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Revision: 1.34
Committed: Fri Dec 5 14:53:44 2008 UTC (15 years, 7 months ago) by elmex
Content type: text/html
Branch: MAIN
Changes since 1.33: +11 -0 lines
Log Message:
client release 2.0

File Contents

# Content
1 Client
2
3 <h2>The Deliantra MORPG Client</h2>
4
5 <p>This is the new Deliantra client which was written from scratch
6 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7 immersive overall gameplay and to base as ground to implement new
8 features.
9 </p>
10
11 <h3>Screenshots:</h3>
12
13 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14
15 <h3>Download:</h3>
16
17 <p><a href="play.html">See the Play now! page</a> about the downloads!</p>
18
19 <h3>Installation notes:</h3>
20
21 <ul>
22 <li>
23 <p><b>Windows</b></p>
24 <p>
25 To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26 use the context menu of the right mouse button.
27 <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28 and start up everything it needs.
29 </p>
30 </li>
31 <li>
32 <p><b>GNU/Linux</b></p>
33 <p>
34 <b>
35 Please note that you need glibc-2.3 and x-libs with XFT.
36 (For amd64 you will need ia32-libs and a 32bit OpenGL driver,
37 eg. nvidia-glx-ia32 (for NVIDIA) or fglrx-glx-ia32 (for ATI))
38 </b>
39 </p>
40 <p>
41 After downloading you need to extract the client and execute the extracted binary.
42 </p>
43 </li>
44 <li>
45 <p><b>Mac OS X</b></p>
46 <p>
47 To start the client, just double click on the <tt>.dmg</tt> image file to open it and start the client.<br />
48 <b>NOTE: You will need an Intel CPU for this binary, it will not work with PPC CPUs! Also you will need Mac OS X 10.5 or later.</b>
49 </p>
50 </li>
51 <li>
52 <p><b>Build from source</b></p>
53 <p>
54 If you want to build the client from source there are two ways that
55 are explained on a different page: <a href="client_cpan.html">Source installation</a>.
56 </p>
57 </li>
58 </ul>
59
60 <p>
61 <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
62 </p>
63
64 <h3>News:</h3>
65
66 <p>
67 <em>
68 2008-12-05 Version 2.0: Last minor fixes round up the version 2.0 of our
69 client: The Log window can't be closed anymore by Alt+x, Also wont Alt+x or
70 other Message window operations crash the client anymore directly after startup.
71 Also the invisible/cached parts of the map are darkened even more, so that
72 invisibile parts can be distinguished from dark parts better.
73 </em>
74 </p>
75
76
77 <p>
78 <em>
79 2008-11-09 Version 0.9978: Some minor fixes:
80 The healthbar is now correctly smoothly moved. Own text in NPC dialogues are
81 emphasized now. A crash bug in the macro dialogue has been fixed. The tooltips
82 in the Mesage Window tabs are updated correctly now. And Alt+x won't let
83 Message Window tabs disappear for ever anymore.
84 </em>
85 </p>
86
87 <p>
88 <em>
89 2008-09-29 Version 0.9977: A race condition has been fixed that could lead
90 to client freezes or crashes on login, especially on slower systems. The
91 smooth movement is no longer choppy. The default font for messages is now a
92 (hopefully nicer looking) proportional font. Text display has been tweaked.
93 The client no longer makes unnecessary screen refreshes and uses less CPU
94 time.
95 </em>
96 </p>
97
98 <p>
99 <em>
100 2008-09-05 Next version of the client: 0.9976 comes with many fixes for Mac OS X,
101 like some fixed keyboard issues on OS X. Improved the protocol with compression
102 and fragmentation, leading to more efficent bandwidth usage. Implemented crash
103 diagnostics, which are sent to the server, for easier debugging. Important fix
104 with the default resolution, which was too small. Added theming support, with some
105 basic themes. And some other minor fixes all over the place.
106 </em>
107 </p>
108
109 <p>
110 <em>
111 2008-08-27 Version 0.9975 comes with a small fix with the initial resolution and
112 a carification of the weight/value autopickup option. There is also a <b>Mac OS X</b>
113 port available now of the client!
114 </em>
115 </p>
116
117 <p>
118 <em>
119 2008-08-01 Version 0.9974 comes with smooth scrolling for player movements,
120 workaround for a possible OpenGL slowdown, and other small fixes and enhancements.
121 </em>
122 </p>
123
124 <p>
125 <em>
126 2008-07-07 Some minor fixes and features: IPv6 support, chat tabs have tooltips
127 again and converted to a new non-blocking API. Also fixed the CPAN distribution.
128 </em>
129 </p>
130
131 <p>
132 <em>
133 2008-05-23 Next release: 0.9972. The map cache has been extended a bit to store more
134 map changes (fixes some minor bugs). Fixed some crashbugs when the client is
135 logged out and some UI elements were used. The server XML format is now also
136 supportet in item tooltips. The keyrepeats are ignored now in some conditions.
137 And crashes when the map cache is corrupted are now prevented. Also the client
138 configuration is now stored in pretty printed JSON.
139 </em>
140 </p>
141
142 <p>
143 <em>
144 2008-05-05 Long time no release, but now we got some fixes for you: Some issues
145 with the default sort order have been sorted out, some tooltips were fixed,
146 a long standing bug with the stats tab being empty has been resolved and some GUI
147 fixes have been done. Also the pseudo-items are now only shown in the inventory
148 and not the floorbox. Have fun!
149 </em>
150 </p>
151
152 <p>
153 <em>
154 2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed
155 the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug
156 with tile id allocation, which effectively disabled the tile cache. And last
157 but not least: The NPC Dialogs have also been fixed.
158 </em>
159 </p>
160
161 <p>
162 <em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed
163 where the messages in the message window were kept for ever and the client
164 consumed more and more memory. The highlighting of the chattabs is now red and
165 not blue. The history handling of the chat input will now not erase the
166 typed input if the down cursor key is pressed. A keyboard modifier display has
167 also been implemented, (for example to signal whether numlock is on,
168 which caused problems under windows). Also a bug with the layout font under
169 windows has been fixed.
170 </em>
171 </p>
172
173 <p>
174 <em>
175 2008-01-19 Another release of the Client, version 0.9965: Some bugs
176 have been fixed: A race condition was found in the database access and
177 a bug which crashed the client with nvidia drivers has been fixed.
178 Some minor bugs in the GUI, the message fontsize and chatbox label padding,
179 have also been fixed.
180 </em>
181 </p>
182
183 <p>
184 <em>
185 2008-01-06 First release in the new year, version 0.9963: Among the
186 changes are some minor bugfixes, optical tweaks and performance
187 improvements on the GUI. Some to the user invisible changes were
188 improvements of the server side widgets and a reimplementation of the
189 message window to allow to undock chats from the central message window in
190 future releases.
191 </em>
192 </p>
193
194 <p>
195 <em>
196 2007-12-25 Released version 0.9960 with some important fixes in the item animations
197 and GUI code, along with an API update to a more recent EV version the documentation
198 had some minor improvements. And last but not least the face loading consumes less CPU.
199 too.
200 </em>
201 </p>
202 <p>
203 <em>
204 2007-12-09 Released version 0.9959, main changes were a bugfix of the
205 audio-jingle playing (sometimes a jingle was played repeatedly if there was no
206 server-provided music available). Also some debugging hooks were added and
207 the code was updated to follow API changes in some of the modules used.
208 </em>
209 </p>
210
211 <p>
212 <em>
213 2007-11-27 Released version 0.9956, main changes were an improved event loop
214 for better performance and compatibility under windows,
215 and the server list has been disabled due to problems with activestate perl.
216 </em>
217 </p>
218
219 <p>
220 <em>
221 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
222 resolution (to 800x600) and making fullscreen the default. The widget extension
223 system was also officially enabled.
224 </em>
225 </p>
226
227
228 <p>
229 <em>
230 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
231 </em>
232 </p>
233
234 <p>
235 <em>
236 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
237 The version 0.99 is considered mostly stable and playable now. Changes
238 from the last release are: Better compatibility with OpenGL drivers,
239 better face caching, background music and spatial sound effects,
240 more default keymappings and the item descriptions are in the tooltips
241 now (eg. in the inventory).
242 </em>
243 </p>
244
245
246 <p>
247 <em>
248 2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
249 </em>
250 </p>
251
252 <p>
253 <em>
254 2007-04-24 Next windows beta with following changes is out:
255 Better character creation dialog and item descriptions in the inventory
256 are now in the tooltip rather than spread over the message window.
257 </em>
258 </p>
259
260 <p>For older news look at the bottom of this page.</p>
261
262 <h3>Features:</h3>
263
264 <p>
265 These are the features that are already implemented and work (minus bugs).
266 </p>
267
268 <p><b>Technical:</b></p>
269 <ul>
270 <li>Runs on GNU/Linux and Windows.</li>
271 <li>
272 Uses hardware acceleration if it exists (but also runs without as
273 long as you have OpenGL).
274 </li>
275 <li>
276 Windowed/Fullscreen mode in multiple resolutions
277 with scaling invariant user interface.
278 </li>
279 <li>Smoothing and fog of war.</li>
280 <li>Very nice font rendering with pango (gtk's font renderer).</li>
281 <li>Sound and background music.</li>
282 <li>Face prefetching for the game graphics.</li>
283 <li>Integrated documentation browser with linking and images.</li>
284 <li>Server side widgets (these are server side defined dialogues).</li>
285 </ul>
286
287 <p><b>Gameplay:</b></p>
288 <ul>
289 <li>
290 A minimap which keeps track of explored territories
291 and helps you to navigate on the worldmap.
292 </li>
293 <li>Easier key binding with the ability to <b>record</b> actions.</li>
294 <li>Gained experience is shown in the statusbox.</li>
295 <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
296 <li>Online wiki style help.</li>
297 <li>Message window entry with history.</li>
298 <li>
299 Command completer, eg. completes 'cbh' to 'cast burning hands', which
300 eases the input of commands.
301 </li>
302 <li>Command repetition with '.'.</li>
303 <li>
304 There are tooltips all over the GUI which help a lot.
305 </li>
306 <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
307 <li>Skill list with quick key binding.</li>
308 <li>
309 NPC dialog system makes chatting with NPCs a lot easier and
310 improves overall game interaction.
311 </li>
312 <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
313 <li>Healthbars above monsters and players.</li>
314 </ul>
315
316 <h3>News archive</h3>
317
318 <p>
319 <em>
320 2007-04-22 Another windows beta has been released: A problem with map-ghosting
321 was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
322 opengl drivers was implemented (which could reduce the memory leak inside the
323 driver).
324 </em>
325 </p>
326
327 <p>
328 <em>
329 2007-04-14 Another windows beta has been released: Support for smoothing
330 on crossfire+ servers has been implemented along with the support for the
331 large 64x64 tileset!
332 </em>
333 </p>
334
335 <p>
336 <em>
337 2007-01-25 Next beta released to the world: loads of bugfixes, added
338 'bind apply ...' to the context menu of the inventory, improved local
339 database handling, rework of the whole keybindings (much easier now!).
340 </em>
341 </p>
342
343 <p>
344 <em>
345 2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
346 </em>
347 </p>
348
349 <p>
350 <em>
351 2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
352 and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
353 about your experience with the CFPlus client!
354 </em>
355 </p>
356
357 <p>
358 <em>
359 2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
360 </em>
361 </p>
362
363 <p>
364 <em>
365 2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
366 </em>
367 </p>
368
369 <p>
370 <em>
371 2006-09-20
372 And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
373 minor bugfixes. NPC speech bubbles were also added!
374 </em>
375 </p>
376
377 <p>
378 <em>
379 2006-08-14
380 A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
381 have a healthbar on top of them, which shows their actual health status.
382 This renders the 'probe' spell mostly useless, but we will find other ways to
383 replace it!
384 </em>
385 </p>
386
387 <p>
388 <em>
389 2006-08-14
390 The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
391 added to the Inventory. The interface got line frames to be more eye pleasing.
392 On top of that the documentation browser has been greatly improved and the documentation
393 improved also a bit. And other minor stuff has been implemented and fixed.
394 </em>
395 </p>
396
397 <p>
398 <em>
399 2006-07-30
400 The long awaited beta release! The last bugs we wanted to fix and features we wanted
401 to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
402 documentation and the tooltips if there is something not yet clear. Although the documentation
403 is far from complete at the moment, it might be helpful.
404 </em>
405 </p>
406
407 <p>
408 <em>
409 2006-07-24
410 Lots of detail work was done now, and there are still some minor issues that
411 need to be cleared until the client is ready for a beta release. We were working mainly
412 on the documentation the last two days. There is light on the end of the tunnel.
413 </em>
414 </p>
415
416 <p>
417 <em>
418 2006-07-03
419 Finally: The alpha release! Lots has changed since 2006-06-12 and
420 we are happy to present the first test release!
421 </em>
422 </p>
423
424 <p>
425 <em>
426 2006-06-12
427 The new NPC dialog system has been added, and character creation
428 helper dialogs. Along with many other bugfixes and improvements.
429 </em>
430 </p>
431
432 <p>
433 <em>
434 2006-06-02
435 Added pickup configuration. The window titles work again and
436 some other bugs and enhancements went into the gui toolkit.
437 Shift-middle click lock/unlocks items in inventory now. First version
438 of the spell dialog is in and a context menu item has been added to the
439 inventory to allow to get/drop a specified count of items.
440 </em>
441 </p>
442
443 <h2>Authors/Contact</h2>
444
445 <p><b>The Deliantra Development Team:</b></p>
446
447 <p><b>
448 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
449 the map, help viewer, all the cool features and all other stuff the user never sees.
450 </b></p>
451 <p>
452 Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
453 <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
454 </p>
455
456 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
457 <p>
458 Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
459 <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
460 </p>
461
462 <p></p>
463