Game Server
About the Game Server on www.deliantra.net
This Deliantra server is
located in Amsterdam and has a fast connection :)
Its main purpose, besides being fun to play, is to demo the
specific versions of the server, archetypes and maps used by
Deliantra. All files can be freely downloaded via CVS on the the Deliantra project
page.
It is especially suited for beginners who do not want to experience a
very sharp and frustrating learning curve and party players who want to
play together more easily.
- Death is not permanent.
- Death causes no stats depletion and little experience points loss. When you survive the
test of gods you get away with no experience loss, even.
- Friendly fire causes no damage.
- Pet monsters and summoned creatures will not stand in the way of other
party members, making it bearable to play with summoning skills in a
party.
- The maps can be viewed interactively at maps.deliantra.net.
- Player-killing is allowed, but only when both players are hostile. To change
your hostile setting, you have to visit the church of valriel or the church of gorokh.
- Map and graphics artists are working on improved graphics and new maps and quests.
- The server is monitored 24 hours/day and will automatically be restarted in case of any problems.
- You can reach the admins via IRC: server irc.schmorp.de (alternatively irc.plan9.de), channel #schmorp, user(s) schmorp
elmex.
- You can reach the admins via E-Mail: support@deliantra.net.
- We are sometimes running the release, sometimes a CVS
snapshot. If you encounter problems, feel free to report it.
- Player files and other variable data is backed up every 15 minutes to a remote location,
backup history for 3 months is available.
Game Server (special) features
-
Death is not permanent, and you can get back all lost stats and
experience by playing a game in a special place named Nimbus.
You are teleported there when you die and you have to play a game (currently minesweeper) to
get out.
-
Friendly fire is disabled and playerkilling is also modified. You can only kill another player
when you and the other player are hostile. To become hostile, you have to visit the church of Gorokh
in Scorn and talk to the priest. To become peaceful again, visit the curch of Valriel and talk to its priest.
-
Invitation of other players to where you are is possible with the invite command.
You have to solve the invitor quest (see below in maps) to be able to use the command.
-
You can follow other players with the follow command when you stand next
to the player you want to follow.
-
Pet monsters and summoned creatures will not stand in the way of other
party members, making it bearable to play with summoning skills in a
party.
-
Map and graphics artists are working on improved graphics and new maps and quests.
-
Trade shops have been implemented which allows the player to trade items even when they are offline.
How to Get Started
The simplest way to get started is to download the client from
the Play Now page. Next step would be starting
it, reading the Client Tutorial, which can be found via the 'Help!' button,
choosing a username and password, create a character by following the
instructions in the message window and dialogs, solve the tutorial map
and then explore the world starting in one of the main cities: Scorn.
Maps
You can browse all maps and archetypes on maps.deliantra.net.
Bugs? Problems? Suggestions?
See Contact about how to contact us.