… | |
… | |
16 | use Errno; |
16 | use Errno; |
17 | |
17 | |
18 | init Gtk; |
18 | init Gtk; |
19 | |
19 | |
20 | our $HACK = 1; # do NEVER enable. ;) |
20 | our $HACK = 1; # do NEVER enable. ;) |
21 | our $DEBUG_EXPOSE = 1; |
21 | our $DEBUG_EXPOSE = 0; |
22 | |
22 | |
23 | if ($HACK) { |
23 | if ($HACK) { |
24 | $KGS::debug = 1; |
24 | $KGS::debug = 1; |
25 | } |
25 | } |
26 | |
26 | |
… | |
… | |
57 | { |
57 | { |
58 | #my $audioserver = new Audio::Play(0); |
58 | #my $audioserver = new Audio::Play(0); |
59 | my %sound; |
59 | my %sound; |
60 | $SIG{CHLD} = 'IGNORE'; |
60 | $SIG{CHLD} = 'IGNORE'; |
61 | |
61 | |
62 | for (qw(alarm warning move)) { |
62 | for (qw(alarm warning move pass ring connect user_unknown)) { |
63 | local $/; |
63 | local $/; |
64 | open my $snd, "<", "$SNDDIR/$_" |
64 | open my $snd, "<", "$SNDDIR/$_" |
65 | or die "$SNDDIR: $!"; |
65 | or die "$SNDDIR/$_: $!"; |
66 | binmode $snd; |
66 | binmode $snd; |
67 | |
67 | |
68 | $sound{$_} = new Audio::Data; |
68 | $sound{$_} = new Audio::Data; |
69 | $sound{$_}->Load($snd); |
69 | $sound{$_}->Load($snd); |
70 | } |
70 | } |
71 | |
71 | |
72 | sub play_sound { |
72 | sub play_sound { |
|
|
73 | my ($annoyancy, $sound) = @_; |
|
|
74 | # annoyany 1 => important, annoyance 2 => useful, annoyancy 3 => not useful |
73 | if (fork == 0) { |
75 | if (fork == 0) { |
74 | if (my $audioserver = new Audio::Play(1)) { |
76 | if (my $audioserver = new Audio::Play(1)) { |
75 | $audioserver->play ($sound{$_[0]}); |
77 | $audioserver->play ($sound{$sound}); |
76 | } |
78 | } |
77 | Gtk->_exit(0); |
79 | Gtk->_exit(0); |
78 | } |
80 | } |
79 | } |
81 | } |
80 | } |
82 | } |
… | |
… | |
88 | my $state = -r $staterc ? Storable::retrieve($staterc) : {}; |
90 | my $state = -r $staterc ? Storable::retrieve($staterc) : {}; |
89 | my @widgets; |
91 | my @widgets; |
90 | |
92 | |
91 | $config = $state->{config} ||= {}; |
93 | $config = $state->{config} ||= {}; |
92 | |
94 | |
93 | $config{speed} = 0;#d# optimize for speed or memory? |
95 | $config->{speed} = 1;#d# optimize for speed or memory? |
94 | $config{conserve_memory} = 0; |
96 | $config->{conserve_memory} = 0; # try to conserve memory at the expense of speed |
|
|
97 | $config->{randomize} = 0; # randomize placement of stones |
95 | |
98 | |
96 | # grr... more gtk+ brokenness |
99 | # grr... more gtk+ brokenness |
97 | my %get = ( |
100 | my %get = ( |
98 | hpane_position => sub { ($_[0]->children)[0]->allocation->[2] }, |
101 | hpane_position => sub { ($_[0]->children)[0]->allocation->[2] }, |
99 | vpane_position => sub { ($_[0]->children)[0]->allocation->[3] }, |
102 | vpane_position => sub { ($_[0]->children)[0]->allocation->[3] }, |
… | |
… | |
220 | my $self = shift; |
223 | my $self = shift; |
221 | $self = $self->SUPER::new(@_); |
224 | $self = $self->SUPER::new(@_); |
222 | |
225 | |
223 | $self->{conn} = new KGS::Protocol; |
226 | $self->{conn} = new KGS::Protocol; |
224 | |
227 | |
225 | KGS::Listener::Debug->new->listen($self->{conn}); #d# debug only :) |
228 | KGS::Listener::Debug->new->listen($self->{conn}, "any"); #d# debug only :) |
226 | |
229 | |
227 | $self->listen($self->{conn}, "login"); |
230 | $self->listen($self->{conn}, "login"); |
228 | |
231 | |
229 | $self->{roomlist} = new roomlist conn => $self->{conn}; |
232 | $self->{roomlist} = new roomlist conn => $self->{conn}; |
230 | |
233 | |
… | |
… | |
308 | |
311 | |
309 | if ($msg->{success}) { |
312 | if ($msg->{success}) { |
310 | for (keys %{$::config->{rooms}}) { |
313 | for (keys %{$::config->{rooms}}) { |
311 | $self->{roomlist}->join_room($_); |
314 | $self->{roomlist}->join_room($_); |
312 | } |
315 | } |
|
|
316 | ::play_sound 3, "connect"; |
|
|
317 | } elsif ($msg->{result} eq "user unknown") { |
|
|
318 | ::play_sound 2, "user_unknown"; |
|
|
319 | } else { |
|
|
320 | ::play_sound 2, "warning"; |
313 | } |
321 | } |
314 | } |
322 | } |
315 | |
323 | |
316 | sub event_disconnect { } |
324 | sub event_disconnect { } |
317 | |
325 | |
… | |
… | |
476 | } |
484 | } |
477 | |
485 | |
478 | sub event_update_users { |
486 | sub event_update_users { |
479 | my ($self) = @_; |
487 | my ($self) = @_; |
480 | |
488 | |
|
|
489 | Gtk->timeout_remove (delete $self->{update_users}) if $self->{update_users}; |
481 | $self->{event_update} ||= Gtk->timeout_add(200, sub { |
490 | $self->{update_users} ||= Gtk->timeout_add(100, sub { |
|
|
491 | return unless $self->{joined}; |
|
|
492 | |
482 | my $l = $self->{userlist}; |
493 | my $l = $self->{userlist}; |
483 | |
494 | |
484 | $l->freeze; |
495 | $l->freeze; |
485 | my $pos = $l->get_vadjustment->get_value; |
496 | my $pos = $l->get_vadjustment->get_value; |
486 | $l->clear; |
497 | $l->clear; |
… | |
… | |
492 | } |
503 | } |
493 | $l->sort; |
504 | $l->sort; |
494 | $l->get_vadjustment->set_value($pos); |
505 | $l->get_vadjustment->set_value($pos); |
495 | $l->thaw; |
506 | $l->thaw; |
496 | |
507 | |
497 | delete $self->{event_update}; |
508 | delete $self->{update_users}; |
498 | 0; |
|
|
499 | }); |
509 | }); |
500 | } |
510 | } |
501 | |
511 | |
502 | sub event_update_games { |
512 | sub event_update_games { |
503 | my ($self) = @_; |
513 | my ($self) = @_; |
… | |
… | |
704 | # zeroeth the shadow |
714 | # zeroeth the shadow |
705 | if ($mark & (MARK_B | MARK_W)) { |
715 | if ($mark & (MARK_B | MARK_W)) { |
706 | $::black_img[0]->composite ( |
716 | $::black_img[0]->composite ( |
707 | $base, $shadow, $shadow, $size, $size, $shadow-0.5, $shadow-0.5, |
717 | $base, $shadow, $shadow, $size, $size, $shadow-0.5, $shadow-0.5, |
708 | $size / $stone->get_width, $size / $stone->get_height, |
718 | $size / $stone->get_width, $size / $stone->get_height, |
709 | $::config{speed} ? INTERP_NEAREST : INTERP_TILES, 128 |
719 | $::config->{speed} ? INTERP_NEAREST : INTERP_TILES, 128 |
710 | ); |
720 | ); |
711 | } |
721 | } |
712 | |
722 | |
713 | # first the big stones |
723 | # first the big stones (handicap stones different for effect) |
714 | for ([MARK_B, 255], |
724 | for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], |
715 | [MARK_W, 255], |
725 | [MARK_W, $mark & MARK_MOVE ? 255 : 192], |
716 | [MARK_GRAY_B, 128], |
726 | [MARK_GRAY_B, 128], |
717 | [MARK_GRAY_W, 128]) { |
727 | [MARK_GRAY_W, 128]) { |
718 | my ($mask, $alpha) = @$_; |
728 | my ($mask, $alpha) = @$_; |
719 | if ($mark & $mask) { |
729 | if ($mark & $mask) { |
720 | $stone->composite ( |
730 | $stone->composite ( |
721 | $base, 0, 0, $size, $size, -0.5, -0.5, |
731 | $base, 0, 0, $size, $size, -0.5, -0.5, |
722 | $size / $stone->get_width, $size / $stone->get_height, |
732 | $size / $stone->get_width, $size / $stone->get_height, |
723 | $::config{speed} ? INTERP_NEAREST : INTERP_HYPER, $alpha |
733 | $::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, $alpha |
724 | ); |
734 | ); |
725 | } |
735 | } |
726 | } |
736 | } |
727 | |
737 | |
728 | # then the samll stones |
738 | # then the samll stones |
… | |
… | |
731 | my ($mask, $img) = @$_; |
741 | my ($mask, $img) = @$_; |
732 | if ($mark & $mask) { |
742 | if ($mark & $mask) { |
733 | $img->composite ( |
743 | $img->composite ( |
734 | $base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4 - 0.5) x 2, |
744 | $base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4 - 0.5) x 2, |
735 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
745 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
736 | $::config{speed} ? INTERP_NEAREST : INTERP_HYPER, 192 |
746 | $::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, 192 |
737 | ); |
747 | ); |
738 | } |
748 | } |
739 | } |
749 | } |
740 | |
750 | |
741 | # and lastly any markers |
751 | # and lastly any markers |
… | |
… | |
747 | my ($mask, $img) = @$_; |
757 | my ($mask, $img) = @$_; |
748 | if ($mark & $mask) { |
758 | if ($mark & $mask) { |
749 | $img->composite ( |
759 | $img->composite ( |
750 | $base, 0, 0, $size, $size, -0.5, -0.5, |
760 | $base, 0, 0, $size, $size, -0.5, -0.5, |
751 | $size / $img->get_width, $size / $img->get_height, |
761 | $size / $img->get_width, $size / $img->get_height, |
752 | $::config{speed} ? INTERP_NEAREST : INTERP_HYPER, 255 |
762 | $::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, 255 |
753 | ); |
763 | ); |
754 | } |
764 | } |
755 | } |
765 | } |
756 | |
766 | |
757 | push @$$c, $base; |
767 | push @$$c, $base; |
… | |
… | |
778 | |
788 | |
779 | for (@c) { |
789 | for (@c) { |
780 | my $w = $_->get_width * $s; |
790 | my $w = $_->get_width * $s; |
781 | $_->composite ($pixbuf, |
791 | $_->composite ($pixbuf, |
782 | $x, $y, $w+0.999, $height+0.999, $x, $y, $s, $s, |
792 | $x, $y, $w+0.999, $height+0.999, $x, $y, $s, $s, |
783 | $::config{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
793 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
784 | |
794 | |
785 | $x += $w + $spacing; |
795 | $x += $w + $spacing; |
786 | } |
796 | } |
787 | } |
797 | } |
788 | } |
798 | } |
… | |
… | |
815 | |
825 | |
816 | my $size = $self->{size}; |
826 | my $size = $self->{size}; |
817 | |
827 | |
818 | my $border = int ($s / ($size + 3) * 0.5); |
828 | my $border = int ($s / ($size + 3) * 0.5); |
819 | my $s2 = $s - $border * 2; |
829 | my $s2 = $s - $border * 2; |
820 | my $edge = int ($s2 / ($size + 1) * 0.95); |
830 | my $edge = int ($s2 / ($size + 1) * 0.95) - ($::config->{randomize} ? 3 : 0); |
821 | my $ofs = int ($edge / 2); |
831 | my $ofs = int ($edge / 2); |
822 | |
832 | |
823 | my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; |
833 | my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; |
824 | |
834 | |
825 | my $pixbuf; |
835 | my $pixbuf; |
… | |
… | |
837 | $expose_area = [0, 0, $s, $s]; |
847 | $expose_area = [0, 0, $s, $s]; |
838 | |
848 | |
839 | my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); |
849 | my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); |
840 | |
850 | |
841 | if ($s < $bw && $s < $bh) { |
851 | if ($s < $bw && $s < $bh) { |
842 | $pixbuf = new_pixbuf $s, $s, $::config{conserve_memory} ? 0 : 1, 0; |
852 | $pixbuf = new_pixbuf $s, $s, $::config->{conserve_memory} ? 0 : 1, 0; |
843 | $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
853 | $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
844 | } else { |
854 | } else { |
845 | $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config{speed} ? INTERP_NEAREST : INTERP_TILES; |
855 | $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
846 | } |
856 | } |
847 | |
857 | |
848 | my $linew = int ($s / 25 / $size); |
858 | my $linew = int ($s / 25 / $size); |
849 | |
859 | |
850 | for my $i (1 .. $size) { |
860 | for my $i (1 .. $size) { |
… | |
… | |
875 | # hoshi-points(!)#d# |
885 | # hoshi-points(!)#d# |
876 | # caching of empty board gfx(!)#d# |
886 | # caching of empty board gfx(!)#d# |
877 | |
887 | |
878 | for my $x (1 .. $size) { |
888 | for my $x (1 .. $size) { |
879 | for my $y (1 .. $size) { |
889 | for my $y (1 .. $size) { |
|
|
890 | my $rand = ($x ^ $y ^ 0x5555); |
|
|
891 | |
880 | my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
892 | my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
|
|
893 | |
|
|
894 | if ($::config->{randomize}) { |
|
|
895 | $dx += ($rand % 7) - 3; |
|
|
896 | $dy += ($rand / 3 % 7) - 3; |
|
|
897 | } |
|
|
898 | |
|
|
899 | my $shadow = $edge * 0.05; |
|
|
900 | my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow]; |
|
|
901 | |
881 | my $mark = $self->{board}{board}[$x-1][$y-1]; |
902 | my $mark = $self->{board}{board}[$x-1][$y-1]; |
882 | my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; |
903 | my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; |
883 | |
904 | |
884 | if ($oldboard && $old != $mark) { |
905 | if ($oldboard) { |
885 | my $shadow = $edge * 0.05; |
906 | next if $old == $mark; # no change |
886 | my $new_expose = [$dx, $dy, $edge + $shadow, $edge + $shadow]; |
907 | |
887 | $self->{background}->copy_area (@$new_expose, $pixbuf, $dx, $dy); |
908 | $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy); |
888 | $expose_area = $expose_area |
909 | $expose_area = $expose_area |
889 | ? Gtk::Gdk::Rectangle->union ($expose_area, $new_expose) |
910 | ? Gtk::Gdk::Rectangle->union ($expose_area, $area) |
890 | : $new_expose; |
911 | : $area; |
891 | } |
912 | } |
892 | |
913 | |
893 | if ($mark) { |
914 | if ($mark) { |
894 | my $pb = $self->create_stack($mark, $edge, $x * 17 + $y * 11 ); |
915 | my $pb = $self->create_stack($mark, $edge, $rand); |
895 | |
916 | |
896 | $pb->composite ($pixbuf, $dx, $dy, $pb->get_width, $pb->get_height, |
917 | $pb->composite ($pixbuf, @$area, |
897 | $dx, $dy, 1, 1, $::config{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); |
918 | $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); |
898 | |
919 | |
899 | # labels are handled here because they are quite rare |
920 | # labels are handled here because they are quite rare |
900 | if ($mark & MARK_LABEL) { |
921 | if ($mark & MARK_LABEL) { |
901 | my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; |
922 | my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; |
902 | |
923 | |
… | |
… | |
971 | my $move = @{$self->{path}}; |
992 | my $move = @{$self->{path}}; |
972 | |
993 | |
973 | $self->{moveadj}->upper($move); |
994 | $self->{moveadj}->upper($move); |
974 | |
995 | |
975 | if ($self->{moveadj}->value >= $move - 1 || !$self->{moveadj}->value) { |
996 | if ($self->{moveadj}->value >= $move - 1 || !$self->{moveadj}->value) { |
976 | $self->{moveadj}->set_value ($move); |
997 | $self->{moveadj}->value ($move); |
|
|
998 | $self->{moveadj}->value_changed; |
977 | } |
999 | } |
978 | } |
1000 | } |
979 | |
1001 | |
980 | sub event_part { |
1002 | sub event_part { |
981 | my ($self) = @_; |
1003 | my ($self) = @_; |
982 | $self->SUPER::event_part; |
1004 | $self->SUPER::event_part; |
983 | $self->{window}->destroy; # hmm.. why does this keep the object alive? puzzling.. ahh.. callback ;) |
1005 | (delete $self->{window})->destroy; # hmm.. why does this keep the object alive? puzzling.. ahh.. the callbacks ;) |
984 | delete $self->{room}{game}{$self->{channel}}; |
1006 | delete $self->{room}{game}{$self->{channel}}; |
985 | } |
1007 | } |
986 | |
1008 | |
987 | sub event_move { |
1009 | sub event_move { |
988 | my ($self, $pass) = @_; |
1010 | my ($self, $pass) = @_; |
989 | ::play_sound $pass ? "pass" : "move"; |
1011 | ::play_sound 1, $pass ? "pass" : "move"; |
990 | } |
1012 | } |
991 | |
1013 | |
992 | sub DESTROY {#d# |
1014 | sub DESTROY {#d# |
993 | warn "DESTROY(@_)\n";#d# |
1015 | warn "DESTROY(@_)\n";#d# |
994 | } |
1016 | } |