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Revision 1.7 by pippijn, Sun Sep 16 12:02:47 2007 UTC vs.
Revision 1.8 by pippijn, Sun Sep 16 12:04:39 2007 UTC

86stuff has been fixed). Enjoy! 86stuff has been fixed). Enjoy!
87 87
88=head2 2007-04-15 88=head2 2007-04-15
89 89
90The Crossfire2 project has been renamed to Crossfire TRT 90The Crossfire2 project has been renamed to Crossfire TRT
91(on request by the Crossfire 1.x developers). See also the [a href="faq.html"]FAQ[/a] 91(on request by the Crossfire 1.x developers). See also the L<FAQ|faq.html>
92about the B<TRT>. 92about the B<TRT>.
93 93
94=head2 2007-04-11 94=head2 2007-04-11
95 95
96The Crossfire+ project has been renamed to Crossfire2 96The Crossfire+ project has been renamed to Crossfire2
146(you need to reconnect after changing it). 146(you need to reconnect after changing it).
147 147
148=head2 2007-03-06 148=head2 2007-03-06
149 149
150Lots of work has been done on the instability issues. 150Lots of work has been done on the instability issues.
151We also have a [a href="server_download.html"]server release[/a] page now! 151We also have a L<server release|server_download.html> page now!
152 152
153=head2 2007-02-19 153=head2 2007-02-19
154 154
155B<The main server crashed with a hardware 155B<The main server crashed with a hardware
156problem. Crossfire was moved to the backup server without any 156problem. Crossfire was moved to the backup server without any
191=head2 2007-01-25 191=head2 2007-01-25
192 192
193Next CFPlus beta released to the world: loads of bugfixes, added 193Next CFPlus beta released to the world: loads of bugfixes, added
194'bind apply ...' to the context menu of the inventory, improved local 194'bind apply ...' to the context menu of the inventory, improved local
195database handling, rework of the whole keybindings (much easier now!). 195database handling, rework of the whole keybindings (much easier now!).
196Get it [a href="client.html"]here[/a]! 196Get it L<here|client.html>!
197 197
198=head2 2007-01-19 198=head2 2007-01-19
199 199
200The server had a half-catastrohpic hardware fault (a faulty disk 200The server had a half-catastrohpic hardware fault (a faulty disk
201that stopped working some time ago now took the complete system down), but 201that stopped working some time ago now took the complete system down), but
267There also have been added blood puddles to some low level 267There also have been added blood puddles to some low level
268monsters in the CVS, on the next server update (which might be soon) this will 268monsters in the CVS, on the next server update (which might be soon) this will
269also show up. The plan is to adjust most monsters to drop blood after death, 269also show up. The plan is to adjust most monsters to drop blood after death,
270for now look our for ie.: goblins, kobolds and orcs! Also further work has been done 270for now look our for ie.: goblins, kobolds and orcs! Also further work has been done
271on the worldmap, soon the worldmap can be generated alone from 271on the worldmap, soon the worldmap can be generated alone from
272the [a href="http://cvs.schmorp.de/cf.schmorp.de/util/world.xcf?rev=1.24"]png (currently a gimp xcf)[/a] 272the L<png (currently a gimp xcf)|http://cvs.schmorp.de/cf.schmorp.de/util/world.xcf?rev=1.24>
273and the [a href="http://cfmaps.schmorp.de/world-overlay/"]overlay maps[/a]. 273and the L<overlay maps|http://cfmaps.schmorp.de/world-overlay/>.
274Last not least, the login should be much faster now. 274Last not least, the login should be much faster now.
275Non (user)visible changes have been: code cleanup, bugfixes and rewrites done by schmorp. 275Non (user)visible changes have been: code cleanup, bugfixes and rewrites done by schmorp.
276And we are on [a href="http://www.happypenguin.org/show?CFPlus%20-%20Crossfire%2B%20MORPG%20Client"]The Linux Game Tome[/a] now! 276And we are on L<The Linux Game Tome|http://www.happypenguin.org/show?CFPlus%20-%20Crossfire%2B%20MORPG%20Client> now!
277 277
278=head2 2006-12-12 278=head2 2006-12-12
279 279
280Updates shops in scorn, port joseph, stoneville, santo dominion, 280Updates shops in scorn, port joseph, stoneville, santo dominion,
281navar, wolfsburg and azumaundo to have a higher difficulty, also, implemented 281navar, wolfsburg and azumaundo to have a higher difficulty, also, implemented
296we agreed that level 12 is way too low for a spell as powerful as that. 296we agreed that level 12 is way too low for a spell as powerful as that.
297We are planning on lifting the levels for other spells as well. This will 297We are planning on lifting the levels for other spells as well. This will
298be reported on the website. Also, the new flesh pickup mode is available 298be reported on the website. Also, the new flesh pickup mode is available
299and a crash bug has been workarounded. 299and a crash bug has been workarounded.
300[br /] 300[br /]
301B<And another CFPlus bugfix release look on the [a href="client.html"]download page[/a]!> 301B<And another CFPlus bugfix release look on the L<download page|client.html>!>
302 302
303=head2 2006-11-20 303=head2 2006-11-20
304 304
305Due to schmorp'S foolishness, we encountered an unplanned 305Due to schmorp'S foolishness, we encountered an unplanned
306one-hour downtime today. Doh. Also, the random ride to Nurnberg was 306one-hour downtime today. Doh. Also, the random ride to Nurnberg was
323B<teleport> (in addition to wizcast, wizpass and goto) for all 323B<teleport> (in addition to wizcast, wizpass and goto) for all
324players, which should greatly help to test maps. 324players, which should greatly help to test maps.
325 325
326=head2 2006-11-04 326=head2 2006-11-04
327 327
328We repaired the [a href="recent.html"]recent login page[/a]! 328We repaired the L<recent login page|recent.html>!
329And on the upper right the count of online players is displayed. 329And on the upper right the count of online players is displayed.
330 330
331=head2 2006-10-02 331=head2 2006-10-02
332 332
333Preview of test server now ready. It runs as cftest.schmorp.de, port 24 (cftest.schmorp.de:24) and allows 333Preview of test server now ready. It runs as cftest.schmorp.de, port 24 (cftest.schmorp.de:24) and allows
334the use of goto, wizcast and wizpass for all users (more to come). Maps can be freely [a href="/upload"]uploaded[/a]. 334the use of goto, wizcast and wizpass for all users (more to come). Maps can be freely L<uploaded|/upload>.
335The test server has the same users and maps as the normal user, and will be reset every 3 hours. 335The test server has the same users and maps as the normal user, and will be reset every 3 hours.
336 336
337=head2 2006-09-29 337=head2 2006-09-29
338 338
339New CFPlus beta is out. Look at the bottom of the [a href="client.html"]download page[/a] to see what changed. 339New CFPlus beta is out. Look at the bottom of the L<download page|client.html> to see what changed.
340 340
341=head2 2006-09-20 341=head2 2006-09-20
342 342
343The apartment rent has now been enabled for all known apartments. The 343The apartment rent has now been enabled for all known apartments. The
344one-time entrance fee for new apartments has been lowered considerably. Please 344one-time entrance fee for new apartments has been lowered considerably. Please
345note that stopping to rent an apartment will not currently clear its contents it, but 345note that stopping to rent an apartment will not currently clear its contents it, but
346will do so in the near future, so do not rely on it. And another B<client release>, look 346will do so in the near future, so do not rely on it. And another B<client release>, look
347on the [a href="client.html"]download page[/a]! 347on the L<download page|client.html>!
348 348
349=head2 2006-09-18 349=head2 2006-09-18
350 350
351The new apartment shop (and renting system) is now in place 351The new apartment shop (and renting system) is now in place
352for the scorn apartment only. You will not be able to enter until you 352for the scorn apartment only. You will not be able to enter until you
353go to The Apartment shop in scorn and rent the "skorn" apartment. 353go to The Apartment shop in scorn and rent the "skorn" apartment.
354Your existing map stays as you are, no items will be lost. If you are puzzled somehow, look at the 354Your existing map stays as you are, no items will be lost. If you are puzzled somehow, look at the
355chatlog in the [a href="faq.html"]FAQ[/a], which might answer some of your questions. 355chatlog in the L<FAQ|faq.html>, which might answer some of your questions.
356 356
357=head2 2006-09-15 357=head2 2006-09-15
358 358
359We replaced the RAM and HDD today. Hardware failures are hopefully 359We replaced the RAM and HDD today. Hardware failures are hopefully
360a story of the past now. 360a story of the past now.
387 387
388=head2 2006-09-03 388=head2 2006-09-03
389 389
390The work on the worldmap will take a while, expect more terraforming in the 390The work on the worldmap will take a while, expect more terraforming in the
391next days. If you want to take a look at the current stage of the new world take a look 391next days. If you want to take a look at the current stage of the new world take a look
392at the [a href="world.html"]World page[/a]. 392at the L<World page|world.html>.
393 393
394=head2 2006-09-02 394=head2 2006-09-02
395 395
396The worldmap has been redone, and is in active development. The new worldmap is hopefully going 396The worldmap has been redone, and is in active development. The new worldmap is hopefully going
397to be more nice to travel and explore. We also restarted the server due a bug 397to be more nice to travel and explore. We also restarted the server due a bug
398in the save code, B<if you lost a lot of experience points due a login please tell the DMs!>. 398in the save code, B<if you lost a lot of experience points due a login please tell the DMs!>.
399And the jeweler skill has been activated for testing! The experience gained in the skill is not added to the total 399And the jeweler skill has been activated for testing! The experience gained in the skill is not added to the total
400experience. Look at the [a href="documentation.html"]documentation[/a] for jeweler_skill, 400experience. Look at the L<documentation|documentation.html> for jeweler_skill,
401there are no recipes yet, they will follow the next days. 401there are no recipes yet, they will follow the next days.
402 402
403=head2 2006-09-01 403=head2 2006-09-01
404 404
405The CFPlus documentation along with the new jeweler skill (B<the new skill isn't yet online, it will still take a few 405The CFPlus documentation along with the new jeweler skill (B<the new skill isn't yet online, it will still take a few
406days until it's user ready>) documentation has 406days until it's user ready>) documentation has
407been prepared for the website, look at the [a href="documentation.html"]documentation[/a] 407been prepared for the website, look at the L<documentation|documentation.html>
408page. Aside from that we prepared some wiki pages about [a href="http://wiki.metalforge.net/doku.php/servers:schmorp"]cf.schmorp.de[/a] 408page. Aside from that we prepared some wiki pages about L<cf.schmorp.de|http://wiki.metalforge.net/doku.php/servers:schmorp>
409and [a href="http://wiki.metalforge.net/doku.php/crossfireplus"]Crossfire+[/a] at the [a href="http://wiki.metalforge.net/"]Crossfire wiki[/a]. 409and L<Crossfire+|http://wiki.metalforge.net/doku.php/crossfireplus> at the [a href="http://wiki.metalforge.net/"]Crossfire wiki[/a].
410[br /] 410[br /]
411The bug tracker contents has been dumped and can be downloaded as text file on the [a href="development.html"]development[/a] page. 411The bug tracker contents has been dumped and can be downloaded as text file on the L<development|development.html> page.
412 412
413=head2 2006-08-30 413=head2 2006-08-30
414 414
415Some buggy code in the rewritten connection code caused a lot of crashes this morning, 415Some buggy code in the rewritten connection code caused a lot of crashes this morning,
416the bug is fixed now, sorry for the inconvenience. Unconnected levers and other devices weren't handled 416the bug is fixed now, sorry for the inconvenience. Unconnected levers and other devices weren't handled
447 447
448The server main disk had massive filesystem corruption, so the 448The server main disk had massive filesystem corruption, so the
449server crashed and was down this evening. It took a few hours to fix it and now 449server crashed and was down this evening. It took a few hours to fix it and now
450it's back up again. As we have a backup for all the critical files 450it's back up again. As we have a backup for all the critical files
451(like your player files) it wasn't fatal. Aside from that you maybe want to take 451(like your player files) it wasn't fatal. Aside from that you maybe want to take
452a look at the last [a href="screenshots.html"]screenshot[/a], which shows healthbars 452a look at the last L<screenshot|screenshots.html>, which shows healthbars
453in crossfire. The server also has Perl in his core now, which makes it's integration easier. 453in crossfire. The server also has Perl in his core now, which makes it's integration easier.
454 454
455=head2 2006-08-15 455=head2 2006-08-15
456 456
45707:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.> 45707:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.>
458 458
459=head2 2006-08-14 459=head2 2006-08-14
460 460
461Uploaded some [a href="documentation.html"]documentation[/a] and implemented 461Uploaded some L<documentation|documentation.html> and implemented
462player trade shops, where player can sell items to other players for a price choosen 462player trade shops, where player can sell items to other players for a price choosen
463by the seller. The items will stay in the trade shop for ever. This change has to 463by the seller. The items will stay in the trade shop for ever. This change has to
464wait until the next server restart. 464wait until the next server restart.
465[br /] 465[br /]
466[br /] 466[br /]
500Fixed logout and shutdown code: The server should now properly save both 500Fixed logout and shutdown code: The server should now properly save both
501all players and all maps on shutdown, making a restart much less of a problem, as 501all players and all maps on shutdown, making a restart much less of a problem, as
502players will be able to continue playing where they left. 502players will be able to continue playing where they left.
503[br /] 503[br /]
504[br /] 504[br /]
505On top of that: B<The long awaited [a href="client.html"]CFPlus beta[/a] release! 505On top of that: B<The long awaited L<CFPlus beta|client.html> release!
506Download! Install! Try out!> 506Download! Install! Try out!>
507 507
508=head2 2006-07-24 508=head2 2006-07-24
509 509
510Uploaded new screenshots for the client and added some information about 510Uploaded new screenshots for the client and added some information about
636remaining bugs in the bank script (the missing inventory update and 636remaining bugs in the bank script (the missing inventory update and
637the ability to withdraw the whole balance). 637the ability to withdraw the whole balance).
638 638
639=head2 2006-05-30 639=head2 2006-05-30
640 640
641added information page about the [a href="client.html"]new client[/a]. 641added information page about the L<new client|client.html>.

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