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Revision: 1.33
Committed: Sun Nov 9 14:26:37 2008 UTC (15 years, 7 months ago) by elmex
Content type: text/html
Branch: MAIN
Changes since 1.32: +11 -1 lines
Log Message:
client release 0.9978.

File Contents

# Content
1 Client
2
3 <h2>The Deliantra MORPG Client</h2>
4
5 <p>This is the new Deliantra client which was written from scratch
6 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7 immersive overall gameplay and to base as ground to implement new
8 features.
9 </p>
10
11 <h3>Screenshots:</h3>
12
13 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14
15 <h3>Download:</h3>
16
17 <p><a href="play.html">See the Play now! page</a> about the downloads!</p>
18
19 <h3>Installation notes:</h3>
20
21 <ul>
22 <li>
23 <p><b>Windows</b></p>
24 <p>
25 To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26 use the context menu of the right mouse button.
27 <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28 and start up everything it needs.
29 </p>
30 </li>
31 <li>
32 <p><b>GNU/Linux</b></p>
33 <p>
34 <b>
35 Please note that you need glibc-2.3 and x-libs with XFT.
36 (For amd64 you will need ia32-libs and a 32bit OpenGL driver,
37 eg. nvidia-glx-ia32 (for NVIDIA) or fglrx-glx-ia32 (for ATI))
38 </b>
39 </p>
40 <p>
41 After downloading you need to extract the client and execute the extracted binary.
42 </p>
43 </li>
44 <li>
45 <p><b>Mac OS X</b></p>
46 <p>
47 To start the client, just double click on the <tt>.dmg</tt> image file to open it and start the client.<br />
48 <b>NOTE: You will need an Intel CPU for this binary, it will not work with PPC CPUs! Also you will need Mac OS X 10.5 or later.</b>
49 </p>
50 </li>
51 <li>
52 <p><b>Build from source</b></p>
53 <p>
54 If you want to build the client from source there are two ways that
55 are explained on a different page: <a href="client_cpan.html">Source installation</a>.
56 </p>
57 </li>
58 </ul>
59
60 <p>
61 <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
62 </p>
63
64 <h3>News:</h3>
65
66 <p>
67 <em>
68 2008-11-09 Version 0.9978: Some minor fixes:
69 The healthbar is now correctly smoothly moved. Own text in NPC dialogues are
70 emphasized now. A crash bug in the macro dialogue has been fixed. The tooltips
71 in the Mesage Window tabs are updated correctly now. And Alt+x won't let
72 Message Window tabs disappear for ever anymore.
73 </em>
74 </p>
75
76 <p>
77 <em>
78 2008-09-29 Version 0.9977: A race condition has been fixed that could lead
79 to client freezes or crashes on login, especially on slower systems. The
80 smooth movement is no longer choppy. The default font for messages is now a
81 (hopefully nicer looking) proportional font. Text display has been tweaked.
82 The client no longer makes unnecessary screen refreshes and uses less CPU
83 time.
84 </em>
85 </p>
86
87 <p>
88 <em>
89 2008-09-05 Next version of the client: 0.9976 comes with many fixes for Mac OS X,
90 like some fixed keyboard issues on OS X. Improved the protocol with compression
91 and fragmentation, leading to more efficent bandwidth usage. Implemented crash
92 diagnostics, which are sent to the server, for easier debugging. Important fix
93 with the default resolution, which was too small. Added theming support, with some
94 basic themes. And some other minor fixes all over the place.
95 </em>
96 </p>
97
98 <p>
99 <em>
100 2008-08-27 Version 0.9975 comes with a small fix with the initial resolution and
101 a carification of the weight/value autopickup option. There is also a <b>Mac OS X</b>
102 port available now of the client!
103 </em>
104 </p>
105
106 <p>
107 <em>
108 2008-08-01 Version 0.9974 comes with smooth scrolling for player movements,
109 workaround for a possible OpenGL slowdown, and other small fixes and enhancements.
110 </em>
111 </p>
112
113 <p>
114 <em>
115 2008-07-07 Some minor fixes and features: IPv6 support, chat tabs have tooltips
116 again and converted to a new non-blocking API. Also fixed the CPAN distribution.
117 </em>
118 </p>
119
120 <p>
121 <em>
122 2008-05-23 Next release: 0.9972. The map cache has been extended a bit to store more
123 map changes (fixes some minor bugs). Fixed some crashbugs when the client is
124 logged out and some UI elements were used. The server XML format is now also
125 supportet in item tooltips. The keyrepeats are ignored now in some conditions.
126 And crashes when the map cache is corrupted are now prevented. Also the client
127 configuration is now stored in pretty printed JSON.
128 </em>
129 </p>
130
131 <p>
132 <em>
133 2008-05-05 Long time no release, but now we got some fixes for you: Some issues
134 with the default sort order have been sorted out, some tooltips were fixed,
135 a long standing bug with the stats tab being empty has been resolved and some GUI
136 fixes have been done. Also the pseudo-items are now only shown in the inventory
137 and not the floorbox. Have fun!
138 </em>
139 </p>
140
141 <p>
142 <em>
143 2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed
144 the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug
145 with tile id allocation, which effectively disabled the tile cache. And last
146 but not least: The NPC Dialogs have also been fixed.
147 </em>
148 </p>
149
150 <p>
151 <em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed
152 where the messages in the message window were kept for ever and the client
153 consumed more and more memory. The highlighting of the chattabs is now red and
154 not blue. The history handling of the chat input will now not erase the
155 typed input if the down cursor key is pressed. A keyboard modifier display has
156 also been implemented, (for example to signal whether numlock is on,
157 which caused problems under windows). Also a bug with the layout font under
158 windows has been fixed.
159 </em>
160 </p>
161
162 <p>
163 <em>
164 2008-01-19 Another release of the Client, version 0.9965: Some bugs
165 have been fixed: A race condition was found in the database access and
166 a bug which crashed the client with nvidia drivers has been fixed.
167 Some minor bugs in the GUI, the message fontsize and chatbox label padding,
168 have also been fixed.
169 </em>
170 </p>
171
172 <p>
173 <em>
174 2008-01-06 First release in the new year, version 0.9963: Among the
175 changes are some minor bugfixes, optical tweaks and performance
176 improvements on the GUI. Some to the user invisible changes were
177 improvements of the server side widgets and a reimplementation of the
178 message window to allow to undock chats from the central message window in
179 future releases.
180 </em>
181 </p>
182
183 <p>
184 <em>
185 2007-12-25 Released version 0.9960 with some important fixes in the item animations
186 and GUI code, along with an API update to a more recent EV version the documentation
187 had some minor improvements. And last but not least the face loading consumes less CPU.
188 too.
189 </em>
190 </p>
191 <p>
192 <em>
193 2007-12-09 Released version 0.9959, main changes were a bugfix of the
194 audio-jingle playing (sometimes a jingle was played repeatedly if there was no
195 server-provided music available). Also some debugging hooks were added and
196 the code was updated to follow API changes in some of the modules used.
197 </em>
198 </p>
199
200 <p>
201 <em>
202 2007-11-27 Released version 0.9956, main changes were an improved event loop
203 for better performance and compatibility under windows,
204 and the server list has been disabled due to problems with activestate perl.
205 </em>
206 </p>
207
208 <p>
209 <em>
210 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
211 resolution (to 800x600) and making fullscreen the default. The widget extension
212 system was also officially enabled.
213 </em>
214 </p>
215
216
217 <p>
218 <em>
219 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
220 </em>
221 </p>
222
223 <p>
224 <em>
225 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
226 The version 0.99 is considered mostly stable and playable now. Changes
227 from the last release are: Better compatibility with OpenGL drivers,
228 better face caching, background music and spatial sound effects,
229 more default keymappings and the item descriptions are in the tooltips
230 now (eg. in the inventory).
231 </em>
232 </p>
233
234
235 <p>
236 <em>
237 2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
238 </em>
239 </p>
240
241 <p>
242 <em>
243 2007-04-24 Next windows beta with following changes is out:
244 Better character creation dialog and item descriptions in the inventory
245 are now in the tooltip rather than spread over the message window.
246 </em>
247 </p>
248
249 <p>For older news look at the bottom of this page.</p>
250
251 <h3>Features:</h3>
252
253 <p>
254 These are the features that are already implemented and work (minus bugs).
255 </p>
256
257 <p><b>Technical:</b></p>
258 <ul>
259 <li>Runs on GNU/Linux and Windows.</li>
260 <li>
261 Uses hardware acceleration if it exists (but also runs without as
262 long as you have OpenGL).
263 </li>
264 <li>
265 Windowed/Fullscreen mode in multiple resolutions
266 with scaling invariant user interface.
267 </li>
268 <li>Smoothing and fog of war.</li>
269 <li>Very nice font rendering with pango (gtk's font renderer).</li>
270 <li>Sound and background music.</li>
271 <li>Face prefetching for the game graphics.</li>
272 <li>Integrated documentation browser with linking and images.</li>
273 <li>Server side widgets (these are server side defined dialogues).</li>
274 </ul>
275
276 <p><b>Gameplay:</b></p>
277 <ul>
278 <li>
279 A minimap which keeps track of explored territories
280 and helps you to navigate on the worldmap.
281 </li>
282 <li>Easier key binding with the ability to <b>record</b> actions.</li>
283 <li>Gained experience is shown in the statusbox.</li>
284 <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
285 <li>Online wiki style help.</li>
286 <li>Message window entry with history.</li>
287 <li>
288 Command completer, eg. completes 'cbh' to 'cast burning hands', which
289 eases the input of commands.
290 </li>
291 <li>Command repetition with '.'.</li>
292 <li>
293 There are tooltips all over the GUI which help a lot.
294 </li>
295 <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
296 <li>Skill list with quick key binding.</li>
297 <li>
298 NPC dialog system makes chatting with NPCs a lot easier and
299 improves overall game interaction.
300 </li>
301 <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
302 <li>Healthbars above monsters and players.</li>
303 </ul>
304
305 <h3>News archive</h3>
306
307 <p>
308 <em>
309 2007-04-22 Another windows beta has been released: A problem with map-ghosting
310 was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
311 opengl drivers was implemented (which could reduce the memory leak inside the
312 driver).
313 </em>
314 </p>
315
316 <p>
317 <em>
318 2007-04-14 Another windows beta has been released: Support for smoothing
319 on crossfire+ servers has been implemented along with the support for the
320 large 64x64 tileset!
321 </em>
322 </p>
323
324 <p>
325 <em>
326 2007-01-25 Next beta released to the world: loads of bugfixes, added
327 'bind apply ...' to the context menu of the inventory, improved local
328 database handling, rework of the whole keybindings (much easier now!).
329 </em>
330 </p>
331
332 <p>
333 <em>
334 2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
335 </em>
336 </p>
337
338 <p>
339 <em>
340 2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
341 and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
342 about your experience with the CFPlus client!
343 </em>
344 </p>
345
346 <p>
347 <em>
348 2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
349 </em>
350 </p>
351
352 <p>
353 <em>
354 2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
355 </em>
356 </p>
357
358 <p>
359 <em>
360 2006-09-20
361 And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
362 minor bugfixes. NPC speech bubbles were also added!
363 </em>
364 </p>
365
366 <p>
367 <em>
368 2006-08-14
369 A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
370 have a healthbar on top of them, which shows their actual health status.
371 This renders the 'probe' spell mostly useless, but we will find other ways to
372 replace it!
373 </em>
374 </p>
375
376 <p>
377 <em>
378 2006-08-14
379 The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
380 added to the Inventory. The interface got line frames to be more eye pleasing.
381 On top of that the documentation browser has been greatly improved and the documentation
382 improved also a bit. And other minor stuff has been implemented and fixed.
383 </em>
384 </p>
385
386 <p>
387 <em>
388 2006-07-30
389 The long awaited beta release! The last bugs we wanted to fix and features we wanted
390 to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
391 documentation and the tooltips if there is something not yet clear. Although the documentation
392 is far from complete at the moment, it might be helpful.
393 </em>
394 </p>
395
396 <p>
397 <em>
398 2006-07-24
399 Lots of detail work was done now, and there are still some minor issues that
400 need to be cleared until the client is ready for a beta release. We were working mainly
401 on the documentation the last two days. There is light on the end of the tunnel.
402 </em>
403 </p>
404
405 <p>
406 <em>
407 2006-07-03
408 Finally: The alpha release! Lots has changed since 2006-06-12 and
409 we are happy to present the first test release!
410 </em>
411 </p>
412
413 <p>
414 <em>
415 2006-06-12
416 The new NPC dialog system has been added, and character creation
417 helper dialogs. Along with many other bugfixes and improvements.
418 </em>
419 </p>
420
421 <p>
422 <em>
423 2006-06-02
424 Added pickup configuration. The window titles work again and
425 some other bugs and enhancements went into the gui toolkit.
426 Shift-middle click lock/unlocks items in inventory now. First version
427 of the spell dialog is in and a context menu item has been added to the
428 inventory to allow to get/drop a specified count of items.
429 </em>
430 </p>
431
432 <h2>Authors/Contact</h2>
433
434 <p><b>The Deliantra Development Team:</b></p>
435
436 <p><b>
437 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
438 the map, help viewer, all the cool features and all other stuff the user never sees.
439 </b></p>
440 <p>
441 Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
442 <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
443 </p>
444
445 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
446 <p>
447 Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
448 <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
449 </p>
450
451 <p></p>
452