… | |
… | |
86 | stuff has been fixed). Enjoy! |
86 | stuff has been fixed). Enjoy! |
87 | |
87 | |
88 | =head2 2007-04-15 |
88 | =head2 2007-04-15 |
89 | |
89 | |
90 | The Crossfire2 project has been renamed to Crossfire TRT |
90 | The Crossfire2 project has been renamed to Crossfire TRT |
91 | (on request by the Crossfire 1.x developers). See also the <a href="faq.html">FAQ</a> |
91 | (on request by the Crossfire 1.x developers). See also the [a href="faq.html"]FAQ[/a] |
92 | about the <b>TRT</b>. |
92 | about the [b]TRT[/b]. |
93 | |
93 | |
94 | =head2 2007-04-11 |
94 | =head2 2007-04-11 |
95 | |
95 | |
96 | The Crossfire+ project has been renamed to Crossfire2 |
96 | The Crossfire+ project has been renamed to Crossfire2 |
97 | (on request by the Crossfire 1.x developers). |
97 | (on request by the Crossfire 1.x developers). |
… | |
… | |
120 | |
120 | |
121 | =head2 2007-03-28 |
121 | =head2 2007-03-28 |
122 | |
122 | |
123 | The server harddisk developed problems. Crossfire was |
123 | The server harddisk developed problems. Crossfire was |
124 | moved to another disk. Everything could be salvaged except the users |
124 | moved to another disk. Everything could be salvaged except the users |
125 | <b>Curly</b> and <b>Lysen</b>. Please contact a dm in case the restored |
125 | [b]Curly[/b] and [b]Lysen[/b]. Please contact a dm in case the restored |
126 | backup is not appropriate. |
126 | backup is not appropriate. |
127 | |
127 | |
128 | =head2 2007-03-27 |
128 | =head2 2007-03-27 |
129 | |
129 | |
130 | The sky2 driver that seems to have caused all the recent crashes |
130 | The sky2 driver that seems to have caused all the recent crashes |
… | |
… | |
137 | has been identified: the gigabit network card. We will change the |
137 | has been identified: the gigabit network card. We will change the |
138 | hardware config to use a different card within the coming days. |
138 | hardware config to use a different card within the coming days. |
139 | |
139 | |
140 | =head2 2007-03-15 |
140 | =head2 2007-03-15 |
141 | |
141 | |
142 | <b>The protocol has changed.</b> The new protocol is still compatible |
142 | [b]The protocol has changed.[/b] The new protocol is still compatible |
143 | with crossfire clients, but image caching is now mandatory. The reason for this change |
143 | with crossfire clients, but image caching is now mandatory. The reason for this change |
144 | was the upcoming introduction of the 64x64 faceset, as well as getting around bugs |
144 | was the upcoming introduction of the 64x64 faceset, as well as getting around bugs |
145 | and stupidities in cf/gcfclient/2's image handling. Make sure you have image caching enabled |
145 | and stupidities in cf/gcfclient/2's image handling. Make sure you have image caching enabled |
146 | (you need to reconnect after changing it). |
146 | (you need to reconnect after changing it). |
147 | |
147 | |
148 | =head2 2007-03-06 |
148 | =head2 2007-03-06 |
149 | |
149 | |
150 | Lots of work has been done on the instability issues. |
150 | Lots of work has been done on the instability issues. |
151 | We also have a <a href="server_download.html">server release</a> page now! |
151 | We also have a [a href="server_download.html"]server release[/a] page now! |
152 | |
152 | |
153 | =head2 2007-02-19 |
153 | =head2 2007-02-19 |
154 | |
154 | |
155 | <b>The main server crashed with a hardware |
155 | [b]The main server crashed with a hardware |
156 | problem. Crossfire was moved to the backup server without any |
156 | problem. Crossfire was moved to the backup server without any |
157 | problems. Unfortunately, when the main server came back some |
157 | problems. Unfortunately, when the main server came back some |
158 | helpful soul started the backup process again, which in turn backed |
158 | helpful soul started the backup process again, which in turn backed |
159 | up the (outdated) playerfiles from the main server to the backup |
159 | up the (outdated) playerfiles from the main server to the backup |
160 | server running crossfire. This had the effect of replacing all |
160 | server running crossfire. This had the effect of replacing all |
161 | player data with the version just before the crash, so up to ~20 |
161 | player data with the version just before the crash, so up to ~20 |
162 | hours of gameplay might be lost.</b> |
162 | hours of gameplay might be lost.[/b] |
163 | |
163 | |
164 | =head2 2007-02-03 |
164 | =head2 2007-02-03 |
165 | |
165 | |
166 | <b>A rather serious bug in Debian GNU/Linux caused serious |
166 | [b]A rather serious bug in Debian GNU/Linux caused serious |
167 | filesystem corruption on the server, which we are still in the process |
167 | filesystem corruption on the server, which we are still in the process |
168 | of repairing. The player data will be restored to the last 15-minute backup |
168 | of repairing. The player data will be restored to the last 15-minute backup |
169 | at 01:28 UTC, which hopefully was before the corruption. If you experience |
169 | at 01:28 UTC, which hopefully was before the corruption. If you experience |
170 | any data loss, please contact the dms at crossfire@schmorp.de.</b> |
170 | any data loss, please contact the dms at crossfire@schmorp.de.[/b] |
171 | |
171 | |
172 | =head2 2007-02-02 |
172 | =head2 2007-02-02 |
173 | |
173 | |
174 | The landbridge to the continent south to the navar |
174 | The landbridge to the continent south to the navar |
175 | continent has been removed an replaced by a ship from navar (it's the |
175 | continent has been removed an replaced by a ship from navar (it's the |
… | |
… | |
184 | and other mood change spells only affect visible spaces now (unlike |
184 | and other mood change spells only affect visible spaces now (unlike |
185 | oratory and singing). Scorn is high-security area now, and parts of |
185 | oratory and singing). Scorn is high-security area now, and parts of |
186 | scorn near the central marketplace do no longer allow pets either. |
186 | scorn near the central marketplace do no longer allow pets either. |
187 | There also was an attempt to fix the face breakage which was introduced |
187 | There also was an attempt to fix the face breakage which was introduced |
188 | some weeks ago. If you still have broken faces you should contact the DMs |
188 | some weeks ago. If you still have broken faces you should contact the DMs |
189 | or better send a mail to <tt>crossfire@schmorp.de</tt>. |
189 | or better send a mail to [tt]crossfire@schmorp.de[/tt]. |
190 | |
190 | |
191 | =head2 2007-01-25 |
191 | =head2 2007-01-25 |
192 | |
192 | |
193 | Next CFPlus beta released to the world: loads of bugfixes, added |
193 | Next CFPlus beta released to the world: loads of bugfixes, added |
194 | 'bind apply ...' to the context menu of the inventory, improved local |
194 | 'bind apply ...' to the context menu of the inventory, improved local |
195 | database handling, rework of the whole keybindings (much easier now!). |
195 | database handling, rework of the whole keybindings (much easier now!). |
196 | Get it <a href="client.html">here</a>! |
196 | Get it [a href="client.html"]here[/a]! |
197 | |
197 | |
198 | =head2 2007-01-19 |
198 | =head2 2007-01-19 |
199 | |
199 | |
200 | The server had a half-catastrohpic hardware fault (a faulty disk |
200 | The server had a half-catastrohpic hardware fault (a faulty disk |
201 | that stopped working some time ago now took the complete system down), but |
201 | that stopped working some time ago now took the complete system down), but |
… | |
… | |
204 | =head2 2007-01-18 |
204 | =head2 2007-01-18 |
205 | |
205 | |
206 | It was discovered that the lone town apartments for some |
206 | It was discovered that the lone town apartments for some |
207 | players seem not to work correctly. Either they are reset when they enter or |
207 | players seem not to work correctly. Either they are reset when they enter or |
208 | items seem to vanish from it when leaving it. If you have this problem please |
208 | items seem to vanish from it when leaving it. If you have this problem please |
209 | contact the administrators at <tt>crossfire@schmorp.de</tt>. The maps can be |
209 | contact the administrators at [tt]crossfire@schmorp.de[/tt]. The maps can be |
210 | recovered from a backup when the problem is fixed (which might take some days). |
210 | recovered from a backup when the problem is fixed (which might take some days). |
211 | |
211 | |
212 | =head2 2007-01-08 |
212 | =head2 2007-01-08 |
213 | |
213 | |
214 | Todays server upgrade turned out to be a bit buggy. If you lost |
214 | Todays server upgrade turned out to be a bit buggy. If you lost |
215 | any stats while that upgrade please contact us at <tt>crossfire@schmorp.de</tt>. |
215 | any stats while that upgrade please contact us at [tt]crossfire@schmorp.de[/tt]. |
216 | |
216 | |
217 | =head2 2007-01-03 |
217 | =head2 2007-01-03 |
218 | |
218 | |
219 | This evenings restart introduces some bugfixes, along 2 map bugs |
219 | This evenings restart introduces some bugfixes, along 2 map bugs |
220 | and wrongly set treasurelists running into exits was fixed (which teleported |
220 | and wrongly set treasurelists running into exits was fixed (which teleported |
… | |
… | |
227 | The big rewrite is mostly finished and the server got a major upgrade. |
227 | The big rewrite is mostly finished and the server got a major upgrade. |
228 | Unfortunately the savebeds had to be reset, that means that you won't wake up |
228 | Unfortunately the savebeds had to be reset, that means that you won't wake up |
229 | in your savebeds but in the center of scorn. Please re-apply your favorite bed |
229 | in your savebeds but in the center of scorn. Please re-apply your favorite bed |
230 | to reality. |
230 | to reality. |
231 | Aside that the update should show no other weirdnesses. |
231 | Aside that the update should show no other weirdnesses. |
232 | <b>If you find problems please report them to <tt>crossfire@schmorp.de</tt></b>. |
232 | [b]If you find problems please report them to [tt]crossfire@schmorp.de[/tt][/b]. |
233 | <br /> |
233 | [br /] |
234 | The main change was a complete rewrite of the map handling in the server. |
234 | The main change was a complete rewrite of the map handling in the server. |
235 | Maps are now loaded and handled by Perl and are loaded asynchronous now, |
235 | Maps are now loaded and handled by Perl and are loaded asynchronous now, |
236 | the player will be placed on a link map (named '{link}') while waiting for the |
236 | the player will be placed on a link map (named '{link}') while waiting for the |
237 | new map to load. Real per-player maps are also possible now. |
237 | new map to load. Real per-player maps are also possible now. |
238 | |
238 | |
239 | =head2 2006-12-25 |
239 | =head2 2006-12-25 |
240 | |
240 | |
241 | There is a big internal rewrite in work. The server is currently |
241 | There is a big internal rewrite in work. The server is currently |
242 | unstable and might show strange behaviour at the moment. <b>Please be patient |
242 | unstable and might show strange behaviour at the moment. [b]Please be patient |
243 | and report problems or feedback to <tt>crossfire@schmorp.de</tt></b>. |
243 | and report problems or feedback to [tt]crossfire@schmorp.de[/tt][/b]. |
244 | |
244 | |
245 | =head2 2006-12-22 |
245 | =head2 2006-12-22 |
246 | |
246 | |
247 | There has been a bug in the building system (player |
247 | There has been a bug in the building system (player |
248 | buildable maps) which will remain until the server has been restarted |
248 | buildable maps) which will remain until the server has been restarted |
… | |
… | |
267 | There also have been added blood puddles to some low level |
267 | There also have been added blood puddles to some low level |
268 | monsters in the CVS, on the next server update (which might be soon) this will |
268 | monsters in the CVS, on the next server update (which might be soon) this will |
269 | also show up. The plan is to adjust most monsters to drop blood after death, |
269 | also show up. The plan is to adjust most monsters to drop blood after death, |
270 | for now look our for ie.: goblins, kobolds and orcs! Also further work has been done |
270 | for now look our for ie.: goblins, kobolds and orcs! Also further work has been done |
271 | on the worldmap, soon the worldmap can be generated alone from |
271 | on the worldmap, soon the worldmap can be generated alone from |
272 | the <a href="http://cvs.schmorp.de/cf.schmorp.de/util/world.xcf?rev=1.24">png (currently a gimp xcf)</a> |
272 | the [a href="http://cvs.schmorp.de/cf.schmorp.de/util/world.xcf?rev=1.24"]png (currently a gimp xcf)[/a] |
273 | and the <a href="http://cfmaps.schmorp.de/world-overlay/">overlay maps</a>. |
273 | and the [a href="http://cfmaps.schmorp.de/world-overlay/"]overlay maps[/a]. |
274 | Last not least, the login should be much faster now. |
274 | Last not least, the login should be much faster now. |
275 | Non (user)visible changes have been: code cleanup, bugfixes and rewrites done by schmorp. |
275 | Non (user)visible changes have been: code cleanup, bugfixes and rewrites done by schmorp. |
276 | And we are on <a href="http://www.happypenguin.org/show?CFPlus%20-%20Crossfire%2B%20MORPG%20Client">The Linux Game Tome</a> now! |
276 | And we are on [a href="http://www.happypenguin.org/show?CFPlus%20-%20Crossfire%2B%20MORPG%20Client"]The Linux Game Tome[/a] now! |
277 | |
277 | |
278 | =head2 2006-12-12 |
278 | =head2 2006-12-12 |
279 | |
279 | |
280 | Updates shops in scorn, port joseph, stoneville, santo dominion, |
280 | Updates shops in scorn, port joseph, stoneville, santo dominion, |
281 | navar, wolfsburg and azumaundo to have a higher difficulty, also, implemented |
281 | navar, wolfsburg and azumaundo to have a higher difficulty, also, implemented |
… | |
… | |
295 | We increased the required level of Meteor Swarm to 60 because |
295 | We increased the required level of Meteor Swarm to 60 because |
296 | we agreed that level 12 is way too low for a spell as powerful as that. |
296 | we agreed that level 12 is way too low for a spell as powerful as that. |
297 | We are planning on lifting the levels for other spells as well. This will |
297 | We are planning on lifting the levels for other spells as well. This will |
298 | be reported on the website. Also, the new flesh pickup mode is available |
298 | be reported on the website. Also, the new flesh pickup mode is available |
299 | and a crash bug has been workarounded. |
299 | and a crash bug has been workarounded. |
300 | <br /> |
300 | [br /] |
301 | <b>And another CFPlus bugfix release look on the <a href="client.html">download page</a>!</b> |
301 | [b]And another CFPlus bugfix release look on the [a href="client.html"]download page[/a]![/b] |
302 | |
302 | |
303 | =head2 2006-11-20 |
303 | =head2 2006-11-20 |
304 | |
304 | |
305 | Due to schmorp'S foolishness, we encountered an unplanned |
305 | Due to schmorp'S foolishness, we encountered an unplanned |
306 | one-hour downtime today. Doh. Also, the random ride to Nurnberg was |
306 | one-hour downtime today. Doh. Also, the random ride to Nurnberg was |
… | |
… | |
317 | =head2 2006-11-08 |
317 | =head2 2006-11-08 |
318 | |
318 | |
319 | A new client version has been released. This mostly |
319 | A new client version has been released. This mostly |
320 | fixes a long-standing off-by one but for the map view, resulting |
320 | fixes a long-standing off-by one but for the map view, resulting |
321 | in misdirected clicks and some monster ghosting. Also, the test |
321 | in misdirected clicks and some monster ghosting. Also, the test |
322 | server now allows the commands <b>wizlook</b>, <b>reset</b> and |
322 | server now allows the commands [b]wizlook[/b], [b]reset[/b] and |
323 | <b>teleport</b> (in addition to wizcast, wizpass and goto) for all |
323 | [b]teleport[/b] (in addition to wizcast, wizpass and goto) for all |
324 | players, which should greatly help to test maps. |
324 | players, which should greatly help to test maps. |
325 | |
325 | |
326 | =head2 2006-11-04 |
326 | =head2 2006-11-04 |
327 | |
327 | |
328 | We repaired the <a href="recent.html">recent login page</a>! |
328 | We repaired the [a href="recent.html"]recent login page[/a]! |
329 | And on the upper right the count of online players is displayed. |
329 | And on the upper right the count of online players is displayed. |
330 | |
330 | |
331 | =head2 2006-10-02 |
331 | =head2 2006-10-02 |
332 | |
332 | |
333 | Preview of test server now ready. It runs as cftest.schmorp.de, port 24 (cftest.schmorp.de:24) and allows |
333 | Preview of test server now ready. It runs as cftest.schmorp.de, port 24 (cftest.schmorp.de:24) and allows |
334 | the use of goto, wizcast and wizpass for all users (more to come). Maps can be freely <a href="/upload">uploaded</a>. |
334 | the use of goto, wizcast and wizpass for all users (more to come). Maps can be freely [a href="/upload"]uploaded[/a]. |
335 | The test server has the same users and maps as the normal user, and will be reset every 3 hours. |
335 | The test server has the same users and maps as the normal user, and will be reset every 3 hours. |
336 | |
336 | |
337 | =head2 2006-09-29 |
337 | =head2 2006-09-29 |
338 | |
338 | |
339 | New CFPlus beta is out. Look at the bottom of the <a href="client.html">download page</a> to see what changed. |
339 | New CFPlus beta is out. Look at the bottom of the [a href="client.html"]download page[/a] to see what changed. |
340 | |
340 | |
341 | =head2 2006-09-20 |
341 | =head2 2006-09-20 |
342 | |
342 | |
343 | The apartment rent has now been enabled for all known apartments. The |
343 | The apartment rent has now been enabled for all known apartments. The |
344 | one-time entrance fee for new apartments has been lowered considerably. Please |
344 | one-time entrance fee for new apartments has been lowered considerably. Please |
345 | note that stopping to rent an apartment will not currently clear its contents it, but |
345 | note that stopping to rent an apartment will not currently clear its contents it, but |
346 | will do so in the near future, so do not rely on it. And another <b>client release</b>, look |
346 | will do so in the near future, so do not rely on it. And another [b]client release[/b], look |
347 | on the <a href="client.html">download page</a>! |
347 | on the [a href="client.html"]download page[/a]! |
348 | |
348 | |
349 | =head2 2006-09-18 |
349 | =head2 2006-09-18 |
350 | |
350 | |
351 | The new apartment shop (and renting system) is now in place |
351 | The new apartment shop (and renting system) is now in place |
352 | for the scorn apartment only. You will not be able to enter until you |
352 | for the scorn apartment only. You will not be able to enter until you |
353 | go to The Apartment shop in scorn and rent the "skorn" apartment. |
353 | go to The Apartment shop in scorn and rent the "skorn" apartment. |
354 | Your existing map stays as you are, no items will be lost. If you are puzzled somehow, look at the |
354 | Your existing map stays as you are, no items will be lost. If you are puzzled somehow, look at the |
355 | chatlog in the <a href="faq.html">FAQ</a>, which might answer some of your questions. |
355 | chatlog in the [a href="faq.html"]FAQ[/a], which might answer some of your questions. |
356 | |
356 | |
357 | =head2 2006-09-15 |
357 | =head2 2006-09-15 |
358 | |
358 | |
359 | We replaced the RAM and HDD today. Hardware failures are hopefully |
359 | We replaced the RAM and HDD today. Hardware failures are hopefully |
360 | a story of the past now. |
360 | a story of the past now. |
… | |
… | |
387 | |
387 | |
388 | =head2 2006-09-03 |
388 | =head2 2006-09-03 |
389 | |
389 | |
390 | The work on the worldmap will take a while, expect more terraforming in the |
390 | The work on the worldmap will take a while, expect more terraforming in the |
391 | next days. If you want to take a look at the current stage of the new world take a look |
391 | next days. If you want to take a look at the current stage of the new world take a look |
392 | at the <a href="world.html">World page</a>. |
392 | at the [a href="world.html"]World page[/a]. |
393 | |
393 | |
394 | =head2 2006-09-02 |
394 | =head2 2006-09-02 |
395 | |
395 | |
396 | The worldmap has been redone, and is in active development. The new worldmap is hopefully going |
396 | The worldmap has been redone, and is in active development. The new worldmap is hopefully going |
397 | to be more nice to travel and explore. We also restarted the server due a bug |
397 | to be more nice to travel and explore. We also restarted the server due a bug |
398 | in the save code, <b>if you lost a lot of experience points due a login please tell the DMs!</b>. |
398 | in the save code, [b]if you lost a lot of experience points due a login please tell the DMs![/b]. |
399 | And the jeweler skill has been activated for testing! The experience gained in the skill is not added to the total |
399 | And the jeweler skill has been activated for testing! The experience gained in the skill is not added to the total |
400 | experience. Look at the <a href="documentation.html">documentation</a> for jeweler_skill, |
400 | experience. Look at the [a href="documentation.html"]documentation[/a] for jeweler_skill, |
401 | there are no recipes yet, they will follow the next days. |
401 | there are no recipes yet, they will follow the next days. |
402 | |
402 | |
403 | =head2 2006-09-01 |
403 | =head2 2006-09-01 |
404 | |
404 | |
405 | The CFPlus documentation along with the new jeweler skill (<b>the new skill isn't yet online, it will still take a few |
405 | The CFPlus documentation along with the new jeweler skill ([b]the new skill isn't yet online, it will still take a few |
406 | days until it's user ready</b>) documentation has |
406 | days until it's user ready[/b]) documentation has |
407 | been prepared for the website, look at the <a href="documentation.html">documentation</a> |
407 | been prepared for the website, look at the [a href="documentation.html"]documentation[/a] |
408 | page. Aside from that we prepared some wiki pages about <a href="http://wiki.metalforge.net/doku.php/servers:schmorp">cf.schmorp.de</a> |
408 | page. Aside from that we prepared some wiki pages about [a href="http://wiki.metalforge.net/doku.php/servers:schmorp"]cf.schmorp.de[/a] |
409 | and <a href="http://wiki.metalforge.net/doku.php/crossfireplus">Crossfire+</a> at the <a href="http://wiki.metalforge.net/">Crossfire wiki</a>. |
409 | and [a href="http://wiki.metalforge.net/doku.php/crossfireplus"]Crossfire+[/a] at the [a href="http://wiki.metalforge.net/"]Crossfire wiki[/a]. |
410 | <br /> |
410 | [br /] |
411 | The bug tracker contents has been dumped and can be downloaded as text file on the <a href="development.html">development</a> page. |
411 | The bug tracker contents has been dumped and can be downloaded as text file on the [a href="development.html"]development[/a] page. |
412 | |
412 | |
413 | =head2 2006-08-30 |
413 | =head2 2006-08-30 |
414 | |
414 | |
415 | Some buggy code in the rewritten connection code caused a lot of crashes this morning, |
415 | Some buggy code in the rewritten connection code caused a lot of crashes this morning, |
416 | the bug is fixed now, sorry for the inconvenience. Unconnected levers and other devices weren't handled |
416 | the bug is fixed now, sorry for the inconvenience. Unconnected levers and other devices weren't handled |
… | |
… | |
431 | |
431 | |
432 | =head2 2006-08-28 |
432 | =head2 2006-08-28 |
433 | |
433 | |
434 | Big change in the code: |
434 | Big change in the code: |
435 | The extension/plugin API was completly rewritten and offers now a complete new dimension |
435 | The extension/plugin API was completly rewritten and offers now a complete new dimension |
436 | of scripting! But <b>due a bug in the shop code it wasn't possible to sell stuff to shops |
436 | of scripting! But [b]due a bug in the shop code it wasn't possible to sell stuff to shops |
437 | in the night from 27. to 28., it's fixed again, we are sorry for the breakage!</b> |
437 | in the night from 27. to 28., it's fixed again, we are sorry for the breakage![/b] |
438 | Also it's not possible at the moment to send mails in the imperial post offices, but this will |
438 | Also it's not possible at the moment to send mails in the imperial post offices, but this will |
439 | <b>soon</b> also be fixed! Transports are disabled now, as the C implementation |
439 | [b]soon[/b] also be fixed! Transports are disabled now, as the C implementation |
440 | caused way too many crashes. We plan to reimplement them in Perl. |
440 | caused way too many crashes. We plan to reimplement them in Perl. |
441 | <br /> |
441 | [br /] |
442 | <b>If you find other bugs, please report them via mail or to the bugtracker! This will |
442 | [b]If you find other bugs, please report them via mail or to the bugtracker! This will |
443 | ensure that we find and fix the bugs as soon as possible in our limited time!</b> |
443 | ensure that we find and fix the bugs as soon as possible in our limited time![/b] |
444 | <b>If anyone misses sales from one of his items please contact the DM.</b> |
444 | [b]If anyone misses sales from one of his items please contact the DM.[/b] |
445 | |
445 | |
446 | =head2 2006-08-20 |
446 | =head2 2006-08-20 |
447 | |
447 | |
448 | The server main disk had massive filesystem corruption, so the |
448 | The server main disk had massive filesystem corruption, so the |
449 | server crashed and was down this evening. It took a few hours to fix it and now |
449 | server crashed and was down this evening. It took a few hours to fix it and now |
450 | it's back up again. As we have a backup for all the critical files |
450 | it's back up again. As we have a backup for all the critical files |
451 | (like your player files) it wasn't fatal. Aside from that you maybe want to take |
451 | (like your player files) it wasn't fatal. Aside from that you maybe want to take |
452 | a look at the last <a href="screenshots.html">screenshot</a>, which shows healthbars |
452 | a look at the last [a href="screenshots.html"]screenshot[/a], which shows healthbars |
453 | in crossfire. The server also has Perl in his core now, which makes it's integration easier. |
453 | in crossfire. The server also has Perl in his core now, which makes it's integration easier. |
454 | |
454 | |
455 | =head2 2006-08-15 |
455 | =head2 2006-08-15 |
456 | |
456 | |
457 | 07:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.</b> |
457 | 07:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.[/b] |
458 | |
458 | |
459 | =head2 2006-08-14 |
459 | =head2 2006-08-14 |
460 | |
460 | |
461 | Uploaded some <a href="documentation.html">documentation</a> and implemented |
461 | Uploaded some [a href="documentation.html"]documentation[/a] and implemented |
462 | player trade shops, where player can sell items to other players for a price choosen |
462 | player trade shops, where player can sell items to other players for a price choosen |
463 | by the seller. The items will stay in the trade shop for ever. This change has to |
463 | by the seller. The items will stay in the trade shop for ever. This change has to |
464 | wait until the next server restart. |
464 | wait until the next server restart. |
465 | <br /> |
465 | [br /] |
466 | <br /> |
466 | [br /] |
467 | The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been |
467 | The [b]next CFPlus beta release is out![/b]: Inscription and renaming shortcuts have been |
468 | added to the Inventory. The interface got line frames to be more eye pleasing. |
468 | added to the Inventory. The interface got line frames to be more eye pleasing. |
469 | On top of that the documentation browser has been greatly improved and the documentation |
469 | On top of that the documentation browser has been greatly improved and the documentation |
470 | improved also a bit. And other minor stuff has been implemented and fixed. |
470 | improved also a bit. And other minor stuff has been implemented and fixed. |
471 | |
471 | |
472 | =head2 2006-08-13 |
472 | =head2 2006-08-13 |
… | |
… | |
498 | =head2 2006-07-31 |
498 | =head2 2006-07-31 |
499 | |
499 | |
500 | Fixed logout and shutdown code: The server should now properly save both |
500 | Fixed logout and shutdown code: The server should now properly save both |
501 | all players and all maps on shutdown, making a restart much less of a problem, as |
501 | all players and all maps on shutdown, making a restart much less of a problem, as |
502 | players will be able to continue playing where they left. |
502 | players will be able to continue playing where they left. |
503 | <br /> |
503 | [br /] |
504 | <br /> |
504 | [br /] |
505 | On top of that: <b>The long awaited <a href="client.html">CFPlus beta</a> release! |
505 | On top of that: [b]The long awaited [a href="client.html"]CFPlus beta[/a] release! |
506 | Download! Install! Try out!</b> |
506 | Download! Install! Try out![/b] |
507 | |
507 | |
508 | =head2 2006-07-24 |
508 | =head2 2006-07-24 |
509 | |
509 | |
510 | Uploaded new screenshots for the client and added some information about |
510 | Uploaded new screenshots for the client and added some information about |
511 | the current state of the client, which is quite far and "soon" ready for a beta release. |
511 | the current state of the client, which is quite far and "soon" ready for a beta release. |
… | |
… | |
579 | =head2 2006-06-26 |
579 | =head2 2006-06-26 |
580 | |
580 | |
581 | Rewrote shop pricing considerably: Bargaining has no effect on reckoning anymore, |
581 | Rewrote shop pricing considerably: Bargaining has no effect on reckoning anymore, |
582 | but a much greater effect on prices. Charisma 30 no longer has an artificial penalty. |
582 | but a much greater effect on prices. Charisma 30 no longer has an artificial penalty. |
583 | Shop pricing now changes prices from 2% (perfect, not achievable) to 100% difference. |
583 | Shop pricing now changes prices from 2% (perfect, not achievable) to 100% difference. |
584 | The prices have a more dynamic adjustments than the old * 4 factor. <b>Summary:</b> cheap |
584 | The prices have a more dynamic adjustments than the old * 4 factor. [b]Summary:[/b] cheap |
585 | things got cheaper, expensive things got more expensive, and everything became much less random |
585 | things got cheaper, expensive things got more expensive, and everything became much less random |
586 | than before. Also reduced the costs of healing and mana potions to an affordable price. |
586 | than before. Also reduced the costs of healing and mana potions to an affordable price. |
587 | |
587 | |
588 | =head2 2006-06-23 |
588 | =head2 2006-06-23 |
589 | |
589 | |
… | |
… | |
636 | remaining bugs in the bank script (the missing inventory update and |
636 | remaining bugs in the bank script (the missing inventory update and |
637 | the ability to withdraw the whole balance). |
637 | the ability to withdraw the whole balance). |
638 | |
638 | |
639 | =head2 2006-05-30 |
639 | =head2 2006-05-30 |
640 | |
640 | |
641 | added information page about the <a href="client.html">new client</a>. |
641 | added information page about the [a href="client.html"]new client[/a]. |