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Revision: 1.36
Committed: Fri Dec 26 01:19:24 2008 UTC (15 years, 6 months ago) by elmex
Content type: text/html
Branch: MAIN
Changes since 1.35: +10 -0 lines
Log Message:
client release 2.02.

File Contents

# Content
1 Client
2
3 <h2>The Deliantra MORPG Client</h2>
4
5 <p>This is the new Deliantra client which was written from scratch
6 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7 immersive overall gameplay and to base as ground to implement new
8 features.
9 </p>
10
11 <h3>Screenshots:</h3>
12
13 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14
15 <h3>Download:</h3>
16
17 <p><a href="play.html">See the Play now! page</a> about the downloads!</p>
18
19 <h3>Installation notes:</h3>
20
21 <ul>
22 <li>
23 <p><b>Windows</b></p>
24 <p>
25 To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26 use the context menu of the right mouse button.
27 <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28 and start up everything it needs.
29 </p>
30 </li>
31 <li>
32 <p><b>GNU/Linux</b></p>
33 <p>
34 <b>
35 Please note that you need glibc-2.3 and x-libs with XFT.
36 (For amd64 you will need ia32-libs and a 32bit OpenGL driver,
37 eg. nvidia-glx-ia32 (for NVIDIA) or fglrx-glx-ia32 (for ATI))
38 </b>
39 </p>
40 <p>
41 After downloading you need to extract the client and execute the extracted binary.
42 </p>
43 </li>
44 <li>
45 <p><b>Mac OS X</b></p>
46 <p>
47 To start the client, just double click on the <tt>.dmg</tt> image file to open it and start the client.<br />
48 <b>NOTE: You will need an Intel CPU for this binary, it will not work with PPC CPUs! Also you will need Mac OS X 10.5 or later.</b>
49 </p>
50 </li>
51 <li>
52 <p><b>Build from source</b></p>
53 <p>
54 If you want to build the client from source there are two ways that
55 are explained on a different page: <a href="client_cpan.html">Source installation</a>.
56 </p>
57 </li>
58 </ul>
59
60 <p>
61 <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
62 </p>
63
64 <h3>News:</h3>
65
66 <p>
67 <em>
68 2008-12-26 Hally chrismas release of version 2.02: Hidden mapspaces are
69 marked visually by a question mark and are made as bright as the darkest
70 mapspaces. A crash has been fixed when the user clicks on the map during
71 login. New tips of the day have been introduced. And more minor stability and
72 visual fixes.
73 </em>
74 </p>
75
76 <p>
77 <em>
78 2008-12-12 Version 2.01: The client tutorial has been rewritten, to match
79 the GUI changes of the last months. The random switching between
80 message window tabs when a new tab was opened has been fixed.
81 Fixed minor displaying bugs of the speech bubble of NPCs and other
82 minor things.
83 </em>
84 </p>
85
86 <p>
87 <em>
88 2008-12-05 Version 2.0: Last minor fixes round up the version 2.0 of our
89 client: The Log window can't be closed anymore by Alt+x, Also wont Alt+x or
90 other Message window operations crash the client anymore directly after startup.
91 Also the invisible/cached parts of the map are darkened even more, so that
92 invisibile parts can be distinguished from dark parts better.
93 </em>
94 </p>
95
96
97 <p>
98 <em>
99 2008-11-09 Version 0.9978: Some minor fixes:
100 The healthbar is now correctly smoothly moved. Own text in NPC dialogues are
101 emphasized now. A crash bug in the macro dialogue has been fixed. The tooltips
102 in the Mesage Window tabs are updated correctly now. And Alt+x won't let
103 Message Window tabs disappear for ever anymore.
104 </em>
105 </p>
106
107 <p>
108 <em>
109 2008-09-29 Version 0.9977: A race condition has been fixed that could lead
110 to client freezes or crashes on login, especially on slower systems. The
111 smooth movement is no longer choppy. The default font for messages is now a
112 (hopefully nicer looking) proportional font. Text display has been tweaked.
113 The client no longer makes unnecessary screen refreshes and uses less CPU
114 time.
115 </em>
116 </p>
117
118 <p>
119 <em>
120 2008-09-05 Next version of the client: 0.9976 comes with many fixes for Mac OS X,
121 like some fixed keyboard issues on OS X. Improved the protocol with compression
122 and fragmentation, leading to more efficent bandwidth usage. Implemented crash
123 diagnostics, which are sent to the server, for easier debugging. Important fix
124 with the default resolution, which was too small. Added theming support, with some
125 basic themes. And some other minor fixes all over the place.
126 </em>
127 </p>
128
129 <p>
130 <em>
131 2008-08-27 Version 0.9975 comes with a small fix with the initial resolution and
132 a carification of the weight/value autopickup option. There is also a <b>Mac OS X</b>
133 port available now of the client!
134 </em>
135 </p>
136
137 <p>
138 <em>
139 2008-08-01 Version 0.9974 comes with smooth scrolling for player movements,
140 workaround for a possible OpenGL slowdown, and other small fixes and enhancements.
141 </em>
142 </p>
143
144 <p>
145 <em>
146 2008-07-07 Some minor fixes and features: IPv6 support, chat tabs have tooltips
147 again and converted to a new non-blocking API. Also fixed the CPAN distribution.
148 </em>
149 </p>
150
151 <p>
152 <em>
153 2008-05-23 Next release: 0.9972. The map cache has been extended a bit to store more
154 map changes (fixes some minor bugs). Fixed some crashbugs when the client is
155 logged out and some UI elements were used. The server XML format is now also
156 supportet in item tooltips. The keyrepeats are ignored now in some conditions.
157 And crashes when the map cache is corrupted are now prevented. Also the client
158 configuration is now stored in pretty printed JSON.
159 </em>
160 </p>
161
162 <p>
163 <em>
164 2008-05-05 Long time no release, but now we got some fixes for you: Some issues
165 with the default sort order have been sorted out, some tooltips were fixed,
166 a long standing bug with the stats tab being empty has been resolved and some GUI
167 fixes have been done. Also the pseudo-items are now only shown in the inventory
168 and not the floorbox. Have fun!
169 </em>
170 </p>
171
172 <p>
173 <em>
174 2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed
175 the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug
176 with tile id allocation, which effectively disabled the tile cache. And last
177 but not least: The NPC Dialogs have also been fixed.
178 </em>
179 </p>
180
181 <p>
182 <em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed
183 where the messages in the message window were kept for ever and the client
184 consumed more and more memory. The highlighting of the chattabs is now red and
185 not blue. The history handling of the chat input will now not erase the
186 typed input if the down cursor key is pressed. A keyboard modifier display has
187 also been implemented, (for example to signal whether numlock is on,
188 which caused problems under windows). Also a bug with the layout font under
189 windows has been fixed.
190 </em>
191 </p>
192
193 <p>
194 <em>
195 2008-01-19 Another release of the Client, version 0.9965: Some bugs
196 have been fixed: A race condition was found in the database access and
197 a bug which crashed the client with nvidia drivers has been fixed.
198 Some minor bugs in the GUI, the message fontsize and chatbox label padding,
199 have also been fixed.
200 </em>
201 </p>
202
203 <p>
204 <em>
205 2008-01-06 First release in the new year, version 0.9963: Among the
206 changes are some minor bugfixes, optical tweaks and performance
207 improvements on the GUI. Some to the user invisible changes were
208 improvements of the server side widgets and a reimplementation of the
209 message window to allow to undock chats from the central message window in
210 future releases.
211 </em>
212 </p>
213
214 <p>
215 <em>
216 2007-12-25 Released version 0.9960 with some important fixes in the item animations
217 and GUI code, along with an API update to a more recent EV version the documentation
218 had some minor improvements. And last but not least the face loading consumes less CPU.
219 too.
220 </em>
221 </p>
222 <p>
223 <em>
224 2007-12-09 Released version 0.9959, main changes were a bugfix of the
225 audio-jingle playing (sometimes a jingle was played repeatedly if there was no
226 server-provided music available). Also some debugging hooks were added and
227 the code was updated to follow API changes in some of the modules used.
228 </em>
229 </p>
230
231 <p>
232 <em>
233 2007-11-27 Released version 0.9956, main changes were an improved event loop
234 for better performance and compatibility under windows,
235 and the server list has been disabled due to problems with activestate perl.
236 </em>
237 </p>
238
239 <p>
240 <em>
241 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
242 resolution (to 800x600) and making fullscreen the default. The widget extension
243 system was also officially enabled.
244 </em>
245 </p>
246
247
248 <p>
249 <em>
250 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
251 </em>
252 </p>
253
254 <p>
255 <em>
256 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
257 The version 0.99 is considered mostly stable and playable now. Changes
258 from the last release are: Better compatibility with OpenGL drivers,
259 better face caching, background music and spatial sound effects,
260 more default keymappings and the item descriptions are in the tooltips
261 now (eg. in the inventory).
262 </em>
263 </p>
264
265
266 <p>
267 <em>
268 2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
269 </em>
270 </p>
271
272 <p>
273 <em>
274 2007-04-24 Next windows beta with following changes is out:
275 Better character creation dialog and item descriptions in the inventory
276 are now in the tooltip rather than spread over the message window.
277 </em>
278 </p>
279
280 <p>For older news look at the bottom of this page.</p>
281
282 <h3>Features:</h3>
283
284 <p>
285 These are the features that are already implemented and work (minus bugs).
286 </p>
287
288 <p><b>Technical:</b></p>
289 <ul>
290 <li>Runs on GNU/Linux and Windows.</li>
291 <li>
292 Uses hardware acceleration if it exists (but also runs without as
293 long as you have OpenGL).
294 </li>
295 <li>
296 Windowed/Fullscreen mode in multiple resolutions
297 with scaling invariant user interface.
298 </li>
299 <li>Smoothing and fog of war.</li>
300 <li>Very nice font rendering with pango (gtk's font renderer).</li>
301 <li>Sound and background music.</li>
302 <li>Face prefetching for the game graphics.</li>
303 <li>Integrated documentation browser with linking and images.</li>
304 <li>Server side widgets (these are server side defined dialogues).</li>
305 </ul>
306
307 <p><b>Gameplay:</b></p>
308 <ul>
309 <li>
310 A minimap which keeps track of explored territories
311 and helps you to navigate on the worldmap.
312 </li>
313 <li>Easier key binding with the ability to <b>record</b> actions.</li>
314 <li>Gained experience is shown in the statusbox.</li>
315 <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
316 <li>Online wiki style help.</li>
317 <li>Message window entry with history.</li>
318 <li>
319 Command completer, eg. completes 'cbh' to 'cast burning hands', which
320 eases the input of commands.
321 </li>
322 <li>Command repetition with '.'.</li>
323 <li>
324 There are tooltips all over the GUI which help a lot.
325 </li>
326 <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
327 <li>Skill list with quick key binding.</li>
328 <li>
329 NPC dialog system makes chatting with NPCs a lot easier and
330 improves overall game interaction.
331 </li>
332 <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
333 <li>Healthbars above monsters and players.</li>
334 </ul>
335
336 <h3>News archive</h3>
337
338 <p>
339 <em>
340 2007-04-22 Another windows beta has been released: A problem with map-ghosting
341 was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
342 opengl drivers was implemented (which could reduce the memory leak inside the
343 driver).
344 </em>
345 </p>
346
347 <p>
348 <em>
349 2007-04-14 Another windows beta has been released: Support for smoothing
350 on crossfire+ servers has been implemented along with the support for the
351 large 64x64 tileset!
352 </em>
353 </p>
354
355 <p>
356 <em>
357 2007-01-25 Next beta released to the world: loads of bugfixes, added
358 'bind apply ...' to the context menu of the inventory, improved local
359 database handling, rework of the whole keybindings (much easier now!).
360 </em>
361 </p>
362
363 <p>
364 <em>
365 2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
366 </em>
367 </p>
368
369 <p>
370 <em>
371 2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
372 and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
373 about your experience with the CFPlus client!
374 </em>
375 </p>
376
377 <p>
378 <em>
379 2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
380 </em>
381 </p>
382
383 <p>
384 <em>
385 2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
386 </em>
387 </p>
388
389 <p>
390 <em>
391 2006-09-20
392 And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
393 minor bugfixes. NPC speech bubbles were also added!
394 </em>
395 </p>
396
397 <p>
398 <em>
399 2006-08-14
400 A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
401 have a healthbar on top of them, which shows their actual health status.
402 This renders the 'probe' spell mostly useless, but we will find other ways to
403 replace it!
404 </em>
405 </p>
406
407 <p>
408 <em>
409 2006-08-14
410 The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
411 added to the Inventory. The interface got line frames to be more eye pleasing.
412 On top of that the documentation browser has been greatly improved and the documentation
413 improved also a bit. And other minor stuff has been implemented and fixed.
414 </em>
415 </p>
416
417 <p>
418 <em>
419 2006-07-30
420 The long awaited beta release! The last bugs we wanted to fix and features we wanted
421 to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
422 documentation and the tooltips if there is something not yet clear. Although the documentation
423 is far from complete at the moment, it might be helpful.
424 </em>
425 </p>
426
427 <p>
428 <em>
429 2006-07-24
430 Lots of detail work was done now, and there are still some minor issues that
431 need to be cleared until the client is ready for a beta release. We were working mainly
432 on the documentation the last two days. There is light on the end of the tunnel.
433 </em>
434 </p>
435
436 <p>
437 <em>
438 2006-07-03
439 Finally: The alpha release! Lots has changed since 2006-06-12 and
440 we are happy to present the first test release!
441 </em>
442 </p>
443
444 <p>
445 <em>
446 2006-06-12
447 The new NPC dialog system has been added, and character creation
448 helper dialogs. Along with many other bugfixes and improvements.
449 </em>
450 </p>
451
452 <p>
453 <em>
454 2006-06-02
455 Added pickup configuration. The window titles work again and
456 some other bugs and enhancements went into the gui toolkit.
457 Shift-middle click lock/unlocks items in inventory now. First version
458 of the spell dialog is in and a context menu item has been added to the
459 inventory to allow to get/drop a specified count of items.
460 </em>
461 </p>
462
463 <h2>Authors/Contact</h2>
464
465 <p><b>The Deliantra Development Team:</b></p>
466
467 <p><b>
468 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
469 the map, help viewer, all the cool features and all other stuff the user never sees.
470 </b></p>
471 <p>
472 Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
473 <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
474 </p>
475
476 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
477 <p>
478 Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
479 <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
480 </p>
481
482 <p></p>
483