus-gnu-linux-x86.bin</tt><br />
39 And start it like this (when cfplus-gnu-linux-x86.bin is in the current working directory):<br />
40 <tt style="margin-left: 2em">./cfplus-gnu-linux-x86.bin</tt>
41 </p>
42 </li>
43 <li>
44 <p><b>Mac OS X</b></p>
45 <p>
46 To start the client, just double click on the <tt>.dmg</tt> image file to open it and start the client.<br />
47 <b>NOTE: You will need an Intel CPU for this binary, it will not work with PPC CPUs!</b>
48 </p>
49 </li>
50 <li>
51 <p><b>Build from source</b></p>
52 <p>
53 If you want to build the client from source there are two ways that
54 are explained on a different page: <a href="client_cpan.html">Source installation</a>.
55 </p>
56 </li>
57 </ul>
58
59 <p>
60 <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
61 </p>
62
63 <h3>News:</h3>
64
65 <p>
66 <em>
67 2008-09-05 Next version of the client: 0.9976 comes with many fixes for Mac OS X,
68 like some fixed keyboard issues on OS X. Improved the protocol with compression
69 and fragmentation, leading to more efficent bandwidth usage. Implemented crash
70 diagnostics, which are sent to the server, for easier debugging. Important fix
71 with the default resolution, which was too small. Added theming support, with some
72 basic themes. And some other minor fixes all over the place.
73 </p>
74
75 <p>
76 <em>
77 2008-08-27 Version 0.9975 comes with a small fix with the initial resolution and
78 a carification of the weight/value autopickup option. There is also a <b>Mac OS X</b>
79 port available now of the client!
80 </em>
81 </p>
82
83 <p>
84 <em>
85 2008-08-01 Version 0.9974 comes with smooth scrolling for player movements,
86 workaround for a possible OpenGL slowdown, and other small fixes and enhancements.
87 </em>
88 </p>
89
90 <p>
91 <em>
92 2008-07-07 Some minor fixes and features: IPv6 support, chat tabs have tooltips
93 again and converted to a new non-blocking API. Also fixed the CPAN distribution.
94 </em>
95 </p>
96
97 <p>
98 <em>
99 2008-05-23 Next release: 0.9972. The map cache has been extended a bit to store more
100 map changes (fixes some minor bugs). Fixed some crashbugs when the client is
101 logged out and some UI elements were used. The server XML format is now also
102 supportet in item tooltips. The keyrepeats are ignored now in some conditions.
103 And crashes when the map cache is corrupted are now prevented. Also the client
104 configuration is now stored in pretty printed JSON.
105 </em>
106 </p>
107
108 <p>
109 <em>
110 2008-05-05 Long time no release, but now we got some fixes for you: Some issues
111 with the default sort order have been sorted out, some tooltips were fixed,
112 a long standing bug with the stats tab being empty has been resolved and some GUI
113 fixes have been done. Also the pseudo-items are now only shown in the inventory
114 and not the floorbox. Have fun!
115 </em>
116 </p>
117
118 <p>
119 <em>
120 2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed
121 the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug
122 with tile id allocation, which effectively disabled the tile cache. And last
123 but not least: The NPC Dialogs have also been fixed.
124 </em>
125 </p>
126
127 <p>
128 <em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed
129 where the messages in the message window were kept for ever and the client
130 consumed more and more memory. The highlighting of the chattabs is now red and
131 not blue. The history handling of the chat input will now not erase the
132 typed input if the down cursor key is pressed. A keyboard modifier display has
133 also been implemented, (for example to signal whether numlock is on,
134 which caused problems under windows). Also a bug with the layout font under
135 windows has been fixed.
136 </em>
137 </p>
138
139 <p>
140 <em>
141 2008-01-19 Another release of the Client, version 0.9965: Some bugs
142 have been fixed: A race condition was found in the database access and
143 a bug which crashed the client with nvidia drivers has been fixed.
144 Some minor bugs in the GUI, the message fontsize and chatbox label padding,
145 have also been fixed.
146 </em>
147 </p>
148
149 <p>
150 <em>
151 2008-01-06 First release in the new year, version 0.9963: Among the
152 changes are some minor bugfixes, optical tweaks and performance
153 improvements on the GUI. Some to the user invisible changes were
154 improvements of the server side widgets and a reimplementation of the
155 message window to allow to undock chats from the central message window in
156 future releases.
157 </em>
158 </p>
159
160 <p>
161 <em>
162 2007-12-25 Released version 0.9960 with some important fixes in the item animations
163 and GUI code, along with an API update to a more recent EV version the documentation
164 had some minor improvements. And last but not least the face loading consumes less CPU.
165 too.
166 </em>
167 </p>
168 <p>
169 <em>
170 2007-12-09 Released version 0.9959, main changes were a bugfix of the
171 audio-jingle playing (sometimes a jingle was played repeatedly if there was no
172 server-provided music available). Also some debugging hooks were added and
173 the code was updated to follow API changes in some of the modules used.
174 </em>
175 </p>
176
177 <p>
178 <em>
179 2007-11-27 Released version 0.9956, main changes were an improved event loop
180 for better performance and compatibility under windows,
181 and the server list has been disabled due to problems with activestate perl.
182 </em>
183 </p>
184
185 <p>
186 <em>
187 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
188 resolution (to 800x600) and making fullscreen the default. The widget extension
189 system was also officially enabled.
190 </em>
191 </p>
192
193
194 <p>
195 <em>
196 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
197 </em>
198 </p>
199
200 <p>
201 <em>
202 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
203 The version 0.99 is considered mostly stable and playable now. Changes
204 from the last release are: Better compatibility with OpenGL drivers,
205 better face caching, background music and spatial sound effects,
206 more default keymappings and the item descriptions are in the tooltips
207 now (eg. in the inventory).
208 </em>
209 </p>
210
211
212 <p>
213 <em>
214 2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
215 </em>
216 </p>
217
218 <p>
219 <em>
220 2007-04-24 Next windows beta with following changes is out:
221 Better character creation dialog and item descriptions in the inventory
222 are now in the tooltip rather than spread over the message window.
223 </em>
224 </p>
225
226 <p>For older news look at the bottom of this page.</p>
227
228 <h3>Features:</h3>
229
230 <p>
231 These are the features that are already implemented and work (minus bugs).
232 </p>
233
234 <p><b>Technical:</b></p>
235 <ul>
236 <li>Runs on GNU/Linux and Windows.</li>
237 <li>
238 Uses hardware acceleration if it exists (but also runs without as
239 long as you have OpenGL).
240 </li>
241 <li>
242 Windowed/Fullscreen mode in multiple resolutions
243 with scaling invariant user interface.
244 </li>
245 <li>Smoothing and fog of war.</li>
246 <li>Very nice font rendering with pango (gtk's font renderer).</li>
247 <li>Sound and background music.</li>
248 <li>Face prefetching for the game graphics.</li>
249 <li>Integrated documentation browser with linking and images.</li>
250 <li>Server side widgets (these are server side defined dialogues).</li>
251 </ul>
252
253 <p><b>Gameplay:</b></p>
254 <ul>
255 <li>
256 A minimap which keeps track of explored territories
257 and helps you to navigate on the worldmap.
258 </li>
259 <li>Easier key binding with the ability to <b>record</b> actions.</li>
260 <li>Gained experience is shown in the statusbox.</li>
261 <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
262 <li>Online wiki style help.</li>
263 <li>Message window entry with history.</li>
264 <li>
265 Command completer, eg. completes 'cbh' to 'cast burning hands', which
266 eases the input of commands.
267 </li>
268 <li>Command repetition with '.'.</li>
269 <li>
270 There are tooltips all over the GUI which help a lot.
271 </li>
272 <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
273 <li>Skill list with quick key binding.</li>
274 <li>
275 NPC dialog system makes chatting with NPCs a lot easier and
276 improves overall game interaction.
277 </li>
278 <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
279 <li>Healthbars above monsters and players.</li>
280 </ul>
281
282 <h3>News archive</h3>
283
284 <p>
285 <em>
286 2007-04-22 Another windows beta has been released: A problem with map-ghosting
287 was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
288 opengl drivers was implemented (which could reduce the memory leak inside the
289 driver).
290 </em>
291 </p>
292
293 <p>
294 <em>
295 2007-04-14 Another windows beta has been released: Support for smoothing
296 on crossfire+ servers has been implemented along with the support for the
297 large 64x64 tileset!
298 </em>
299 </p>
300
301 <p>
302 <em>
303 2007-01-25 Next beta released to the world: loads of bugfixes, added
304 'bind apply ...' to the context menu of the inventory, improved local
305 database handling, rework of the whole keybindings (much easier now!).
306 </em>
307 </p>
308
309 <p>
310 <em>
311 2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
312 </em>
313 </p>
314
315 <p>
316 <em>
317 2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
318 and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
319 about your experience with the CFPlus client!
320 </em>
321 </p>
322
323 <p>
324 <em>
325 2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
326 </em>
327 </p>
328
329 <p>
330 <em>
331 2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
332 </em>
333 </p>
334
335 <p>
336 <em>
337 2006-09-20
338 And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
339 minor bugfixes. NPC speech bubbles were also added!
340 </em>
341 </p>
342
343 <p>
344 <em>
345 2006-08-14
346 A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
347 have a healthbar on top of them, which shows their actual health status.
348 This renders the 'probe' spell mostly useless, but we will find other ways to
349 replace it!
350 </em>
351 </p>
352
353 <p>
354 <em>
355 2006-08-14
356 The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
357 added to the Inventory. The interface got line frames to be more eye pleasing.
358 On top of that the documentation browser has been greatly improved and the documentation
359 improved also a bit. And other minor stuff has been implemented and fixed.
360 </em>
361 </p>
362
363 <p>
364 <em>
365 2006-07-30
366 The long awaited beta release! The last bugs we wanted to fix and features we wanted
367 to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
368 documentation and the tooltips if there is something not yet clear. Although the documentation
369 is far from complete at the moment, it might be helpful.
370 </em>
371 </p>
372
373 <p>
374 <em>
375 2006-07-24
376 Lots of detail work was done now, and there are still some minor issues that
377 need to be cleared until the client is ready for a beta release. We were working mainly
378 on the documentation the last two days. There is light on the end of the tunnel.
379 </em>
380 </p>
381
382 <p>
383 <em>
384 2006-07-03
385 Finally: The alpha release! Lots has changed since 2006-06-12 and
386 we are happy to present the first test release!
387 </em>
388 </p>
389
390 <p>
391 <em>
392 2006-06-12
393 The new NPC dialog system has been added, and character creation
394 helper dialogs. Along with many other bugfixes and improvements.
395 </em>
396 </p>
397
398 <p>
399 <em>
400 2006-06-02
401 Added pickup configuration. The window titles work again and
402 some other bugs and enhancements went into the gui toolkit.
403 Shift-middle click lock/unlocks items in inventory now. First version
404 of the spell dialog is in and a context menu item has been added to the
405 inventory to allow to get/drop a specified count of items.
406 </em>
407 </p>
408
409 <h2>Authors/Contact</h2>
410
411 <p><b>The Deliantra Development Team:</b></p>
412
413 <p><b>
414 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
415 the map, help viewer, all the cool features and all other stuff the user never sees.
416 </b></p>
417 <p>
418 Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
419 <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
420 </p>
421
422 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
423 <p>
424 Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
425 <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
426 </p>
427
428 <p></p>
429