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Revision 1.1 by pippijn, Sun Sep 16 07:44:51 2007 UTC vs.
Revision 1.2 by pippijn, Sun Sep 16 07:51:45 2007 UTC

77counterwall now no longer remove floortiles and last not least 77counterwall now no longer remove floortiles and last not least
78archetypes and treasurelists can now be dynamically reloaded without 78archetypes and treasurelists can now be dynamically reloaded without
79freeezing or restarting the server (and of course a lot of other minor 79freeezing or restarting the server (and of course a lot of other minor
80stuff has been fixed). Enjoy! 80stuff has been fixed). Enjoy!
81 81
82<p> 82=head1 2007-04-15
83 <em> 83
842007-04-15 The Crossfire2 project has been renamed to Crossfire TRT 84The Crossfire2 project has been renamed to Crossfire TRT
85(on request by the Crossfire 1.x developers). See also the <a href="faq.html">FAQ</a> 85(on request by the Crossfire 1.x developers). See also the <a href="faq.html">FAQ</a>
86about the <b>TRT</b>. 86about the <b>TRT</b>.
87 87
88<p> 88=head1 2007-04-11
89 <em> 89
902007-04-11 The Crossfire+ project has been renamed to Crossfire2 90The Crossfire+ project has been renamed to Crossfire2
91(on request by the Crossfire 1.x developers). 91(on request by the Crossfire 1.x developers).
92 92
93=head1 2007-04-10 93=head1 2007-04-10
94 94
95The playershop problem has been identified and fixed as 95The playershop problem has been identified and fixed as
129The bad news is that the server was down for almost 10 hours 129The bad news is that the server was down for almost 10 hours
130due to a kernel crash. But the good news is that the very likely cause 130due to a kernel crash. But the good news is that the very likely cause
131has been identified: the gigabit network card. We will change the 131has been identified: the gigabit network card. We will change the
132hardware config to use a different card within the coming days. 132hardware config to use a different card within the coming days.
133 133
134=head1 <b>2007-03-15 134=head1 2007-03-15
135 135
136The protocol has changed.</b> The new protocol is still compatible 136<b>The protocol has changed.</b> The new protocol is still compatible
137with crossfire clients, but image caching is now mandatory. The reason for this change 137with crossfire clients, but image caching is now mandatory. The reason for this change
138was the upcoming introduction of the 64x64 faceset, as well as getting around bugs 138was the upcoming introduction of the 64x64 faceset, as well as getting around bugs
139and stupidities in cf/gcfclient/2's image handling. Make sure you have image caching enabled 139and stupidities in cf/gcfclient/2's image handling. Make sure you have image caching enabled
140(you need to reconnect after changing it). 140(you need to reconnect after changing it).
141 141
142=head1 2007-03-06 142=head1 2007-03-06
143 143
144Lots of work has been done on the instability issues. 144Lots of work has been done on the instability issues.
145We also have a <a href="server_download.html">server release</a> page now! 145We also have a <a href="server_download.html">server release</a> page now!
146 146
147<p> 147=head1 2007-02-19
148 <em><b> 148
1492007-02-19 The main server crashed with a hardware 149<b>The main server crashed with a hardware
150problem. Crossfire was moved to the backup server without any 150problem. Crossfire was moved to the backup server without any
151problems. Unfortunately, when the main server came back some 151problems. Unfortunately, when the main server came back some
152helpful soul started the backup process again, which in turn backed 152helpful soul started the backup process again, which in turn backed
153up the (outdated) playerfiles from the main server to the backup 153up the (outdated) playerfiles from the main server to the backup
154server running crossfire. This had the effect of replacing all 154server running crossfire. This had the effect of replacing all
155player data with the version just before the crash, so up to ~20 155player data with the version just before the crash, so up to ~20
156hours of gameplay might be lost. 156hours of gameplay might be lost.</b>
157 </b></em>
158</p>
159 157
160<p> 158=head1 2007-02-03
161 <em><b> 159
1622007-02-03 A rather serious bug in Debian GNU/Linux caused serious 160<b>A rather serious bug in Debian GNU/Linux caused serious
163filesystem corruption on the server, which we are still in the process 161filesystem corruption on the server, which we are still in the process
164of repairing. The player data will be restored to the last 15-minute backup 162of repairing. The player data will be restored to the last 15-minute backup
165at 01:28 UTC, which hopefully was before the corruption. If you experience 163at 01:28 UTC, which hopefully was before the corruption. If you experience
166any data loss, please contact the dms at crossfire@schmorp.de. 164any data loss, please contact the dms at crossfire@schmorp.de.</b>
167 </b></em>
168</p>
169 165
170=head1 2007-02-02 166=head1 2007-02-02
171 167
172The landbridge to the continent south to the navar 168The landbridge to the continent south to the navar
173continent has been removed an replaced by a ship from navar (it's the 169continent has been removed an replaced by a ship from navar (it's the
292 288
293We increased the required level of Meteor Swarm to 60 because 289We increased the required level of Meteor Swarm to 60 because
294we agreed that level 12 is way too low for a spell as powerful as that. 290we agreed that level 12 is way too low for a spell as powerful as that.
295We are planning on lifting the levels for other spells as well. This will 291We are planning on lifting the levels for other spells as well. This will
296be reported on the website. Also, the new flesh pickup mode is available 292be reported on the website. Also, the new flesh pickup mode is available
297and a crash bug has been workarounded.<br /> 293and a crash bug has been workarounded.
294<br />
298<b>And another CFPlus bugfix release look on the <a href="client.html">download page</a>!</b> 295<b>And another CFPlus bugfix release look on the <a href="client.html">download page</a>!</b>
299
300 296
301=head1 2006-11-20 297=head1 2006-11-20
302 298
303Due to schmorp'S foolishness, we encountered an unplanned 299Due to schmorp'S foolishness, we encountered an unplanned
304one-hour downtime today. Doh. Also, the random ride to Nurnberg was 300one-hour downtime today. Doh. Also, the random ride to Nurnberg was
402 398
403The CFPlus documentation along with the new jeweler skill (<b>the new skill isn't yet online, it will still take a few 399The CFPlus documentation along with the new jeweler skill (<b>the new skill isn't yet online, it will still take a few
404days until it's user ready</b>) documentation has 400days until it's user ready</b>) documentation has
405been prepared for the website, look at the <a href="documentation.html">documentation</a> 401been prepared for the website, look at the <a href="documentation.html">documentation</a>
406page. Aside from that we prepared some wiki pages about <a href="http://wiki.metalforge.net/doku.php/servers:schmorp">cf.schmorp.de</a> 402page. Aside from that we prepared some wiki pages about <a href="http://wiki.metalforge.net/doku.php/servers:schmorp">cf.schmorp.de</a>
407and <a href="http://wiki.metalforge.net/doku.php/crossfireplus">Crossfire+</a> at the <a href="http://wiki.metalforge.net/">Crossfire wiki</a>.<br /> 403and <a href="http://wiki.metalforge.net/doku.php/crossfireplus">Crossfire+</a> at the <a href="http://wiki.metalforge.net/">Crossfire wiki</a>.
404<br />
408The bug tracker contents has been dumped and can be downloaded as text file on the <a href="development.html">development</a> page. 405The bug tracker contents has been dumped and can be downloaded as text file on the <a href="development.html">development</a> page.
409 406
410=head1 2006-08-30 407=head1 2006-08-30
411 408
412Some buggy code in the rewritten connection code caused a lot of crashes this morning, 409Some buggy code in the rewritten connection code caused a lot of crashes this morning,
432The extension/plugin API was completly rewritten and offers now a complete new dimension 429The extension/plugin API was completly rewritten and offers now a complete new dimension
433of scripting! But <b>due a bug in the shop code it wasn't possible to sell stuff to shops 430of scripting! But <b>due a bug in the shop code it wasn't possible to sell stuff to shops
434in the night from 27. to 28., it's fixed again, we are sorry for the breakage!</b> 431in the night from 27. to 28., it's fixed again, we are sorry for the breakage!</b>
435Also it's not possible at the moment to send mails in the imperial post offices, but this will 432Also it's not possible at the moment to send mails in the imperial post offices, but this will
436<b>soon</b> also be fixed! Transports are disabled now, as the C implementation 433<b>soon</b> also be fixed! Transports are disabled now, as the C implementation
437caused way too many crashes. We plan to reimplement them in Perl.<br /> 434caused way too many crashes. We plan to reimplement them in Perl.
435<br />
438<b>If you find other bugs, please report them via mail or to the bugtracker! This will 436<b>If you find other bugs, please report them via mail or to the bugtracker! This will
439 ensure that we find and fix the bugs as soon as possible in our limited time!</b> 437ensure that we find and fix the bugs as soon as possible in our limited time!</b>
440
441=head1 <b>If
442
443anyone misses sales from one of his items please contact the DM.</b> 438<b>If anyone misses sales from one of his items please contact the DM.</b>
444<br /><br /> 439
440=head1 2006-08-20
441
4452006-08-20 The server main disk had massive filesystem corruption, so the 442The server main disk had massive filesystem corruption, so the
446server crashed and was down this evening. It took a few hours to fix it and now 443server crashed and was down this evening. It took a few hours to fix it and now
447it's back up again. As we have a backup for all the critical files 444it's back up again. As we have a backup for all the critical files
448(like your player files) it wasn't fatal. Aside from that you maybe want to take 445(like your player files) it wasn't fatal. Aside from that you maybe want to take
449a look at the last <a href="screenshots.html">screenshot</a>, which shows healthbars 446a look at the last <a href="screenshots.html">screenshot</a>, which shows healthbars
450in crossfire. The server also has Perl in his core now, which makes it's integration easier. 447in crossfire. The server also has Perl in his core now, which makes it's integration easier.
451 448
452=head1 <b>2006-08-15 449=head1 2006-08-15
453 450
45407:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.</b><br /> 45107:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.</b>
452
453=head1 2006-08-14
454
4552006-08-14 Uploaded some <a href="documentation.html">documentation</a> and implemented 455Uploaded some <a href="documentation.html">documentation</a> and implemented
456player trade shops, where player can sell items to other players for a price choosen 456player trade shops, where player can sell items to other players for a price choosen
457by the seller. The items will stay in the trade shop for ever. This change has to 457by the seller. The items will stay in the trade shop for ever. This change has to
458wait until the next server restart.<br /><br /> 458wait until the next server restart.
459 459<br />
460<br />
460The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been 461The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
461added to the Inventory. The interface got line frames to be more eye pleasing. 462added to the Inventory. The interface got line frames to be more eye pleasing.
462On top of that the documentation browser has been greatly improved and the documentation 463On top of that the documentation browser has been greatly improved and the documentation
463improved also a bit. And other minor stuff has been implemented and fixed. 464improved also a bit. And other minor stuff has been implemented and fixed.
464 465
471=head1 2006-08-11 472=head1 2006-08-11
472 473
473Earthwalls block monsters view again! And players don't face back to north after sometime (yes, this 474Earthwalls block monsters view again! And players don't face back to north after sometime (yes, this
474was a bug :). A new spelltype has been added, which makes spells implementable in Perl. Everything online on the 475was a bug :). A new spelltype has been added, which makes spells implementable in Perl. Everything online on the
475next server restart. 476next server restart.
476
477 477
478=head1 2006-08-11 478=head1 2006-08-11
479 479
480The heaven town has been uploaded together with the final part of the 480The heaven town has been uploaded together with the final part of the
481heaven quest. On top of that the difficulty calculations for maps were adjusted together 481heaven quest. On top of that the difficulty calculations for maps were adjusted together
491 491
492=head1 2006-07-31 492=head1 2006-07-31
493 493
494Fixed logout and shutdown code: The server should now properly save both 494Fixed logout and shutdown code: The server should now properly save both
495all players and all maps on shutdown, making a restart much less of a problem, as 495all players and all maps on shutdown, making a restart much less of a problem, as
496players will be able to continue playing where they left.<br /> 496players will be able to continue playing where they left.
497<br />
497<br /> 498<br />
498On top of that: <b>The long awaited <a href="client.html">CFPlus beta</a> release! 499On top of that: <b>The long awaited <a href="client.html">CFPlus beta</a> release!
499Download! Install! Try out!</b> 500Download! Install! Try out!</b>
500 501
501=head1 2006-07-24 502=head1 2006-07-24
548 549
549=head1 2006-07-01 550=head1 2006-07-01
550 551
551Worked around a buffer overflow on map writing by enlarging the buffer. Players 552Worked around a buffer overflow on map writing by enlarging the buffer. Players
552can no longer overflow the buffer, but plug-ins and core code still can, so its not considered a fix. 553can no longer overflow the buffer, but plug-ins and core code still can, so its not considered a fix.
553
554
555 554
556=head1 2006-06-29 555=head1 2006-06-29
557 556
558We replaced some hardware in the server, so we had a few hours downtime 557We replaced some hardware in the server, so we had a few hours downtime
559this evening. Now there is more RAM for crossfire :-) 558this evening. Now there is more RAM for crossfire :-)

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