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Client |
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|
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<h2>The Deliantra MORPG Client</h2> |
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|
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<p>This is the new Deliantra client which was written from scratch |
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in Perl with C bindings to SDL/OpenGL. It was written to have a more |
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immersive overall gameplay and to base as ground to implement new |
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features. |
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</p> |
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|
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<h3>Screenshots:</h3> |
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|
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<p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p> |
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|
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<h3>Download:</h3> |
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|
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<p><a href="play.html">See the Play now! page</a> about the downloads!</p> |
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|
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<h3>Installation notes:</h3> |
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|
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<ul> |
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<li> |
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<p><b>Windows</b></p> |
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<p> |
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To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or |
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use the context menu of the right mouse button. |
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<b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself |
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and start up everything it needs. |
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</p> |
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</li> |
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<li> |
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<p><b>GNU/Linux</b></p> |
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<p> |
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<b> |
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Please note that you need glibc-2.3 and x-libs with XFT. |
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</b> |
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<br /> |
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<b>AMD64 users should use the amd64 binary. |
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(But if you want to run the 32bit client on an amd64 you would need |
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ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32 |
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(for NVIDIA) or fglrx-glx-ia32 (for ATI)) |
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</b> |
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</p> |
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<p> |
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After downloading you need to extract the client and execute the extracted binary. |
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</p> |
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</li> |
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<li> |
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<p><b>Mac OS X</b></p> |
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<p> |
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To start the client, just double click on the <tt>.dmg</tt> image file to open it and start the client.<br /> |
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<b>NOTE: You will need an Intel CPU for this binary, it will not work with PPC CPUs! Also you will need Mac OS X 10.5 or later.</b> |
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</p> |
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</li> |
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<li> |
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<p><b>Build from source</b></p> |
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<p> |
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If you want to build the client from source there are two ways that |
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are explained on a different page: <a href="client_cpan.html">Source installation</a>. |
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</p> |
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</li> |
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</ul> |
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|
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<p> |
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<b>For further instructions and informations look at the <i>Help!</i> button on the top!</b> |
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</p> |
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|
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<h3>News:</h3> |
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|
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<p> |
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<em> |
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2010-04-25 Version 2.11: Spell list has been rearranged to show more |
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interesting information and worked around some music related crashes. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2010-01-15 Version 2.10: Fixed the blending of the fog of war. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2009-12-22 Version 2.09: The fog of war and lighting transitions are now |
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smooth. Also the fog of war texture is customizable now and a crash with bad |
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user input in the "Host" field has been fixed. |
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</em> |
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</p> |
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|
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|
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<p> |
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<em> |
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2009-12-05 Version 2.06: The Apple/NVIDIA font problem has finally been fixed! |
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Also some other OpenGL driver bugs have a work around now. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2009-09-16 Version 2.05: The command completer algorithm has been improved by |
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marcmagus. Thanks for the contribution! Also a small bugfix for a crash |
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in the audio engine has been added. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2009-04-26 Version 2.04 is a small bugfix and feature enhancement release of |
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the client. A Japanese font is included with the distribution now and |
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a workaround of the incompatible ABI change in pango (font engine) has been |
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implemented. Another bugfix related to connecting to the server |
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went into the windows release. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2009-01-15 First release in the new year, version 2.03 comes with a |
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many changes in the GUI. For example the auto pickup toggle has been |
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moved into a checkbox to the top of the main window. |
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The configuration is now saved automatically on exit. |
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Shimmering during smooth scroll has been reduced a lot and some displaying |
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bugs have been fixed in the inventory. More workarounds which make the |
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client more stable on broken OSes were also implemented. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-12-26 The Chrismas release of version 2.02: Hidden mapspaces are |
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marked visually by a question mark and are made as bright as the darkest |
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mapspaces. A crash has been fixed when the user clicks on the map during |
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login. New tips of the day have been introduced. And more minor stability and |
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visual fixes. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-12-12 Version 2.01: The client tutorial has been rewritten, to match |
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the GUI changes of the last months. The random switching between |
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message window tabs when a new tab was opened has been fixed. |
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Fixed minor displaying bugs of the speech bubble of NPCs and other |
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minor things. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-12-05 Version 2.0: Last minor fixes round up the version 2.0 of our |
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client: The Log window can't be closed anymore by Alt+x, Also wont Alt+x or |
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other Message window operations crash the client anymore directly after startup. |
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Also the invisible/cached parts of the map are darkened even more, so that |
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invisibile parts can be distinguished from dark parts better. |
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</em> |
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</p> |
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|
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|
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<p> |
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<em> |
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2008-11-09 Version 0.9978: Some minor fixes: |
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The healthbar is now correctly smoothly moved. Own text in NPC dialogues are |
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emphasized now. A crash bug in the macro dialogue has been fixed. The tooltips |
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in the Mesage Window tabs are updated correctly now. And Alt+x won't let |
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Message Window tabs disappear for ever anymore. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-09-29 Version 0.9977: A race condition has been fixed that could lead |
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to client freezes or crashes on login, especially on slower systems. The |
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smooth movement is no longer choppy. The default font for messages is now a |
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(hopefully nicer looking) proportional font. Text display has been tweaked. |
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The client no longer makes unnecessary screen refreshes and uses less CPU |
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time. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-09-05 Next version of the client: 0.9976 comes with many fixes for Mac OS X, |
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like some fixed keyboard issues on OS X. Improved the protocol with compression |
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and fragmentation, leading to more efficent bandwidth usage. Implemented crash |
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diagnostics, which are sent to the server, for easier debugging. Important fix |
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with the default resolution, which was too small. Added theming support, with some |
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basic themes. And some other minor fixes all over the place. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-08-27 Version 0.9975 comes with a small fix with the initial resolution and |
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a carification of the weight/value autopickup option. There is also a <b>Mac OS X</b> |
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port available now of the client! |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-08-01 Version 0.9974 comes with smooth scrolling for player movements, |
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workaround for a possible OpenGL slowdown, and other small fixes and enhancements. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-07-07 Some minor fixes and features: IPv6 support, chat tabs have tooltips |
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again and converted to a new non-blocking API. Also fixed the CPAN distribution. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-05-23 Next release: 0.9972. The map cache has been extended a bit to store more |
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map changes (fixes some minor bugs). Fixed some crashbugs when the client is |
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logged out and some UI elements were used. The server XML format is now also |
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supportet in item tooltips. The keyrepeats are ignored now in some conditions. |
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And crashes when the map cache is corrupted are now prevented. Also the client |
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configuration is now stored in pretty printed JSON. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-05-05 Long time no release, but now we got some fixes for you: Some issues |
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with the default sort order have been sorted out, some tooltips were fixed, |
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a long standing bug with the stats tab being empty has been resolved and some GUI |
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fixes have been done. Also the pseudo-items are now only shown in the inventory |
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and not the floorbox. Have fun! |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed |
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the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug |
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with tile id allocation, which effectively disabled the tile cache. And last |
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but not least: The NPC Dialogs have also been fixed. |
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</em> |
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</p> |
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|
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<p> |
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<em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed |
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where the messages in the message window were kept for ever and the client |
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consumed more and more memory. The highlighting of the chattabs is now red and |
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not blue. The history handling of the chat input will now not erase the |
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typed input if the down cursor key is pressed. A keyboard modifier display has |
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also been implemented, (for example to signal whether numlock is on, |
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which caused problems under windows). Also a bug with the layout font under |
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windows has been fixed. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-01-19 Another release of the Client, version 0.9965: Some bugs |
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have been fixed: A race condition was found in the database access and |
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a bug which crashed the client with nvidia drivers has been fixed. |
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Some minor bugs in the GUI, the message fontsize and chatbox label padding, |
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have also been fixed. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2008-01-06 First release in the new year, version 0.9963: Among the |
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changes are some minor bugfixes, optical tweaks and performance |
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improvements on the GUI. Some to the user invisible changes were |
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improvements of the server side widgets and a reimplementation of the |
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message window to allow to undock chats from the central message window in |
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future releases. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2007-12-25 Released version 0.9960 with some important fixes in the item animations |
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and GUI code, along with an API update to a more recent EV version the documentation |
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had some minor improvements. And last but not least the face loading consumes less CPU. |
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too. |
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</em> |
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</p> |
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<p> |
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<em> |
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2007-12-09 Released version 0.9959, main changes were a bugfix of the |
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audio-jingle playing (sometimes a jingle was played repeatedly if there was no |
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server-provided music available). Also some debugging hooks were added and |
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the code was updated to follow API changes in some of the modules used. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2007-11-27 Released version 0.9956, main changes were an improved event loop |
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for better performance and compatibility under windows, |
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and the server list has been disabled due to problems with activestate perl. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2007-11-03 Released version 0.9955, Main changes were adjustment of the default |
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resolution (to 800x600) and making fullscreen the default. The widget extension |
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system was also officially enabled. |
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</em> |
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</p> |
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|
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|
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<p> |
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<em> |
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2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'. |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2007-09-02 <b>Finally!</b> We released a non beta version of the client. |
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The version 0.99 is considered mostly stable and playable now. Changes |
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from the last release are: Better compatibility with OpenGL drivers, |
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better face caching, background music and spatial sound effects, |
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more default keymappings and the item descriptions are in the tooltips |
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now (eg. in the inventory). |
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</em> |
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</p> |
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|
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|
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<p> |
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<em> |
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2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-) |
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</em> |
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</p> |
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|
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<p> |
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<em> |
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2007-04-24 Next windows beta with following changes is out: |
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Better character creation dialog and item descriptions in the inventory |
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are now in the tooltip rather than spread over the message window. |
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</em> |
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</p> |
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|
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<p>For older news look at the bottom of this page.</p> |
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|
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<h3>Features:</h3> |
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|
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<p> |
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These are the features that are already implemented and work (minus bugs). |
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</p> |
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|
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<p><b>Technical:</b></p> |
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<ul> |
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<li>Runs on GNU/Linux and Windows.</li> |
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<li> |
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Uses hardware acceleration if it exists (but also runs without as |
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long as you have OpenGL). |
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</li> |
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<li> |
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Windowed/Fullscreen mode in multiple resolutions |
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with scaling invariant user interface. |
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</li> |
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<li>Smoothing and fog of war.</li> |
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<li>Very nice font rendering with pango (gtk's font renderer).</li> |
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<li>Sound and background music.</li> |
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<li>Face prefetching for the game graphics.</li> |
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<li>Integrated documentation browser with linking and images.</li> |
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<li>Server side widgets (these are server side defined dialogues).</li> |
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</ul> |
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|
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<p><b>Gameplay:</b></p> |
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<ul> |
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<li> |
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A minimap which keeps track of explored territories |
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and helps you to navigate on the worldmap. |
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</li> |
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<li>Easier key binding with the ability to <b>record</b> actions.</li> |
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<li>Gained experience is shown in the statusbox.</li> |
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<li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li> |
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<li>Online wiki style help.</li> |
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<li>Message window entry with history.</li> |
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<li> |
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Command completer, eg. completes 'cbh' to 'cast burning hands', which |
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eases the input of commands. |
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</li> |
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<li>Command repetition with '.'.</li> |
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<li> |
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There are tooltips all over the GUI which help a lot. |
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</li> |
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<li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li> |
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<li>Skill list with quick key binding.</li> |
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<li> |
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NPC dialog system makes chatting with NPCs a lot easier and |
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improves overall game interaction. |
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</li> |
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<li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li> |
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<li>Healthbars above monsters and players.</li> |
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</ul> |
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|
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<h3>News archive</h3> |
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|
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<p> |
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<em> |
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2007-04-22 Another windows beta has been released: A problem with map-ghosting |
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was fixed and other bugs werde fixed. Also a texture cache workaround for buggy |
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opengl drivers was implemented (which could reduce the memory leak inside the |
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driver). |
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</em> |
408 |
</p> |
409 |
|
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<p> |
411 |
<em> |
412 |
2007-04-14 Another windows beta has been released: Support for smoothing |
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on crossfire+ servers has been implemented along with the support for the |
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large 64x64 tileset! |
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</em> |
416 |
</p> |
417 |
|
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<p> |
419 |
<em> |
420 |
2007-01-25 Next beta released to the world: loads of bugfixes, added |
421 |
'bind apply ...' to the context menu of the inventory, improved local |
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database handling, rework of the whole keybindings (much easier now!). |
423 |
</em> |
424 |
</p> |
425 |
|
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<p> |
427 |
<em> |
428 |
2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too. |
429 |
</em> |
430 |
</p> |
431 |
|
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<p> |
433 |
<em> |
434 |
2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found |
435 |
and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us |
436 |
about your experience with the CFPlus client! |
437 |
</em> |
438 |
</p> |
439 |
|
440 |
<p> |
441 |
<em> |
442 |
2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog. |
443 |
</em> |
444 |
</p> |
445 |
|
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<p> |
447 |
<em> |
448 |
2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code. |
449 |
</em> |
450 |
</p> |
451 |
|
452 |
<p> |
453 |
<em> |
454 |
2006-09-20 |
455 |
And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other |
456 |
minor bugfixes. NPC speech bubbles were also added! |
457 |
</em> |
458 |
</p> |
459 |
|
460 |
<p> |
461 |
<em> |
462 |
2006-08-14 |
463 |
A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now |
464 |
have a healthbar on top of them, which shows their actual health status. |
465 |
This renders the 'probe' spell mostly useless, but we will find other ways to |
466 |
replace it! |
467 |
</em> |
468 |
</p> |
469 |
|
470 |
<p> |
471 |
<em> |
472 |
2006-08-14 |
473 |
The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been |
474 |
added to the Inventory. The interface got line frames to be more eye pleasing. |
475 |
On top of that the documentation browser has been greatly improved and the documentation |
476 |
improved also a bit. And other minor stuff has been implemented and fixed. |
477 |
</em> |
478 |
</p> |
479 |
|
480 |
<p> |
481 |
<em> |
482 |
2006-07-30 |
483 |
The long awaited beta release! The last bugs we wanted to fix and features we wanted |
484 |
to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the |
485 |
documentation and the tooltips if there is something not yet clear. Although the documentation |
486 |
is far from complete at the moment, it might be helpful. |
487 |
</em> |
488 |
</p> |
489 |
|
490 |
<p> |
491 |
<em> |
492 |
2006-07-24 |
493 |
Lots of detail work was done now, and there are still some minor issues that |
494 |
need to be cleared until the client is ready for a beta release. We were working mainly |
495 |
on the documentation the last two days. There is light on the end of the tunnel. |
496 |
</em> |
497 |
</p> |
498 |
|
499 |
<p> |
500 |
<em> |
501 |
2006-07-03 |
502 |
Finally: The alpha release! Lots has changed since 2006-06-12 and |
503 |
we are happy to present the first test release! |
504 |
</em> |
505 |
</p> |
506 |
|
507 |
<p> |
508 |
<em> |
509 |
2006-06-12 |
510 |
The new NPC dialog system has been added, and character creation |
511 |
helper dialogs. Along with many other bugfixes and improvements. |
512 |
</em> |
513 |
</p> |
514 |
|
515 |
<p> |
516 |
<em> |
517 |
2006-06-02 |
518 |
Added pickup configuration. The window titles work again and |
519 |
some other bugs and enhancements went into the gui toolkit. |
520 |
Shift-middle click lock/unlocks items in inventory now. First version |
521 |
of the spell dialog is in and a context menu item has been added to the |
522 |
inventory to allow to get/drop a specified count of items. |
523 |
</em> |
524 |
</p> |
525 |
|
526 |
<h2>Authors/Contact</h2> |
527 |
|
528 |
<p><b>The Deliantra Development Team:</b></p> |
529 |
|
530 |
<p><b> |
531 |
95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build, |
532 |
the map, help viewer, all the cool features and all other stuff the user never sees. |
533 |
</b></p> |
534 |
<p> |
535 |
Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a> |
536 |
<a href="http://home.schmorp.de/">http://home.schmorp.de/</a> |
537 |
</p> |
538 |
|
539 |
<p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p> |
540 |
<p> |
541 |
Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a> |
542 |
<a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a> |
543 |
</p> |
544 |
|
545 |
<p></p> |
546 |
|