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Comparing kgsueme/bin/kgsueme (file contents):
Revision 1.27 by pcg, Sat May 31 03:47:26 2003 UTC vs.
Revision 1.30 by pcg, Sat May 31 05:35:48 2003 UTC

16use Errno; 16use Errno;
17 17
18init Gtk; 18init Gtk;
19 19
20our $HACK = 1; # do NEVER enable. ;) 20our $HACK = 1; # do NEVER enable. ;)
21our $DEBUG_EXPOSE = 1; 21our $DEBUG_EXPOSE = 0;
22 22
23if ($HACK) { 23if ($HACK) {
24 $KGS::debug = 1; 24 $KGS::debug = 1;
25} 25}
26 26
57{ 57{
58 #my $audioserver = new Audio::Play(0); 58 #my $audioserver = new Audio::Play(0);
59 my %sound; 59 my %sound;
60 $SIG{CHLD} = 'IGNORE'; 60 $SIG{CHLD} = 'IGNORE';
61 61
62 for (qw(alarm warning move)) { 62 for (qw(alarm warning move pass ring connect user_unknown)) {
63 local $/; 63 local $/;
64 open my $snd, "<", "$SNDDIR/$_" 64 open my $snd, "<", "$SNDDIR/$_"
65 or die "$SNDDIR: $!"; 65 or die "$SNDDIR/$_: $!";
66 binmode $snd; 66 binmode $snd;
67 67
68 $sound{$_} = new Audio::Data; 68 $sound{$_} = new Audio::Data;
69 $sound{$_}->Load($snd); 69 $sound{$_}->Load($snd);
70 } 70 }
71 71
72 sub play_sound { 72 sub play_sound {
73 my ($annoyancy, $sound) = @_;
74 # annoyany 1 => important, annoyance 2 => useful, annoyancy 3 => not useful
73 if (fork == 0) { 75 if (fork == 0) {
74 if (my $audioserver = new Audio::Play(1)) { 76 if (my $audioserver = new Audio::Play(1)) {
75 $audioserver->play ($sound{$_[0]}); 77 $audioserver->play ($sound{$sound});
76 } 78 }
77 Gtk->_exit(0); 79 Gtk->_exit(0);
78 } 80 }
79 } 81 }
80} 82}
88 my $state = -r $staterc ? Storable::retrieve($staterc) : {}; 90 my $state = -r $staterc ? Storable::retrieve($staterc) : {};
89 my @widgets; 91 my @widgets;
90 92
91 $config = $state->{config} ||= {}; 93 $config = $state->{config} ||= {};
92 94
93 $config{speed} = 0;#d# optimize for speed or memory? 95 $config->{speed} = 1;#d# optimize for speed or memory?
94 $config{conserve_memory} = 0; 96 $config->{conserve_memory} = 0; # try to conserve memory at the expense of speed
97 $config->{randomize} = 0; # randomize placement of stones
95 98
96 # grr... more gtk+ brokenness 99 # grr... more gtk+ brokenness
97 my %get = ( 100 my %get = (
98 hpane_position => sub { ($_[0]->children)[0]->allocation->[2] }, 101 hpane_position => sub { ($_[0]->children)[0]->allocation->[2] },
99 vpane_position => sub { ($_[0]->children)[0]->allocation->[3] }, 102 vpane_position => sub { ($_[0]->children)[0]->allocation->[3] },
220 my $self = shift; 223 my $self = shift;
221 $self = $self->SUPER::new(@_); 224 $self = $self->SUPER::new(@_);
222 225
223 $self->{conn} = new KGS::Protocol; 226 $self->{conn} = new KGS::Protocol;
224 227
225 KGS::Listener::Debug->new->listen($self->{conn}); #d# debug only :) 228 KGS::Listener::Debug->new->listen($self->{conn}, "any"); #d# debug only :)
226 229
227 $self->listen($self->{conn}, "login"); 230 $self->listen($self->{conn}, "login");
228 231
229 $self->{roomlist} = new roomlist conn => $self->{conn}; 232 $self->{roomlist} = new roomlist conn => $self->{conn};
230 233
308 311
309 if ($msg->{success}) { 312 if ($msg->{success}) {
310 for (keys %{$::config->{rooms}}) { 313 for (keys %{$::config->{rooms}}) {
311 $self->{roomlist}->join_room($_); 314 $self->{roomlist}->join_room($_);
312 } 315 }
316 ::play_sound 3, "connect";
317 } elsif ($msg->{result} eq "user unknown") {
318 ::play_sound 2, "user_unknown";
319 } else {
320 ::play_sound 2, "warning";
313 } 321 }
314} 322}
315 323
316sub event_disconnect { } 324sub event_disconnect { }
317 325
476} 484}
477 485
478sub event_update_users { 486sub event_update_users {
479 my ($self) = @_; 487 my ($self) = @_;
480 488
489 Gtk->timeout_remove (delete $self->{update_users}) if $self->{update_users};
481 $self->{event_update} ||= Gtk->timeout_add(200, sub { 490 $self->{update_users} ||= Gtk->timeout_add(100, sub {
491 return unless $self->{joined};
492
482 my $l = $self->{userlist}; 493 my $l = $self->{userlist};
483 494
484 $l->freeze; 495 $l->freeze;
485 my $pos = $l->get_vadjustment->get_value; 496 my $pos = $l->get_vadjustment->get_value;
486 $l->clear; 497 $l->clear;
492 } 503 }
493 $l->sort; 504 $l->sort;
494 $l->get_vadjustment->set_value($pos); 505 $l->get_vadjustment->set_value($pos);
495 $l->thaw; 506 $l->thaw;
496 507
497 delete $self->{event_update}; 508 delete $self->{update_users};
498 0;
499 }); 509 });
500} 510}
501 511
502sub event_update_games { 512sub event_update_games {
503 my ($self) = @_; 513 my ($self) = @_;
704 # zeroeth the shadow 714 # zeroeth the shadow
705 if ($mark & (MARK_B | MARK_W)) { 715 if ($mark & (MARK_B | MARK_W)) {
706 $::black_img[0]->composite ( 716 $::black_img[0]->composite (
707 $base, $shadow, $shadow, $size, $size, $shadow-0.5, $shadow-0.5, 717 $base, $shadow, $shadow, $size, $size, $shadow-0.5, $shadow-0.5,
708 $size / $stone->get_width, $size / $stone->get_height, 718 $size / $stone->get_width, $size / $stone->get_height,
709 $::config{speed} ? INTERP_NEAREST : INTERP_TILES, 128 719 $::config->{speed} ? INTERP_NEAREST : INTERP_TILES, 128
710 ); 720 );
711 } 721 }
712 722
713 # first the big stones 723 # first the big stones (handicap stones different for effect)
714 for ([MARK_B, 255], 724 for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
715 [MARK_W, 255], 725 [MARK_W, $mark & MARK_MOVE ? 255 : 192],
716 [MARK_GRAY_B, 128], 726 [MARK_GRAY_B, 128],
717 [MARK_GRAY_W, 128]) { 727 [MARK_GRAY_W, 128]) {
718 my ($mask, $alpha) = @$_; 728 my ($mask, $alpha) = @$_;
719 if ($mark & $mask) { 729 if ($mark & $mask) {
720 $stone->composite ( 730 $stone->composite (
721 $base, 0, 0, $size, $size, -0.5, -0.5, 731 $base, 0, 0, $size, $size, -0.5, -0.5,
722 $size / $stone->get_width, $size / $stone->get_height, 732 $size / $stone->get_width, $size / $stone->get_height,
723 $::config{speed} ? INTERP_NEAREST : INTERP_HYPER, $alpha 733 $::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, $alpha
724 ); 734 );
725 } 735 }
726 } 736 }
727 737
728 # then the samll stones 738 # then the samll stones
731 my ($mask, $img) = @$_; 741 my ($mask, $img) = @$_;
732 if ($mark & $mask) { 742 if ($mark & $mask) {
733 $img->composite ( 743 $img->composite (
734 $base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4 - 0.5) x 2, 744 $base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4 - 0.5) x 2,
735 $size / $img->get_width / 2, $size / $img->get_height / 2, 745 $size / $img->get_width / 2, $size / $img->get_height / 2,
736 $::config{speed} ? INTERP_NEAREST : INTERP_HYPER, 192 746 $::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, 192
737 ); 747 );
738 } 748 }
739 } 749 }
740 750
741 # and lastly any markers 751 # and lastly any markers
747 my ($mask, $img) = @$_; 757 my ($mask, $img) = @$_;
748 if ($mark & $mask) { 758 if ($mark & $mask) {
749 $img->composite ( 759 $img->composite (
750 $base, 0, 0, $size, $size, -0.5, -0.5, 760 $base, 0, 0, $size, $size, -0.5, -0.5,
751 $size / $img->get_width, $size / $img->get_height, 761 $size / $img->get_width, $size / $img->get_height,
752 $::config{speed} ? INTERP_NEAREST : INTERP_HYPER, 255 762 $::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, 255
753 ); 763 );
754 } 764 }
755 } 765 }
756 766
757 push @$$c, $base; 767 push @$$c, $base;
778 788
779 for (@c) { 789 for (@c) {
780 my $w = $_->get_width * $s; 790 my $w = $_->get_width * $s;
781 $_->composite ($pixbuf, 791 $_->composite ($pixbuf,
782 $x, $y, $w+0.999, $height+0.999, $x, $y, $s, $s, 792 $x, $y, $w+0.999, $height+0.999, $x, $y, $s, $s,
783 $::config{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); 793 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
784 794
785 $x += $w + $spacing; 795 $x += $w + $spacing;
786 } 796 }
787 } 797 }
788} 798}
815 825
816 my $size = $self->{size}; 826 my $size = $self->{size};
817 827
818 my $border = int ($s / ($size + 3) * 0.5); 828 my $border = int ($s / ($size + 3) * 0.5);
819 my $s2 = $s - $border * 2; 829 my $s2 = $s - $border * 2;
820 my $edge = int ($s2 / ($size + 1) * 0.95); 830 my $edge = int ($s2 / ($size + 1) * 0.95) - ($::config->{randomize} ? 3 : 0);
821 my $ofs = int ($edge / 2); 831 my $ofs = int ($edge / 2);
822 832
823 my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; 833 my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
824 834
825 my $pixbuf; 835 my $pixbuf;
837 $expose_area = [0, 0, $s, $s]; 847 $expose_area = [0, 0, $s, $s];
838 848
839 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); 849 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
840 850
841 if ($s < $bw && $s < $bh) { 851 if ($s < $bw && $s < $bh) {
842 $pixbuf = new_pixbuf $s, $s, $::config{conserve_memory} ? 0 : 1, 0; 852 $pixbuf = new_pixbuf $s, $s, $::config->{conserve_memory} ? 0 : 1, 0;
843 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); 853 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
844 } else { 854 } else {
845 $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config{speed} ? INTERP_NEAREST : INTERP_TILES; 855 $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
846 } 856 }
847 857
848 my $linew = int ($s / 25 / $size); 858 my $linew = int ($s / 25 / $size);
849 859
850 for my $i (1 .. $size) { 860 for my $i (1 .. $size) {
875 # hoshi-points(!)#d# 885 # hoshi-points(!)#d#
876 # caching of empty board gfx(!)#d# 886 # caching of empty board gfx(!)#d#
877 887
878 for my $x (1 .. $size) { 888 for my $x (1 .. $size) {
879 for my $y (1 .. $size) { 889 for my $y (1 .. $size) {
890 my $rand = ($x ^ $y ^ 0x5555);
891
880 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); 892 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
893
894 if ($::config->{randomize}) {
895 $dx += ($rand % 7) - 3;
896 $dy += ($rand / 3 % 7) - 3;
897 }
898
899 my $shadow = $edge * 0.05;
900 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
901
881 my $mark = $self->{board}{board}[$x-1][$y-1]; 902 my $mark = $self->{board}{board}[$x-1][$y-1];
882 my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; 903 my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
883 904
884 if ($oldboard && $old != $mark) { 905 if ($oldboard) {
885 my $shadow = $edge * 0.05; 906 next if $old == $mark; # no change
886 my $new_expose = [$dx, $dy, $edge + $shadow, $edge + $shadow]; 907
887 $self->{background}->copy_area (@$new_expose, $pixbuf, $dx, $dy); 908 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
888 $expose_area = $expose_area 909 $expose_area = $expose_area
889 ? Gtk::Gdk::Rectangle->union ($expose_area, $new_expose) 910 ? Gtk::Gdk::Rectangle->union ($expose_area, $area)
890 : $new_expose; 911 : $area;
891 } 912 }
892 913
893 if ($mark) { 914 if ($mark) {
894 my $pb = $self->create_stack($mark, $edge, $x * 17 + $y * 11 ); 915 my $pb = $self->create_stack($mark, $edge, $rand);
895 916
896 $pb->composite ($pixbuf, $dx, $dy, $pb->get_width, $pb->get_height, 917 $pb->composite ($pixbuf, @$area,
897 $dx, $dy, 1, 1, $::config{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); 918 $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
898 919
899 # labels are handled here because they are quite rare 920 # labels are handled here because they are quite rare
900 if ($mark & MARK_LABEL) { 921 if ($mark & MARK_LABEL) {
901 my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; 922 my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
902 923
971 my $move = @{$self->{path}}; 992 my $move = @{$self->{path}};
972 993
973 $self->{moveadj}->upper($move); 994 $self->{moveadj}->upper($move);
974 995
975 if ($self->{moveadj}->value >= $move - 1 || !$self->{moveadj}->value) { 996 if ($self->{moveadj}->value >= $move - 1 || !$self->{moveadj}->value) {
976 $self->{moveadj}->set_value ($move); 997 $self->{moveadj}->value ($move);
998 $self->{moveadj}->value_changed;
977 } 999 }
978} 1000}
979 1001
980sub event_part { 1002sub event_part {
981 my ($self) = @_; 1003 my ($self) = @_;
982 $self->SUPER::event_part; 1004 $self->SUPER::event_part;
983 $self->{window}->destroy; # hmm.. why does this keep the object alive? puzzling.. ahh.. callback ;) 1005 (delete $self->{window})->destroy; # hmm.. why does this keep the object alive? puzzling.. ahh.. the callbacks ;)
984 delete $self->{room}{game}{$self->{channel}}; 1006 delete $self->{room}{game}{$self->{channel}};
985} 1007}
986 1008
987sub event_move { 1009sub event_move {
988 my ($self, $pass) = @_; 1010 my ($self, $pass) = @_;
989 ::play_sound $pass ? "pass" : "move"; 1011 ::play_sound 1, $pass ? "pass" : "move";
990} 1012}
991 1013
992sub DESTROY {#d# 1014sub DESTROY {#d#
993 warn "DESTROY(@_)\n";#d# 1015 warn "DESTROY(@_)\n";#d#
994} 1016}

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