… | |
… | |
87 | |
87 | |
88 | =head2 2007-04-15 |
88 | =head2 2007-04-15 |
89 | |
89 | |
90 | The Crossfire2 project has been renamed to Crossfire TRT |
90 | The Crossfire2 project has been renamed to Crossfire TRT |
91 | (on request by the Crossfire 1.x developers). See also the [a href="faq.html"]FAQ[/a] |
91 | (on request by the Crossfire 1.x developers). See also the [a href="faq.html"]FAQ[/a] |
92 | about the [b]TRT[/b]. |
92 | about the B<TRT>. |
93 | |
93 | |
94 | =head2 2007-04-11 |
94 | =head2 2007-04-11 |
95 | |
95 | |
96 | The Crossfire+ project has been renamed to Crossfire2 |
96 | The Crossfire+ project has been renamed to Crossfire2 |
97 | (on request by the Crossfire 1.x developers). |
97 | (on request by the Crossfire 1.x developers). |
… | |
… | |
120 | |
120 | |
121 | =head2 2007-03-28 |
121 | =head2 2007-03-28 |
122 | |
122 | |
123 | The server harddisk developed problems. Crossfire was |
123 | The server harddisk developed problems. Crossfire was |
124 | moved to another disk. Everything could be salvaged except the users |
124 | moved to another disk. Everything could be salvaged except the users |
125 | [b]Curly[/b] and [b]Lysen[/b]. Please contact a dm in case the restored |
125 | B<Curly> and B<Lysen>. Please contact a dm in case the restored |
126 | backup is not appropriate. |
126 | backup is not appropriate. |
127 | |
127 | |
128 | =head2 2007-03-27 |
128 | =head2 2007-03-27 |
129 | |
129 | |
130 | The sky2 driver that seems to have caused all the recent crashes |
130 | The sky2 driver that seems to have caused all the recent crashes |
… | |
… | |
137 | has been identified: the gigabit network card. We will change the |
137 | has been identified: the gigabit network card. We will change the |
138 | hardware config to use a different card within the coming days. |
138 | hardware config to use a different card within the coming days. |
139 | |
139 | |
140 | =head2 2007-03-15 |
140 | =head2 2007-03-15 |
141 | |
141 | |
142 | [b]The protocol has changed.[/b] The new protocol is still compatible |
142 | B<The protocol has changed.> The new protocol is still compatible |
143 | with crossfire clients, but image caching is now mandatory. The reason for this change |
143 | with crossfire clients, but image caching is now mandatory. The reason for this change |
144 | was the upcoming introduction of the 64x64 faceset, as well as getting around bugs |
144 | was the upcoming introduction of the 64x64 faceset, as well as getting around bugs |
145 | and stupidities in cf/gcfclient/2's image handling. Make sure you have image caching enabled |
145 | and stupidities in cf/gcfclient/2's image handling. Make sure you have image caching enabled |
146 | (you need to reconnect after changing it). |
146 | (you need to reconnect after changing it). |
147 | |
147 | |
… | |
… | |
150 | Lots of work has been done on the instability issues. |
150 | Lots of work has been done on the instability issues. |
151 | We also have a [a href="server_download.html"]server release[/a] page now! |
151 | We also have a [a href="server_download.html"]server release[/a] page now! |
152 | |
152 | |
153 | =head2 2007-02-19 |
153 | =head2 2007-02-19 |
154 | |
154 | |
155 | [b]The main server crashed with a hardware |
155 | B<The main server crashed with a hardware |
156 | problem. Crossfire was moved to the backup server without any |
156 | problem. Crossfire was moved to the backup server without any |
157 | problems. Unfortunately, when the main server came back some |
157 | problems. Unfortunately, when the main server came back some |
158 | helpful soul started the backup process again, which in turn backed |
158 | helpful soul started the backup process again, which in turn backed |
159 | up the (outdated) playerfiles from the main server to the backup |
159 | up the (outdated) playerfiles from the main server to the backup |
160 | server running crossfire. This had the effect of replacing all |
160 | server running crossfire. This had the effect of replacing all |
161 | player data with the version just before the crash, so up to ~20 |
161 | player data with the version just before the crash, so up to ~20 |
162 | hours of gameplay might be lost.[/b] |
162 | hours of gameplay might be lost.> |
163 | |
163 | |
164 | =head2 2007-02-03 |
164 | =head2 2007-02-03 |
165 | |
165 | |
166 | [b]A rather serious bug in Debian GNU/Linux caused serious |
166 | B<A rather serious bug in Debian GNU/Linux caused serious |
167 | filesystem corruption on the server, which we are still in the process |
167 | filesystem corruption on the server, which we are still in the process |
168 | of repairing. The player data will be restored to the last 15-minute backup |
168 | of repairing. The player data will be restored to the last 15-minute backup |
169 | at 01:28 UTC, which hopefully was before the corruption. If you experience |
169 | at 01:28 UTC, which hopefully was before the corruption. If you experience |
170 | any data loss, please contact the dms at crossfire@schmorp.de.[/b] |
170 | any data loss, please contact the dms at crossfire@schmorp.de.> |
171 | |
171 | |
172 | =head2 2007-02-02 |
172 | =head2 2007-02-02 |
173 | |
173 | |
174 | The landbridge to the continent south to the navar |
174 | The landbridge to the continent south to the navar |
175 | continent has been removed an replaced by a ship from navar (it's the |
175 | continent has been removed an replaced by a ship from navar (it's the |
… | |
… | |
227 | The big rewrite is mostly finished and the server got a major upgrade. |
227 | The big rewrite is mostly finished and the server got a major upgrade. |
228 | Unfortunately the savebeds had to be reset, that means that you won't wake up |
228 | Unfortunately the savebeds had to be reset, that means that you won't wake up |
229 | in your savebeds but in the center of scorn. Please re-apply your favorite bed |
229 | in your savebeds but in the center of scorn. Please re-apply your favorite bed |
230 | to reality. |
230 | to reality. |
231 | Aside that the update should show no other weirdnesses. |
231 | Aside that the update should show no other weirdnesses. |
232 | [b]If you find problems please report them to [tt]crossfire@schmorp.de[/tt][/b]. |
232 | B<If you find problems please report them to [tt]crossfire@schmorp.de[/tt]>. |
233 | [br /] |
233 | [br /] |
234 | The main change was a complete rewrite of the map handling in the server. |
234 | The main change was a complete rewrite of the map handling in the server. |
235 | Maps are now loaded and handled by Perl and are loaded asynchronous now, |
235 | Maps are now loaded and handled by Perl and are loaded asynchronous now, |
236 | the player will be placed on a link map (named '{link}') while waiting for the |
236 | the player will be placed on a link map (named '{link}') while waiting for the |
237 | new map to load. Real per-player maps are also possible now. |
237 | new map to load. Real per-player maps are also possible now. |
238 | |
238 | |
239 | =head2 2006-12-25 |
239 | =head2 2006-12-25 |
240 | |
240 | |
241 | There is a big internal rewrite in work. The server is currently |
241 | There is a big internal rewrite in work. The server is currently |
242 | unstable and might show strange behaviour at the moment. [b]Please be patient |
242 | unstable and might show strange behaviour at the moment. B<Please be patient |
243 | and report problems or feedback to [tt]crossfire@schmorp.de[/tt][/b]. |
243 | and report problems or feedback to [tt]crossfire@schmorp.de[/tt]>. |
244 | |
244 | |
245 | =head2 2006-12-22 |
245 | =head2 2006-12-22 |
246 | |
246 | |
247 | There has been a bug in the building system (player |
247 | There has been a bug in the building system (player |
248 | buildable maps) which will remain until the server has been restarted |
248 | buildable maps) which will remain until the server has been restarted |
… | |
… | |
296 | we agreed that level 12 is way too low for a spell as powerful as that. |
296 | we agreed that level 12 is way too low for a spell as powerful as that. |
297 | We are planning on lifting the levels for other spells as well. This will |
297 | We are planning on lifting the levels for other spells as well. This will |
298 | be reported on the website. Also, the new flesh pickup mode is available |
298 | be reported on the website. Also, the new flesh pickup mode is available |
299 | and a crash bug has been workarounded. |
299 | and a crash bug has been workarounded. |
300 | [br /] |
300 | [br /] |
301 | [b]And another CFPlus bugfix release look on the [a href="client.html"]download page[/a]![/b] |
301 | B<And another CFPlus bugfix release look on the [a href="client.html"]download page[/a]!> |
302 | |
302 | |
303 | =head2 2006-11-20 |
303 | =head2 2006-11-20 |
304 | |
304 | |
305 | Due to schmorp'S foolishness, we encountered an unplanned |
305 | Due to schmorp'S foolishness, we encountered an unplanned |
306 | one-hour downtime today. Doh. Also, the random ride to Nurnberg was |
306 | one-hour downtime today. Doh. Also, the random ride to Nurnberg was |
… | |
… | |
317 | =head2 2006-11-08 |
317 | =head2 2006-11-08 |
318 | |
318 | |
319 | A new client version has been released. This mostly |
319 | A new client version has been released. This mostly |
320 | fixes a long-standing off-by one but for the map view, resulting |
320 | fixes a long-standing off-by one but for the map view, resulting |
321 | in misdirected clicks and some monster ghosting. Also, the test |
321 | in misdirected clicks and some monster ghosting. Also, the test |
322 | server now allows the commands [b]wizlook[/b], [b]reset[/b] and |
322 | server now allows the commands B<wizlook>, B<reset> and |
323 | [b]teleport[/b] (in addition to wizcast, wizpass and goto) for all |
323 | B<teleport> (in addition to wizcast, wizpass and goto) for all |
324 | players, which should greatly help to test maps. |
324 | players, which should greatly help to test maps. |
325 | |
325 | |
326 | =head2 2006-11-04 |
326 | =head2 2006-11-04 |
327 | |
327 | |
328 | We repaired the [a href="recent.html"]recent login page[/a]! |
328 | We repaired the [a href="recent.html"]recent login page[/a]! |
… | |
… | |
341 | =head2 2006-09-20 |
341 | =head2 2006-09-20 |
342 | |
342 | |
343 | The apartment rent has now been enabled for all known apartments. The |
343 | The apartment rent has now been enabled for all known apartments. The |
344 | one-time entrance fee for new apartments has been lowered considerably. Please |
344 | one-time entrance fee for new apartments has been lowered considerably. Please |
345 | note that stopping to rent an apartment will not currently clear its contents it, but |
345 | note that stopping to rent an apartment will not currently clear its contents it, but |
346 | will do so in the near future, so do not rely on it. And another [b]client release[/b], look |
346 | will do so in the near future, so do not rely on it. And another B<client release>, look |
347 | on the [a href="client.html"]download page[/a]! |
347 | on the [a href="client.html"]download page[/a]! |
348 | |
348 | |
349 | =head2 2006-09-18 |
349 | =head2 2006-09-18 |
350 | |
350 | |
351 | The new apartment shop (and renting system) is now in place |
351 | The new apartment shop (and renting system) is now in place |
… | |
… | |
393 | |
393 | |
394 | =head2 2006-09-02 |
394 | =head2 2006-09-02 |
395 | |
395 | |
396 | The worldmap has been redone, and is in active development. The new worldmap is hopefully going |
396 | The worldmap has been redone, and is in active development. The new worldmap is hopefully going |
397 | to be more nice to travel and explore. We also restarted the server due a bug |
397 | to be more nice to travel and explore. We also restarted the server due a bug |
398 | in the save code, [b]if you lost a lot of experience points due a login please tell the DMs![/b]. |
398 | in the save code, B<if you lost a lot of experience points due a login please tell the DMs!>. |
399 | And the jeweler skill has been activated for testing! The experience gained in the skill is not added to the total |
399 | And the jeweler skill has been activated for testing! The experience gained in the skill is not added to the total |
400 | experience. Look at the [a href="documentation.html"]documentation[/a] for jeweler_skill, |
400 | experience. Look at the [a href="documentation.html"]documentation[/a] for jeweler_skill, |
401 | there are no recipes yet, they will follow the next days. |
401 | there are no recipes yet, they will follow the next days. |
402 | |
402 | |
403 | =head2 2006-09-01 |
403 | =head2 2006-09-01 |
404 | |
404 | |
405 | The CFPlus documentation along with the new jeweler skill ([b]the new skill isn't yet online, it will still take a few |
405 | The CFPlus documentation along with the new jeweler skill (B<the new skill isn't yet online, it will still take a few |
406 | days until it's user ready[/b]) documentation has |
406 | days until it's user ready>) documentation has |
407 | been prepared for the website, look at the [a href="documentation.html"]documentation[/a] |
407 | been prepared for the website, look at the [a href="documentation.html"]documentation[/a] |
408 | page. Aside from that we prepared some wiki pages about [a href="http://wiki.metalforge.net/doku.php/servers:schmorp"]cf.schmorp.de[/a] |
408 | page. Aside from that we prepared some wiki pages about [a href="http://wiki.metalforge.net/doku.php/servers:schmorp"]cf.schmorp.de[/a] |
409 | and [a href="http://wiki.metalforge.net/doku.php/crossfireplus"]Crossfire+[/a] at the [a href="http://wiki.metalforge.net/"]Crossfire wiki[/a]. |
409 | and [a href="http://wiki.metalforge.net/doku.php/crossfireplus"]Crossfire+[/a] at the [a href="http://wiki.metalforge.net/"]Crossfire wiki[/a]. |
410 | [br /] |
410 | [br /] |
411 | The bug tracker contents has been dumped and can be downloaded as text file on the [a href="development.html"]development[/a] page. |
411 | The bug tracker contents has been dumped and can be downloaded as text file on the [a href="development.html"]development[/a] page. |
… | |
… | |
431 | |
431 | |
432 | =head2 2006-08-28 |
432 | =head2 2006-08-28 |
433 | |
433 | |
434 | Big change in the code: |
434 | Big change in the code: |
435 | The extension/plugin API was completly rewritten and offers now a complete new dimension |
435 | The extension/plugin API was completly rewritten and offers now a complete new dimension |
436 | of scripting! But [b]due a bug in the shop code it wasn't possible to sell stuff to shops |
436 | of scripting! But B<due a bug in the shop code it wasn't possible to sell stuff to shops |
437 | in the night from 27. to 28., it's fixed again, we are sorry for the breakage![/b] |
437 | in the night from 27. to 28., it's fixed again, we are sorry for the breakage!> |
438 | Also it's not possible at the moment to send mails in the imperial post offices, but this will |
438 | Also it's not possible at the moment to send mails in the imperial post offices, but this will |
439 | [b]soon[/b] also be fixed! Transports are disabled now, as the C implementation |
439 | B<soon> also be fixed! Transports are disabled now, as the C implementation |
440 | caused way too many crashes. We plan to reimplement them in Perl. |
440 | caused way too many crashes. We plan to reimplement them in Perl. |
441 | [br /] |
441 | [br /] |
442 | [b]If you find other bugs, please report them via mail or to the bugtracker! This will |
442 | B<If you find other bugs, please report them via mail or to the bugtracker! This will |
443 | ensure that we find and fix the bugs as soon as possible in our limited time![/b] |
443 | ensure that we find and fix the bugs as soon as possible in our limited time!> |
444 | [b]If anyone misses sales from one of his items please contact the DM.[/b] |
444 | B<If anyone misses sales from one of his items please contact the DM.> |
445 | |
445 | |
446 | =head2 2006-08-20 |
446 | =head2 2006-08-20 |
447 | |
447 | |
448 | The server main disk had massive filesystem corruption, so the |
448 | The server main disk had massive filesystem corruption, so the |
449 | server crashed and was down this evening. It took a few hours to fix it and now |
449 | server crashed and was down this evening. It took a few hours to fix it and now |
… | |
… | |
452 | a look at the last [a href="screenshots.html"]screenshot[/a], which shows healthbars |
452 | a look at the last [a href="screenshots.html"]screenshot[/a], which shows healthbars |
453 | in crossfire. The server also has Perl in his core now, which makes it's integration easier. |
453 | in crossfire. The server also has Perl in his core now, which makes it's integration easier. |
454 | |
454 | |
455 | =head2 2006-08-15 |
455 | =head2 2006-08-15 |
456 | |
456 | |
457 | 07:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.[/b] |
457 | 07:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.> |
458 | |
458 | |
459 | =head2 2006-08-14 |
459 | =head2 2006-08-14 |
460 | |
460 | |
461 | Uploaded some [a href="documentation.html"]documentation[/a] and implemented |
461 | Uploaded some [a href="documentation.html"]documentation[/a] and implemented |
462 | player trade shops, where player can sell items to other players for a price choosen |
462 | player trade shops, where player can sell items to other players for a price choosen |
463 | by the seller. The items will stay in the trade shop for ever. This change has to |
463 | by the seller. The items will stay in the trade shop for ever. This change has to |
464 | wait until the next server restart. |
464 | wait until the next server restart. |
465 | [br /] |
465 | [br /] |
466 | [br /] |
466 | [br /] |
467 | The [b]next CFPlus beta release is out![/b]: Inscription and renaming shortcuts have been |
467 | The B<next CFPlus beta release is out!>: Inscription and renaming shortcuts have been |
468 | added to the Inventory. The interface got line frames to be more eye pleasing. |
468 | added to the Inventory. The interface got line frames to be more eye pleasing. |
469 | On top of that the documentation browser has been greatly improved and the documentation |
469 | On top of that the documentation browser has been greatly improved and the documentation |
470 | improved also a bit. And other minor stuff has been implemented and fixed. |
470 | improved also a bit. And other minor stuff has been implemented and fixed. |
471 | |
471 | |
472 | =head2 2006-08-13 |
472 | =head2 2006-08-13 |
… | |
… | |
500 | Fixed logout and shutdown code: The server should now properly save both |
500 | Fixed logout and shutdown code: The server should now properly save both |
501 | all players and all maps on shutdown, making a restart much less of a problem, as |
501 | all players and all maps on shutdown, making a restart much less of a problem, as |
502 | players will be able to continue playing where they left. |
502 | players will be able to continue playing where they left. |
503 | [br /] |
503 | [br /] |
504 | [br /] |
504 | [br /] |
505 | On top of that: [b]The long awaited [a href="client.html"]CFPlus beta[/a] release! |
505 | On top of that: B<The long awaited [a href="client.html"]CFPlus beta[/a] release! |
506 | Download! Install! Try out![/b] |
506 | Download! Install! Try out!> |
507 | |
507 | |
508 | =head2 2006-07-24 |
508 | =head2 2006-07-24 |
509 | |
509 | |
510 | Uploaded new screenshots for the client and added some information about |
510 | Uploaded new screenshots for the client and added some information about |
511 | the current state of the client, which is quite far and "soon" ready for a beta release. |
511 | the current state of the client, which is quite far and "soon" ready for a beta release. |
… | |
… | |
579 | =head2 2006-06-26 |
579 | =head2 2006-06-26 |
580 | |
580 | |
581 | Rewrote shop pricing considerably: Bargaining has no effect on reckoning anymore, |
581 | Rewrote shop pricing considerably: Bargaining has no effect on reckoning anymore, |
582 | but a much greater effect on prices. Charisma 30 no longer has an artificial penalty. |
582 | but a much greater effect on prices. Charisma 30 no longer has an artificial penalty. |
583 | Shop pricing now changes prices from 2% (perfect, not achievable) to 100% difference. |
583 | Shop pricing now changes prices from 2% (perfect, not achievable) to 100% difference. |
584 | The prices have a more dynamic adjustments than the old * 4 factor. [b]Summary:[/b] cheap |
584 | The prices have a more dynamic adjustments than the old * 4 factor. B<Summary:> cheap |
585 | things got cheaper, expensive things got more expensive, and everything became much less random |
585 | things got cheaper, expensive things got more expensive, and everything became much less random |
586 | than before. Also reduced the costs of healing and mana potions to an affordable price. |
586 | than before. Also reduced the costs of healing and mana potions to an affordable price. |
587 | |
587 | |
588 | =head2 2006-06-23 |
588 | =head2 2006-06-23 |
589 | |
589 | |