… | |
… | |
86 | stuff has been fixed). Enjoy! |
86 | stuff has been fixed). Enjoy! |
87 | |
87 | |
88 | =head2 2007-04-15 |
88 | =head2 2007-04-15 |
89 | |
89 | |
90 | The Crossfire2 project has been renamed to Crossfire TRT |
90 | The Crossfire2 project has been renamed to Crossfire TRT |
91 | (on request by the Crossfire 1.x developers). See also the [a href="faq.html"]FAQ[/a] |
91 | (on request by the Crossfire 1.x developers). See also the L<FAQ|faq.html> |
92 | about the B<TRT>. |
92 | about the B<TRT>. |
93 | |
93 | |
94 | =head2 2007-04-11 |
94 | =head2 2007-04-11 |
95 | |
95 | |
96 | The Crossfire+ project has been renamed to Crossfire2 |
96 | The Crossfire+ project has been renamed to Crossfire2 |
… | |
… | |
146 | (you need to reconnect after changing it). |
146 | (you need to reconnect after changing it). |
147 | |
147 | |
148 | =head2 2007-03-06 |
148 | =head2 2007-03-06 |
149 | |
149 | |
150 | Lots of work has been done on the instability issues. |
150 | Lots of work has been done on the instability issues. |
151 | We also have a [a href="server_download.html"]server release[/a] page now! |
151 | We also have a L<server release|server_download.html> page now! |
152 | |
152 | |
153 | =head2 2007-02-19 |
153 | =head2 2007-02-19 |
154 | |
154 | |
155 | B<The main server crashed with a hardware |
155 | B<The main server crashed with a hardware |
156 | problem. Crossfire was moved to the backup server without any |
156 | problem. Crossfire was moved to the backup server without any |
… | |
… | |
184 | and other mood change spells only affect visible spaces now (unlike |
184 | and other mood change spells only affect visible spaces now (unlike |
185 | oratory and singing). Scorn is high-security area now, and parts of |
185 | oratory and singing). Scorn is high-security area now, and parts of |
186 | scorn near the central marketplace do no longer allow pets either. |
186 | scorn near the central marketplace do no longer allow pets either. |
187 | There also was an attempt to fix the face breakage which was introduced |
187 | There also was an attempt to fix the face breakage which was introduced |
188 | some weeks ago. If you still have broken faces you should contact the DMs |
188 | some weeks ago. If you still have broken faces you should contact the DMs |
189 | or better send a mail to [tt]crossfire@schmorp.de[/tt]. |
189 | or better send a mail to L<crossfire@schmorp.de|mailto:crossfire@schmorp.de>. |
190 | |
190 | |
191 | =head2 2007-01-25 |
191 | =head2 2007-01-25 |
192 | |
192 | |
193 | Next CFPlus beta released to the world: loads of bugfixes, added |
193 | Next CFPlus beta released to the world: loads of bugfixes, added |
194 | 'bind apply ...' to the context menu of the inventory, improved local |
194 | 'bind apply ...' to the context menu of the inventory, improved local |
195 | database handling, rework of the whole keybindings (much easier now!). |
195 | database handling, rework of the whole keybindings (much easier now!). |
196 | Get it [a href="client.html"]here[/a]! |
196 | Get it L<here|client.html>! |
197 | |
197 | |
198 | =head2 2007-01-19 |
198 | =head2 2007-01-19 |
199 | |
199 | |
200 | The server had a half-catastrohpic hardware fault (a faulty disk |
200 | The server had a half-catastrohpic hardware fault (a faulty disk |
201 | that stopped working some time ago now took the complete system down), but |
201 | that stopped working some time ago now took the complete system down), but |
… | |
… | |
204 | =head2 2007-01-18 |
204 | =head2 2007-01-18 |
205 | |
205 | |
206 | It was discovered that the lone town apartments for some |
206 | It was discovered that the lone town apartments for some |
207 | players seem not to work correctly. Either they are reset when they enter or |
207 | players seem not to work correctly. Either they are reset when they enter or |
208 | items seem to vanish from it when leaving it. If you have this problem please |
208 | items seem to vanish from it when leaving it. If you have this problem please |
209 | contact the administrators at [tt]crossfire@schmorp.de[/tt]. The maps can be |
209 | contact the administrators at L<crossfire@schmorp.de|mailto:crossfire@schmorp.de>. The maps can be |
210 | recovered from a backup when the problem is fixed (which might take some days). |
210 | recovered from a backup when the problem is fixed (which might take some days). |
211 | |
211 | |
212 | =head2 2007-01-08 |
212 | =head2 2007-01-08 |
213 | |
213 | |
214 | Todays server upgrade turned out to be a bit buggy. If you lost |
214 | Todays server upgrade turned out to be a bit buggy. If you lost |
215 | any stats while that upgrade please contact us at [tt]crossfire@schmorp.de[/tt]. |
215 | any stats while that upgrade please contact us at L<crossfire@schmorp.de|mailto:crossfire@schmorp.de>. |
216 | |
216 | |
217 | =head2 2007-01-03 |
217 | =head2 2007-01-03 |
218 | |
218 | |
219 | This evenings restart introduces some bugfixes, along 2 map bugs |
219 | This evenings restart introduces some bugfixes, along 2 map bugs |
220 | and wrongly set treasurelists running into exits was fixed (which teleported |
220 | and wrongly set treasurelists running into exits was fixed (which teleported |
… | |
… | |
227 | The big rewrite is mostly finished and the server got a major upgrade. |
227 | The big rewrite is mostly finished and the server got a major upgrade. |
228 | Unfortunately the savebeds had to be reset, that means that you won't wake up |
228 | Unfortunately the savebeds had to be reset, that means that you won't wake up |
229 | in your savebeds but in the center of scorn. Please re-apply your favorite bed |
229 | in your savebeds but in the center of scorn. Please re-apply your favorite bed |
230 | to reality. |
230 | to reality. |
231 | Aside that the update should show no other weirdnesses. |
231 | Aside that the update should show no other weirdnesses. |
232 | B<If you find problems please report them to [tt]crossfire@schmorp.de[/tt]>. |
232 | B<If you find problems please report them to L<crossfire@schmorp.de|mailto:crossfire@schmorp.de>. |
233 | [br /] |
233 | |
234 | The main change was a complete rewrite of the map handling in the server. |
234 | The main change was a complete rewrite of the map handling in the server. |
235 | Maps are now loaded and handled by Perl and are loaded asynchronous now, |
235 | Maps are now loaded and handled by Perl and are loaded asynchronous now, |
236 | the player will be placed on a link map (named '{link}') while waiting for the |
236 | the player will be placed on a link map (named '{link}') while waiting for the |
237 | new map to load. Real per-player maps are also possible now. |
237 | new map to load. Real per-player maps are also possible now. |
238 | |
238 | |
239 | =head2 2006-12-25 |
239 | =head2 2006-12-25 |
240 | |
240 | |
241 | There is a big internal rewrite in work. The server is currently |
241 | There is a big internal rewrite in work. The server is currently |
242 | unstable and might show strange behaviour at the moment. B<Please be patient |
242 | unstable and might show strange behaviour at the moment. B<Please be patient |
243 | and report problems or feedback to [tt]crossfire@schmorp.de[/tt]>. |
243 | and report problems or feedback to L<crossfire@schmorp.de|mailto:crossfire@schmorp.de>. |
244 | |
244 | |
245 | =head2 2006-12-22 |
245 | =head2 2006-12-22 |
246 | |
246 | |
247 | There has been a bug in the building system (player |
247 | There has been a bug in the building system (player |
248 | buildable maps) which will remain until the server has been restarted |
248 | buildable maps) which will remain until the server has been restarted |
… | |
… | |
267 | There also have been added blood puddles to some low level |
267 | There also have been added blood puddles to some low level |
268 | monsters in the CVS, on the next server update (which might be soon) this will |
268 | monsters in the CVS, on the next server update (which might be soon) this will |
269 | also show up. The plan is to adjust most monsters to drop blood after death, |
269 | also show up. The plan is to adjust most monsters to drop blood after death, |
270 | for now look our for ie.: goblins, kobolds and orcs! Also further work has been done |
270 | for now look our for ie.: goblins, kobolds and orcs! Also further work has been done |
271 | on the worldmap, soon the worldmap can be generated alone from |
271 | on the worldmap, soon the worldmap can be generated alone from |
272 | the [a href="http://cvs.schmorp.de/cf.schmorp.de/util/world.xcf?rev=1.24"]png (currently a gimp xcf)[/a] |
272 | the L<png (currently a gimp xcf)|http://cvs.schmorp.de/cf.schmorp.de/util/world.xcf?rev=1.24> |
273 | and the [a href="http://cfmaps.schmorp.de/world-overlay/"]overlay maps[/a]. |
273 | and the L<overlay maps|http://cfmaps.schmorp.de/world-overlay/>. |
274 | Last not least, the login should be much faster now. |
274 | Last not least, the login should be much faster now. |
275 | Non (user)visible changes have been: code cleanup, bugfixes and rewrites done by schmorp. |
275 | Non (user)visible changes have been: code cleanup, bugfixes and rewrites done by schmorp. |
276 | And we are on [a href="http://www.happypenguin.org/show?CFPlus%20-%20Crossfire%2B%20MORPG%20Client"]The Linux Game Tome[/a] now! |
276 | And we are on L<The Linux Game Tome|http://www.happypenguin.org/show?CFPlus%20-%20Crossfire%2B%20MORPG%20Client> now! |
277 | |
277 | |
278 | =head2 2006-12-12 |
278 | =head2 2006-12-12 |
279 | |
279 | |
280 | Updates shops in scorn, port joseph, stoneville, santo dominion, |
280 | Updates shops in scorn, port joseph, stoneville, santo dominion, |
281 | navar, wolfsburg and azumaundo to have a higher difficulty, also, implemented |
281 | navar, wolfsburg and azumaundo to have a higher difficulty, also, implemented |
… | |
… | |
295 | We increased the required level of Meteor Swarm to 60 because |
295 | We increased the required level of Meteor Swarm to 60 because |
296 | we agreed that level 12 is way too low for a spell as powerful as that. |
296 | we agreed that level 12 is way too low for a spell as powerful as that. |
297 | We are planning on lifting the levels for other spells as well. This will |
297 | We are planning on lifting the levels for other spells as well. This will |
298 | be reported on the website. Also, the new flesh pickup mode is available |
298 | be reported on the website. Also, the new flesh pickup mode is available |
299 | and a crash bug has been workarounded. |
299 | and a crash bug has been workarounded. |
300 | [br /] |
300 | |
301 | B<And another CFPlus bugfix release look on the [a href="client.html"]download page[/a]!> |
301 | B<And another CFPlus bugfix release look on the L<download page|client.html>!> |
302 | |
302 | |
303 | =head2 2006-11-20 |
303 | =head2 2006-11-20 |
304 | |
304 | |
305 | Due to schmorp'S foolishness, we encountered an unplanned |
305 | Due to schmorp'S foolishness, we encountered an unplanned |
306 | one-hour downtime today. Doh. Also, the random ride to Nurnberg was |
306 | one-hour downtime today. Doh. Also, the random ride to Nurnberg was |
… | |
… | |
323 | B<teleport> (in addition to wizcast, wizpass and goto) for all |
323 | B<teleport> (in addition to wizcast, wizpass and goto) for all |
324 | players, which should greatly help to test maps. |
324 | players, which should greatly help to test maps. |
325 | |
325 | |
326 | =head2 2006-11-04 |
326 | =head2 2006-11-04 |
327 | |
327 | |
328 | We repaired the [a href="recent.html"]recent login page[/a]! |
328 | We repaired the L<recent login page|recent.html>! |
329 | And on the upper right the count of online players is displayed. |
329 | And on the upper right the count of online players is displayed. |
330 | |
330 | |
331 | =head2 2006-10-02 |
331 | =head2 2006-10-02 |
332 | |
332 | |
333 | Preview of test server now ready. It runs as cftest.schmorp.de, port 24 (cftest.schmorp.de:24) and allows |
333 | Preview of test server now ready. It runs as cftest.schmorp.de, port 24 (cftest.schmorp.de:24) and allows |
334 | the use of goto, wizcast and wizpass for all users (more to come). Maps can be freely [a href="/upload"]uploaded[/a]. |
334 | the use of goto, wizcast and wizpass for all users (more to come). Maps can be freely L<uploaded|/upload>. |
335 | The test server has the same users and maps as the normal user, and will be reset every 3 hours. |
335 | The test server has the same users and maps as the normal user, and will be reset every 3 hours. |
336 | |
336 | |
337 | =head2 2006-09-29 |
337 | =head2 2006-09-29 |
338 | |
338 | |
339 | New CFPlus beta is out. Look at the bottom of the [a href="client.html"]download page[/a] to see what changed. |
339 | New CFPlus beta is out. Look at the bottom of the L<download page|client.html> to see what changed. |
340 | |
340 | |
341 | =head2 2006-09-20 |
341 | =head2 2006-09-20 |
342 | |
342 | |
343 | The apartment rent has now been enabled for all known apartments. The |
343 | The apartment rent has now been enabled for all known apartments. The |
344 | one-time entrance fee for new apartments has been lowered considerably. Please |
344 | one-time entrance fee for new apartments has been lowered considerably. Please |
345 | note that stopping to rent an apartment will not currently clear its contents it, but |
345 | note that stopping to rent an apartment will not currently clear its contents it, but |
346 | will do so in the near future, so do not rely on it. And another B<client release>, look |
346 | will do so in the near future, so do not rely on it. And another B<client release>, look |
347 | on the [a href="client.html"]download page[/a]! |
347 | on the L<download page|client.html>! |
348 | |
348 | |
349 | =head2 2006-09-18 |
349 | =head2 2006-09-18 |
350 | |
350 | |
351 | The new apartment shop (and renting system) is now in place |
351 | The new apartment shop (and renting system) is now in place |
352 | for the scorn apartment only. You will not be able to enter until you |
352 | for the scorn apartment only. You will not be able to enter until you |
353 | go to The Apartment shop in scorn and rent the "skorn" apartment. |
353 | go to The Apartment shop in scorn and rent the "skorn" apartment. |
354 | Your existing map stays as you are, no items will be lost. If you are puzzled somehow, look at the |
354 | Your existing map stays as you are, no items will be lost. If you are puzzled somehow, look at the |
355 | chatlog in the [a href="faq.html"]FAQ[/a], which might answer some of your questions. |
355 | chatlog in the L<FAQ|faq.html>, which might answer some of your questions. |
356 | |
356 | |
357 | =head2 2006-09-15 |
357 | =head2 2006-09-15 |
358 | |
358 | |
359 | We replaced the RAM and HDD today. Hardware failures are hopefully |
359 | We replaced the RAM and HDD today. Hardware failures are hopefully |
360 | a story of the past now. |
360 | a story of the past now. |
… | |
… | |
387 | |
387 | |
388 | =head2 2006-09-03 |
388 | =head2 2006-09-03 |
389 | |
389 | |
390 | The work on the worldmap will take a while, expect more terraforming in the |
390 | The work on the worldmap will take a while, expect more terraforming in the |
391 | next days. If you want to take a look at the current stage of the new world take a look |
391 | next days. If you want to take a look at the current stage of the new world take a look |
392 | at the [a href="world.html"]World page[/a]. |
392 | at the L<World page|world.html>. |
393 | |
393 | |
394 | =head2 2006-09-02 |
394 | =head2 2006-09-02 |
395 | |
395 | |
396 | The worldmap has been redone, and is in active development. The new worldmap is hopefully going |
396 | The worldmap has been redone, and is in active development. The new worldmap is hopefully going |
397 | to be more nice to travel and explore. We also restarted the server due a bug |
397 | to be more nice to travel and explore. We also restarted the server due a bug |
398 | in the save code, B<if you lost a lot of experience points due a login please tell the DMs!>. |
398 | in the save code, B<if you lost a lot of experience points due a login please tell the DMs!>. |
399 | And the jeweler skill has been activated for testing! The experience gained in the skill is not added to the total |
399 | And the jeweler skill has been activated for testing! The experience gained in the skill is not added to the total |
400 | experience. Look at the [a href="documentation.html"]documentation[/a] for jeweler_skill, |
400 | experience. Look at the L<documentation|documentation.html> for jeweler_skill, |
401 | there are no recipes yet, they will follow the next days. |
401 | there are no recipes yet, they will follow the next days. |
402 | |
402 | |
403 | =head2 2006-09-01 |
403 | =head2 2006-09-01 |
404 | |
404 | |
405 | The CFPlus documentation along with the new jeweler skill (B<the new skill isn't yet online, it will still take a few |
405 | The CFPlus documentation along with the new jeweler skill (B<the new skill isn't yet online, it will still take a few |
406 | days until it's user ready>) documentation has |
406 | days until it's user ready>) documentation has |
407 | been prepared for the website, look at the [a href="documentation.html"]documentation[/a] |
407 | been prepared for the website, look at the L<documentation|documentation.html> |
408 | page. Aside from that we prepared some wiki pages about [a href="http://wiki.metalforge.net/doku.php/servers:schmorp"]cf.schmorp.de[/a] |
408 | page. Aside from that we prepared some wiki pages about L<cf.schmorp.de|http://wiki.metalforge.net/doku.php/servers:schmorp> |
409 | and [a href="http://wiki.metalforge.net/doku.php/crossfireplus"]Crossfire+[/a] at the [a href="http://wiki.metalforge.net/"]Crossfire wiki[/a]. |
409 | and L<Crossfire+|http://wiki.metalforge.net/doku.php/crossfireplus> at the L<Crossfire wiki|http://wiki.metalforge.net/>. |
410 | [br /] |
410 | |
411 | The bug tracker contents has been dumped and can be downloaded as text file on the [a href="development.html"]development[/a] page. |
411 | The bug tracker contents has been dumped and can be downloaded as text file on the L<development|development.html> page. |
412 | |
412 | |
413 | =head2 2006-08-30 |
413 | =head2 2006-08-30 |
414 | |
414 | |
415 | Some buggy code in the rewritten connection code caused a lot of crashes this morning, |
415 | Some buggy code in the rewritten connection code caused a lot of crashes this morning, |
416 | the bug is fixed now, sorry for the inconvenience. Unconnected levers and other devices weren't handled |
416 | the bug is fixed now, sorry for the inconvenience. Unconnected levers and other devices weren't handled |
… | |
… | |
436 | of scripting! But B<due a bug in the shop code it wasn't possible to sell stuff to shops |
436 | of scripting! But B<due a bug in the shop code it wasn't possible to sell stuff to shops |
437 | in the night from 27. to 28., it's fixed again, we are sorry for the breakage!> |
437 | in the night from 27. to 28., it's fixed again, we are sorry for the breakage!> |
438 | Also it's not possible at the moment to send mails in the imperial post offices, but this will |
438 | Also it's not possible at the moment to send mails in the imperial post offices, but this will |
439 | B<soon> also be fixed! Transports are disabled now, as the C implementation |
439 | B<soon> also be fixed! Transports are disabled now, as the C implementation |
440 | caused way too many crashes. We plan to reimplement them in Perl. |
440 | caused way too many crashes. We plan to reimplement them in Perl. |
441 | [br /] |
441 | |
442 | B<If you find other bugs, please report them via mail or to the bugtracker! This will |
442 | B<If you find other bugs, please report them via mail or to the bugtracker! This will |
443 | ensure that we find and fix the bugs as soon as possible in our limited time!> |
443 | ensure that we find and fix the bugs as soon as possible in our limited time!> |
444 | B<If anyone misses sales from one of his items please contact the DM.> |
444 | B<If anyone misses sales from one of his items please contact the DM.> |
445 | |
445 | |
446 | =head2 2006-08-20 |
446 | =head2 2006-08-20 |
447 | |
447 | |
448 | The server main disk had massive filesystem corruption, so the |
448 | The server main disk had massive filesystem corruption, so the |
449 | server crashed and was down this evening. It took a few hours to fix it and now |
449 | server crashed and was down this evening. It took a few hours to fix it and now |
450 | it's back up again. As we have a backup for all the critical files |
450 | it's back up again. As we have a backup for all the critical files |
451 | (like your player files) it wasn't fatal. Aside from that you maybe want to take |
451 | (like your player files) it wasn't fatal. Aside from that you maybe want to take |
452 | a look at the last [a href="screenshots.html"]screenshot[/a], which shows healthbars |
452 | a look at the last L<screenshot|screenshots.html>, which shows healthbars |
453 | in crossfire. The server also has Perl in his core now, which makes it's integration easier. |
453 | in crossfire. The server also has Perl in his core now, which makes it's integration easier. |
454 | |
454 | |
455 | =head2 2006-08-15 |
455 | =head2 2006-08-15 |
456 | |
456 | |
457 | 07:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.> |
457 | 07:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.> |
458 | |
458 | |
459 | =head2 2006-08-14 |
459 | =head2 2006-08-14 |
460 | |
460 | |
461 | Uploaded some [a href="documentation.html"]documentation[/a] and implemented |
461 | Uploaded some L<documentation|documentation.html> and implemented |
462 | player trade shops, where player can sell items to other players for a price choosen |
462 | player trade shops, where player can sell items to other players for a price choosen |
463 | by the seller. The items will stay in the trade shop for ever. This change has to |
463 | by the seller. The items will stay in the trade shop for ever. This change has to |
464 | wait until the next server restart. |
464 | wait until the next server restart. |
465 | [br /] |
465 | |
466 | [br /] |
466 | [br /] |
467 | The B<next CFPlus beta release is out!>: Inscription and renaming shortcuts have been |
467 | The B<next CFPlus beta release is out!>: Inscription and renaming shortcuts have been |
468 | added to the Inventory. The interface got line frames to be more eye pleasing. |
468 | added to the Inventory. The interface got line frames to be more eye pleasing. |
469 | On top of that the documentation browser has been greatly improved and the documentation |
469 | On top of that the documentation browser has been greatly improved and the documentation |
470 | improved also a bit. And other minor stuff has been implemented and fixed. |
470 | improved also a bit. And other minor stuff has been implemented and fixed. |
… | |
… | |
498 | =head2 2006-07-31 |
498 | =head2 2006-07-31 |
499 | |
499 | |
500 | Fixed logout and shutdown code: The server should now properly save both |
500 | Fixed logout and shutdown code: The server should now properly save both |
501 | all players and all maps on shutdown, making a restart much less of a problem, as |
501 | all players and all maps on shutdown, making a restart much less of a problem, as |
502 | players will be able to continue playing where they left. |
502 | players will be able to continue playing where they left. |
|
|
503 | |
503 | [br /] |
504 | [br /] |
504 | [br /] |
505 | On top of that: B<The long awaited L<CFPlus beta|client.html> release! |
505 | On top of that: B<The long awaited [a href="client.html"]CFPlus beta[/a] release! |
|
|
506 | Download! Install! Try out!> |
506 | Download! Install! Try out!> |
507 | |
507 | |
508 | =head2 2006-07-24 |
508 | =head2 2006-07-24 |
509 | |
509 | |
510 | Uploaded new screenshots for the client and added some information about |
510 | Uploaded new screenshots for the client and added some information about |
… | |
… | |
636 | remaining bugs in the bank script (the missing inventory update and |
636 | remaining bugs in the bank script (the missing inventory update and |
637 | the ability to withdraw the whole balance). |
637 | the ability to withdraw the whole balance). |
638 | |
638 | |
639 | =head2 2006-05-30 |
639 | =head2 2006-05-30 |
640 | |
640 | |
641 | added information page about the [a href="client.html"]new client[/a]. |
641 | added information page about the L<new client|client.html>. |