ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/www/src/news-archive.pod
(Generate patch)

Comparing deliantra/www/src/news-archive.pod (file contents):
Revision 1.1 by pippijn, Sun Sep 16 07:44:51 2007 UTC vs.
Revision 1.8 by pippijn, Sun Sep 16 12:04:39 2007 UTC

1=head1 News Archive
2
3=meta language en-us
4
5=meta link http://cf.schmorp.de/
6
1=head1 2007-07-14 7=head2 2007-07-14
2 8
3Finally, after much testing, the die-on-log-out code has been enabled. 9Finally, after much testing, the die-on-log-out code has been enabled.
4Now, if you disconnect without using a savebed and the map resets and you were 10Now, if you disconnect without using a savebed and the map resets and you were
5logged out for too long, you will die. Always use a savebed. On the brighter side, 11logged out for too long, you will die. Always use a savebed. On the brighter side,
6the server now supports per-area and per-map background music. Already two hours 12the server now supports per-area and per-map background music. Already two hours
7of music are available. For this to work you currently need the CVS version of CFPlus, 13of music are available. For this to work you currently need the CVS version of CFPlus,
8but a general release of CFPlus is to be expected soon. 14but a general release of CFPlus is to be expected soon.
9 15
10=head1 2007-07-02 16=head2 2007-07-02
11 17
12Moved Crossfire TRT to a mix of GPL version 3 and Affero 18Moved Crossfire TRT to a mix of GPL version 3 and Affero
13license. Together with the new sourcecode command, this will avoid the 19license. Together with the new sourcecode command, this will avoid the
14danger of Companies or People locking up improvements behind a server. 20danger of Companies or People locking up improvements behind a server.
15As minor changes, the server now supports hint messages and a new 21As minor changes, the server now supports hint messages and a new
16hintmode command, as well as much better message formatting capabilities. 22hintmode command, as well as much better message formatting capabilities.
17 23
18=head1 2007-06-09 24=head2 2007-06-09
19 25
20The nexus after character creation has been nuked 26The nexus after character creation has been nuked
21and replaced by a tutorial map which was posted on the crossfire 27and replaced by a tutorial map which was posted on the crossfire
22mailing list long ago (with some changes). Town portal scrolls are 28mailing list long ago (with some changes). Town portal scrolls are
23now available in shops and elsewhere. A non-visible change was 29now available in shops and elsewhere. A non-visible change was
24a rework of the archetype code (keep an eye on weird behaviour and drop 30a rework of the archetype code (keep an eye on weird behaviour and drop
25us a mail if you find anything :-). 31us a mail if you find anything :-).
26 32
27=head1 2007-05-29 33=head2 2007-05-29
28 34
29The server maimnboard died and has been replaced. The root 35The server maimnboard died and has been replaced. The root
30disk also died and has not been replaced and for various reasons we 36disk also died and has not been replaced and for various reasons we
31have a shortage of disks in the server now, which leads to crossfire 37have a shortage of disks in the server now, which leads to crossfire
32freezing sometimes due to I/O starvation on the machine (which is 38freezing sometimes due to I/O starvation on the machine (which is
33doing heavy stuff). This will be rectified ince the replacement disks 39doing heavy stuff). This will be rectified ince the replacement disks
34have been installed and crossfire has, once more, its own disk. 40have been installed and crossfire has, once more, its own disk.
35 41
36=head1 2007-05-22 42=head2 2007-05-22
37 43
38Due to an accident, the main server files have been 44Due to an accident, the main server files have been
39copied to the backup server, overwriting player files, nuking 45copied to the backup server, overwriting player files, nuking
40most progress in the last day. We are deeply sorry and will 46most progress in the last day. We are deeply sorry and will
41tar and feather the culprit :( 47tar and feather the culprit :(
42 48
43=head1 2007-05-20 49=head2 2007-05-20
44 50
45Town portal has been changed into a real town portal - 51Town portal has been changed into a real town portal -
46casting it creates a portal to the nearest town that anybody can 52casting it creates a portal to the nearest town that anybody can
47use, transfering him/her to the nearest town, and back. Town 53use, transfering him/her to the nearest town, and back. Town
48portals will last at least 20 minutes. 54portals will last at least 20 minutes.
49 55
50=head1 2007-05-13 56=head2 2007-05-13
51 57
52Large changes to the range slot, weapon logic and 58Large changes to the range slot, weapon logic and
53attack speed logic have been made. You now have a range slot 59attack speed logic have been made. You now have a range slot
54for ranged attacks (shift-direction) and a combat slot for 60for ranged attacks (shift-direction) and a combat slot for
55direct attacks (run, walk). rotateshoottype togggles between 61direct attacks (run, walk). rotateshoottype togggles between
56the two. Bows are now treated as full weapons, so attacktype, 62the two. Bows are now treated as full weapons, so attacktype,
57damage bonuses and other attributes are applied to your 63damage bonuses and other attributes are applied to your
58arrows now, making bows much more useful. 64arrows now, making bows much more useful.
59 65
60=head1 2007-05-11 66=head2 2007-05-11
61 67
62A relatively portable GNU/Linux x86 (and amd64) binary 68A relatively portable GNU/Linux x86 (and amd64) binary
63release of the client has been made. It only relies on glibc-2.3 69release of the client has been made. It only relies on glibc-2.3
64and the X libraries. 70and the X libraries.
65 71
66=head1 2007-04-17 72=head2 2007-04-17
67 73
68The windows binary for CFPlus was wrongly linked against 74The windows binary for CFPlus was wrongly linked against
69msvcr80.dll. This and a few other bugs have been fixed and the 75msvcr80.dll. This and a few other bugs have been fixed and the
70windows version should work quite fine again. 76windows version should work quite fine again.
71 77
72=head1 2007-04-16 78=head2 2007-04-16
73 79
74Lots of updates: the server now enables facecaching with 80Lots of updates: the server now enables facecaching with
75gcfclient remotely; weird monster and trap behaviour (e.g. bloodwell) 81gcfclient remotely; weird monster and trap behaviour (e.g. bloodwell)
76has been fixed; shop inventories sign work again; sanctuary and 82has been fixed; shop inventories sign work again; sanctuary and
77counterwall now no longer remove floortiles and last not least 83counterwall now no longer remove floortiles and last not least
78archetypes and treasurelists can now be dynamically reloaded without 84archetypes and treasurelists can now be dynamically reloaded without
79freeezing or restarting the server (and of course a lot of other minor 85freeezing or restarting the server (and of course a lot of other minor
80stuff has been fixed). Enjoy! 86stuff has been fixed). Enjoy!
81 87
82<p> 88=head2 2007-04-15
83 <em> 89
842007-04-15 The Crossfire2 project has been renamed to Crossfire TRT 90The Crossfire2 project has been renamed to Crossfire TRT
85(on request by the Crossfire 1.x developers). See also the <a href="faq.html">FAQ</a> 91(on request by the Crossfire 1.x developers). See also the L<FAQ|faq.html>
86about the <b>TRT</b>. 92about the B<TRT>.
87 93
88<p> 94=head2 2007-04-11
89 <em> 95
902007-04-11 The Crossfire+ project has been renamed to Crossfire2 96The Crossfire+ project has been renamed to Crossfire2
91(on request by the Crossfire 1.x developers). 97(on request by the Crossfire 1.x developers).
92 98
93=head1 2007-04-10 99=head2 2007-04-10
94 100
95The playershop problem has been identified and fixed as 101The playershop problem has been identified and fixed as
96a bug in JSON::XS. Also, the new highly-detailed 64x64 faceset 102a bug in JSON::XS. Also, the new highly-detailed 64x64 faceset
97is now officially online. The CVS version of CFPlus supports the 103is now officially online. The CVS version of CFPlus supports the
9864x64 graphics, as well as the new bandwidth-conservative smoothing 10464x64 graphics, as well as the new bandwidth-conservative smoothing
99protocol. 105protocol.
100 106
101=head1 2007-04-05 107=head2 2007-04-05
102 108
103We were struck by another loading error in the Tradeshop/Playershop map 109We were struck by another loading error in the Tradeshop/Playershop map
104again and had to get a backup from yesterday morning. 110again and had to get a backup from yesterday morning.
105If any of your belongings were lost please inform the DMs (see contact 111If any of your belongings were lost please inform the DMs (see contact
106information on this website). 112information on this website).
107 113
108=head1 2007-04-02 114=head2 2007-04-02
109 115
110Due to a loading error in the Tradeshop/Playershop map 116Due to a loading error in the Tradeshop/Playershop map
111we had to restore the Tradeshop from last days morning. 117we had to restore the Tradeshop from last days morning.
112If any of your belongings were lost please inform the DMs (see contact 118If any of your belongings were lost please inform the DMs (see contact
113information on this website). 119information on this website).
114 120
115=head1 2007-03-28 121=head2 2007-03-28
116 122
117The server harddisk developed problems. Crossfire was 123The server harddisk developed problems. Crossfire was
118moved to another disk. Everything could be salvaged except the users 124moved to another disk. Everything could be salvaged except the users
119<b>Curly</b> and <b>Lysen</b>. Please contact a dm in case the restored 125B<Curly> and B<Lysen>. Please contact a dm in case the restored
120backup is not appropriate. 126backup is not appropriate.
121 127
122=head1 2007-03-27 128=head2 2007-03-27
123 129
124The sky2 driver that seems to have caused all the recent crashes 130The sky2 driver that seems to have caused all the recent crashes
125has been replaced by the sk98lin driver which might improve stability. 131has been replaced by the sk98lin driver which might improve stability.
126 132
127=head1 2007-03-18 133=head2 2007-03-18
128 134
129The bad news is that the server was down for almost 10 hours 135The bad news is that the server was down for almost 10 hours
130due to a kernel crash. But the good news is that the very likely cause 136due to a kernel crash. But the good news is that the very likely cause
131has been identified: the gigabit network card. We will change the 137has been identified: the gigabit network card. We will change the
132hardware config to use a different card within the coming days. 138hardware config to use a different card within the coming days.
133 139
134=head1 <b>2007-03-15 140=head2 2007-03-15
135 141
136The protocol has changed.</b> The new protocol is still compatible 142B<The protocol has changed.> The new protocol is still compatible
137with crossfire clients, but image caching is now mandatory. The reason for this change 143with crossfire clients, but image caching is now mandatory. The reason for this change
138was the upcoming introduction of the 64x64 faceset, as well as getting around bugs 144was the upcoming introduction of the 64x64 faceset, as well as getting around bugs
139and stupidities in cf/gcfclient/2's image handling. Make sure you have image caching enabled 145and stupidities in cf/gcfclient/2's image handling. Make sure you have image caching enabled
140(you need to reconnect after changing it). 146(you need to reconnect after changing it).
141 147
142=head1 2007-03-06 148=head2 2007-03-06
143 149
144Lots of work has been done on the instability issues. 150Lots of work has been done on the instability issues.
145We also have a <a href="server_download.html">server release</a> page now! 151We also have a L<server release|server_download.html> page now!
146 152
147<p> 153=head2 2007-02-19
148 <em><b> 154
1492007-02-19 The main server crashed with a hardware 155B<The main server crashed with a hardware
150problem. Crossfire was moved to the backup server without any 156problem. Crossfire was moved to the backup server without any
151problems. Unfortunately, when the main server came back some 157problems. Unfortunately, when the main server came back some
152helpful soul started the backup process again, which in turn backed 158helpful soul started the backup process again, which in turn backed
153up the (outdated) playerfiles from the main server to the backup 159up the (outdated) playerfiles from the main server to the backup
154server running crossfire. This had the effect of replacing all 160server running crossfire. This had the effect of replacing all
155player data with the version just before the crash, so up to ~20 161player data with the version just before the crash, so up to ~20
156hours of gameplay might be lost. 162hours of gameplay might be lost.>
157 </b></em>
158</p>
159 163
160<p> 164=head2 2007-02-03
161 <em><b> 165
1622007-02-03 A rather serious bug in Debian GNU/Linux caused serious 166B<A rather serious bug in Debian GNU/Linux caused serious
163filesystem corruption on the server, which we are still in the process 167filesystem corruption on the server, which we are still in the process
164of repairing. The player data will be restored to the last 15-minute backup 168of repairing. The player data will be restored to the last 15-minute backup
165at 01:28 UTC, which hopefully was before the corruption. If you experience 169at 01:28 UTC, which hopefully was before the corruption. If you experience
166any data loss, please contact the dms at crossfire@schmorp.de. 170any data loss, please contact the dms at crossfire@schmorp.de.>
167 </b></em>
168</p>
169 171
170=head1 2007-02-02 172=head2 2007-02-02
171 173
172The landbridge to the continent south to the navar 174The landbridge to the continent south to the navar
173continent has been removed an replaced by a ship from navar (it's the 175continent has been removed an replaced by a ship from navar (it's the
174ship to 'Valleynoy'). The jeweler skill has also been completed a 176ship to 'Valleynoy'). The jeweler skill has also been completed a
175bit more and a quest is being build (but not completed yet) on the 177bit more and a quest is being build (but not completed yet) on the
176continent south to the navar continent to guide players through the 178continent south to the navar continent to guide players through the
177new jeweler skill. 179new jeweler skill.
178 180
179=head1 2007-01-29 181=head2 2007-01-29
180 182
181A number of balancing changes have been applied: charm 183A number of balancing changes have been applied: charm
182and other mood change spells only affect visible spaces now (unlike 184and other mood change spells only affect visible spaces now (unlike
183oratory and singing). Scorn is high-security area now, and parts of 185oratory and singing). Scorn is high-security area now, and parts of
184scorn near the central marketplace do no longer allow pets either. 186scorn near the central marketplace do no longer allow pets either.
185There also was an attempt to fix the face breakage which was introduced 187There also was an attempt to fix the face breakage which was introduced
186some weeks ago. If you still have broken faces you should contact the DMs 188some weeks ago. If you still have broken faces you should contact the DMs
187or better send a mail to <tt>crossfire@schmorp.de</tt>. 189or better send a mail to [tt]crossfire@schmorp.de[/tt].
188 190
189=head1 2007-01-25 191=head2 2007-01-25
190 192
191Next CFPlus beta released to the world: loads of bugfixes, added 193Next CFPlus beta released to the world: loads of bugfixes, added
192'bind apply ...' to the context menu of the inventory, improved local 194'bind apply ...' to the context menu of the inventory, improved local
193database handling, rework of the whole keybindings (much easier now!). 195database handling, rework of the whole keybindings (much easier now!).
194Get it <a href="client.html">here</a>! 196Get it L<here|client.html>!
195 197
196=head1 2007-01-19 198=head2 2007-01-19
197 199
198The server had a half-catastrohpic hardware fault (a faulty disk 200The server had a half-catastrohpic hardware fault (a faulty disk
199that stopped working some time ago now took the complete system down), but 201that stopped working some time ago now took the complete system down), but
200the server could be restarted with no loss of data. 202the server could be restarted with no loss of data.
201 203
202=head1 2007-01-18 204=head2 2007-01-18
203 205
204It was discovered that the lone town apartments for some 206It was discovered that the lone town apartments for some
205players seem not to work correctly. Either they are reset when they enter or 207players seem not to work correctly. Either they are reset when they enter or
206items seem to vanish from it when leaving it. If you have this problem please 208items seem to vanish from it when leaving it. If you have this problem please
207contact the administrators at <tt>crossfire@schmorp.de</tt>. The maps can be 209contact the administrators at [tt]crossfire@schmorp.de[/tt]. The maps can be
208recovered from a backup when the problem is fixed (which might take some days). 210recovered from a backup when the problem is fixed (which might take some days).
209 211
210=head1 2007-01-08 212=head2 2007-01-08
211 213
212Todays server upgrade turned out to be a bit buggy. If you lost 214Todays server upgrade turned out to be a bit buggy. If you lost
213any stats while that upgrade please contact us at <tt>crossfire@schmorp.de</tt>. 215any stats while that upgrade please contact us at [tt]crossfire@schmorp.de[/tt].
214 216
215=head1 2007-01-03 217=head2 2007-01-03
216 218
217This evenings restart introduces some bugfixes, along 2 map bugs 219This evenings restart introduces some bugfixes, along 2 map bugs
218and wrongly set treasurelists running into exits was fixed (which teleported 220and wrongly set treasurelists running into exits was fixed (which teleported
219the player sometimes to the center of scorn). Summoned monsters don't drop 221the player sometimes to the center of scorn). Summoned monsters don't drop
220stuff anymore now. Smoothing has been fixed. Artifacts have correct faces again 222stuff anymore now. Smoothing has been fixed. Artifacts have correct faces again
221now. 223now.
222 224
223=head1 2007-01-02 225=head2 2007-01-02
224 226
225The big rewrite is mostly finished and the server got a major upgrade. 227The big rewrite is mostly finished and the server got a major upgrade.
226Unfortunately the savebeds had to be reset, that means that you won't wake up 228Unfortunately the savebeds had to be reset, that means that you won't wake up
227in your savebeds but in the center of scorn. Please re-apply your favorite bed 229in your savebeds but in the center of scorn. Please re-apply your favorite bed
228to reality. 230to reality.
229Aside that the update should show no other weirdnesses. 231Aside that the update should show no other weirdnesses.
230<b>If you find problems please report them to <tt>crossfire@schmorp.de</tt></b>. 232B<If you find problems please report them to [tt]crossfire@schmorp.de[/tt]>.
231<br /> 233[br /]
232The main change was a complete rewrite of the map handling in the server. 234The main change was a complete rewrite of the map handling in the server.
233Maps are now loaded and handled by Perl and are loaded asynchronous now, 235Maps are now loaded and handled by Perl and are loaded asynchronous now,
234the player will be placed on a link map (named '{link}') while waiting for the 236the player will be placed on a link map (named '{link}') while waiting for the
235new map to load. Real per-player maps are also possible now. 237new map to load. Real per-player maps are also possible now.
236 238
237=head1 2006-12-25 239=head2 2006-12-25
238 240
239There is a big internal rewrite in work. The server is currently 241There is a big internal rewrite in work. The server is currently
240unstable and might show strange behaviour at the moment. <b>Please be patient 242unstable and might show strange behaviour at the moment. B<Please be patient
241and report problems or feedback to <tt>crossfire@schmorp.de</tt></b>. 243and report problems or feedback to [tt]crossfire@schmorp.de[/tt]>.
242 244
243=head1 2006-12-22 245=head2 2006-12-22
244 246
245There has been a bug in the building system (player 247There has been a bug in the building system (player
246buildable maps) which will remain until the server has been restarted 248buildable maps) which will remain until the server has been restarted
247(which will be announced here). The bug made buildable walls 249(which will be announced here). The bug made buildable walls
248unbuildable after builing next to them. If you have a unremovable wall 250unbuildable after builing next to them. If you have a unremovable wall
249in your apartment please notify the DMs about them to get them fixed. 251in your apartment please notify the DMs about them to get them fixed.
250 252
251=head1 2006-12-18 253=head2 2006-12-18
252 254
253The network code has been rewritten from the ground up. The new code 255The network code has been rewritten from the ground up. The new code
254handles network I/O asynchronously and can handle multiple user commands per tick. 256handles network I/O asynchronously and can handle multiple user commands per tick.
255As a side effect, the server will not allow you to queue more than five seconds worth 257As a side effect, the server will not allow you to queue more than five seconds worth
256of commands, meanign you can never freeze yourself for longer than five seconds by 258of commands, meanign you can never freeze yourself for longer than five seconds by
257issuing too many commands in a row. Also, random maps will now be correctly saved 259issuing too many commands in a row. Also, random maps will now be correctly saved
258and restored on server restarts, making restarts just a matter of having to log-in again. 260and restored on server restarts, making restarts just a matter of having to log-in again.
259 261
260=head1 2006-12-14 262=head2 2006-12-14
261 263
262The random weapons have been removed from chests and replaced by 264The random weapons have been removed from chests and replaced by
263wealth (like gems and money). Together with the weapon shop updates it makes 265wealth (like gems and money). Together with the weapon shop updates it makes
264weapon shops way more useful/interesting. 266weapon shops way more useful/interesting.
265There also have been added blood puddles to some low level 267There also have been added blood puddles to some low level
266monsters in the CVS, on the next server update (which might be soon) this will 268monsters in the CVS, on the next server update (which might be soon) this will
267also show up. The plan is to adjust most monsters to drop blood after death, 269also show up. The plan is to adjust most monsters to drop blood after death,
268for now look our for ie.: goblins, kobolds and orcs! Also further work has been done 270for now look our for ie.: goblins, kobolds and orcs! Also further work has been done
269on the worldmap, soon the worldmap can be generated alone from 271on the worldmap, soon the worldmap can be generated alone from
270the <a href="http://cvs.schmorp.de/cf.schmorp.de/util/world.xcf?rev=1.24">png (currently a gimp xcf)</a> 272the L<png (currently a gimp xcf)|http://cvs.schmorp.de/cf.schmorp.de/util/world.xcf?rev=1.24>
271and the <a href="http://cfmaps.schmorp.de/world-overlay/">overlay maps</a>. 273and the L<overlay maps|http://cfmaps.schmorp.de/world-overlay/>.
272Last not least, the login should be much faster now. 274Last not least, the login should be much faster now.
273Non (user)visible changes have been: code cleanup, bugfixes and rewrites done by schmorp. 275Non (user)visible changes have been: code cleanup, bugfixes and rewrites done by schmorp.
274And we are on <a href="http://www.happypenguin.org/show?CFPlus%20-%20Crossfire%2B%20MORPG%20Client">The Linux Game Tome</a> now! 276And we are on L<The Linux Game Tome|http://www.happypenguin.org/show?CFPlus%20-%20Crossfire%2B%20MORPG%20Client> now!
275 277
276=head1 2006-12-12 278=head2 2006-12-12
277 279
278Updates shops in scorn, port joseph, stoneville, santo dominion, 280Updates shops in scorn, port joseph, stoneville, santo dominion,
279navar, wolfsburg and azumaundo to have a higher difficulty, also, implemented 281navar, wolfsburg and azumaundo to have a higher difficulty, also, implemented
280better weapons to be sold in shops, according to their difficulty. This should 282better weapons to be sold in shops, according to their difficulty. This should
281offer players more choice. 283offer players more choice.
282 284
283=head1 2006-12-06 285=head2 2006-12-06
284 286
285Simplify finding a hand-to-hand skill on attacks by using the most 287Simplify finding a hand-to-hand skill on attacks by using the most
286recently used skill, allowing users to select their preferred hth skill easily. 288recently used skill, allowing users to select their preferred hth skill easily.
287Also, learning spells is now possible with lower literacy skill than before, 289Also, learning spells is now possible with lower literacy skill than before,
288for high level skills (before that change it was virtually impossible to learn 290for high level skills (before that change it was virtually impossible to learn
289high level spells). 291high level spells).
290 292
291=head1 2006-12-03 293=head2 2006-12-03
292 294
293We increased the required level of Meteor Swarm to 60 because 295We increased the required level of Meteor Swarm to 60 because
294we agreed that level 12 is way too low for a spell as powerful as that. 296we agreed that level 12 is way too low for a spell as powerful as that.
295We are planning on lifting the levels for other spells as well. This will 297We are planning on lifting the levels for other spells as well. This will
296be reported on the website. Also, the new flesh pickup mode is available 298be reported on the website. Also, the new flesh pickup mode is available
297and a crash bug has been workarounded.<br /> 299and a crash bug has been workarounded.
298<b>And another CFPlus bugfix release look on the <a href="client.html">download page</a>!</b> 300[br /]
301B<And another CFPlus bugfix release look on the L<download page|client.html>!>
299 302
300
301=head1 2006-11-20 303=head2 2006-11-20
302 304
303Due to schmorp'S foolishness, we encountered an unplanned 305Due to schmorp'S foolishness, we encountered an unplanned
304one-hour downtime today. Doh. Also, the random ride to Nurnberg was 306one-hour downtime today. Doh. Also, the random ride to Nurnberg was
305not working, trapping players in dragon hangars. Fixed, thanks to 307not working, trapping players in dragon hangars. Fixed, thanks to
306Nioreh who reported it. 308Nioreh who reported it.
307 309
308=head1 2006-11-19 310=head2 2006-11-19
309 311
310A serious exploit in the trade shop has been fixed today, where the sellers 312A serious exploit in the trade shop has been fixed today, where the sellers
311account were increased even if the buyer wasn't able to pay for the item. Also, recent logins 313account were increased even if the buyer wasn't able to pay for the item. Also, recent logins
312was fixed, as it didn't show players with a fractional log-out time. Party say's are now 314was fixed, as it didn't show players with a fractional log-out time. Party say's are now
313shown in green instead of in white and are unique messages. 315shown in green instead of in white and are unique messages.
314 316
315=head1 2006-11-08 317=head2 2006-11-08
316 318
317A new client version has been released. This mostly 319A new client version has been released. This mostly
318fixes a long-standing off-by one but for the map view, resulting 320fixes a long-standing off-by one but for the map view, resulting
319in misdirected clicks and some monster ghosting. Also, the test 321in misdirected clicks and some monster ghosting. Also, the test
320server now allows the commands <b>wizlook</b>, <b>reset</b> and 322server now allows the commands B<wizlook>, B<reset> and
321<b>teleport</b> (in addition to wizcast, wizpass and goto) for all 323B<teleport> (in addition to wizcast, wizpass and goto) for all
322players, which should greatly help to test maps. 324players, which should greatly help to test maps.
323 325
324=head1 2006-11-04 326=head2 2006-11-04
325 327
326We repaired the <a href="recent.html">recent login page</a>! 328We repaired the L<recent login page|recent.html>!
327And on the upper right the count of online players is displayed. 329And on the upper right the count of online players is displayed.
328 330
329=head1 2006-10-02 331=head2 2006-10-02
330 332
331Preview of test server now ready. It runs as cftest.schmorp.de, port 24 (cftest.schmorp.de:24) and allows 333Preview of test server now ready. It runs as cftest.schmorp.de, port 24 (cftest.schmorp.de:24) and allows
332the use of goto, wizcast and wizpass for all users (more to come). Maps can be freely <a href="/upload">uploaded</a>. 334the use of goto, wizcast and wizpass for all users (more to come). Maps can be freely L<uploaded|/upload>.
333The test server has the same users and maps as the normal user, and will be reset every 3 hours. 335The test server has the same users and maps as the normal user, and will be reset every 3 hours.
334 336
335=head1 2006-09-29 337=head2 2006-09-29
336 338
337New CFPlus beta is out. Look at the bottom of the <a href="client.html">download page</a> to see what changed. 339New CFPlus beta is out. Look at the bottom of the L<download page|client.html> to see what changed.
338 340
339=head1 2006-09-20 341=head2 2006-09-20
340 342
341The apartment rent has now been enabled for all known apartments. The 343The apartment rent has now been enabled for all known apartments. The
342one-time entrance fee for new apartments has been lowered considerably. Please 344one-time entrance fee for new apartments has been lowered considerably. Please
343note that stopping to rent an apartment will not currently clear its contents it, but 345note that stopping to rent an apartment will not currently clear its contents it, but
344will do so in the near future, so do not rely on it. And another <b>client release</b>, look 346will do so in the near future, so do not rely on it. And another B<client release>, look
345on the <a href="client.html">download page</a>! 347on the L<download page|client.html>!
346 348
347=head1 2006-09-18 349=head2 2006-09-18
348 350
349The new apartment shop (and renting system) is now in place 351The new apartment shop (and renting system) is now in place
350for the scorn apartment only. You will not be able to enter until you 352for the scorn apartment only. You will not be able to enter until you
351go to The Apartment shop in scorn and rent the "skorn" apartment. 353go to The Apartment shop in scorn and rent the "skorn" apartment.
352Your existing map stays as you are, no items will be lost. If you are puzzled somehow, look at the 354Your existing map stays as you are, no items will be lost. If you are puzzled somehow, look at the
353chatlog in the <a href="faq.html">FAQ</a>, which might answer some of your questions. 355chatlog in the L<FAQ|faq.html>, which might answer some of your questions.
354 356
355=head1 2006-09-15 357=head2 2006-09-15
356 358
357We replaced the RAM and HDD today. Hardware failures are hopefully 359We replaced the RAM and HDD today. Hardware failures are hopefully
358a story of the past now. 360a story of the past now.
359 361
360=head1 2006-09-10 362=head2 2006-09-10
361 363
362After lots of frustrating crashes and playtesting we identified the 364After lots of frustrating crashes and playtesting we identified the
363remaining corruption-causing code that wasn't following C++ rules and fixed it. 365remaining corruption-causing code that wasn't following C++ rules and fixed it.
364So far, the new server seeems stable. As an added benefit, the command documentation 366So far, the new server seeems stable. As an added benefit, the command documentation
365for the CFPlus client is now available as server helpfiles (help command) in text 367for the CFPlus client is now available as server helpfiles (help command) in text
366format, too, and will be automatically updated on changes. 368format, too, and will be automatically updated on changes.
367 369
368=head1 2006-09-09 370=head2 2006-09-09
369 371
370Yesterday the server kernel froze, we had to reboot the server (which 372Yesterday the server kernel froze, we had to reboot the server (which
371was inaccessible to us for a time). We will likely replace some components 373was inaccessible to us for a time). We will likely replace some components
372that could have caused the crash within the next week. 374that could have caused the crash within the next week.
373 375
374=head1 2006-09-08 376=head2 2006-09-08
375 377
376Major Upgrade: the load/save functionality has been rewritten from scratch: 378Major Upgrade: the load/save functionality has been rewritten from scratch:
377maps load about twice as fast, with some degenerated maps (hi, Saladon) loading 379maps load about twice as fast, with some degenerated maps (hi, Saladon) loading
378five times faster than with the old code, pushing map loading time below the tick time, 380five times faster than with the old code, pushing map loading time below the tick time,
379eliminating freezes due to map loads. String handling has been rewritten from scratch and 381eliminating freezes due to map loads. String handling has been rewritten from scratch and
381are now automaticlaly extracted from the CF+ manual. Among lots of other changes... 383are now automaticlaly extracted from the CF+ manual. Among lots of other changes...
382While there should be no big user-visible changes, we do expect some bugs to have 384While there should be no big user-visible changes, we do expect some bugs to have
383crept in due to the massive changes (the source diff is about 3MB in size), so watch 385crept in due to the massive changes (the source diff is about 3MB in size), so watch
384out for any weird behaviour. 386out for any weird behaviour.
385 387
386=head1 2006-09-03 388=head2 2006-09-03
387 389
388The work on the worldmap will take a while, expect more terraforming in the 390The work on the worldmap will take a while, expect more terraforming in the
389next days. If you want to take a look at the current stage of the new world take a look 391next days. If you want to take a look at the current stage of the new world take a look
390at the <a href="world.html">World page</a>. 392at the L<World page|world.html>.
391 393
392=head1 2006-09-02 394=head2 2006-09-02
393 395
394The worldmap has been redone, and is in active development. The new worldmap is hopefully going 396The worldmap has been redone, and is in active development. The new worldmap is hopefully going
395to be more nice to travel and explore. We also restarted the server due a bug 397to be more nice to travel and explore. We also restarted the server due a bug
396in the save code, <b>if you lost a lot of experience points due a login please tell the DMs!</b>. 398in the save code, B<if you lost a lot of experience points due a login please tell the DMs!>.
397And the jeweler skill has been activated for testing! The experience gained in the skill is not added to the total 399And the jeweler skill has been activated for testing! The experience gained in the skill is not added to the total
398experience. Look at the <a href="documentation.html">documentation</a> for jeweler_skill, 400experience. Look at the L<documentation|documentation.html> for jeweler_skill,
399there are no recipes yet, they will follow the next days. 401there are no recipes yet, they will follow the next days.
400 402
401=head1 2006-09-01 403=head2 2006-09-01
402 404
403The CFPlus documentation along with the new jeweler skill (<b>the new skill isn't yet online, it will still take a few 405The CFPlus documentation along with the new jeweler skill (B<the new skill isn't yet online, it will still take a few
404days until it's user ready</b>) documentation has 406days until it's user ready>) documentation has
405been prepared for the website, look at the <a href="documentation.html">documentation</a> 407been prepared for the website, look at the L<documentation|documentation.html>
406page. Aside from that we prepared some wiki pages about <a href="http://wiki.metalforge.net/doku.php/servers:schmorp">cf.schmorp.de</a> 408page. Aside from that we prepared some wiki pages about L<cf.schmorp.de|http://wiki.metalforge.net/doku.php/servers:schmorp>
407and <a href="http://wiki.metalforge.net/doku.php/crossfireplus">Crossfire+</a> at the <a href="http://wiki.metalforge.net/">Crossfire wiki</a>.<br /> 409and L<Crossfire+|http://wiki.metalforge.net/doku.php/crossfireplus> at the [a href="http://wiki.metalforge.net/"]Crossfire wiki[/a].
410[br /]
408The bug tracker contents has been dumped and can be downloaded as text file on the <a href="development.html">development</a> page. 411The bug tracker contents has been dumped and can be downloaded as text file on the L<development|development.html> page.
409 412
410=head1 2006-08-30 413=head2 2006-08-30
411 414
412Some buggy code in the rewritten connection code caused a lot of crashes this morning, 415Some buggy code in the rewritten connection code caused a lot of crashes this morning,
413the bug is fixed now, sorry for the inconvenience. Unconnected levers and other devices weren't handled 416the bug is fixed now, sorry for the inconvenience. Unconnected levers and other devices weren't handled
414correctly. 417correctly.
415 418
416=head1 2006-08-29 419=head2 2006-08-29
417 420
418We had to take the bug tracker offline, as someone spammed it too much 421We had to take the bug tracker offline, as someone spammed it too much
419and we are too busy to maintain it and remove all the spam. Please send bugreports to 422and we are too busy to maintain it and remove all the spam. Please send bugreports to
420crossfire@schmorp.de! Changes in the server code: connections can now be handled 423crossfire@schmorp.de! Changes in the server code: connections can now be handled
421from Perl (means: you can trigger them and capture events for triggered connections). 424from Perl (means: you can trigger them and capture events for triggered connections).
424a container, it just moves everything thats above it. You can control it like the old ones: 427a container, it just moves everything thats above it. You can control it like the old ones:
425apply them and then just move. Also most shops, also the tradeshop, in Scorn got a 'safe ground' 428apply them and then just move. Also most shops, also the tradeshop, in Scorn got a 'safe ground'
426upgrade, which should prevent the usage of destructive stuff in them. 429upgrade, which should prevent the usage of destructive stuff in them.
427- Everything is online on the next server restart. 430- Everything is online on the next server restart.
428 431
429=head1 2006-08-28 432=head2 2006-08-28
430 433
431Big change in the code: 434Big change in the code:
432The extension/plugin API was completly rewritten and offers now a complete new dimension 435The extension/plugin API was completly rewritten and offers now a complete new dimension
433of scripting! But <b>due a bug in the shop code it wasn't possible to sell stuff to shops 436of scripting! But B<due a bug in the shop code it wasn't possible to sell stuff to shops
434in the night from 27. to 28., it's fixed again, we are sorry for the breakage!</b> 437in the night from 27. to 28., it's fixed again, we are sorry for the breakage!>
435Also it's not possible at the moment to send mails in the imperial post offices, but this will 438Also it's not possible at the moment to send mails in the imperial post offices, but this will
436<b>soon</b> also be fixed! Transports are disabled now, as the C implementation 439B<soon> also be fixed! Transports are disabled now, as the C implementation
437caused way too many crashes. We plan to reimplement them in Perl.<br /> 440caused way too many crashes. We plan to reimplement them in Perl.
441[br /]
438<b>If you find other bugs, please report them via mail or to the bugtracker! This will 442B<If you find other bugs, please report them via mail or to the bugtracker! This will
439 ensure that we find and fix the bugs as soon as possible in our limited time!</b> 443ensure that we find and fix the bugs as soon as possible in our limited time!>
440
441=head1 <b>If
442
443anyone misses sales from one of his items please contact the DM.</b> 444B<If anyone misses sales from one of his items please contact the DM.>
444<br /><br /> 445
446=head2 2006-08-20
447
4452006-08-20 The server main disk had massive filesystem corruption, so the 448The server main disk had massive filesystem corruption, so the
446server crashed and was down this evening. It took a few hours to fix it and now 449server crashed and was down this evening. It took a few hours to fix it and now
447it's back up again. As we have a backup for all the critical files 450it's back up again. As we have a backup for all the critical files
448(like your player files) it wasn't fatal. Aside from that you maybe want to take 451(like your player files) it wasn't fatal. Aside from that you maybe want to take
449a look at the last <a href="screenshots.html">screenshot</a>, which shows healthbars 452a look at the last L<screenshot|screenshots.html>, which shows healthbars
450in crossfire. The server also has Perl in his core now, which makes it's integration easier. 453in crossfire. The server also has Perl in his core now, which makes it's integration easier.
451 454
452=head1 <b>2006-08-15 455=head2 2006-08-15
453 456
45407:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.</b><br /> 45707:30 CEST Update: The server has been restarted, the first trade shop can be visited in scorn.>
4552006-08-14 Uploaded some <a href="documentation.html">documentation</a> and implemented 458
459=head2 2006-08-14
460
461Uploaded some L<documentation|documentation.html> and implemented
456player trade shops, where player can sell items to other players for a price choosen 462player trade shops, where player can sell items to other players for a price choosen
457by the seller. The items will stay in the trade shop for ever. This change has to 463by the seller. The items will stay in the trade shop for ever. This change has to
458wait until the next server restart.<br /><br /> 464wait until the next server restart.
459 465[br /]
466[br /]
460The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been 467The B<next CFPlus beta release is out!>: Inscription and renaming shortcuts have been
461added to the Inventory. The interface got line frames to be more eye pleasing. 468added to the Inventory. The interface got line frames to be more eye pleasing.
462On top of that the documentation browser has been greatly improved and the documentation 469On top of that the documentation browser has been greatly improved and the documentation
463improved also a bit. And other minor stuff has been implemented and fixed. 470improved also a bit. And other minor stuff has been implemented and fixed.
464 471
465=head1 2006-08-13 472=head2 2006-08-13
466 473
467We finally restarted the server today, the changes from the last two news entrys are 474We finally restarted the server today, the changes from the last two news entrys are
468now online! We also switched the server (programming) language from C to C++, to be able to use the 475now online! We also switched the server (programming) language from C to C++, to be able to use the
469programming facilities of C++. 476programming facilities of C++.
470 477
471=head1 2006-08-11 478=head2 2006-08-11
472 479
473Earthwalls block monsters view again! And players don't face back to north after sometime (yes, this 480Earthwalls block monsters view again! And players don't face back to north after sometime (yes, this
474was a bug :). A new spelltype has been added, which makes spells implementable in Perl. Everything online on the 481was a bug :). A new spelltype has been added, which makes spells implementable in Perl. Everything online on the
475next server restart. 482next server restart.
476 483
477
478=head1 2006-08-11 484=head2 2006-08-11
479 485
480The heaven town has been uploaded together with the final part of the 486The heaven town has been uploaded together with the final part of the
481heaven quest. On top of that the difficulty calculations for maps were adjusted together 487heaven quest. On top of that the difficulty calculations for maps were adjusted together
482with the generation of scrolls, rods, wands and staffs, which are now more close to the level 488with the generation of scrolls, rods, wands and staffs, which are now more close to the level
483difficulty. The post office code has been rewritten in Perl and got extended by some nice 489difficulty. The post office code has been rewritten in Perl and got extended by some nice
484features like live notification of arrived mails and mail notification for received 490features like live notification of arrived mails and mail notification for received
485packages. 491packages.
486 492
487=head1 2006-08-02 493=head2 2006-08-02
488 494
489Thanks to the efforts of sliss, all of current cfextended mlab should now 495Thanks to the efforts of sliss, all of current cfextended mlab should now
490be online. 496be online.
491 497
492=head1 2006-07-31 498=head2 2006-07-31
493 499
494Fixed logout and shutdown code: The server should now properly save both 500Fixed logout and shutdown code: The server should now properly save both
495all players and all maps on shutdown, making a restart much less of a problem, as 501all players and all maps on shutdown, making a restart much less of a problem, as
496players will be able to continue playing where they left.<br /> 502players will be able to continue playing where they left.
497<br /> 503[br /]
504[br /]
498On top of that: <b>The long awaited <a href="client.html">CFPlus beta</a> release! 505On top of that: B<The long awaited L<CFPlus beta|client.html> release!
499Download! Install! Try out!</b> 506Download! Install! Try out!>
500 507
501=head1 2006-07-24 508=head2 2006-07-24
502 509
503Uploaded new screenshots for the client and added some information about 510Uploaded new screenshots for the client and added some information about
504the current state of the client, which is quite far and "soon" ready for a beta release. 511the current state of the client, which is quite far and "soon" ready for a beta release.
505Also added some notes about the history of the Crossfire+ project. 512Also added some notes about the history of the Crossfire+ project.
506 513
507=head1 2006-07-21 514=head2 2006-07-21
508 515
509Added many new commands to the dialog system. Added a test 516Added many new commands to the dialog system. Added a test
510of whats possible to the scorn harbour area (shady gambler). Implemented 517of whats possible to the scorn harbour area (shady gambler). Implemented
511a "seen" command that tells you when a player was last seen. The "say" command 518a "seen" command that tells you when a player was last seen. The "say" command
512is now a little more verbose when the character mentions some keywords. 519is now a little more verbose when the character mentions some keywords.
513 520
514=head1 2006-07-20 521=head2 2006-07-20
515 522
516Implemented new dialog system which allows direct script 523Implemented new dialog system which allows direct script
517integration, dialog trees and more. Banks, Valriel, Gorokh and some 524integration, dialog trees and more. Banks, Valriel, Gorokh and some
518shops have been converted, IPO and other areas will follow. Also 525shops have been converted, IPO and other areas will follow. Also
519updated forgotten town quest from upstream. 526updated forgotten town quest from upstream.
520 527
521=head1 2006-07-18 528=head2 2006-07-18
522 529
523Expanded the magic shops a bit, because monsters don't drop rings or 530Expanded the magic shops a bit, because monsters don't drop rings or
524spellbooks anymore. 531spellbooks anymore.
525 532
526=head1 2006-07-17 533=head2 2006-07-17
527 534
528The network connection was down around 14:00 (CEST) due an power outage 535The network connection was down around 14:00 (CEST) due an power outage
529at the University of Karlsruhe. 536at the University of Karlsruhe.
530 537
531=head1 2006-07-11 538=head2 2006-07-11
532 539
533Prices are back where they were a long time ago. 540Prices are back where they were a long time ago.
534Monsters don't drop rings anymore, only gems and money instead. 541Monsters don't drop rings anymore, only gems and money instead.
535Shops have now a default maximum. Prefetching of player informaiton 542Shops have now a default maximum. Prefetching of player informaiton
536has been improved. An event system was added for perl. 543has been improved. An event system was added for perl.
537A bug in the bank script has been fixed. 544A bug in the bank script has been fixed.
538 545
539=head1 2006-07-10 546=head2 2006-07-10
540 547
541Uploaded a new quest: The mana fountain. It lets you refill empty potions with mana. 548Uploaded a new quest: The mana fountain. It lets you refill empty potions with mana.
542Scorn has a small extension on the left, where you should search first. 549Scorn has a small extension on the left, where you should search first.
543 550
544=head1 2006-07-02 551=head2 2006-07-02
545 552
546The CF+ OpenGL client now officially entered alpha release stage. Yehaa! What that means is not 553The CF+ OpenGL client now officially entered alpha release stage. Yehaa! What that means is not
547clear, I guess we now know mostly whats still missing and how the design should look like. 554clear, I guess we now know mostly whats still missing and how the design should look like.
548 555
549=head1 2006-07-01 556=head2 2006-07-01
550 557
551Worked around a buffer overflow on map writing by enlarging the buffer. Players 558Worked around a buffer overflow on map writing by enlarging the buffer. Players
552can no longer overflow the buffer, but plug-ins and core code still can, so its not considered a fix. 559can no longer overflow the buffer, but plug-ins and core code still can, so its not considered a fix.
553 560
554
555
556=head1 2006-06-29 561=head2 2006-06-29
557 562
558We replaced some hardware in the server, so we had a few hours downtime 563We replaced some hardware in the server, so we had a few hours downtime
559this evening. Now there is more RAM for crossfire :-) 564this evening. Now there is more RAM for crossfire :-)
560 565
561=head1 2006-06-28 566=head2 2006-06-28
562 567
563Put a bargaining scrolls in the Gem shop in scorn for a low price. 568Put a bargaining scrolls in the Gem shop in scorn for a low price.
564So that players can begin levelling bargaining early. 569So that players can begin levelling bargaining early.
565 570
566=head1 2006-06-27 571=head2 2006-06-27
567 572
568Added a plug-in that asynchronously pre-fetches adjacent maps from disk 573Added a plug-in that asynchronously pre-fetches adjacent maps from disk
569whenever a player enters a map. This make ist highly probable that maps entered by the 574whenever a player enters a map. This make ist highly probable that maps entered by the
570player are already in memory and comes at almost no cost (they are loaded into the 575player are already in memory and comes at almost no cost (they are loaded into the
571OS disk cache only). As a net effect, most short freezes due to map loading should 576OS disk cache only). As a net effect, most short freezes due to map loading should
572be gone. 577be gone.
573 578
574=head1 2006-06-26 579=head2 2006-06-26
575 580
576Rewrote shop pricing considerably: Bargaining has no effect on reckoning anymore, 581Rewrote shop pricing considerably: Bargaining has no effect on reckoning anymore,
577but a much greater effect on prices. Charisma 30 no longer has an artificial penalty. 582but a much greater effect on prices. Charisma 30 no longer has an artificial penalty.
578Shop pricing now changes prices from 2% (perfect, not achievable) to 100% difference. 583Shop pricing now changes prices from 2% (perfect, not achievable) to 100% difference.
579The prices have a more dynamic adjustments than the old * 4 factor. <b>Summary:</b> cheap 584The prices have a more dynamic adjustments than the old * 4 factor. B<Summary:> cheap
580things got cheaper, expensive things got more expensive, and everything became much less random 585things got cheaper, expensive things got more expensive, and everything became much less random
581than before. Also reduced the costs of healing and mana potions to an affordable price. 586than before. Also reduced the costs of healing and mana potions to an affordable price.
582 587
583=head1 2006-06-23 588=head2 2006-06-23
584 589
585Fixed a bug that sent the server into a tight loop, not responding 590Fixed a bug that sent the server into a tight loop, not responding
586anymore. This could happen if the player the disarm skill activated multiple 591anymore. This could happen if the player the disarm skill activated multiple
587traps which for reasons unknown were moved below the player, triggering each other 592traps which for reasons unknown were moved below the player, triggering each other
588continuously. Traps now longer move below the player but stay where they are. 593continuously. Traps now longer move below the player but stay where they are.
589 594
590=head1 2006-06-14 595=head2 2006-06-14
591 596
592Greatly reduced experience for playerkills. Disable friendly fire logic 597Greatly reduced experience for playerkills. Disable friendly fire logic
593in the arena, so you do not have to be hostile anymore just to visit the arena. 598in the arena, so you do not have to be hostile anymore just to visit the arena.
594 599
595=head1 2006-06-11 600=head2 2006-06-11
596 601
597Greatly reduced availability of skill scrolls and (to a lesser extent) 602Greatly reduced availability of skill scrolls and (to a lesser extent)
598enchantment scrolls, to enhance class-based gameplay. Also reduced amount of generators 603enchantment scrolls, to enhance class-based gameplay. Also reduced amount of generators
599in raffle. 604in raffle.
600 605
601=head1 2006-06-06 606=head2 2006-06-06
602 607
603Stealing now never yields more exp than the monster has and also 608Stealing now never yields more exp than the monster has and also
604reduces monster experience. 609reduces monster experience.
605 610
606=head1 2006-06-04 611=head2 2006-06-04
607 612
608After yet another crash (and fix of it) we restarted the server 613After yet another crash (and fix of it) we restarted the server
609with some minor changes (ghosts drop ectoplasm more often). And the bank script 614with some minor changes (ghosts drop ectoplasm more often). And the bank script
610has been added to the last maps. 615has been added to the last maps.
611 616
612=head1 2006-06-02 617=head2 2006-06-02
613 618
614Added Linux-specific fast timeout code that kicks players 619Added Linux-specific fast timeout code that kicks players
615out when the client doesn't ack data after 20 seconds. This 620out when the client doesn't ack data after 20 seconds. This
616makes it possible to quickly re-login after a "catastrophic" even such 621makes it possible to quickly re-login after a "catastrophic" even such
617as losing your internet conenction. Also player-stealing between hostile players 622as losing your internet conenction. Also player-stealing between hostile players
619and the bank in lonetown was upgraded with new converters. 624and the bank in lonetown was upgraded with new converters.
620Some undo-bugs were fixed in GCE (the editor) along with a context menu for 625Some undo-bugs were fixed in GCE (the editor) along with a context menu for
621adding stuff to the inventory to monsters on the map (not yet aviable as binary, but 626adding stuff to the inventory to monsters on the map (not yet aviable as binary, but
622stay tuned or use the CVS). 627stay tuned or use the CVS).
623 628
624=head1 2006-06-01 629=head2 2006-06-01
625 630
626Extended the scorn bank with a small quest. 631Extended the scorn bank with a small quest.
627 632
628=head1 2006-05-31 633=head2 2006-05-31
629 634
630(Update) Extended the bank in scorn and fixed the 635(Update) Extended the bank in scorn and fixed the
631remaining bugs in the bank script (the missing inventory update and 636remaining bugs in the bank script (the missing inventory update and
632the ability to withdraw the whole balance). 637the ability to withdraw the whole balance).
633 638
634=head1 2006-05-30 639=head2 2006-05-30
635 640
636added information page about the <a href="client.html">new client</a>. 641added information page about the L<new client|client.html>.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines